Luria Nova/Campaign Records/Offensive Campaigns/Skirmish in Irvington 6/3/22

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Battle of Irvington
Part of (rogue)

Date 6/4/2022
Location Irvington
Weather Quite windy
Result After 2 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
94 SF 13 other
Formations
Casualties
0 13


Battle in Irvington

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AThe Imperium HuntersLanceLuria Nova50 SFwedge  12781009 hits6 kills0 losses
2AVihased vennadBemmyLuria Nova44 SFbox  1276986 hits6 kills0 losses
3DMonsters(Monsters)(rogue)8 otherline  9850 hits0 kills8 losses
4DMonsters(Monsters)(rogue)5 otherline  5100 hits0 kills5 losses


Total:
2 attackers (94 SF)
2 defenders (13 other)
Total combat strengths: 2554 vs. 1495

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (50-S)
2 (44-S)
   3 (8-M)
 4 (5-M)
  


The Imperium Hunters (1) fire on Monsters (3), scoring 497 hits.
Vihased vennad (2) fire on Monsters (3), scoring 664 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1161
Monsters (3) and Monsters (4) advance towards the enemy.


Monsters (3) take 1393 hits from archer fire, which cause 8 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1393 (0 from close combat and 1393 from ranged)
Total casualties: 0 attackers, 8 defenders

Turn No. 2

  1 (50-S)
2 (44-S)
    4 (5-M)
   


The Imperium Hunters (1) fire on Monsters (4), scoring 512 hits.
Vihased vennad (2) fire on Monsters (4), scoring 322 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 834
Monsters (4) advance towards the enemy.


Monsters (4) take 1001 hits from archer fire, which cause 5 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1001 (0 from close combat and 1001 from ranged)
Total casualties: 0 attackers, 5 defenders

Attacker Victory!

The battle does some damage to the local infrastructure. Production falls 16 %.
The locals are grateful for defeating the evil forces plaguing their region.