Luria Nova/Campaign Records/Offensive Campaigns/Siege of Freke 2/14/22

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Battle of Freke
Part of Astrum

Date 2/14/2022
Location Freke
Weather Strong wind
Result After 10 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova Astrum
Commanders
Wassgandr Felsenbach
Strength
335 Inf, 613 Arch, 471 SF 189 MI, 260 Arch, 31 Cav, 117 SF
Formations
no particular formation
Casualties
330 493


Battle in Freke

No. Role Army Unit Commander Realm Unit Formation CS Hits Scored Soldiers killed Soldiers lost
1 A Arano Gaurds Cassandra Luria Nova 90 Arch skirmish 1056 2652 43 0
2 A Blades of Conquest Baelric Luria Nova 194 Inf line 2109 966 10 117
3 A Cold arrows Lexis Luria Nova 70 Arch line 778 1830 29 25
4 A Eternal Champions Wassgandr Luria Nova 205 Arch skirmish 1869 3859 62 24
5 A Felsenbachi Bolt Throwers Moria Luria Nova 38 SF skirmish 881 1777 27 0
6 A Fontanese Freebooters Ciarghuala Luria Nova 91 SF skirmish 1979 5407 86 0
7 A Giask Liberation Army Oiron Luria Nova 36 Arch skirmish 491 1233 20 0
8 A Glyden Kraken Elite Solomon Luria Nova 68 SF box 1586 3314 58 0
9 A Gotz Rangers Kenneth Luria Nova 212 Arch skirmish 2054 4422 69 39
10 A Latinikon Phalangists Margaretha Luria Nova 79 SF line 1820 0 0 77
11 A The Blackguard Damien Luria Nova 71 SF skirmish 1681 4292 78 0
12 A The Crimson Crusaders Elias Luria Nova 66 SF box 1620 3908 64 0
13 A The Imperium Hunters Lance Luria Nova 58 SF wedge 1464 3588 67 0
14 A Vihased vennad Bemmy Luria Nova 141 Inf line 1530 1371 14 48
15 D Bringers of Despair (militia/guard unit) Astrum 108 MI line 1475 1905 36 73
16 D Bringers of Despair (militia/guard unit) Astrum 81 MI line 1125 682 13 50
17 D Defenders (militia/guard unit) Astrum 30 SF line 676 888 18 24
18 D Might of Mimer Linden Astrum 87 SF box 1741 4644 92 84
19 D Prickly Pears Carlos Astrum 60 Arch line 911 436 12 60
20 D Starblight Arrows Amée Astrum 49 Arch skirmish 614 781 18 22
21 D Warders of the Temple (militia/guard unit) Astrum 151 Arch line 1929 6453 115 149
22 D Windale Riders Wymarc Astrum 31 Cav wedge 494 1294 25 31


Total:
14 attackers (335 Inf, 613 Arch, 471 SF)
8 defenders (189 MI, 260 Arch, 31 Cav, 117 SF)
Total combat strengths: 20918 vs. 8965

The region owner Astrum and their allies defend.
The Luria Nova troops attack because they are at war with Astrum.

Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Fortress (5).

Margrave Solomon Greybrook is spotted wearing the Scorching Pendant.
Margrave Solomon Greybrook is spotted reading from the Twice-Blessed Canon.
Royal Ciarghuala Dubhaine is spotted wielding the Dazzling Guard.
Royal Ciarghuala Dubhaine is spotted reading from the Shiny Essay.
Knight Baelric Aboolio is spotted wearing the Mysterious Ring.
Wassgandr Felsenbach, Imperial Marshal of Luria Nova, Knight of Outer Giask, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 2 (194-I)
4 (205-A)
10 (79-S)
14 (141-I)
1 (90-A)
5 (38-S)
6 (91-S)
7 (36-A)
8 (68-S)
11 (71-S)
12 (66-S)
13 (58-S)
3 (70-A)
9 (212-A)
  19 (60-A)
15 (108-M)
16 (81-M)
17 (30-S)
20 (49-A)
21 (151-A)
18 (87-S)
22 (31-C)
 


The Crimson Crusaders (12) fire on Prickly Pears (19), scoring 474 hits.
Starblight Arrows (20) fire on Gotz Rangers (9), scoring 102 hits.
Bringers of Despair (16) have no enemy in range and hold their fire.
The Imperium Hunters (13) fire on Prickly Pears (19), scoring 499 hits.
Might of Mimer (18) fire on Gotz Rangers (9), scoring 277 hits.
Eternal Champions (4) move closer to get better shots.
Giask Liberation Army (7) fire on Prickly Pears (19), scoring 172 hits.
Bringers of Despair (15) have no enemy in range and hold their fire.
Cold arrows (3) fire on Prickly Pears (19), scoring 250 hits.
Gotz Rangers (9) fire on Prickly Pears (19), scoring 697 hits.
Fontanese Freebooters (6) fire on Prickly Pears (19), scoring 629 hits.
Glyden Kraken Elite (8) fire on Prickly Pears (19), scoring 374 hits.
Prickly Pears (19) fire on Cold arrows (3), scoring 308 hits.
The Blackguard (11) fire on Prickly Pears (19), scoring 406 hits.
Warders of the Temple (21) fire on Gotz Rangers (9), scoring 364 hits.
Arano Gaurds (1) fire on Prickly Pears (19), scoring 210 hits.
Felsenbachi Bolt Throwers (5) fire on Prickly Pears (19), scoring 260 hits.
Defenders (17) fire on Cold arrows (3), scoring 143 hits.
Total ranged hits suffered: Attackers: 1194, Defenders: 3971
Windale Riders (22) stay in their defensive position, awaiting an opportunity to charge.
Vihased vennad (14), Blades of Conquest (2) and Latinikon Phalangists (10) advance towards the enemy.


Cold arrows (3) take 451 hits from archer fire, which cause 13 casualties.
Gotz Rangers (9) take 743 hits from archer fire, which cause 18 casualties.
Prickly Pears (19) take 2482 hits from archer fire (reduced due to fortifications), which cause 42 casualties.
Carlos Snodaert, Royal of Astrum, Count of Mimiravairhas been wounded by Gotz Rangers (9).
Total hits suffered: Attackers: 1194 (0 from close combat and 1194 from ranged), Defenders: 2482 (0 from close combat and 2482 from ranged)
Total casualties: 31 attackers, 42 defenders

Turn No. 2

  1 (90-A)
2 (194-I)
4 (205-A)
5 (38-S)
6 (91-S)
7 (36-A)
8 (68-S)
10 (79-S)
11 (71-S)
12 (66-S)
13 (58-S)
14 (141-I)
3 (57-A)
9 (194-A)
  19 (18-A)
15 (108-M)
16 (81-M)
17 (30-S)
20 (49-A)
21 (151-A)
18 (87-S)
22 (31-C)
 


Eternal Champions (4) fire on Prickly Pears (19), scoring 439 hits.
Prickly Pears (19) fire on Gotz Rangers (9), scoring 128 hits.
Gotz Rangers (9) fire on Prickly Pears (19), scoring 854 hits.
Starblight Arrows (20) fire on Gotz Rangers (9), scoring 186 hits.
Fontanese Freebooters (6) fire on Prickly Pears (19), scoring 885 hits.
Felsenbachi Bolt Throwers (5) fire on Prickly Pears (19), scoring 265 hits.
Glyden Kraken Elite (8) fire on Prickly Pears (19), scoring 344 hits.
Warders of the Temple (21) fire on Cold arrows (3), scoring 430 hits.
Bringers of Despair (15) have no enemy in range and hold their fire.
Giask Liberation Army (7) fire on Prickly Pears (19), scoring 206 hits.
The Crimson Crusaders (12) fire on Prickly Pears (19), scoring 317 hits.
The Imperium Hunters (13) fire on Prickly Pears (19), scoring 383 hits.
Arano Gaurds (1) fire on Prickly Pears (19), scoring 324 hits.
Might of Mimer (18) fire on Gotz Rangers (9), scoring 208 hits.
Defenders (17) fire on Gotz Rangers (9), scoring 104 hits.
The Blackguard (11) fire on Prickly Pears (19), scoring 814 hits.
Cold arrows (3) fire on Prickly Pears (19), scoring 331 hits.
Bringers of Despair (16) have no enemy in range and hold their fire.
Total ranged hits suffered: Attackers: 1056, Defenders: 5162
Windale Riders (22) stay in their defensive position, awaiting an opportunity to charge.
Latinikon Phalangists (10), Blades of Conquest (2) and Vihased vennad (14) advance towards the enemy.


Prickly Pears (19) take 3226 hits from archer fire (reduced due to fortifications), which cause 18 casualties, wiping the unit out.
Carlos Snodaert, Royal of Astrum, Count of Mimiravairhas been wounded by The Blackguard (11).
Gotz Rangers (9) take 626 hits from archer fire, which cause 15 casualties.
Cold arrows (3) take 430 hits from archer fire, which cause 12 casualties.
Total hits suffered: Attackers: 1056 (0 from close combat and 1056 from ranged), Defenders: 3226 (0 from close combat and 3226 from ranged)
Total casualties: 27 attackers, 18 defenders

Turn No. 3

  1 (90-A)
4 (205-A)
5 (38-S)
6 (91-S)
7 (36-A)
8 (68-S)
11 (71-S)
12 (66-S)
13 (58-S)
2 (194-I)
3 (45-A)
9 (179-A)
10 (79-S)
14 (141-I)
   15 (108-M)
16 (81-M)
17 (30-S)
20 (49-A)
21 (151-A)
18 (87-S)
22 (31-C)
 


Warders of the Temple (21) fire on Blades of Conquest (2), scoring 619 hits.
Might of Mimer (18) fire on Latinikon Phalangists (10), scoring 361 hits.
Gotz Rangers (9) fire on Bringers of Despair (15), scoring 362 hits.
Felsenbachi Bolt Throwers (5) fire on Bringers of Despair (16), scoring 95 hits.
Cold arrows (3) fire on Warders of the Temple (21), scoring 157 hits.
Eternal Champions (4) move closer to get better shots.
Arano Gaurds (1) move closer to get better shots.
The Crimson Crusaders (12) fire on Bringers of Despair (16), scoring 482 hits.
The Imperium Hunters (13) fire on Bringers of Despair (15), scoring 374 hits.
Fontanese Freebooters (6) fire on Warders of the Temple (21), scoring 553 hits.
Bringers of Despair (16) have no enemy in range and hold their fire.
Glyden Kraken Elite (8) fire on Defenders (17), scoring 424 hits.
Defenders (17) fire on Eternal Champions (4), scoring 41 hits.
Starblight Arrows (20) fire on Eternal Champions (4), scoring 239 hits.
Bringers of Despair (15) have no enemy in range and hold their fire.
Giask Liberation Army (7) move closer to get better shots.
The Blackguard (11) fire on Starblight Arrows (20), scoring 255 hits.
Total ranged hits suffered: Attackers: 1260, Defenders: 2702
Windale Riders (22) stay in their defensive position, awaiting an opportunity to charge.
Vihased vennad (14), Blades of Conquest (2) and Latinikon Phalangists (10) advance towards the enemy.


Warders of the Temple (21) take 568 hits from archer fire (reduced due to fortifications), which cause 10 casualties.
Eternal Champions (4) take 280 hits from archer fire, which cause 8 casualties.
Blades of Conquest (2) take 619 hits from archer fire, which cause 11 casualties.
Bringers of Despair (16) take 462 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Defenders (17) take 339 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Starblight Arrows (20) take 204 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Latinikon Phalangists (10) take 361 hits from archer fire, which cause 7 casualties.
Bringers of Despair (15) take 589 hits from archer fire (reduced due to fortifications), which cause 10 casualties.
Total hits suffered: Attackers: 1260 (0 from close combat and 1260 from ranged), Defenders: 2162 (0 from close combat and 2162 from ranged)
Total casualties: 26 attackers, 44 defenders

Turn No. 4

  5 (38-S)
6 (91-S)
8 (68-S)
11 (71-S)
12 (66-S)
13 (58-S)
1 (90-A)
3 (45-A)
4 (197-A)
7 (36-A)
9 (179-A)
2 (183-I)
10 (72-S)
14 (141-I)
  15 (98-M)
16 (73-M)
17 (23-S)
20 (40-A)
21 (141-A)
18 (87-S)
22 (31-C)
 


Bringers of Despair (15) fire on Blades of Conquest (2), scoring 257 hits.
The Crimson Crusaders (12) fire on Warders of the Temple (21), scoring 402 hits.
Defenders (17) fire on Latinikon Phalangists (10), scoring 234 hits.
Fontanese Freebooters (6) fire on Warders of the Temple (21), scoring 559 hits.
Arano Gaurds (1) fire on Bringers of Despair (16), scoring 363 hits.
Might of Mimer (18) fire on Vihased vennad (14), scoring 213 hits.
Glyden Kraken Elite (8) fire on Bringers of Despair (15), scoring 132 hits.
Bringers of Despair (16) have no enemy in range and hold their fire.
The Imperium Hunters (13) fire on Starblight Arrows (20), scoring 381 hits.
Eternal Champions (4) fire on Bringers of Despair (15), scoring 511 hits.
Felsenbachi Bolt Throwers (5) fire on Bringers of Despair (16), scoring 213 hits.
Giask Liberation Army (7) fire on Defenders (17), scoring 115 hits.
Warders of the Temple (21) fire on Blades of Conquest (2), scoring 1216 hits.
Cold arrows (3) fire on Defenders (17), scoring 105 hits.
Starblight Arrows (20) fire on Latinikon Phalangists (10), scoring 254 hits.
Gotz Rangers (9) fire on Bringers of Despair (16), scoring 367 hits.
The Blackguard (11) fire on Defenders (17), scoring 226 hits.
Total ranged hits suffered: Attackers: 2174, Defenders: 3374
Windale Riders (22) ride on, closing in on the enemy.
Latinikon Phalangists (10), Vihased vennad (14) and Blades of Conquest (2) advance towards the enemy.


Bringers of Despair (15) take 514 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Latinikon Phalangists (10) take 488 hits from archer fire, which cause 9 casualties.
Vihased vennad (14) take 213 hits from archer fire, which cause 4 casualties.
Defenders (17) take 357 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Blades of Conquest (2) take 1473 hits from archer fire, which cause 27 casualties.
Bringers of Despair (16) take 754 hits from archer fire (reduced due to fortifications), which cause 13 casualties.
Warders of the Temple (21) take 769 hits from archer fire (reduced due to fortifications), which cause 14 casualties.
Starblight Arrows (20) take 305 hits from archer fire (reduced due to fortifications), which cause 13 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 2174 (0 from close combat and 2174 from ranged), Defenders: 2699 (0 from close combat and 2699 from ranged)
Total casualties: 40 attackers, 56 defenders

Turn No. 5

  5 (38-S)
6 (91-S)
8 (68-S)
11 (71-S)
12 (66-S)
13 (58-S)
1 (90-A)
3 (45-A)
4 (197-A)
7 (36-A)
9 (179-A)
 2 (156-I)
10 (63-S)
14 (137-I)
 15 (89-M)
16 (60-M)
17 (16-S)
21 (127-A)
22 (31-C)
18 (87-S)
  


Fontanese Freebooters (6) fire on Warders of the Temple (21), scoring 777 hits.
Eternal Champions (4) fire on Bringers of Despair (15), scoring 422 hits.
Warders of the Temple (21) fire on Blades of Conquest (2), scoring 967 hits.
Glyden Kraken Elite (8) fire on Bringers of Despair (16), scoring 307 hits.
Felsenbachi Bolt Throwers (5) fire on Bringers of Despair (15), scoring 175 hits.
Bringers of Despair (15) fire on Latinikon Phalangists (10), scoring 447 hits.
The Imperium Hunters (13) fire on Windale Riders (22), scoring 201 hits.
Cold arrows (3) fire on Defenders (17), scoring 210 hits.
Giask Liberation Army (7) fire on Bringers of Despair (16), scoring 106 hits.
Might of Mimer (18) fire on Vihased vennad (14), scoring 630 hits.
The Crimson Crusaders (12) fire on Windale Riders (22), scoring 267 hits.
Defenders (17) fire on Latinikon Phalangists (10), scoring 366 hits.
The Blackguard (11) fire on Bringers of Despair (16), scoring 214 hits.
Bringers of Despair (16) fire on Vihased vennad (14), scoring 377 hits.
Gotz Rangers (9) fire on Defenders (17), scoring 408 hits.
Arano Gaurds (1) fire on Windale Riders (22), scoring 263 hits.
Total ranged hits suffered: Attackers: 2787, Defenders: 3350
Windale Riders (22) charge ahead, into the attackers' ranks.
Latinikon Phalangists (10) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
2 Luria Nova banners are visible in the melee.
Vihased vennad (14) score 1371 hits on Windale Riders (22) (1484 before overkill).
Windale Riders (22) score 698 hits on Blades of Conquest (2).
Windale Riders (22) score 596 hits on Vihased vennad (14).
Blades of Conquest (2) score 966 hits on Windale Riders (22) (1045 before overkill).
Total close combat hits suffered: Attackers: 1294, Defenders: 2337 (2529 before overkill)

Vihased vennad (14) take 1603 hits (596 in close combat, 1007 from archer fire), which cause 31 casualties.
Warders of the Temple (21) take 622 hits from archer fire (reduced due to fortifications), which cause 11 casualties.
Bringers of Despair (15) take 478 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Windale Riders (22) take 3068 hits (2337 in close combat, 731 from archer fire), which cause 31 casualties, wiping the unit out.
Wymarc Windale, Dame of Mimerhas been wounded by Blades of Conquest (2).
Latinikon Phalangists (10) take 813 hits from archer fire, which cause 15 casualties.
Blades of Conquest (2) take 1665 hits (698 in close combat, 967 from archer fire), which cause 31 casualties.
Defenders (17) take 494 hits from archer fire (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield.
Bringers of Despair (16) take 502 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Total hits suffered: Attackers: 4081 (1294 from close combat and 2787 from ranged), Defenders: 5164 (2337 from close combat and 2827 from ranged)
Total casualties: 77 attackers, 69 defenders

Turn No. 6

  5 (38-S)
6 (91-S)
8 (68-S)
11 (71-S)
12 (66-S)
13 (58-S)
1 (90-A)
3 (45-A)
4 (197-A)
7 (36-A)
9 (179-A)
 2 (125-I)
10 (48-S)
14 (106-I)
 15 (81-M)
16 (51-M)
21 (116-A)
18 (87-S)
  


The Blackguard (11) fire on Warders of the Temple (21), scoring 576 hits.
Cold arrows (3) fire on Bringers of Despair (15), scoring 165 hits.
Fontanese Freebooters (6) fire on Bringers of Despair (15), scoring 355 hits.
Giask Liberation Army (7) fire on Bringers of Despair (16), scoring 159 hits.
Glyden Kraken Elite (8) fire on Warders of the Temple (21), scoring 384 hits.
Arano Gaurds (1) fire on Bringers of Despair (16), scoring 423 hits.
Warders of the Temple (21) fire on Blades of Conquest (2), scoring 920 hits.
Eternal Champions (4) fire on Bringers of Despair (15), scoring 539 hits.
Might of Mimer (18) fire on Latinikon Phalangists (10), scoring 497 hits.
Felsenbachi Bolt Throwers (5) fire on Bringers of Despair (16), scoring 190 hits.
The Crimson Crusaders (12) fire on Bringers of Despair (16), scoring 684 hits.
Bringers of Despair (15) fire on Vihased vennad (14), scoring 658 hits.
Bringers of Despair (16) fire on Latinikon Phalangists (10), scoring 305 hits.
The Imperium Hunters (13) fire on Warders of the Temple (21), scoring 532 hits.
Gotz Rangers (9) fire on Bringers of Despair (15), scoring 390 hits.
Total ranged hits suffered: Attackers: 2380, Defenders: 4397
Vihased vennad (14) scale the fortifications (reduced combat effectiveness for this turn).
Latinikon Phalangists (10) scale the fortifications (reduced combat effectiveness for this turn).
Blades of Conquest (2) scale the fortifications (reduced combat effectiveness for this turn).


Vihased vennad (14) take 658 hits from archer fire, which cause 13 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Warders of the Temple (21) take 1194 hits from archer fire (reduced due to fortifications), which cause 22 casualties.
Latinikon Phalangists (10) take 802 hits from archer fire, which cause 15 casualties, throwing them back from the fortifications.
Bringers of Despair (15) take 1159 hits from archer fire (reduced due to fortifications), which cause 20 casualties.
Bringers of Despair (16) take 1165 hits from archer fire (reduced due to fortifications), which cause 20 casualties, making the unit retreat from the battlefield.
Blades of Conquest (2) take 920 hits from archer fire, which cause 17 casualties, throwing them back from the fortifications, causing another 7 casualties.
Total hits suffered: Attackers: 2380 (0 from close combat and 2380 from ranged), Defenders: 3518 (0 from close combat and 3518 from ranged)
Total casualties: 52 attackers, 62 defenders

Turn No. 7

  5 (38-S)
6 (91-S)
8 (68-S)
11 (71-S)
12 (66-S)
13 (58-S)
1 (90-A)
3 (45-A)
4 (197-A)
7 (36-A)
9 (179-A)
 2 (101-I)
10 (33-S)
 15 (61-M)
21 (94-A)
18 (87-S)
  


The Blackguard (11) fire on Warders of the Temple (21), scoring 271 hits.
The Crimson Crusaders (12) fire on Bringers of Despair (15), scoring 309 hits.
Glyden Kraken Elite (8) fire on Warders of the Temple (21), scoring 321 hits.
Eternal Champions (4) fire on Bringers of Despair (15), scoring 769 hits.
Cold arrows (3) fire on Warders of the Temple (21), scoring 135 hits.
Gotz Rangers (9) fire on Warders of the Temple (21), scoring 389 hits.
Felsenbachi Bolt Throwers (5) fire on Warders of the Temple (21), scoring 245 hits.
Fontanese Freebooters (6) fire on Bringers of Despair (15), scoring 378 hits.
Warders of the Temple (21) fire on Blades of Conquest (2), scoring 1144 hits.
Arano Gaurds (1) fire on Bringers of Despair (15), scoring 327 hits.
The Imperium Hunters (13) fire on Warders of the Temple (21), scoring 601 hits.
Giask Liberation Army (7) fire on Bringers of Despair (15), scoring 117 hits.
Might of Mimer (18) fire on Latinikon Phalangists (10), scoring 1151 hits.
Bringers of Despair (15) fire on Blades of Conquest (2), scoring 543 hits.
Total ranged hits suffered: Attackers: 2838, Defenders: 3862
Blades of Conquest (2) scale the fortifications (reduced combat effectiveness for this turn).
Latinikon Phalangists (10) scale the fortifications (reduced combat effectiveness for this turn).


Blades of Conquest (2) take 1687 hits from archer fire, which cause 31 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 7 casualties.
Baelric Aboolio, Knight of Askileonhas been captured by Bringers of Despair (15).
Warders of the Temple (21) take 1570 hits from archer fire (reduced due to fortifications), which cause 28 casualties.
Latinikon Phalangists (10) take 1151 hits from archer fire, which cause 23 casualties, throwing them back from the fortifications, causing another 2 casualties. 4 Luria Nova banners fall.
Bringers of Despair (15) take 1520 hits from archer fire (reduced due to fortifications), which cause 26 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 2838 (0 from close combat and 2838 from ranged), Defenders: 3090 (0 from close combat and 3090 from ranged)
Total casualties: 63 attackers, 54 defenders

Turn No. 8

  5 (38-S)
6 (91-S)
8 (68-S)
11 (71-S)
12 (66-S)
13 (58-S)
1 (90-A)
3 (45-A)
4 (197-A)
7 (36-A)
9 (179-A)
 10 (8-S)
 21 (66-A)
18 (87-S)
  


The Blackguard (11) fire on Warders of the Temple (21), scoring 543 hits.
Arano Gaurds (1) fire on Warders of the Temple (21), scoring 367 hits.
Glyden Kraken Elite (8) fire on Warders of the Temple (21), scoring 388 hits.
Fontanese Freebooters (6) fire on Warders of the Temple (21), scoring 684 hits.
Giask Liberation Army (7) fire on Warders of the Temple (21), scoring 179 hits.
Eternal Champions (4) fire on Warders of the Temple (21), scoring 628 hits.
Cold arrows (3) fire on Warders of the Temple (21), scoring 188 hits.
Might of Mimer (18) fire on Latinikon Phalangists (10), scoring 482 hits.
Gotz Rangers (9) fire on Warders of the Temple (21), scoring 601 hits.
Felsenbachi Bolt Throwers (5) fire on Warders of the Temple (21), scoring 127 hits.
Warders of the Temple (21) fire on Latinikon Phalangists (10), scoring 793 hits.
The Crimson Crusaders (12) fire on Warders of the Temple (21), scoring 410 hits.
The Imperium Hunters (13) fire on Warders of the Temple (21), scoring 301 hits.
Total ranged hits suffered: Attackers: 1275, Defenders: 4416
Latinikon Phalangists (10) scale the fortifications (reduced combat effectiveness for this turn).


Warders of the Temple (21) take 3533 hits from archer fire (reduced due to fortifications), which cause 64 casualties, making the unit retreat from the battlefield.
Latinikon Phalangists (10) take 1275 hits from archer fire, which cause 8 casualties, wiping the unit out.
Margaretha of Arescod, Margravine of Askileon Purlieushas been wounded by Warders of the Temple (21).
Total hits suffered: Attackers: 1275 (0 from close combat and 1275 from ranged), Defenders: 3533 (0 from close combat and 3533 from ranged)
Total casualties: 8 attackers, 64 defenders

Turn No. 9

  5 (38-S)
6 (91-S)
8 (68-S)
11 (71-S)
12 (66-S)
13 (58-S)
1 (90-A)
3 (45-A)
4 (197-A)
7 (36-A)
9 (179-A)
    18 (87-S)
  


Glyden Kraken Elite (8) move closer to get better shots.
Gotz Rangers (9) move closer to get better shots.
Might of Mimer (18) fire on Gotz Rangers (9), scoring 256 hits.
Arano Gaurds (1) move closer to get better shots.
The Blackguard (11) move closer to get better shots.
Giask Liberation Army (7) move closer to get better shots.
Eternal Champions (4) move closer to get better shots.
Felsenbachi Bolt Throwers (5) move closer to get better shots.
The Imperium Hunters (13) move closer to get better shots.
The Crimson Crusaders (12) move closer to get better shots.
Fontanese Freebooters (6) move closer to get better shots.
Cold arrows (3) move closer to get better shots.
Total ranged hits suffered: Attackers: 256, Defenders: 0


The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Gotz Rangers (9) take 256 hits from archer fire, which cause 6 casualties.
Might of Mimer (18) are shocked.
Total hits suffered: Attackers: 256 (0 from close combat and 256 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 6 attackers, 0 defenders

Turn No. 10

   5 (38-S)
6 (91-S)
8 (68-S)
11 (71-S)
12 (66-S)
13 (58-S)
1 (90-A)
3 (45-A)
4 (197-A)
7 (36-A)
9 (173-A)
   18 (87-S)
  


Might of Mimer (18) fire on Eternal Champions (4), scoring 569 hits.
Eternal Champions (4) fire on Might of Mimer (18), scoring 551 hits.
The Imperium Hunters (13) fire on Might of Mimer (18), scoring 316 hits.
Giask Liberation Army (7) fire on Might of Mimer (18), scoring 179 hits.
Fontanese Freebooters (6) fire on Might of Mimer (18), scoring 587 hits.
Felsenbachi Bolt Throwers (5) fire on Might of Mimer (18), scoring 207 hits.
The Blackguard (11) fire on Might of Mimer (18), scoring 987 hits.
Glyden Kraken Elite (8) fire on Might of Mimer (18), scoring 640 hits.
The Crimson Crusaders (12) fire on Might of Mimer (18), scoring 563 hits.
Cold arrows (3) fire on Might of Mimer (18), scoring 289 hits.
Gotz Rangers (9) fire on Might of Mimer (18), scoring 354 hits.
Arano Gaurds (1) fire on Might of Mimer (18), scoring 375 hits.
Total ranged hits suffered: Attackers: 569, Defenders: 5048


Might of Mimer (18) take 4038 hits from archer fire (reduced due to fortifications), which cause 84 casualties, making the unit retreat from the battlefield.
Eternal Champions (4) take 569 hits from archer fire, which cause 16 casualties.
Total hits suffered: Attackers: 569 (0 from close combat and 569 from ranged), Defenders: 4038 (0 from close combat and 4038 from ranged)
Total casualties: 16 attackers, 84 defenders

Attacker Victory!

The battle does 20 % damage to the fortifications.