Luria Nova/Campaign Records/Offensive Campaigns/Skirmish in Drowenton 8/15/23

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Battle of Drowenton
Part of (rogue)

Date 8/15/2023
Location Drowenton
Weather Calm wind
Result After 2 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
189 SF 68 other
Formations
Casualties
0 68


Battle in Drowenton

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AAstra LegionnaireLanceLuria Nova42 SFwedge  1093915 hits24 kills0 losses
2AFelsenbachi Bolt ThrowersMoriaLuria Nova70 SFbox  1538777 hits20 kills0 losses
3AGold ScorpionsLeonidLuria Nova77 SFbox  18271357 hits36 kills0 losses
4DUndead Horde(Undead)(rogue)68 otherline  12000 hits0 kills68 losses


Total:
3 attackers (189 SF)
1 defenders (68 other)
Total combat strengths: 4458 vs. 1200

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

Dame Moria Igelfeld is spotted wearing the Forgotten Ring.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (42-S)
2 (70-S)
3 (77-S)
    4 (68-U)
   


Gold Scorpions (3) fire on Undead Horde (4), scoring 657 hits.
Astra Legionnaire (1) fire on Undead Horde (4), scoring 523 hits.
Felsenbachi Bolt Throwers (2) fire on Undead Horde (4), scoring 203 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1383
Undead Horde (4) advance towards the enemy.


Undead Horde (4) take 1176 hits from archer fire, which cause 34 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1176 (0 from close combat and 1176 from ranged)
Total casualties: 0 attackers, 34 defenders

Turn No. 2

  1 (42-S)
2 (70-S)
3 (77-S)
   4 (34-U)
    


Gold Scorpions (3) fire on Undead Horde (4), scoring 700 hits.
Astra Legionnaire (1) fire on Undead Horde (4), scoring 392 hits.
Felsenbachi Bolt Throwers (2) fire on Undead Horde (4), scoring 574 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1666
Undead Horde (4) advance towards the enemy.


Undead Horde (4) take 1416 hits from archer fire, which cause 34 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1416 (0 from close combat and 1416 from ranged)
Total casualties: 0 attackers, 34 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 8 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.