Luria Nova/Campaign Records/Offensive Campaigns/Slaughter in Mattan Dews 4/8/23

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Battle of Mattan Dews
Part of Unknown

Date 4/8/2023
Location Mattan Dews
Weather Calm wind
Result After 2 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova D'Hara
Commanders
Strength
85 Cav 58 other
Formations
Casualties
1 58


Battle in Mattan Dews

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AThe Second Ascendant LancesAscelineLuria Nova85 Cavwedge  16744544 hits58 kills1 losses
2DPeasant Mob(militia/guard unit)D'Hara3 otherline  6012 hits0 kills3 losses
3DPeasant Mob(militia/guard unit)D'Hara55 otherline  26823 hits1 kills55 losses


Total:
1 attackers (85 Cav)
2 defenders (58 other)
Total combat strengths: 1674 vs. 328

The peasants of D'Hara and their allies defend.
The Luria Nova troops attack because they are at war with D'Hara.

A calm wind blows, to the joy of the archers.

Countess Asceline Pemrose is spotted reading from the Screaming Parchment.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   1 (85-C)
    2 (3-P)
3 (55-P)
  


Peasant Mob (3) move closer to get better shots.
The Second Ascendant Lances (1) ride on, closing in on the defenders.
Peasant Mob (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

     1 (85-C)
 2 (3-P)
3 (55-P)
   


Peasant Mob (3) move closer so they can fire safely into the melee.
The Second Ascendant Lances (1) charge forward.
Peasant Mob (2) advance towards the enemy.


Close Combat (Defender Line 1):
16 Luria Nova banners are visible in the melee.
Peasant Mob (3) score 23 hits on The Second Ascendant Lances (1).
Peasant Mob (2) score 12 hits on The Second Ascendant Lances (1).
The Second Ascendant Lances (1) score 230 hits on Peasant Mob (2).
The Second Ascendant Lances (1) score 4314 hits on Peasant Mob (3).
Total close combat hits suffered: Attackers: 35, Defenders: 4544

Peasant Mob (3) take 4314 hits in close combat, which cause 55 casualties, wiping the unit out.
Peasant Mob (2) take 230 hits in close combat, which cause 3 casualties, wiping the unit out.
The Second Ascendant Lances (1) take 35 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 35 (35 from close combat and 0 from ranged), Defenders: 4544 (4544 from close combat and 0 from ranged)
Total casualties: 1 attackers, 58 defenders

Attacker Victory!