Luria Nova/Campaign Records/Offensive Campaigns/Skirmish in Mattan Dews 7/17/22
Battle of Mattan Dews | |||||||||||
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Part of Luria Nova | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
(rogue) | Luria Nova | ||||||||||
Commanders | |||||||||||
Wassgandr Felsenbach | |||||||||||
Strength | |||||||||||
18 other | 426 Inf, 36 MI, 36 Arch, 65 SF | ||||||||||
Formations | |||||||||||
no particular formation | |||||||||||
Casualties | |||||||||||
18 | 3 |
Battle in Mattan Dews
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
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1 | A | Monsters | (Monsters) | (rogue) | 18 other | line | 725 | 139 hits | 3 kills | 18 losses | |
2 | D | Aestas | Wassgandr | Luria Nova | 200 Inf | box | 1847 | 0 hits | 0 kills | 0 losses | |
3 | D | Artois Guard | Claude | Luria Nova | 36 MI | line | 450 | 254 hits | 1 kills | 0 losses | |
4 | D | Blades of Conquest | Baelric | Luria Nova | 146 Inf | line | 1793 | 1536 hits | 7 kills | 2 losses | |
5 | D | Silver Wardens | (militia/guard unit) | Luria Nova | 36 Arch | line | 532 | 303 hits | 2 kills | 0 losses | |
6 | D | The Hellfire Horde | Oskar | Luria Nova | 65 SF | box | 1718 | 673 hits | 3 kills | 0 losses | |
7 | D | Wolves of Fylkir | Njal | Luria Nova | 80 Inf | box | 1160 | 1057 hits | 5 kills | 1 losses |
Total:
1 attackers (18 other)
6 defenders (426 Inf, 36 MI, 36 Arch, 65 SF)
Total combat strengths: 725 vs. 7500
The region owner Luria Nova and their allies defend.
The (rogue) troops attack because they are at war with Luria Nova.
Strong winds and gusts are making ranged combat a game of luck.
Wassgandr Felsenbach, Imperial Marshal of Luria Nova, Knight of Askileon Purlieus, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (18-M) | 4 (146-I) 7 (80-I) | 3 (36-M) 5 (36-A) | 2 (200-I) | 6 (65-S) |
Silver Wardens (5) fire on Monsters (1), scoring 125 hits.
The Hellfire Horde (6) move closer to get better shots.
Artois Guard (3) move closer to get better shots.
Total ranged hits suffered: Attackers: 125, Defenders: 0
Monsters (1) advance towards the enemy.
Aestas (2), Blades of Conquest (4) and Wolves of Fylkir (7) advance towards the enemy.
Monsters (1) take 150 hits from archer fire, which cause 1 casualties.
Total hits suffered: Attackers: 150 (0 from close combat and 150 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 1 attackers, 0 defenders
Turn No. 2
1 (17-M) | 4 (146-I) 7 (80-I) | 3 (36-M) | 2 (200-I) 5 (36-A) | 6 (65-S) |
Silver Wardens (5) fire on Monsters (1), scoring 178 hits.
Artois Guard (3) fire on Monsters (1), scoring 254 hits.
The Hellfire Horde (6) fire on Monsters (1), scoring 673 hits.
Total ranged hits suffered: Attackers: 1105, Defenders: 0
Blades of Conquest (4), Aestas (2) and Wolves of Fylkir (7) advance towards the enemy.
Close Combat (Attacker Line 1):
3 Luria Nova banners are visible in the melee.
Blades of Conquest (4) score 1536 hits on Monsters (1).
Monsters (1) score 100 hits on Blades of Conquest (4).
Monsters (1) score 39 hits on Wolves of Fylkir (7).
Wolves of Fylkir (7) score 1057 hits on Monsters (1).
Total close combat hits suffered: Attackers: 2593, Defenders: 139
Blades of Conquest (4) take 100 hits in close combat, which cause 2 casualties.
Monsters (1) take 3919 hits (2593 in close combat, 1326 from archer fire), which cause 17 casualties, wiping the unit out.
Wolves of Fylkir (7) take 39 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 3919 (2593 from close combat and 1326 from ranged), Defenders: 139 (139 from close combat and 0 from ranged)
Total casualties: 17 attackers, 3 defenders
Defender Victory!
The locals are grateful for defeating the evil forces plaguing their region.