Luria Nova/Campaign Records/Offensive Campaigns/Skirmish in Grodno II 10/11/22

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Battle of Grodno
Part of (rogue)

Date 10/11/2022
Location Grodno
Weather Quite windy
Result After 2 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
70 MI, 197 SF 14 other
Formations
Casualties
0 12


Battle in Grodno

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AArtois GuardClaudeLuria Nova70 MIbox  9220 hits0 kills0 losses
2AFelsenbachi Bolt ThrowersMoriaLuria Nova69 SFline  1533372 hits2 kills0 losses
3AThe Hellfire HordeOskarLuria Nova66 SFskirmish  1702386 hits2 kills0 losses
4AThe Imperium HuntersLanceLuria Nova62 SFwedge  16471395 hits6 kills0 losses
5DMonsters(Monsters)(rogue)6 otherline  5350 hits0 kills4 losses
6DMonsters(Monsters)(rogue)8 otherline  4400 hits0 kills8 losses


Total:
4 attackers (70 MI, 197 SF)
2 defenders (14 other)
Total combat strengths: 5804 vs. 975

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

Margrave Oskar von Lucker is spotted wearing the Wicked Ring.
Dame Moria Igelfeld is spotted reading from the Tome of Westgard.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (70-M)
2 (69-S)
3 (66-S)
4 (62-S)
    5 (6-M)
6 (8-M)
   


The Imperium Hunters (4) fire on Monsters (5), scoring 580 hits.
Artois Guard (1) move closer to get better shots.
Felsenbachi Bolt Throwers (2) move closer to get better shots.
The Hellfire Horde (3) move closer to get better shots.
Total ranged hits suffered: Attackers: 0, Defenders: 580
Monsters (6) and Monsters (5) advance towards the enemy.


Monsters (5) take 696 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 696 (0 from close combat and 696 from ranged)
Total casualties: 0 attackers, 4 defenders

Turn No. 2

  1 (70-M)
2 (69-S)
4 (62-S)
3 (66-S)
  6 (8-M)
    


Artois Guard (1) move closer to get better shots.
Felsenbachi Bolt Throwers (2) fire on Monsters (6), scoring 372 hits.
The Imperium Hunters (4) fire on Monsters (6), scoring 815 hits.
The Hellfire Horde (3) fire on Monsters (6), scoring 386 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1573
Monsters (6) advance towards the enemy.


Monsters (6) take 1888 hits from archer fire, which cause 8 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1888 (0 from close combat and 1888 from ranged)
Total casualties: 0 attackers, 8 defenders

Attacker Victory!

The locals are grateful for defeating the evil forces plaguing their region.