Luria Nova/Campaign Records/Offensive Campaigns/Skirmish in Mimer 3/6/22

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Battle of Mimer
Part of Unknown

Date 3/5/2022
Location Mimer
Weather Quite windy
Result After 2 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
Astrum Luria Nova
Commanders
Wassgandr Felsenbach
Strength
25 Inf, 31 Arch, 11 SF 25 Inf, 359 Arch, 497 SF
Formations
no particular formation
Casualties
67 12


Battle in Mimer

No. Role Army Unit Commander Realm Unit Formation CS Scored Soldiers killed Soldiers lost
1 A Astrum crusaders Zephyr Astrum 25 Inf line 426 0 0 25
2 A Might of Mimer Linden Astrum 11 SF line 426 118 6 11
3 A Savior's Canopy Rubèn Astrum 31 Arch skirmish 392 151 6 31
4 D Arano Gaurds Cassandra Luria Nova 61 Arch skirmish 831 0 0 0
5 D Blades of Conquest Baelric Luria Nova 16 Inf line 379 0 0 0
6 D Elderwood Archers Collin Luria Nova 126 Arch skirmish 1129 0 0 6
7 D Emberborn Bruce Luria Nova 65 SF box 1201 427 6 0
8 D Eternal Champions Wassgandr Luria Nova 162 Arch skirmish 1589 0 0 6
9 D Felsenbachi Bolt Throwers Moria Luria Nova 38 SF skirmish 934 353 6 0
10 D Fontanese Freebooters Ciarghuala Luria Nova 69 SF skirmish 1622 641 10 0
11 D Giask Liberation Army Oiron Luria Nova 10 Arch skirmish 178 0 0 0
12 D Glyden Kraken Elite Solomon Luria Nova 52 SF skirmish 1107 747 9 0
13 D Gold Scorpions Leonid Luria Nova 73 SF line 1697 1104 12 0
14 D Lovett's The First Lovette Luria Nova 40 SF skirmish 1089 237 3 0
15 D Sassy Sirens Celina Luria Nova 9 Inf line 247 0 0 0
16 D The Crimson Crusaders Elias Luria Nova 53 SF skirmish 1211 281 2 0
17 D The Hellfire Horde Oskar Luria Nova 52 SF skirmish 1282 583 9 0
18 D The Imperium Hunters Lance Luria Nova 55 SF wedge 1427 820 8 0


Total:
3 attackers (25 Inf, 31 Arch, 11 SF)
15 defenders (25 Inf, 359 Arch, 497 SF)
Total combat strengths: 1244 vs. 15923

Savior's Canopy tried to evade foreign troops, but were spotted.
The forces from Luria Nova brace as they prepare to defend their ongoing takeover.
The region owner Astrum and their allies attack the takeover forces.
The Astrum troops attack because they are at war with Luria Nova.

It is quite windy and the archers will have to aim very carefully.
Even though there is a fortification nearby, neither attackers nor defenders are able to make use of it, so the battlefield is in the open.

Suzerain Emperor Bruce Wilde is spotted reading from the Ducal Compendium.
Suzerain Emperor Bruce Wilde is spotted wearing the Princely Ring.
Margrave Solomon Greybrook is spotted wearing the Scorching Pendant.
Margrave Solomon Greybrook is spotted reading from the Twice-Blessed Canon.
Knight Zephyr Crewins is spotted wielding the Accurate Club.
Wassgandr Felsenbach, Imperial Marshal of Luria Nova, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   3 (31-A)
1 (25-I)
2 (11-S)
   9 (38-S)
10 (69-S)
12 (52-S)
13 (73-S)
17 (52-S)
18 (55-S)
4 (61-A)
5 (16-I)
6 (126-A)
7 (65-S)
8 (162-A)
11 (10-A)
14 (40-S)
15 (9-I)
16 (53-S)
 


Emberborn (7) fire on Astrum crusaders (1), scoring 427 hits.
Gold Scorpions (13) fire on Might of Mimer (2), scoring 746 hits.
Fontanese Freebooters (10) fire on Astrum crusaders (1), scoring 459 hits.
The Crimson Crusaders (16) fire on Might of Mimer (2), scoring 281 hits.
Lovett's The First (14) fire on Astrum crusaders (1), scoring 237 hits.
Glyden Kraken Elite (12) fire on Might of Mimer (2), scoring 419 hits.
The Hellfire Horde (17) fire on Astrum crusaders (1), scoring 434 hits.
Elderwood Archers (6) move closer to get better shots.
The Imperium Hunters (18) fire on Might of Mimer (2), scoring 581 hits.
Arano Gaurds (4) move closer to get better shots.
Savior's Canopy (3) have no enemy in range and hold their fire.
Might of Mimer (2) fire on Elderwood Archers (6), scoring 118 hits.
Felsenbachi Bolt Throwers (9) fire on Astrum crusaders (1), scoring 237 hits.
Eternal Champions (8) move closer to get better shots.
Giask Liberation Army (11) move closer to get better shots.
Total ranged hits suffered: Attackers: 3821, Defenders: 118
Astrum crusaders (1) advance towards the enemy.
Blades of Conquest (5) and Sassy Sirens (15) advance towards the enemy.


Astrum crusaders (1) take 1794 hits from archer fire, which cause 25 casualties, wiping the unit out.
Zephyr Crewins, Knight of Libidizeddhas been wounded by Emberborn (7).
Elderwood Archers (6) take 118 hits from archer fire, which cause 6 casualties.
Collin Elderwood, Knight of Askileonhas been wounded by Might of Mimer (2).
Might of Mimer (2) take 2027 hits from archer fire, which cause 11 casualties, wiping the unit out.
Linden Arindal, Knight of Mimerhas been wounded by Gold Scorpions (13).
Total hits suffered: Attackers: 3821 (0 from close combat and 3821 from ranged), Defenders: 118 (0 from close combat and 118 from ranged)
Total casualties: 36 attackers, 6 defenders

Turn No. 2

   3 (31-A)
    4 (61-A)
5 (16-I)
6 (120-A)
8 (162-A)
9 (38-S)
10 (69-S)
11 (10-A)
12 (52-S)
13 (73-S)
15 (9-I)
17 (52-S)
18 (55-S)
7 (65-S)
14 (40-S)
16 (53-S)
 


The Imperium Hunters (18) fire on Savior's Canopy (3), scoring 239 hits.
Fontanese Freebooters (10) fire on Savior's Canopy (3), scoring 182 hits.
Emberborn (7) move closer to get better shots.
Eternal Champions (8) move closer to get better shots.
The Hellfire Horde (17) fire on Savior's Canopy (3), scoring 149 hits.
Savior's Canopy (3) fire on Eternal Champions (8), scoring 151 hits.
Arano Gaurds (4) move closer to get better shots.
Gold Scorpions (13) fire on Savior's Canopy (3), scoring 358 hits.
The Crimson Crusaders (16) move closer to get better shots.
Elderwood Archers (6) move closer to get better shots.
Lovett's The First (14) move closer to get better shots.
Felsenbachi Bolt Throwers (9) fire on Savior's Canopy (3), scoring 116 hits.
Giask Liberation Army (11) move closer to get better shots.
Glyden Kraken Elite (12) fire on Savior's Canopy (3), scoring 328 hits.
Total ranged hits suffered: Attackers: 1372, Defenders: 151
Sassy Sirens (15) and Blades of Conquest (5) advance towards the enemy.


Eternal Champions (8) take 151 hits from archer fire, which cause 6 casualties.
Savior's Canopy (3) take 1372 hits from archer fire, which cause 31 casualties, wiping the unit out.
Total hits suffered: Attackers: 1372 (0 from close combat and 1372 from ranged), Defenders: 151 (0 from close combat and 151 from ranged)
Total casualties: 31 attackers, 6 defenders

Defender Victory!