Luria Nova/Campaign Records/Offensive Campaigns II/Battle in Linhai 1/11/24

From BattleMaster Wiki
Jump to navigation Jump to search
Battle of Linhai
Part of (rogue)

Date 1/11/2024
Location Linhai
Weather Quite windy
Result After 5 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
79 SF 58 other
Formations
Casualties
52 36


Battle in Linhai

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AAstra LegionnaireLanceLuria Nova29 SFwedge  7211917 hits12 kills29 losses
2AJenassariesJenasLuria Nova50 SFskirmish  8902795 hits17 kills23 losses
3DMonsters(Monsters)(rogue)10 otherline  8150 hits0 kills0 losses
4DMonsters(Monsters)(rogue)13 otherline  1045417 hits23 kills11 losses
5DMonsters(Monsters)(rogue)17 otherline  1420974 hits17 kills14 losses
6DMonsters(Monsters)(rogue)18 otherline  1420695 hits12 kills11 losses


Total:
2 attackers (79 SF)
4 defenders (58 other)
Total combat strengths: 1611 vs. 4700

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

Earl Jenas Jaden is spotted wearing the Grim Plate Mail.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  2 (50-S)
1 (29-S)
  5 (17-M)
6 (18-M)
4 (13-M)
3 (10-M)
  


Jenassaries (2) fire on Monsters (5), scoring 413 hits.
Astra Legionnaire (1) fire on Monsters (6), scoring 438 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 851
Monsters (6), Monsters (4), Monsters (3) and Monsters (5) advance towards the enemy.


Monsters (6) take 526 hits from archer fire, which cause 3 casualties.
Monsters (5) take 496 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1022 (0 from close combat and 1022 from ranged)
Total casualties: 0 attackers, 7 defenders

Turn No. 2

  2 (50-S)
1 (29-S)
 5 (13-M)
6 (15-M)
4 (13-M)
3 (10-M)
   


Jenassaries (2) fire on Monsters (6), scoring 326 hits.
Astra Legionnaire (1) fire on Monsters (5), scoring 411 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 737
Monsters (3), Monsters (4), Monsters (6) and Monsters (5) advance towards the enemy.


Monsters (6) take 391 hits from archer fire, which cause 2 casualties.
Monsters (5) take 493 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 884 (0 from close combat and 884 from ranged)
Total casualties: 0 attackers, 6 defenders

Turn No. 3

  2 (50-S)
1 (29-S)
5 (9-M)
6 (13-M)
4 (13-M)
3 (10-M)
    


Jenassaries (2) fire on Monsters (6), scoring 642 hits.
Astra Legionnaire (1) fire on Monsters (5), scoring 482 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1124
Monsters (6), Monsters (4), Monsters (5) and Monsters (3) advance towards the enemy.


Close Combat (Attacker Line 2):
Monsters (6) score 695 hits on Astra Legionnaire (1).
Astra Legionnaire (1) score 239 hits on Monsters (5).
Astra Legionnaire (1) score 347 hits on Monsters (6).
Monsters (5) score 974 hits on Astra Legionnaire (1).
Total close combat hits suffered: Attackers: 1669, Defenders: 586

Monsters (6) take 1117 hits (347 in close combat, 770 from archer fire), which cause 6 casualties, making the unit retreat from the battlefield.
Astra Legionnaire (1) take 1669 hits in close combat, which cause 29 casualties, wiping the unit out.
Lance Heroux, Knight of Askileonhas been captured by Monsters (6).
Monsters (5) take 817 hits (239 in close combat, 578 from archer fire), which cause 6 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 1669 (1669 from close combat and 0 from ranged), Defenders: 1934 (586 from close combat and 1348 from ranged)
Total casualties: 29 attackers, 12 defenders

Turn No. 4

  2 (50-S)
 4 (13-M)
3 (10-M)
     


Jenassaries (2) fire on Monsters (4), scoring 503 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 503
Monsters (4) and Monsters (3) advance towards the enemy.


Monsters (4) take 604 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 604 (0 from close combat and 604 from ranged)
Total casualties: 0 attackers, 4 defenders

Turn No. 5

  2 (50-S)
4 (9-M)
3 (10-M)
      


Jenassaries (2) fire on Monsters (4), scoring 522 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 522
Monsters (4) and Monsters (3) advance towards the enemy.


Close Combat (Attacker Line 3):
Monsters (4) score 417 hits on Jenassaries (2).
Jenassaries (2) score 389 hits on Monsters (4).
Total close combat hits suffered: Attackers: 417, Defenders: 389

Monsters (4) take 1015 hits (389 in close combat, 626 from archer fire), which cause 7 casualties, making the unit retreat from the battlefield.
Jenassaries (2) take 417 hits in close combat, which cause 23 casualties, causing panicked flight among the survivors, 5 additional men get slaughtered during the retreat.
Total hits suffered: Attackers: 417 (417 from close combat and 0 from ranged), Defenders: 1015 (389 from close combat and 626 from ranged)
Total casualties: 28 attackers, 7 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 5 %.