Luria Nova/Campaign Records/Offensive Campaigns II/Skirmish in Mimiravair 12/24/23
Battle of Mimiravair | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
67 SF | 17 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 17 |
Battle in Mimiravair
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Astra Legionnaire | Lance | Luria Nova | 67 SF | wedge | 1208 | 1968 hits | 14 kills | 0 losses | |
2 | D | Monsters | (Monsters) | (rogue) | 6 other | line | 405 | 0 hits | 0 kills | 6 losses | |
3 | D | Monsters | (Monsters) | (rogue) | 11 other | line | 605 | 0 hits | 0 kills | 11 losses |
Total:
1 attackers (67 SF)
2 defenders (17 other)
Total combat strengths: 1208 vs. 1010
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
It is quite windy and the archers will have to aim very carefully.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (67-S) | 2 (6-M) 3 (11-M) |
Astra Legionnaire (1) fire on Monsters (3), scoring 384 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 384
Monsters (2) and Monsters (3) advance towards the enemy.
Monsters (3) take 461 hits from archer fire, which cause 5 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 461 (0 from close combat and 461 from ranged)
Total casualties: 0 attackers, 5 defenders
Turn No. 2
1 (67-S) | 2 (6-M) 3 (6-M) |
Astra Legionnaire (1) fire on Monsters (2), scoring 535 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 535
Monsters (2) and Monsters (3) advance towards the enemy.
Monsters (2) take 642 hits from archer fire, which cause 6 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 642 (0 from close combat and 642 from ranged)
Total casualties: 0 attackers, 6 defenders
Turn No. 3
1 (67-S) | 3 (6-M) |
Astra Legionnaire (1) fire on Monsters (3), scoring 1049 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1049
Monsters (3) advance towards the enemy.
Monsters (3) take 1259 hits from archer fire, which cause 6 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1259 (0 from close combat and 1259 from ranged)
Total casualties: 0 attackers, 6 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 3 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.