Luria Nova/Campaign Records/Offensive Campaigns/Skirmish in Girich 4/10/23

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Battle of Girich
Part of Unknown

Date 4/11/2023
Location Girich
Weather Strong wind
Result After 1 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
(rogue) Luria Nova
Commanders
Strength
3 other 110 Arch, 49 SF
Formations
Casualties
3 0


Battle in Girich

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AMonsters(Monsters)(rogue)3 otherline  2800 hits0 kills3 losses
2DBloodmenSamsonLuria Nova49 SFskirmish  1222164 hits1 kills0 losses
3DThe GalantGalandricLuria Nova40 Archskirmish  4570 hits0 kills0 losses
4DThe slingerRojakLuria Nova70 Archskirmish  998230 hits1 kills0 losses


Total:
1 attackers (3 other)
3 defenders (110 Arch, 49 SF)
Total combat strengths: 280 vs. 2677

The forces from Luria Nova brace as they prepare to defend their ongoing takeover.
The region owner D'Hara and their allies attack the takeover forces.
The (rogue) troops attack because they are at war with Luria Nova.

Strong winds and gusts are making ranged combat a game of luck.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   1 (3-M)
   4 (70-A)
2 (49-S)
3 (40-A)
  


The Galant (3) move closer to get better shots.
Bloodmen (2) fire on Monsters (1), scoring 164 hits.
The slinger (4) fire on Monsters (1), scoring 230 hits.
Total ranged hits suffered: Attackers: 394, Defenders: 0
Monsters (1) advance towards the enemy.


Monsters (1) take 473 hits from archer fire, which cause 3 casualties, wiping the unit out.
Total hits suffered: Attackers: 473 (0 from close combat and 473 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 3 attackers, 0 defenders

Defender Victory!

The locals are grateful for defeating the evil forces plaguing their region.