Luria Nova/Campaign Records/Offensive Campaigns II/Skirmish in Mimer 12/22/23

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Battle of Mimer
Part of Unknown

Date 12/22/2023
Location Mimer
Weather Quite windy
Result After 3 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
Wicrose Luria Nova
Commanders
Wassgandr Felsenbach
Strength
80 Inf, 20 Arch, 30 other 219 MI, 99 Cav, 469 SF
Formations
no particular formation
Casualties
125 16


Battle in Mimer

No. Role Army Unit Commander Realm Unit Formation CS Hits Scored Soldiers killed Soldiers lost
1 A Last Defenders (militia/guard unit) Wicrose 20 Arch line 296 0 0 15
2 A Peasant Mob (militia/guard unit) Wicrose 16 other line 314 127 4 16
3 A Peasant Mob (militia/guard unit) Wicrose 14 other line 240 74 2 14
4 A War Hounds Bardock Wicrose 80 Inf line 1060 370 10 80
5 D Advent of Dawn Aldus Luria Nova 43 SF skirmish 1031 1603 13 0
6 D Argent Guard Alushaar Luria Nova 59 SF skirmish 1217 985 7 0
7 D Astra Legionnaire Lance Luria Nova 67 SF wedge 1325 2251 19 0
8 D Gold Scorpions Leonid Luria Nova 64 SF box 1435 1403 10 0
9 D Heliacal Wassgandr Luria Nova 219 MI skirmish 1835 716 2 0
10 D Jenassaries Jenas Luria Nova 51 SF skirmish 1124 1709 13 0
11 D Shrouded Chargers Elite Oskar Luria Nova 99 Cav wedge 1512 7581 33 16
12 D The End Samson Luria Nova 55 SF skirmish 1314 1199 9 0


Total:
4 attackers (80 Inf, 20 Arch, 30 other)
10 defenders (219 MI, 99 Cav, 469 SF)
Total combat strengths: 1910 vs. 13560

The forces from Luria Nova brace as they prepare to defend their ongoing takeover.
The region owner Wicrose and their allies attack the takeover forces.
The Wicrose troops attack because they are at war with Luria Nova.

It is quite windy and the archers will have to aim very carefully.
Even though there is a fortification nearby, neither attackers nor defenders are able to make use of it, so the battlefield is in the open.

Noble Aldus Dayne is spotted wearing the Forgotten Crown of the Austere Star.
Heliacal Wassgandr Felsenbach is spotted wearing the Brilliant Suit.
Magistrate Samson Dixon is spotted reading from the Tome of Luria Nova.
Magistrate Samson Dixon is spotted wearing the Impenetrable Coat.
Earl Jenas Jaden is spotted wearing the Grim Plate Mail.
Wassgandr Felsenbach, Heliacal, Empyreus of Luria Nova, Royal of Luria Nova, Duke of Eternal Radiance, Margrave of Askileon, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  3 (14-P)
1 (20-A)
2 (16-P)
4 (80-I)
   5 (43-S)
6 (59-S)
7 (67-S)
8 (64-S)
10 (51-S)
12 (55-S)
14 (56-S)
9 (219-M)
11 (99-C)
13 (74-S)
 


Gold Scorpions (8) fire on War Hounds (4), scoring 383 hits.
Argent Guard (6) fire on War Hounds (4), scoring 261 hits.
Astra Legionnaire (7) fire on War Hounds (4), scoring 782 hits.
Winged Phalanx (14) fire on War Hounds (4), scoring 530 hits.
Weighted Elastic Slingers (13) fire on War Hounds (4), scoring 263 hits.
Advent of Dawn (5) fire on War Hounds (4), scoring 520 hits.
Last Defenders (1) move closer to get better shots.
Heliacal (9) move closer to get better shots.
The End (12) fire on Last Defenders (1), scoring 276 hits.
Jenassaries (10) fire on Last Defenders (1), scoring 455 hits.
Total ranged hits suffered: Attackers: 3470, Defenders: 0
Shrouded Chargers Elite (11) ride on, closing in on the enemy.
War Hounds (4), Peasant Mob (3) and Peasant Mob (2) advance towards the enemy.


War Hounds (4) take 2739 hits from archer fire, which cause 51 casualties.
Last Defenders (1) take 731 hits from archer fire, which cause 15 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 3470 (0 from close combat and 3470 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 66 attackers, 0 defenders

Turn No. 2

   3 (14-P)
2 (16-P)
4 (29-I)
 11 (99-C)
5 (43-S)
6 (59-S)
7 (67-S)
8 (64-S)
9 (219-M)
10 (51-S)
12 (55-S)
14 (56-S)
13 (74-S)
 


Winged Phalanx (14) fire on War Hounds (4), scoring 721 hits.
Weighted Elastic Slingers (13) fire on War Hounds (4), scoring 325 hits.
Jenassaries (10) fire on War Hounds (4), scoring 814 hits.
Argent Guard (6) fire on War Hounds (4), scoring 530 hits.
Heliacal (9) fire on War Hounds (4), scoring 716 hits.
Gold Scorpions (8) fire on War Hounds (4), scoring 664 hits.
Advent of Dawn (5) fire on War Hounds (4), scoring 674 hits.
The End (12) fire on War Hounds (4), scoring 578 hits.
Astra Legionnaire (7) fire on War Hounds (4), scoring 1062 hits.
Total ranged hits suffered: Attackers: 6084, Defenders: 0
Shrouded Chargers Elite (11) charge ahead, into the attackers' ranks.
Peasant Mob (2) and Peasant Mob (3) advance towards the enemy.


Close Combat (Center Line):
Peasant Mob (2) score 127 hits on Shrouded Chargers Elite (11).
War Hounds (4) score 370 hits on Shrouded Chargers Elite (11).
Shrouded Chargers Elite (11) score 3237 hits on War Hounds (4).
Shrouded Chargers Elite (11) score 1668 hits on Peasant Mob (2).
Total close combat hits suffered: Attackers: 4905, Defenders: 497

Peasant Mob (2) take 1668 hits in close combat, which cause 16 casualties, wiping the unit out.
War Hounds (4) take 9321 hits (3237 in close combat, 6084 from archer fire), which cause 29 casualties, wiping the unit out.
Bardock Hall, Knight of Mimerhas been wounded by Shrouded Chargers Elite (11).
Shrouded Chargers Elite (11) take 497 hits in close combat, which cause 14 casualties.
Total hits suffered: Attackers: 10989 (4905 from close combat and 6084 from ranged), Defenders: 497 (497 from close combat and 0 from ranged)
Total casualties: 45 attackers, 14 defenders

Turn No. 3

    3 (14-P)
11 (85-C)
  5 (43-S)
6 (59-S)
7 (67-S)
8 (64-S)
9 (219-M)
10 (51-S)
12 (55-S)
14 (56-S)
13 (74-S)
 


Gold Scorpions (8) fire on Peasant Mob (3), scoring 356 hits.
Astra Legionnaire (7) fire on Peasant Mob (3), scoring 407 hits.
Heliacal (9) move closer to get better shots.
Winged Phalanx (14) fire on Peasant Mob (3), scoring 387 hits.
Jenassaries (10) fire on Peasant Mob (3), scoring 440 hits.
Advent of Dawn (5) fire on Peasant Mob (3), scoring 409 hits.
Weighted Elastic Slingers (13) fire on Peasant Mob (3), scoring 444 hits.
Argent Guard (6) fire on Peasant Mob (3), scoring 194 hits.
The End (12) fire on Peasant Mob (3), scoring 345 hits.
Total ranged hits suffered: Attackers: 2982, Defenders: 0
Shrouded Chargers Elite (11) charge forward.


Close Combat (Attacker Line 1):
Peasant Mob (3) score 74 hits on Shrouded Chargers Elite (11).
Shrouded Chargers Elite (11) score 2676 hits on Peasant Mob (3) (3918 before overkill).
Total close combat hits suffered: Attackers: 2676 (3918 before overkill), Defenders: 74

Peasant Mob (3) take 5658 hits (2676 in close combat, 2982 from archer fire), which cause 14 casualties, wiping the unit out.
Shrouded Chargers Elite (11) take 74 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 5658 (2676 from close combat and 2982 from ranged), Defenders: 74 (74 from close combat and 0 from ranged)
Total casualties: 14 attackers, 2 defenders

Defender Victory!