Luria Nova/Campaign Records/Offensive Campaigns/Skirmish in Mattan Dews 4/2/23
Battle of Mattan Dews | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Part of Unknown | |||||||||||
| |||||||||||
Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | D'Hara | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
33 SF | 22 Inf, 31 Arch | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
10 | 36 |
Battle in Mattan Dews
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Bloodmen | Samson | Luria Nova | 33 SF | skirmish | 901 | 1434 hits | 36 kills | 10 losses | |
2 | D | Krack Kindlers | Kite | D'Hara | 31 Arch | skirmish | 376 | 404 hits | 10 kills | 23 losses | |
3 | D | Marius's Merry Men | Marius Kinsey | D'Hara | 22 Inf | line | 305 | 0 hits | 0 kills | 13 losses |
Total:
1 attackers (33 SF)
2 defenders (22 Inf, 31 Arch)
Total combat strengths: 901 vs. 681
Marius's Merry Men tried to evade foreign troops, but were spotted.
The troops from D'Hara set up defenses.
The Luria Nova troops attack because they are at war with D'Hara.
Strong winds and gusts are making ranged combat a game of luck.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (33-S) | 2 (31-A) | 3 (22-I) |
Krack Kindlers (2) fire on Bloodmen (1), scoring 99 hits.
Bloodmen (1) fire on Krack Kindlers (2), scoring 206 hits.
Total ranged hits suffered: Attackers: 99, Defenders: 206
Marius's Merry Men (3) advance towards the enemy.
Krack Kindlers (2) take 206 hits from archer fire, which cause 6 casualties.
Bloodmen (1) take 99 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 99 (0 from close combat and 99 from ranged), Defenders: 206 (0 from close combat and 206 from ranged)
Total casualties: 2 attackers, 6 defenders
Turn No. 2
1 (31-S) | 2 (25-A) | 3 (22-I) |
Krack Kindlers (2) fire on Bloodmen (1), scoring 67 hits.
Bloodmen (1) fire on Krack Kindlers (2), scoring 167 hits.
Total ranged hits suffered: Attackers: 67, Defenders: 167
Marius's Merry Men (3) advance towards the enemy.
Krack Kindlers (2) take 167 hits from archer fire, which cause 5 casualties.
Bloodmen (1) take 67 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 67 (0 from close combat and 67 from ranged), Defenders: 167 (0 from close combat and 167 from ranged)
Total casualties: 2 attackers, 5 defenders
Turn No. 3
1 (29-S) | 2 (20-A) | 3 (22-I) |
Krack Kindlers (2) fire on Bloodmen (1), scoring 78 hits.
Bloodmen (1) fire on Krack Kindlers (2), scoring 251 hits.
Total ranged hits suffered: Attackers: 78, Defenders: 251
Marius's Merry Men (3) advance towards the enemy.
Krack Kindlers (2) take 251 hits from archer fire, which cause 7 casualties.
Bloodmen (1) take 78 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 78 (0 from close combat and 78 from ranged), Defenders: 251 (0 from close combat and 251 from ranged)
Total casualties: 2 attackers, 7 defenders
Turn No. 4
1 (27-S) | 2 (13-A) 3 (22-I) |
Krack Kindlers (2) fire on Bloodmen (1), scoring 41 hits.
Bloodmen (1) fire on Marius's Merry Men (3), scoring 208 hits.
Total ranged hits suffered: Attackers: 41, Defenders: 208
Marius's Merry Men (3) advance towards the enemy.
Marius's Merry Men (3) take 208 hits from archer fire, which cause 4 casualties.
Bloodmen (1) take 41 hits from archer fire, which cause 1 casualties.
Total hits suffered: Attackers: 41 (0 from close combat and 41 from ranged), Defenders: 208 (0 from close combat and 208 from ranged)
Total casualties: 1 attackers, 4 defenders
Turn No. 5
1 (26-S) | 3 (18-I) | 2 (13-A) |
Bloodmen (1) fire on Marius's Merry Men (3), scoring 426 hits.
Krack Kindlers (2) fire on Bloodmen (1), scoring 65 hits.
Total ranged hits suffered: Attackers: 65, Defenders: 426
Marius's Merry Men (3) advance towards the enemy.
Bloodmen (1) take 65 hits from archer fire, which cause 2 casualties.
Marius's Merry Men (3) take 426 hits from archer fire, which cause 9 casualties, causing panicked flight among the survivors.
Total hits suffered: Attackers: 65 (0 from close combat and 65 from ranged), Defenders: 426 (0 from close combat and 426 from ranged)
Total casualties: 2 attackers, 9 defenders
Turn No. 6
1 (24-S) | 2 (13-A) |
Krack Kindlers (2) fire on Bloodmen (1), scoring 54 hits.
Bloodmen (1) fire on Krack Kindlers (2), scoring 176 hits.
Total ranged hits suffered: Attackers: 54, Defenders: 176
Krack Kindlers (2) take 176 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
Kite Drakhen, Earl of Gretchewhas been wounded by Bloodmen (1).
Bloodmen (1) take 54 hits from archer fire, which cause 1 casualties.
Total hits suffered: Attackers: 54 (0 from close combat and 54 from ranged), Defenders: 176 (0 from close combat and 176 from ranged)
Total casualties: 1 attackers, 5 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 2 %.