Luria Nova/Campaign Records/Offensive Campaigns II/Skirmish in Mimiravair 12/9/23

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Battle of Mimiravair
Part of (rogue)

Date 12/9/2023
Location Mimiravair
Weather Calm wind
Result After 1 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Wicrose; Luria Nova (rogue)
Commanders
Strength
69 SF, 372 other 4 other
Formations
Casualties
0 4


Battle in Mimiravair

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AArmy of MonstersK'aayikWicrose372 otherline  172050 hits0 kills0 losses
2AAstra LegionnaireLanceLuria Nova69 SFwedge  1707726 hits3 kills0 losses
3DMonsters(Monsters)(rogue)4 otherline  3250 hits0 kills4 losses


Total:
2 attackers (69 SF, 372 other)
1 defenders (4 other)
Total combat strengths: 18912 vs. 325

The region owner (rogue) and their allies defend.
The Wicrose troops attack because they are at war with (rogue).
The Luria Nova troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  2 (69-S)
1 (372-M)
  3 (4-M)
    


Astra Legionnaire (2) fire on Monsters (3), scoring 726 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 726
Army of Monsters (1) advance towards the enemy.
Monsters (3) advance towards the enemy.


Monsters (3) take 871 hits from archer fire, which cause 4 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 871 (0 from close combat and 871 from ranged)
Total casualties: 0 attackers, 4 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 2 %.