Luria Nova/Campaign Records/Offensive Campaigns II/Skirmish in Flowrestown 9/19/24

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Battle of Flowrestown
Part of Unknown

Date 9/19/2024
Location Flowrestown
Weather Storm
Result After 3 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
(rogue) Luria Nova
Commanders
Strength
44 other 187 MI
Formations
Casualties
44 2


Battle in Flowrestown

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AUndead Horde(Undead)(rogue)44 otherline  58853244
2DWassgandrWassgandrLuria Nova187 MIline  16571850522


Total:
1 attackers (44 other)
1 defenders (187 MI)
Total combat strengths: 588 vs. 1657

The troops from Luria Nova set up defenses because they control the battlefield.
The (rogue) troops attack because they are at war with Luria Nova.

The battle takes place in the middle of a storm, archers will be almost worthless.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   1 (44-U)
   2 (187-M)
   


Wassgandr (2) move closer to get better shots.
Undead Horde (1) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

    1 (44-U)
 2 (187-M)
    


Wassgandr (2) fire on Undead Horde (1), scoring 837 hits.
Total ranged hits suffered: Attackers: 837, Defenders: 0
Undead Horde (1) advance towards the enemy.


Undead Horde (1) take 711 hits from archer fire, which cause 32 casualties.
Total hits suffered: Attackers: 711 (0 from close combat and 711 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 32 attackers, 0 defenders

Turn No. 3

     1 (12-U)
2 (187-M)
    


Wassgandr (2) fire on Undead Horde (1), scoring 818 hits.
Total ranged hits suffered: Attackers: 818, Defenders: 0
Undead Horde (1) advance towards the enemy.


Close Combat (Defender Line 1):
Undead Horde (1) score 53 hits on Wassgandr (2).
Wassgandr (2) score 195 hits on Undead Horde (1) (697 before overkill).
Total close combat hits suffered: Attackers: 195 (697 before overkill), Defenders: 53

Undead Horde (1) take 890 hits (195 in close combat, 695 from archer fire), which cause 12 casualties, wiping the unit out. 6 more soldiers die on the field.
Wassgandr (2) take 53 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 890 (195 from close combat and 695 from ranged), Defenders: 53 (53 from close combat and 0 from ranged)
Total casualties: 12 attackers, 2 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 1 %.
The locals are grateful for defeating the evil forces plaguing their region.