Luria Nova/Campaign Records/Offensive Campaigns II/Battle in Bohai 1/10/24

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Battle of Bohai
Part of (rogue)

Date 1/12/2024
Location Bohai
Weather Storm
Result After 5 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
189 SF 54 other
Formations
Casualties
0 50


Battle in Bohai

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AGold ScorpionsLeonidLuria Nova64 SFbox  12112752 hits15 kills0 losses
2AJenassariesJenasLuria Nova51 SFskirmish  9772802 hits17 kills0 losses
3AWeighted Elastic SlingersLexisLuria Nova74 SFline  13471696 hits10 kills0 losses
4DMonsters(Monsters)(rogue)18 otherline  15750 hits0 kills18 losses
5DMonsters(Monsters)(rogue)21 otherline  21750 hits0 kills17 losses
6DMonsters(Monsters)(rogue)3 otherline  3000 hits0 kills3 losses
7DMonsters(Monsters)(rogue)7 otherline  4300 hits0 kills7 losses
8DMonsters(Monsters)(rogue)5 otherline  4950 hits0 kills5 losses


Total:
3 attackers (189 SF)
5 defenders (54 other)
Total combat strengths: 3535 vs. 4975

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

The battle takes place in the middle of a storm, archers will be almost worthless.

Earl Jenas Jaden is spotted wearing the Grim Plate Mail.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 3 (74-S)
1 (64-S)
2 (51-S)
   5 (21-M)
6 (3-M)
8 (5-M)
4 (18-M)
7 (7-M)
  


Gold Scorpions (1) fire on Monsters (5), scoring 314 hits.
Jenassaries (2) fire on Monsters (5), scoring 420 hits.
Weighted Elastic Slingers (3) fire on Monsters (5), scoring 337 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1071
Monsters (4), Monsters (8), Monsters (5), Monsters (7) and Monsters (6) advance towards the enemy.


Monsters (5) take 1285 hits from archer fire, which cause 8 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1285 (0 from close combat and 1285 from ranged)
Total casualties: 0 attackers, 8 defenders

Turn No. 2

 3 (74-S)
1 (64-S)
2 (51-S)
  5 (13-M)
6 (3-M)
8 (5-M)
4 (18-M)
7 (7-M)
   


Weighted Elastic Slingers (3) fire on Monsters (5), scoring 556 hits.
Jenassaries (2) fire on Monsters (5), scoring 606 hits.
Gold Scorpions (1) fire on Monsters (6), scoring 285 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1447
Monsters (5), Monsters (4), Monsters (7), Monsters (6) and Monsters (8) advance towards the enemy.


Monsters (5) take 1394 hits from archer fire, which cause 9 casualties, making the unit retreat from the battlefield.
Monsters (6) take 342 hits from archer fire, which cause 3 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1736 (0 from close combat and 1736 from ranged)
Total casualties: 0 attackers, 12 defenders

Turn No. 3

 3 (74-S)
1 (64-S)
2 (51-S)
  8 (5-M)
4 (18-M)
7 (7-M)
    


Weighted Elastic Slingers (3) fire on Monsters (8), scoring 210 hits.
Jenassaries (2) fire on Monsters (8), scoring 310 hits.
Gold Scorpions (1) fire on Monsters (8), scoring 431 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 951
Monsters (4), Monsters (7) and Monsters (8) advance towards the enemy.


Monsters (8) take 1141 hits from archer fire, which cause 5 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1141 (0 from close combat and 1141 from ranged)
Total casualties: 0 attackers, 5 defenders

Turn No. 4

 3 (74-S)
1 (64-S)
2 (51-S)
  4 (18-M)
7 (7-M)
     


Gold Scorpions (1) fire on Monsters (4), scoring 520 hits.
Weighted Elastic Slingers (3) fire on Monsters (4), scoring 191 hits.
Jenassaries (2) fire on Monsters (7), scoring 641 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1352
Monsters (4) and Monsters (7) advance towards the enemy.


Monsters (4) take 853 hits from archer fire, which cause 6 casualties.
Monsters (7) take 769 hits from archer fire, which cause 7 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1622 (0 from close combat and 1622 from ranged)
Total casualties: 0 attackers, 13 defenders

Turn No. 5

 3 (74-S)
1 (64-S)
2 (51-S)
 4 (12-M)
      


Weighted Elastic Slingers (3) fire on Monsters (4), scoring 402 hits.
Jenassaries (2) fire on Monsters (4), scoring 825 hits.
Gold Scorpions (1) fire on Monsters (4), scoring 1202 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2429
Monsters (4) advance towards the enemy.


Monsters (4) take 2915 hits from archer fire, which cause 12 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2915 (0 from close combat and 2915 from ranged)
Total casualties: 0 attackers, 12 defenders

Attacker Victory!

The battle does some damage to the local infrastructure. Production falls 15 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.