Luria Nova/Campaign Records/Offensive Campaigns/Skirmish in Herle 5/23/22

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Battle of Herle
Part of (rogue)

Date 5/23/2022
Location Herle
Weather Calm wind
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
44 SF 12 other
Formations
Casualties
0 8


Battle in Herle

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AVihased vennadBemmyLuria Nova44 SFbox  10981267 hits7 kills0 losses
2DMonsters(Monsters)(rogue)12 otherline  10900 hits0 kills8 losses


Total:
1 attackers (44 SF)
1 defenders (12 other)
Total combat strengths: 1098 vs. 1090

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (44-S)
   2 (12-M)
    


Vihased vennad (1) fire on Monsters (2), scoring 176 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 176
Monsters (2) advance towards the enemy.


Monsters (2) take 211 hits from archer fire, which cause 1 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 211 (0 from close combat and 211 from ranged)
Total casualties: 0 attackers, 1 defenders

Turn No. 2

  1 (44-S)
  2 (11-M)
     


Vihased vennad (1) fire on Monsters (2), scoring 372 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 372
Monsters (2) advance towards the enemy.


Monsters (2) take 446 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 446 (0 from close combat and 446 from ranged)
Total casualties: 0 attackers, 2 defenders

Turn No. 3

  1 (44-S)
 2 (9-M)
      


Vihased vennad (1) fire on Monsters (2), scoring 719 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 719
Monsters (2) advance towards the enemy.


Monsters (2) take 863 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 863 (0 from close combat and 863 from ranged)
Total casualties: 0 attackers, 5 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 4 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.