Luria Nova/Campaign Records/Offensive Campaigns/Skirmish in Libba 8/8/23
Battle of Libba | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
31 Arch, 147 SF | 12 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 11 |
Battle in Libba
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Evoran Rangers | Andryr | Luria Nova | 31 Arch | box | 360 | 95 hits | 0 kills | 0 losses | |
2 | A | Felsenbachi Bolt Throwers | Moria | Luria Nova | 70 SF | box | 1259 | 587 hits | 4 kills | 0 losses | |
3 | A | Gold Scorpions | Leonid | Luria Nova | 77 SF | box | 1475 | 1031 hits | 6 kills | 0 losses | |
4 | D | Monsters | (Monsters) | (rogue) | 3 other | line | 405 | 0 hits | 0 kills | 2 losses | |
5 | D | Monsters | (Monsters) | (rogue) | 5 other | line | 550 | 0 hits | 0 kills | 5 losses | |
6 | D | Monsters | (Monsters) | (rogue) | 4 other | line | 345 | 0 hits | 0 kills | 4 losses |
Total:
3 attackers (31 Arch, 147 SF)
3 defenders (12 other)
Total combat strengths: 3094 vs. 1300
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
Dame Moria Igelfeld is spotted wearing the Forgotten Ring.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (31-A) 2 (70-S) 3 (77-S) | 4 (3-M) 5 (5-M) | 6 (4-M) |
Evoran Rangers (1) fire on Monsters (5), scoring 95 hits.
Felsenbachi Bolt Throwers (2) fire on Monsters (4), scoring 327 hits.
Gold Scorpions (3) fire on Monsters (5), scoring 739 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1161
Monsters (6), Monsters (4) and Monsters (5) advance towards the enemy.
Monsters (4) take 392 hits from archer fire, which cause 2 casualties, making the unit retreat from the battlefield.
Monsters (5) take 1001 hits from archer fire, which cause 5 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1393 (0 from close combat and 1393 from ranged)
Total casualties: 0 attackers, 7 defenders
Turn No. 2
1 (31-A) 2 (70-S) 3 (77-S) | 6 (4-M) |
Felsenbachi Bolt Throwers (2) fire on Monsters (6), scoring 260 hits.
Gold Scorpions (3) fire on Monsters (6), scoring 292 hits.
Evoran Rangers (1) move closer to get better shots.
Total ranged hits suffered: Attackers: 0, Defenders: 552
Monsters (6) advance towards the enemy.
Monsters (6) take 662 hits from archer fire, which cause 4 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 662 (0 from close combat and 662 from ranged)
Total casualties: 0 attackers, 4 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 1 %.
The locals are grateful for defeating the evil forces plaguing their region.