Luria Nova/Campaign Records/Offensive Campaigns/Skirmish in Grodno II 5/6/23

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Battle of Grodno
Part of (rogue)

Date 5/6/2023
Location Grodno
Weather Calm wind
Result After 2 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Wassgandr Felsenbach
Strength
57 Inf, 411 Arch, 101 Cav, 132 SF 11 other
Formations
no particular formation
Casualties
10 11


Battle in Grodno

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AAstra LegionnaireLanceLuria Nova65 SFwedge  17301394 hits3 kills0 losses
2ABloodmenSamsonLuria Nova67 SFbox  16841063 hits2 kills0 losses
3APhrycian CataphractsOskarLuria Nova101 Cavwedge  1662806 hits2 kills10 losses
4ARoyal Heliacal GuardsWassgandrLuria Nova214 Archbox  2081770 hits1 kills0 losses
5ASentinelsJerrelLuria Nova41 Archbox  48775 hits0 kills0 losses
6Athe Black guardRichardLuria Nova156 Archline  1457859 hits2 kills0 losses
7AThe GallantRojakLuria Nova43 Infline  7340 hits0 kills0 losses
8AThe Lost and ForgottenSigurdLuria Nova14 Infbox  2380 hits0 kills0 losses
9DMonsters(Monsters)(rogue)7 otherline  705492 hits10 kills7 losses
10DMonsters(Monsters)(rogue)4 otherline  4300 hits0 kills4 losses


Total:
8 attackers (57 Inf, 411 Arch, 101 Cav, 132 SF)
2 defenders (11 other)
Total combat strengths: 10073 vs. 1135

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

Earl Richard Shepherd is spotted wearing the Cruel Ring.
Wassgandr Felsenbach, Heliacal, Empyreus of Luria Nova, Royal of Luria Nova, Duke of Moon Hall, Margrave of Askileon, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 8 (14-I)
1 (65-S)
2 (67-S)
3 (101-C)
4 (214-A)
5 (41-A)
6 (156-A)
7 (43-I)
  10 (4-M)
 9 (7-M)
  


Astra Legionnaire (1) fire on Monsters (10), scoring 858 hits.
the Black guard (6) fire on Monsters (10), scoring 431 hits.
Bloodmen (2) fire on Monsters (10), scoring 685 hits.
Sentinels (5) fire on Monsters (10), scoring 75 hits.
Royal Heliacal Guards (4) fire on Monsters (10), scoring 770 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2819
Phrycian Cataphracts (3) ride on, closing in on the defenders.
The Gallant (7) and The Lost and Forgotten (8) advance towards the enemy.
Monsters (10) and Monsters (9) advance towards the enemy.


Monsters (10) take 3383 hits from archer fire, which cause 4 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 3383 (0 from close combat and 3383 from ranged)
Total casualties: 0 attackers, 4 defenders

Turn No. 2

  1 (65-S)
2 (67-S)
4 (214-A)
5 (41-A)
8 (14-I)
6 (156-A)
3 (101-C)
7 (43-I)
  9 (7-M)
   


Astra Legionnaire (1) fire on Monsters (9), scoring 536 hits.
the Black guard (6) fire on Monsters (9), scoring 428 hits.
Bloodmen (2) fire on Monsters (9), scoring 378 hits.
Royal Heliacal Guards (4) move closer to get better shots.
Sentinels (5) move closer to get better shots.
Total ranged hits suffered: Attackers: 0, Defenders: 1342
Phrycian Cataphracts (3) ride on, closing in on the defenders.
The Lost and Forgotten (8) and The Gallant (7) advance towards the enemy.
Monsters (9) advance towards the enemy.


Close Combat (Defender Line 1):
Phrycian Cataphracts (3) score 806 hits on Monsters (9) (1404 before overkill).
Monsters (9) score 492 hits on Phrycian Cataphracts (3).
Total close combat hits suffered: Attackers: 492, Defenders: 806 (1404 before overkill)

Phrycian Cataphracts (3) take 492 hits in close combat, which cause 10 casualties.
Monsters (9) take 2416 hits (806 in close combat, 1610 from archer fire), which cause 7 casualties, wiping the unit out.
Total hits suffered: Attackers: 492 (492 from close combat and 0 from ranged), Defenders: 2416 (806 from close combat and 1610 from ranged)
Total casualties: 10 attackers, 7 defenders

Attacker Victory!

The locals are grateful for defeating the evil forces plaguing their region.