Luria Nova/Campaign Records/Offensive Campaigns/Skirmish in Cadier 10/16/22

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Battle of Cadier
Part of (rogue)

Date 10/16/2022
Location Cadier
Weather Calm wind
Result After 4 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
209 Arch 12 other
Formations
Casualties
0 12


Battle in Cadier

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AAscendantsWassgandrLuria Nova209 Archbox  19692220 hits10 kills0 losses
2DMonsters(Monsters)(rogue)12 otherline  14350 hits0 kills12 losses


Total:
1 attackers (209 Arch)
1 defenders (12 other)
Total combat strengths: 1969 vs. 1435

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

Imperial Marshal Wassgandr Felsenbach is spotted wielding the Lance of Victory.
Imperial Marshal Wassgandr Felsenbach is spotted wearing the Scorching Pendant.
Imperial Marshal Wassgandr Felsenbach is spotted reading from the Singing Manual.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (209-A)
      2 (12-M)
  


Ascendants (1) move closer to get better shots.
Monsters (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

  1 (209-A)
    2 (12-M)
   


Ascendants (1) move closer to get better shots.
Monsters (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 3

   1 (209-A)
  2 (12-M)
    


Ascendants (1) fire on Monsters (2), scoring 1152 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1152
Monsters (2) advance towards the enemy.


Monsters (2) take 1382 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1382 (0 from close combat and 1382 from ranged)
Total casualties: 0 attackers, 7 defenders

Turn No. 4

   1 (209-A)
 2 (5-M)
     


Ascendants (1) fire on Monsters (2), scoring 1068 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1068
Monsters (2) advance towards the enemy.


Monsters (2) take 1282 hits from archer fire, which cause 5 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1282 (0 from close combat and 1282 from ranged)
Total casualties: 0 attackers, 5 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 9 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.