Luria Nova/Campaign Records/Offensive Campaigns/Skirmish in Qubel Lighthouse 3/14/23

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Battle of Qubel Lighthouse
Part of Unknown

Date 3/14/2023
Location Qubel Lighthouse
Weather Calm wind
Result After 3 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
(rogue) Luria Nova
Commanders
Strength
7 other 467 Inf
Formations
Casualties
7 1


Battle in Qubel Lighthouse

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AMonsters(Monsters)(rogue)7 otherline  34081 hits1 kills7 losses
2DBlades of ConquestBaelricLuria Nova216 Infline  2437608 hits7 kills1 losses
3DFloating FortressLexisLuria Nova94 Infline  11020 hits0 kills0 losses
4DWolves of FylkirNjalLuria Nova157 Infline  18790 hits0 kills0 losses


Total:
1 attackers (7 other)
3 defenders (467 Inf)
Total combat strengths: 340 vs. 5418

The forces from Luria Nova brace as they prepare to defend their ongoing takeover.
The region owner D'Hara and their allies attack the takeover forces.
The (rogue) troops attack because they are at war with Luria Nova.

A calm wind blows, to the joy of the archers.
Even though there is a fortification nearby, neither attackers nor defenders are able to make use of it, so the battlefield is in the open.

Margrave Baelric Aboolio is spotted reading from the Ducal Compendium.
Margrave Baelric Aboolio is spotted wielding the Mysterious Aegis.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   1 (7-M)
    3 (94-I)
4 (157-I)
2 (216-I)
 


Monsters (1) advance towards the enemy.
Floating Fortress (3), Blades of Conquest (2) and Wolves of Fylkir (4) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

    1 (7-M)
  3 (94-I)
4 (157-I)
2 (216-I)
  


Monsters (1) advance towards the enemy.
Floating Fortress (3), Wolves of Fylkir (4) and Blades of Conquest (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 3

     1 (7-M)
3 (94-I)
4 (157-I)
2 (216-I)
   


Monsters (1) advance towards the enemy.
Blades of Conquest (2) advance towards the enemy.
Floating Fortress (3) and Wolves of Fylkir (4) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
15 Luria Nova banners are visible in the melee.
Monsters (1) score 81 hits on Blades of Conquest (2).
Blades of Conquest (2) score 608 hits on Monsters (1) (2168 before overkill).
Total close combat hits suffered: Attackers: 608 (2168 before overkill), Defenders: 81

Monsters (1) take 608 hits in close combat, which cause 7 casualties, wiping the unit out.
Blades of Conquest (2) take 81 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 608 (608 from close combat and 0 from ranged), Defenders: 81 (81 from close combat and 0 from ranged)
Total casualties: 7 attackers, 1 defenders

Defender Victory!

The locals are grateful for defeating the evil forces plaguing their region.