Luria Nova/Campaign Records/Offensive Campaigns/Skirmish in Grodno 10/11/22

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Battle of Grodno
Part of (rogue)

Date 10/10/2022
Location Grodno
Weather Strong wind
Result After 2 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
70 MI, 131 SF 12 other
Formations
Casualties
0 10


Battle in Grodno

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AArtois GuardClaudeLuria Nova70 MIbox  9180 hits0 kills0 losses
2AFelsenbachi Bolt ThrowersMoriaLuria Nova69 SFline  1546373 hits2 kills0 losses
3AThe Imperium HuntersLanceLuria Nova62 SFwedge  16601015 hits7 kills0 losses
4DMonsters(Monsters)(rogue)12 otherline  8750 hits0 kills10 losses


Total:
3 attackers (70 MI, 131 SF)
1 defenders (12 other)
Total combat strengths: 4124 vs. 875

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

Dame Moria Igelfeld is spotted reading from the Tome of Westgard.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (70-M)
2 (69-S)
3 (62-S)
    4 (12-M)
   


The Imperium Hunters (3) fire on Monsters (4), scoring 412 hits.
Artois Guard (1) move closer to get better shots.
Felsenbachi Bolt Throwers (2) move closer to get better shots.
Total ranged hits suffered: Attackers: 0, Defenders: 412
Monsters (4) advance towards the enemy.


Monsters (4) take 494 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 494 (0 from close combat and 494 from ranged)
Total casualties: 0 attackers, 3 defenders

Turn No. 2

  1 (70-M)
2 (69-S)
3 (62-S)
   4 (9-M)
    


Artois Guard (1) move closer to get better shots.
The Imperium Hunters (3) fire on Monsters (4), scoring 603 hits.
Felsenbachi Bolt Throwers (2) fire on Monsters (4), scoring 373 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 976
Monsters (4) advance towards the enemy.


Monsters (4) take 1171 hits from archer fire, which cause 7 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1171 (0 from close combat and 1171 from ranged)
Total casualties: 0 attackers, 7 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 4 %.
The locals are grateful for defeating the evil forces plaguing their region.