Luria Nova/Campaign Records/Offensive Campaigns II/Skirmish in Eisenik 12/28/23

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Battle of Eisenik
Part of (rogue)

Date 12/28/2023
Location Eisenik
Weather Strong wind
Result After 1 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Wassgandr Felsenbach
Strength
213 MI, 91 Cav, 194 SF 7 other
Formations
no particular formation
Casualties
0 7


Battle in Eisenik

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AGold ScorpionsLeonidLuria Nova64 SFbox  1417369 hits2 kills0 losses
2AHeliacalWassgandrLuria Nova213 MIbox  16840 hits0 kills0 losses
3AShrouded Chargers EliteOskarLuria Nova91 Cavwedge  11720 hits0 kills0 losses
4AWeighted Elastic SlingersLexisLuria Nova74 SFline  1298244 hits2 kills0 losses
5AWinged PhalanxNjalLuria Nova56 SFbox  1192324 hits2 kills0 losses
6DMonsters(Monsters)(rogue)7 otherline  4450 hits0 kills7 losses


Total:
5 attackers (213 MI, 91 Cav, 194 SF)
1 defenders (7 other)
Total combat strengths: 6763 vs. 445

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

Heliacal Wassgandr Felsenbach is spotted wearing the Brilliant Suit.
Heliacal Wassgandr Felsenbach is spotted reading from the Lich King's Parchment.
Wassgandr Felsenbach, Heliacal, Empyreus of Luria Nova, Royal of Luria Nova, Duke of Eternal Radiance, Margrave of Askileon, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 2 (213-M)
3 (91-C)
4 (74-S)
1 (64-S)
5 (56-S)
   6 (7-M)
    


Weighted Elastic Slingers (4) fire on Monsters (6), scoring 244 hits.
Heliacal (2) move closer to get better shots.
Gold Scorpions (1) fire on Monsters (6), scoring 369 hits.
Winged Phalanx (5) fire on Monsters (6), scoring 324 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 937
Shrouded Chargers Elite (3) ride on, closing in on the defenders.
Monsters (6) advance towards the enemy.


Monsters (6) take 1124 hits from archer fire, which cause 7 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1124 (0 from close combat and 1124 from ranged)
Total casualties: 0 attackers, 7 defenders

Attacker Victory!

The locals are grateful for defeating the evil forces plaguing their region.