Luria Nova/Campaign Records/Offensive Campaigns/Siege in Mimer 3/4/22

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Battle of Mimer
Part of Astrum

Date 3/4/2022
Location Mimer
Weather Strong wind
Result After 20 rounds, No winners
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova Astrum
Commanders
Wassgandr Felsenbach
Strength
32 MI, 470 Arch, 273 SF 273 Inf, 191 MI, 213 Arch, 92 SF
Formations
no particular formation
Casualties
434 573


Battle in Mimer

No. Role Army Unit Commander Realm Unit Formation CS Hit Scored Soldiers killed Soldiers lost
1 A Arano Gaurds Cassandra Luria Nova 89 Arch skirmish 1188 3790 51 72
2 A Dismounted Dannihyrrim Menethir Luria Nova 32 MI skirmish 496 495 9 32
3 A Elderwood Archers Collin Luria Nova 169 Arch skirmish 1608 5921 71 146
4 A Emberborn Bruce Luria Nova 67 SF box 1261 6168 90 17
5 A Eternal Champions Wassgandr Luria Nova 176 Arch skirmish 1815 4031 42 11
6 A Giask Liberation Army Oiron Luria Nova 36 Arch skirmish 577 644 11 36
7 A Glyden Kraken Elite Solomon Luria Nova 59 SF skirmish 1406 9839 147 32
8 A The Blackguard Damien Luria Nova 28 SF skirmish 734 557 7 27
9 A The Crimson Crusaders Elias Luria Nova 59 SF skirmish 1504 8741 126 29
10 A The Hellfire Horde Oskar Luria Nova 60 SF skirmish 1418 10643 151 32
11 D Arrows of Auspicious (militia/guard unit) Astrum 59 Arch line 839 2066 55 37
12 D Astrum crusaders Zephyr Astrum 55 Inf line 845 0 0 52
13 D Aurelius Dragons Gambit Astrum 32 MI skirmish 479 0 0 27
14 D Consular Guard Nikulás Astrum 13 Inf skirmish 218 0 0 13
15 D Death to Luria (militia/guard unit) Astrum 47 Arch line 594 1833 47 24
16 D Death to Luria twice (militia/guard unit) Astrum 49 Arch line 615 2106 56 26
17 D Defenders of Mimer (militia/guard unit) Astrum 19 Arch line 306 1302 35 3
18 D Fireborne Rangers (not present) Astrum 12 MI line 224 156 3 12
19 D Fist of Maddening (militia/guard unit) Astrum 44 MI line 803 150 5 29
20 D Gander at Wass (militia/guard unit) Astrum 39 Inf line 581 0 0 39
21 D Hand of Maddening (militia/guard unit) Astrum 45 MI line 609 0 0 35
22 D Last Stand (militia/guard unit) Astrum 89 Inf line 1119 1629 21 89
23 D Men at Arms Jakoth Astrum 50 Inf line 577 0 0 50
24 D Mimer archers (militia/guard unit) Astrum 39 Arch line 566 2112 56 27
25 D Mimes (militia/guard unit) Astrum 58 MI line 697 149 5 37
26 D Sworn Crusaders of Corsanctum (militia/guard unit) Astrum 64 SF line 1433 3878 94 29
27 D Toothless Hunters (militia/guard unit) Astrum 27 Inf line 521 182 1 27
28 D Wall of Mimes (militia/guard unit) Astrum 28 SF line 779 1816 56 17


Total:
10 attackers (32 MI, 470 Arch, 273 SF)
18 defenders (273 Inf, 191 MI, 213 Arch, 92 SF)
Total combat strengths: 12007 vs. 11805

The region owner Astrum and their allies defend.
The Luria Nova troops attack because they are at war with Astrum.

Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Fortress (5).

Suzerain Emperor Bruce Wilde is spotted reading from the Ducal Compendium.
Suzerain Emperor Bruce Wilde is spotted wearing the Princely Ring.
Margrave Solomon Greybrook is spotted wearing the Scorching Pendant.
Margrave Solomon Greybrook is spotted reading from the Twice-Blessed Canon.
Knight Zephyr Crewins is spotted wielding the Accurate Club.
Wassgandr Felsenbach, Imperial Marshal of Luria Nova, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (89-A)
3 (169-A)
4 (67-S)
5 (176-A)
9 (59-S)
2 (32-M)
7 (59-S)
10 (60-S)
6 (36-A)
8 (28-S)
  12 (55-I)
14 (13-I)
18 (12-M)
11 (59-A)
15 (47-A)
16 (49-A)
17 (19-A)
19 (44-M)
20 (39-I)
21 (45-M)
22 (89-I)
23 (50-I)
24 (39-A)
25 (58-M)
26 (64-S)
27 (27-I)
28 (28-S)
13 (32-M)
  


Sworn Crusaders of Corsanctum (26) fire on The Blackguard (8), scoring 168 hits.
Eternal Champions (5) move closer to get better shots.
Mimes (25) have no enemy in range and hold their fire.
Elderwood Archers (3) move closer to get better shots.
Death to Luria (15) fire on Giask Liberation Army (6), scoring 73 hits.
Giask Liberation Army (6) fire on Astrum crusaders (12), scoring 217 hits.
Wall of Mimes (28) fire on The Blackguard (8), scoring 224 hits.
Emberborn (4) fire on Astrum crusaders (12), scoring 76 hits.
Fireborne Rangers (18) fire on Giask Liberation Army (6), scoring 82 hits.
Hand of Maddening (21) have no enemy in range and hold their fire.
Mimer archers (24) fire on The Blackguard (8), scoring 98 hits.
Death to Luria twice (16) fire on Giask Liberation Army (6), scoring 109 hits.
Aurelius Dragons (13) have no enemy in range and hold their fire.
The Blackguard (8) fire on Astrum crusaders (12), scoring 431 hits.
Glyden Kraken Elite (7) fire on Consular Guard (14), scoring 276 hits.
Arrows of Auspicious (11) fire on Giask Liberation Army (6), scoring 110 hits.
Defenders of Mimer (17) fire on Giask Liberation Army (6), scoring 48 hits.
Dismounted Dannihyrrim (2) move closer to get better shots.
Fist of Maddening (19) have no enemy in range and hold their fire.
The Hellfire Horde (10) fire on Fireborne Rangers (18), scoring 521 hits.
The Crimson Crusaders (9) fire on Consular Guard (14), scoring 170 hits.
Arano Gaurds (1) move closer to get better shots.
Total ranged hits suffered: Attackers: 912, Defenders: 1691
Consular Guard (14) leave the fortification, attacking the enemy.
Astrum crusaders (12) leave the fortification, attacking the enemy.
Last Stand (22), Gander at Wass (20), Toothless Hunters (27) and Men at Arms (23) move forward to take up positions at the outer wall.


Consular Guard (14) take 446 hits from archer fire, which cause 8 casualties.
Nikulás Erickson, Ambassador of Astrum, Duke of the Diocese of Mimerhas been wounded by The Crimson Crusaders (9).
Giask Liberation Army (6) take 422 hits from archer fire, which cause 13 casualties.
Oiron Camlann, Steward of Shinnenhas been wounded by Death to Luria twice (16).
Fireborne Rangers (18) take 332 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
The Blackguard (8) take 490 hits from archer fire, which cause 17 casualties.
Damien Guile, Viscount of South Dividehas been wounded by Sworn Crusaders of Corsanctum (26).
Astrum crusaders (12) take 724 hits from archer fire, which cause 12 casualties.
Total hits suffered: Attackers: 912 (0 from close combat and 912 from ranged), Defenders: 1502 (0 from close combat and 1502 from ranged)
Total casualties: 30 attackers, 29 defenders

Turn No. 2

 4 (67-S)
9 (59-S)
1 (89-A)
3 (169-A)
5 (176-A)
7 (59-S)
10 (60-S)
2 (32-M)
6 (23-A)
8 (11-S)
 12 (43-I)
14 (5-I)
18 (3-M)
20 (39-I)
22 (89-I)
23 (50-I)
27 (27-I)
11 (59-A)
15 (47-A)
16 (49-A)
17 (19-A)
19 (44-M)
21 (45-M)
24 (39-A)
25 (58-M)
26 (64-S)
28 (28-S)
13 (32-M)
  


Arano Gaurds (1) fire on Astrum crusaders (12), scoring 276 hits.
Wall of Mimes (28) fire on Dismounted Dannihyrrim (2), scoring 155 hits.
Dismounted Dannihyrrim (2) fire on Astrum crusaders (12), scoring 156 hits.
The Crimson Crusaders (9) fire on Consular Guard (14), scoring 418 hits.
Giask Liberation Army (6) fire on Astrum crusaders (12), scoring 225 hits.
Eternal Champions (5) fire on Astrum crusaders (12), scoring 577 hits.
The Hellfire Horde (10) fire on Consular Guard (14), scoring 511 hits.
Death to Luria twice (16) fire on The Blackguard (8), scoring 127 hits.
Elderwood Archers (3) fire on Astrum crusaders (12), scoring 696 hits.
Fist of Maddening (19) have no enemy in range and hold their fire.
The Blackguard (8) fire on Consular Guard (14), scoring 126 hits.
Arrows of Auspicious (11) fire on Giask Liberation Army (6), scoring 235 hits.
Mimer archers (24) fire on The Blackguard (8), scoring 197 hits.
Fireborne Rangers (18) fire on Dismounted Dannihyrrim (2), scoring 20 hits.
Mimes (25) have no enemy in range and hold their fire.
Sworn Crusaders of Corsanctum (26) fire on Dismounted Dannihyrrim (2), scoring 242 hits.
Defenders of Mimer (17) fire on Giask Liberation Army (6), scoring 56 hits.
Death to Luria (15) fire on Giask Liberation Army (6), scoring 109 hits.
Glyden Kraken Elite (7) fire on Consular Guard (14), scoring 553 hits.
Hand of Maddening (21) have no enemy in range and hold their fire.
Aurelius Dragons (13) have no enemy in range and hold their fire.
Emberborn (4) fire on Astrum crusaders (12), scoring 448 hits.
Total ranged hits suffered: Attackers: 1141, Defenders: 3986
Last Stand (22) leave the fortification, attacking the enemy.
Toothless Hunters (27) leave the fortification, attacking the enemy.
Gander at Wass (20) leave the fortification, attacking the enemy.
Men at Arms (23) leave the fortification, attacking the enemy.


Dismounted Dannihyrrim (2) take 417 hits from archer fire, which cause 10 casualties.
Consular Guard (14) take 1608 hits from archer fire, which cause 5 casualties, wiping the unit out.
Nikulás Erickson, Ambassador of Astrum, Duke of the Diocese of Mimerhas been wounded by Glyden Kraken Elite (7).
Giask Liberation Army (6) take 400 hits from archer fire, which cause 13 casualties.
Oiron Camlann, Steward of Shinnenhas been wounded by Arrows of Auspicious (11).
Astrum crusaders (12) take 2378 hits from archer fire, which cause 40 casualties, making the unit retreat from the battlefield.
Zephyr Crewins, Knight of Libidizeddhas been wounded by Dismounted Dannihyrrim (2).
The Blackguard (8) take 324 hits from archer fire, which cause 10 casualties, making the unit retreat from the battlefield.
Damien Guile, Viscount of South Dividehas been wounded by Mimer archers (24).
Total hits suffered: Attackers: 1141 (0 from close combat and 1141 from ranged), Defenders: 3986 (0 from close combat and 3986 from ranged)
Total casualties: 33 attackers, 45 defenders

Turn No. 3

 4 (67-S)
9 (59-S)
1 (89-A)
3 (169-A)
5 (176-A)
7 (59-S)
10 (60-S)
2 (22-M)
6 (10-A)
 20 (39-I)
22 (89-I)
23 (50-I)
27 (27-I)
18 (3-M)
11 (59-A)
15 (47-A)
16 (49-A)
17 (19-A)
19 (44-M)
21 (45-M)
24 (39-A)
25 (58-M)
26 (64-S)
28 (28-S)
13 (32-M)
  


Eternal Champions (5) fire on Last Stand (22), scoring 517 hits.
Hand of Maddening (21) have no enemy in range and hold their fire.
Arrows of Auspicious (11) fire on Dismounted Dannihyrrim (2), scoring 181 hits.
Fireborne Rangers (18) fire on Giask Liberation Army (6), scoring 29 hits.
Dismounted Dannihyrrim (2) fire on Men at Arms (23), scoring 205 hits.
Emberborn (4) fire on Gander at Wass (20), scoring 237 hits.
Giask Liberation Army (6) fire on Toothless Hunters (27), scoring 202 hits.
Fist of Maddening (19) have no enemy in range and hold their fire.
Arano Gaurds (1) fire on Men at Arms (23), scoring 668 hits.
Death to Luria (15) fire on Giask Liberation Army (6), scoring 109 hits.
Elderwood Archers (3) fire on Last Stand (22), scoring 706 hits.
Death to Luria twice (16) fire on Giask Liberation Army (6), scoring 97 hits.
The Crimson Crusaders (9) fire on Toothless Hunters (27), scoring 497 hits.
Mimer archers (24) fire on Dismounted Dannihyrrim (2), scoring 149 hits.
Sworn Crusaders of Corsanctum (26) fire on Giask Liberation Army (6), scoring 525 hits.
Mimes (25) have no enemy in range and hold their fire.
Defenders of Mimer (17) fire on Dismounted Dannihyrrim (2), scoring 40 hits.
The Hellfire Horde (10) fire on Gander at Wass (20), scoring 694 hits.
Aurelius Dragons (13) have no enemy in range and hold their fire.
Wall of Mimes (28) fire on Dismounted Dannihyrrim (2), scoring 165 hits.
Glyden Kraken Elite (7) fire on Toothless Hunters (27), scoring 436 hits.
Total ranged hits suffered: Attackers: 1295, Defenders: 4162


Gander at Wass (20) take 931 hits from archer fire, which cause 13 casualties.
Dismounted Dannihyrrim (2) take 535 hits from archer fire, which cause 12 casualties. One Luria Nova banner is lost.
Giask Liberation Army (6) take 760 hits from archer fire, which cause 10 casualties, wiping the unit out.
Oiron Camlann, Steward of Shinnenhas been wounded by Death to Luria twice (16).
Toothless Hunters (27) take 1135 hits from archer fire, which cause 16 casualties.
Last Stand (22) take 1223 hits from archer fire, which cause 18 casualties.
Men at Arms (23) take 873 hits from archer fire, which cause 19 casualties.
Jakoth Zahnbalotia, Margrave of Freke's Deephas been wounded by Arano Gaurds (1).
Total hits suffered: Attackers: 1295 (0 from close combat and 1295 from ranged), Defenders: 4162 (0 from close combat and 4162 from ranged)
Total casualties: 22 attackers, 66 defenders

Turn No. 4

 4 (67-S)
9 (59-S)
1 (89-A)
3 (169-A)
5 (176-A)
7 (59-S)
10 (60-S)
2 (10-M)
20 (26-I)
22 (71-I)
23 (31-I)
27 (11-I)
 18 (3-M)
11 (59-A)
15 (47-A)
16 (49-A)
17 (19-A)
19 (44-M)
21 (45-M)
24 (39-A)
25 (58-M)
26 (64-S)
28 (28-S)
13 (32-M)
  


Mimer archers (24) fire on Dismounted Dannihyrrim (2), scoring 98 hits.
Defenders of Mimer (17) fire on Dismounted Dannihyrrim (2), scoring 53 hits.
Hand of Maddening (21) have no enemy in range and hold their fire.
Aurelius Dragons (13) have no enemy in range and hold their fire.
The Crimson Crusaders (9) fire on Last Stand (22), scoring 970 hits.
Glyden Kraken Elite (7) fire on Men at Arms (23), scoring 1505 hits.
Fireborne Rangers (18) fire on Dismounted Dannihyrrim (2), scoring 25 hits.
Arano Gaurds (1) fire on Gander at Wass (20), scoring 748 hits.
Emberborn (4) fire on Toothless Hunters (27), scoring 535 hits.
Mimes (25) have no enemy in range and hold their fire.
Sworn Crusaders of Corsanctum (26) fire on Dismounted Dannihyrrim (2), scoring 212 hits.
Fist of Maddening (19) have no enemy in range and hold their fire.
Dismounted Dannihyrrim (2) fire on Toothless Hunters (27), scoring 91 hits.
The Hellfire Horde (10) fire on Last Stand (22), scoring 1147 hits.
Arrows of Auspicious (11) fire on Dismounted Dannihyrrim (2), scoring 209 hits.
Death to Luria twice (16) fire on Dismounted Dannihyrrim (2), scoring 172 hits.
Elderwood Archers (3) fire on Toothless Hunters (27), scoring 1189 hits.
Death to Luria (15) fire on Dismounted Dannihyrrim (2), scoring 112 hits.
Wall of Mimes (28) fire on Dismounted Dannihyrrim (2), scoring 130 hits.
Eternal Champions (5) fire on Gander at Wass (20), scoring 1424 hits.
Total ranged hits suffered: Attackers: 1011, Defenders: 7609
Gander at Wass (20) and Men at Arms (23) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 2):
Last Stand (22) score 1081 hits on Dismounted Dannihyrrim (2).
Dismounted Dannihyrrim (2) score 5 hits on Toothless Hunters (27).
Dismounted Dannihyrrim (2) score 38 hits on Last Stand (22).
Toothless Hunters (27) score 182 hits on Dismounted Dannihyrrim (2).
Total close combat hits suffered: Attackers: 1263, Defenders: 43

Last Stand (22) take 2155 hits (38 in close combat, 2117 from archer fire), which cause 31 casualties.
Gander at Wass (20) take 2172 hits from archer fire, which cause 26 casualties, wiping the unit out.
Dismounted Dannihyrrim (2) take 2274 hits (1263 in close combat, 1011 from archer fire), which cause 10 casualties, wiping the unit out.
Menethir zur Dannihyr, Knight of Askileonhas been wounded by Toothless Hunters (27).
Men at Arms (23) take 1505 hits from archer fire, which cause 31 casualties, wiping the unit out.
Toothless Hunters (27) take 1820 hits (5 in close combat, 1815 from archer fire), which cause 11 casualties, wiping the unit out.
Total hits suffered: Attackers: 2274 (1263 from close combat and 1011 from ranged), Defenders: 7652 (43 from close combat and 7609 from ranged)
Total casualties: 10 attackers, 99 defenders

Turn No. 5

 4 (67-S)
9 (59-S)
1 (89-A)
3 (169-A)
5 (176-A)
7 (59-S)
10 (60-S)
22 (40-I)
  18 (3-M)
11 (59-A)
15 (47-A)
16 (49-A)
17 (19-A)
19 (44-M)
21 (45-M)
24 (39-A)
25 (58-M)
26 (64-S)
28 (28-S)
13 (32-M)
  


Emberborn (4) fire on Last Stand (22), scoring 1094 hits.
The Hellfire Horde (10) fire on Last Stand (22), scoring 1257 hits.
Arrows of Auspicious (11) have no enemy in range and hold their fire.
Aurelius Dragons (13) have no enemy in range and hold their fire.
Mimer archers (24) have no enemy in range and hold their fire.
Wall of Mimes (28) fire on Eternal Champions (5), scoring 107 hits.
Arano Gaurds (1) fire on Last Stand (22), scoring 602 hits.
Defenders of Mimer (17) have no enemy in range and hold their fire.
Death to Luria twice (16) have no enemy in range and hold their fire.
Sworn Crusaders of Corsanctum (26) fire on Eternal Champions (5), scoring 247 hits.
Elderwood Archers (3) fire on Last Stand (22), scoring 1030 hits.
Fireborne Rangers (18) wait on top of the fortifications for the attack.
Death to Luria (15) have no enemy in range and hold their fire.
Glyden Kraken Elite (7) fire on Last Stand (22), scoring 1321 hits.
Hand of Maddening (21) have no enemy in range and hold their fire.
The Crimson Crusaders (9) fire on Last Stand (22), scoring 912 hits.
Mimes (25) have no enemy in range and hold their fire.
Eternal Champions (5) fire on Last Stand (22), scoring 1513 hits.
Fist of Maddening (19) have no enemy in range and hold their fire.
Total ranged hits suffered: Attackers: 354, Defenders: 7729
Elderwood Archers (3), Glyden Kraken Elite (7) and Eternal Champions (5) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 3):
The Hellfire Horde (10) score 366 hits on Last Stand (22).
Arano Gaurds (1) score 184 hits on Last Stand (22).
Last Stand (22) score 210 hits on The Hellfire Horde (10).
Last Stand (22) score 338 hits on Arano Gaurds (1).
Total close combat hits suffered: Attackers: 548, Defenders: 550

The Hellfire Horde (10) take 210 hits in close combat, which cause 5 casualties.
Arano Gaurds (1) take 338 hits in close combat, which cause 11 casualties.
Last Stand (22) take 8279 hits (550 in close combat, 7729 from archer fire), which cause 40 casualties, wiping the unit out.
Eternal Champions (5) take 354 hits from archer fire, which cause 11 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 902 (548 from close combat and 354 from ranged), Defenders: 8279 (550 from close combat and 7729 from ranged)
Total casualties: 27 attackers, 40 defenders

Turn No. 6

 4 (67-S)
9 (59-S)
1 (78-A)
3 (169-A)
7 (59-S)
10 (55-S)
   18 (3-M)
11 (59-A)
15 (47-A)
16 (49-A)
17 (19-A)
19 (44-M)
21 (45-M)
24 (39-A)
25 (58-M)
26 (64-S)
28 (28-S)
13 (32-M)
  


Aurelius Dragons (13) have no enemy in range and hold their fire.
The Hellfire Horde (10) fire on Fireborne Rangers (18), scoring 502 hits.
Hand of Maddening (21) have no enemy in range and hold their fire.
Elderwood Archers (3) fire on Fireborne Rangers (18), scoring 406 hits.
Emberborn (4) fire on Fireborne Rangers (18), scoring 266 hits.
Defenders of Mimer (17) have no enemy in range and hold their fire.
Glyden Kraken Elite (7) fire on Fireborne Rangers (18), scoring 740 hits.
Mimes (25) have no enemy in range and hold their fire.
Death to Luria (15) have no enemy in range and hold their fire.
The Crimson Crusaders (9) fire on Fireborne Rangers (18), scoring 545 hits.
Arrows of Auspicious (11) have no enemy in range and hold their fire.
Arano Gaurds (1) fire on Fireborne Rangers (18), scoring 377 hits.
Fireborne Rangers (18) wait on top of the fortifications for the attack.
Fist of Maddening (19) have no enemy in range and hold their fire.
Wall of Mimes (28) fire on Elderwood Archers (3), scoring 172 hits.
Death to Luria twice (16) have no enemy in range and hold their fire.
Mimer archers (24) have no enemy in range and hold their fire.
Sworn Crusaders of Corsanctum (26) fire on Glyden Kraken Elite (7), scoring 131 hits.
Total ranged hits suffered: Attackers: 303, Defenders: 2836


Elderwood Archers (3) take 172 hits from archer fire, which cause 6 casualties.
Glyden Kraken Elite (7) take 131 hits from archer fire, which cause 3 casualties.
Fireborne Rangers (18) take 1806 hits from archer fire (reduced due to fortifications), which cause 3 casualties, wiping the unit out.
Total hits suffered: Attackers: 303 (0 from close combat and 303 from ranged), Defenders: 1806 (0 from close combat and 1806 from ranged)
Total casualties: 9 attackers, 3 defenders

Turn No. 7

 4 (67-S)
9 (59-S)
1 (78-A)
3 (163-A)
7 (56-S)
10 (55-S)
    11 (59-A)
15 (47-A)
16 (49-A)
17 (19-A)
19 (44-M)
21 (45-M)
24 (39-A)
25 (58-M)
26 (64-S)
28 (28-S)
13 (32-M)
  


Arrows of Auspicious (11) have no enemy in range and hold their fire.
Hand of Maddening (21) have no enemy in range and hold their fire.
Elderwood Archers (3) move closer to get better shots.
Emberborn (4) move closer to get better shots.
Sworn Crusaders of Corsanctum (26) fire on Elderwood Archers (3), scoring 246 hits.
Defenders of Mimer (17) fire on Elderwood Archers (3), scoring 86 hits.
Arano Gaurds (1) move closer to get better shots.
Mimes (25) have no enemy in range and hold their fire.
Death to Luria (15) fire on Arano Gaurds (1), scoring 79 hits.
Death to Luria twice (16) fire on Arano Gaurds (1), scoring 141 hits.
Aurelius Dragons (13) have no enemy in range and hold their fire.
Fist of Maddening (19) have no enemy in range and hold their fire.
The Crimson Crusaders (9) move closer to get better shots.
Glyden Kraken Elite (7) fire on Arrows of Auspicious (11), scoring 265 hits.
Wall of Mimes (28) fire on Elderwood Archers (3), scoring 209 hits.
The Hellfire Horde (10) fire on Fist of Maddening (19), scoring 217 hits.
Mimer archers (24) fire on Arano Gaurds (1), scoring 114 hits.
Total ranged hits suffered: Attackers: 875, Defenders: 482


Arrows of Auspicious (11) take 214 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Elderwood Archers (3) take 541 hits from archer fire, which cause 19 casualties.
Arano Gaurds (1) take 334 hits from archer fire, which cause 11 casualties.
Fist of Maddening (19) take 175 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Total hits suffered: Attackers: 875 (0 from close combat and 875 from ranged), Defenders: 389 (0 from close combat and 389 from ranged)
Total casualties: 30 attackers, 7 defenders

Turn No. 8

  4 (67-S)
7 (56-S)
9 (59-S)
10 (55-S)
1 (67-A)
3 (144-A)
   11 (55-A)
15 (47-A)
16 (49-A)
17 (19-A)
19 (41-M)
21 (45-M)
24 (39-A)
25 (58-M)
26 (64-S)
28 (28-S)
13 (32-M)
  


Mimer archers (24) fire on Elderwood Archers (3), scoring 149 hits.
Sworn Crusaders of Corsanctum (26) fire on Elderwood Archers (3), scoring 179 hits.
Defenders of Mimer (17) fire on Arano Gaurds (1), scoring 86 hits.
Emberborn (4) fire on Wall of Mimes (28), scoring 278 hits.
Arrows of Auspicious (11) fire on Elderwood Archers (3), scoring 193 hits.
Mimes (25) have no enemy in range and hold their fire.
Aurelius Dragons (13) have no enemy in range and hold their fire.
Arano Gaurds (1) fire on Fist of Maddening (19), scoring 389 hits.
The Hellfire Horde (10) fire on Sworn Crusaders of Corsanctum (26), scoring 609 hits.
Fist of Maddening (19) have no enemy in range and hold their fire.
Elderwood Archers (3) fire on Mimes (25), scoring 555 hits.
Death to Luria twice (16) fire on Arano Gaurds (1), scoring 206 hits.
Hand of Maddening (21) have no enemy in range and hold their fire.
Glyden Kraken Elite (7) fire on Hand of Maddening (21), scoring 132 hits.
Death to Luria (15) fire on Arano Gaurds (1), scoring 118 hits.
The Crimson Crusaders (9) fire on Arrows of Auspicious (11), scoring 81 hits.
Wall of Mimes (28) fire on Elderwood Archers (3), scoring 390 hits.
Total ranged hits suffered: Attackers: 1321, Defenders: 2044


Sworn Crusaders of Corsanctum (26) take 491 hits from archer fire (reduced due to fortifications), which cause 10 casualties.
Arrows of Auspicious (11) take 65 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Mimes (25) take 448 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Arano Gaurds (1) take 410 hits from archer fire, which cause 13 casualties.
Fist of Maddening (19) take 314 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Elderwood Archers (3) take 911 hits from archer fire, which cause 32 casualties.
Hand of Maddening (21) take 106 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Wall of Mimes (28) take 224 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Total hits suffered: Attackers: 1321 (0 from close combat and 1321 from ranged), Defenders: 1648 (0 from close combat and 1648 from ranged)
Total casualties: 45 attackers, 32 defenders

Turn No. 9

  4 (67-S)
7 (56-S)
9 (59-S)
10 (55-S)
1 (54-A)
3 (112-A)
   11 (54-A)
15 (47-A)
16 (49-A)
17 (19-A)
19 (36-M)
21 (43-M)
24 (39-A)
25 (49-M)
26 (54-S)
28 (23-S)
13 (32-M)
  


Mimes (25) have no enemy in range and hold their fire.
Aurelius Dragons (13) have no enemy in range and hold their fire.
The Crimson Crusaders (9) fire on Sworn Crusaders of Corsanctum (26), scoring 368 hits.
Arrows of Auspicious (11) fire on Elderwood Archers (3), scoring 193 hits.
Hand of Maddening (21) have no enemy in range and hold their fire.
Elderwood Archers (3) fire on Fist of Maddening (19), scoring 335 hits.
Death to Luria twice (16) fire on Arano Gaurds (1), scoring 118 hits.
Emberborn (4) fire on Wall of Mimes (28), scoring 386 hits.
Wall of Mimes (28) fire on Arano Gaurds (1), scoring 154 hits.
Death to Luria (15) fire on Arano Gaurds (1), scoring 102 hits.
Sworn Crusaders of Corsanctum (26) fire on Elderwood Archers (3), scoring 239 hits.
Fist of Maddening (19) have no enemy in range and hold their fire.
The Hellfire Horde (10) fire on Mimes (25), scoring 455 hits.
Mimer archers (24) fire on Arano Gaurds (1), scoring 204 hits.
Arano Gaurds (1) fire on Hand of Maddening (21), scoring 243 hits.
Defenders of Mimer (17) fire on Elderwood Archers (3), scoring 92 hits.
Glyden Kraken Elite (7) fire on Arrows of Auspicious (11), scoring 284 hits.
Total ranged hits suffered: Attackers: 1102, Defenders: 2071


Mimes (25) take 367 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Arrows of Auspicious (11) take 229 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Hand of Maddening (21) take 196 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Elderwood Archers (3) take 524 hits from archer fire, which cause 18 casualties.
Wall of Mimes (28) take 311 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Sworn Crusaders of Corsanctum (26) take 297 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Fist of Maddening (19) take 270 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Arano Gaurds (1) take 578 hits from archer fire, which cause 18 casualties.
Total hits suffered: Attackers: 1102 (0 from close combat and 1102 from ranged), Defenders: 1670 (0 from close combat and 1670 from ranged)
Total casualties: 36 attackers, 32 defenders

Turn No. 10

  4 (67-S)
7 (56-S)
9 (59-S)
10 (55-S)
1 (36-A)
3 (94-A)
   11 (50-A)
15 (47-A)
16 (49-A)
17 (19-A)
19 (31-M)
21 (39-M)
24 (39-A)
25 (42-M)
26 (48-S)
28 (17-S)
13 (32-M)
  


Emberborn (4) fire on Sworn Crusaders of Corsanctum (26), scoring 228 hits.
Death to Luria (15) fire on Elderwood Archers (3), scoring 97 hits.
Death to Luria twice (16) fire on Elderwood Archers (3), scoring 135 hits.
Aurelius Dragons (13) have no enemy in range and hold their fire.
The Crimson Crusaders (9) fire on Sworn Crusaders of Corsanctum (26), scoring 348 hits.
Sworn Crusaders of Corsanctum (26) fire on Elderwood Archers (3), scoring 123 hits.
Hand of Maddening (21) have no enemy in range and hold their fire.
Defenders of Mimer (17) fire on Arano Gaurds (1), scoring 70 hits.
Elderwood Archers (3) fire on Arrows of Auspicious (11), scoring 236 hits.
Mimer archers (24) fire on Arano Gaurds (1), scoring 83 hits.
Arano Gaurds (1) fire on Fist of Maddening (19), scoring 119 hits.
Fist of Maddening (19) have no enemy in range and hold their fire.
Glyden Kraken Elite (7) fire on Wall of Mimes (28), scoring 406 hits.
Mimes (25) have no enemy in range and hold their fire.
Arrows of Auspicious (11) fire on Arano Gaurds (1), scoring 122 hits.
Wall of Mimes (28) fire on Elderwood Archers (3), scoring 110 hits.
The Hellfire Horde (10) fire on Hand of Maddening (21), scoring 518 hits.
Total ranged hits suffered: Attackers: 740, Defenders: 1855


Sworn Crusaders of Corsanctum (26) take 465 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Hand of Maddening (21) take 418 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Elderwood Archers (3) take 465 hits from archer fire, which cause 16 casualties.
Arano Gaurds (1) take 275 hits from archer fire, which cause 9 casualties.
Fist of Maddening (19) take 96 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Arrows of Auspicious (11) take 190 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Wall of Mimes (28) take 327 hits from archer fire (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 740 (0 from close combat and 740 from ranged), Defenders: 1496 (0 from close combat and 1496 from ranged)
Total casualties: 25 attackers, 28 defenders

Turn No. 11

  4 (67-S)
7 (56-S)
9 (59-S)
10 (55-S)
1 (27-A)
3 (78-A)
   11 (47-A)
15 (47-A)
16 (49-A)
17 (19-A)
19 (29-M)
21 (31-M)
24 (39-A)
25 (42-M)
26 (39-S)
13 (32-M)
  


Glyden Kraken Elite (7) fire on Sworn Crusaders of Corsanctum (26), scoring 230 hits.
The Hellfire Horde (10) fire on Arrows of Auspicious (11), scoring 330 hits.
Aurelius Dragons (13) move closer to get better shots.
Death to Luria (15) fire on Elderwood Archers (3), scoring 172 hits.
Death to Luria twice (16) fire on Elderwood Archers (3), scoring 105 hits.
Hand of Maddening (21) move closer to get better shots.
Mimer archers (24) fire on Arano Gaurds (1), scoring 115 hits.
Defenders of Mimer (17) fire on Elderwood Archers (3), scoring 79 hits.
Sworn Crusaders of Corsanctum (26) fire on Elderwood Archers (3), scoring 79 hits.
Elderwood Archers (3) fire on Hand of Maddening (21), scoring 433 hits.
The Crimson Crusaders (9) fire on Hand of Maddening (21), scoring 758 hits.
Arrows of Auspicious (11) fire on Arano Gaurds (1), scoring 192 hits.
Emberborn (4) fire on Hand of Maddening (21), scoring 271 hits.
Arano Gaurds (1) fire on Hand of Maddening (21), scoring 184 hits.
Mimes (25) move closer to get better shots.
Fist of Maddening (19) move closer to get better shots.
Total ranged hits suffered: Attackers: 742, Defenders: 2206


Hand of Maddening (21) take 1048 hits from archer fire (reduced due to fortifications), which cause 21 casualties, making the unit retreat from the battlefield.
Sworn Crusaders of Corsanctum (26) take 185 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Elderwood Archers (3) take 435 hits from archer fire, which cause 15 casualties.
Arrows of Auspicious (11) take 266 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Arano Gaurds (1) take 307 hits from archer fire, which cause 10 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 742 (0 from close combat and 742 from ranged), Defenders: 1499 (0 from close combat and 1499 from ranged)
Total casualties: 25 attackers, 30 defenders

Turn No. 12

  4 (67-S)
7 (56-S)
9 (59-S)
10 (55-S)
3 (63-A)
  19 (29-M)
25 (42-M)
11 (42-A)
13 (32-M)
15 (47-A)
16 (49-A)
17 (19-A)
24 (39-A)
26 (35-S)
   


Defenders of Mimer (17) fire on Elderwood Archers (3), scoring 59 hits.
The Crimson Crusaders (9) fire on Fist of Maddening (19), scoring 490 hits.
Death to Luria (15) fire on Elderwood Archers (3), scoring 196 hits.
Arrows of Auspicious (11) fire on Elderwood Archers (3), scoring 123 hits.
Death to Luria twice (16) fire on Elderwood Archers (3), scoring 175 hits.
Mimes (25) fire on Elderwood Archers (3), scoring 149 hits.
Mimer archers (24) fire on Elderwood Archers (3), scoring 119 hits.
Fist of Maddening (19) fire on Elderwood Archers (3), scoring 150 hits.
Emberborn (4) fire on Mimes (25), scoring 321 hits.
The Hellfire Horde (10) fire on Mimes (25), scoring 351 hits.
Elderwood Archers (3) fire on Fist of Maddening (19), scoring 335 hits.
Sworn Crusaders of Corsanctum (26) fire on Elderwood Archers (3), scoring 181 hits.
Aurelius Dragons (13) move closer to get better shots.
Glyden Kraken Elite (7) fire on Aurelius Dragons (13), scoring 413 hits.
Total ranged hits suffered: Attackers: 1152, Defenders: 1910


Mimes (25) take 428 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Fist of Maddening (19) take 525 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Elderwood Archers (3) take 1152 hits from archer fire, which cause 40 casualties, making the unit retreat from the battlefield.
Aurelius Dragons (13) take 263 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Total hits suffered: Attackers: 1152 (0 from close combat and 1152 from ranged), Defenders: 1216 (0 from close combat and 1216 from ranged)
Total casualties: 40 attackers, 26 defenders

Turn No. 13

  4 (67-S)
7 (56-S)
9 (59-S)
10 (55-S)
   13 (23-M)
19 (20-M)
25 (34-M)
11 (42-A)
15 (47-A)
16 (49-A)
17 (19-A)
24 (39-A)
26 (35-S)
   


Death to Luria twice (16) move closer to get better shots.
Sworn Crusaders of Corsanctum (26) fire on The Crimson Crusaders (9), scoring 187 hits.
Emberborn (4) fire on Death to Luria twice (16), scoring 403 hits.
Defenders of Mimer (17) move closer to get better shots.
The Crimson Crusaders (9) fire on Aurelius Dragons (13), scoring 305 hits.
The Hellfire Horde (10) fire on Fist of Maddening (19), scoring 504 hits.
Fist of Maddening (19) wait on top of the fortifications for the attack.
Mimes (25) wait on top of the fortifications for the attack.
Arrows of Auspicious (11) move closer to get better shots.
Mimer archers (24) move closer to get better shots.
Aurelius Dragons (13) wait on top of the fortifications for the attack.
Glyden Kraken Elite (7) fire on Arrows of Auspicious (11), scoring 344 hits.
Death to Luria (15) move closer to get better shots.
Total ranged hits suffered: Attackers: 187, Defenders: 1556


Death to Luria twice (16) take 257 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
The Crimson Crusaders (9) take 187 hits from archer fire, which cause 4 casualties.
Fist of Maddening (19) take 321 hits from archer fire (reduced due to fortifications), which cause 5 casualties, making the unit retreat from the battlefield.
Arrows of Auspicious (11) take 219 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Aurelius Dragons (13) take 194 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Total hits suffered: Attackers: 187 (0 from close combat and 187 from ranged), Defenders: 991 (0 from close combat and 991 from ranged)
Total casualties: 4 attackers, 19 defenders

Turn No. 14

  4 (67-S)
7 (56-S)
9 (55-S)
10 (55-S)
   11 (38-A)
13 (17-M)
15 (47-A)
16 (45-A)
17 (19-A)
24 (39-A)
25 (34-M)
26 (35-S)
   


Emberborn (4) fire on Death to Luria (15), scoring 191 hits.
Defenders of Mimer (17) fire on The Crimson Crusaders (9), scoring 60 hits.
Sworn Crusaders of Corsanctum (26) fire on Glyden Kraken Elite (7), scoring 118 hits.
Mimes (25) wait on top of the fortifications for the attack.
The Hellfire Horde (10) fire on Mimer archers (24), scoring 528 hits.
Death to Luria twice (16) fire on The Crimson Crusaders (9), scoring 109 hits.
Mimer archers (24) fire on Glyden Kraken Elite (7), scoring 126 hits.
Aurelius Dragons (13) wait on top of the fortifications for the attack.
The Crimson Crusaders (9) fire on Arrows of Auspicious (11), scoring 211 hits.
Death to Luria (15) fire on Glyden Kraken Elite (7), scoring 78 hits.
Glyden Kraken Elite (7) fire on Mimes (25), scoring 342 hits.
Arrows of Auspicious (11) fire on The Hellfire Horde (10), scoring 185 hits.
Total ranged hits suffered: Attackers: 676, Defenders: 1272


Mimes (25) take 218 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
The Hellfire Horde (10) take 185 hits from archer fire, which cause 5 casualties.
Mimer archers (24) take 336 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
The Crimson Crusaders (9) take 169 hits from archer fire, which cause 4 casualties.
Death to Luria (15) take 122 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Glyden Kraken Elite (7) take 322 hits from archer fire, which cause 8 casualties.
Arrows of Auspicious (11) take 134 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Total hits suffered: Attackers: 676 (0 from close combat and 676 from ranged), Defenders: 810 (0 from close combat and 810 from ranged)
Total casualties: 17 attackers, 14 defenders

Turn No. 15

  4 (67-S)
7 (48-S)
9 (51-S)
10 (50-S)
   11 (36-A)
13 (17-M)
15 (45-A)
16 (45-A)
17 (19-A)
24 (33-A)
25 (30-M)
26 (35-S)
   


Sworn Crusaders of Corsanctum (26) fire on The Crimson Crusaders (9), scoring 222 hits.
Mimes (25) wait on top of the fortifications for the attack.
The Hellfire Horde (10) fire on Death to Luria (15), scoring 180 hits.
Mimer archers (24) fire on Emberborn (4), scoring 170 hits.
Aurelius Dragons (13) wait on top of the fortifications for the attack.
Death to Luria twice (16) fire on Glyden Kraken Elite (7), scoring 131 hits.
The Crimson Crusaders (9) fire on Arrows of Auspicious (11), scoring 573 hits.
Glyden Kraken Elite (7) fire on Mimes (25), scoring 686 hits.
Emberborn (4) fire on Aurelius Dragons (13), scoring 230 hits.
Defenders of Mimer (17) fire on The Hellfire Horde (10), scoring 81 hits.
Arrows of Auspicious (11) fire on The Hellfire Horde (10), scoring 103 hits.
Death to Luria (15) fire on Glyden Kraken Elite (7), scoring 139 hits.
Total ranged hits suffered: Attackers: 846, Defenders: 1669


Mimes (25) take 437 hits from archer fire (reduced due to fortifications), which cause 9 casualties, making the unit retreat from the battlefield.
The Hellfire Horde (10) take 184 hits from archer fire, which cause 4 casualties.
Aurelius Dragons (13) take 146 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
The Crimson Crusaders (9) take 222 hits from archer fire, which cause 4 casualties.
Glyden Kraken Elite (7) take 270 hits from archer fire, which cause 6 casualties.
Emberborn (4) take 170 hits from archer fire, which cause 4 casualties.
Arrows of Auspicious (11) take 365 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Death to Luria (15) take 115 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Total hits suffered: Attackers: 846 (0 from close combat and 846 from ranged), Defenders: 1063 (0 from close combat and 1063 from ranged)
Total casualties: 18 attackers, 22 defenders

Turn No. 16

  4 (63-S)
7 (42-S)
9 (47-S)
10 (46-S)
   11 (30-A)
13 (12-M)
15 (43-A)
16 (45-A)
17 (19-A)
24 (33-A)
26 (35-S)
   


Death to Luria (15) fire on The Crimson Crusaders (9), scoring 131 hits.
The Crimson Crusaders (9) fire on Death to Luria twice (16), scoring 498 hits.
Mimer archers (24) fire on The Hellfire Horde (10), scoring 79 hits.
Defenders of Mimer (17) fire on Emberborn (4), scoring 113 hits.
Aurelius Dragons (13) wait on top of the fortifications for the attack.
Sworn Crusaders of Corsanctum (26) fire on Glyden Kraken Elite (7), scoring 145 hits.
The Hellfire Horde (10) fire on Arrows of Auspicious (11), scoring 400 hits.
Arrows of Auspicious (11) fire on Emberborn (4), scoring 153 hits.
Emberborn (4) fire on Aurelius Dragons (13), scoring 319 hits.
Glyden Kraken Elite (7) fire on Death to Luria (15), scoring 304 hits.
Death to Luria twice (16) fire on The Hellfire Horde (10), scoring 85 hits.
Total ranged hits suffered: Attackers: 706, Defenders: 1521


Death to Luria (15) take 194 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
The Crimson Crusaders (9) take 131 hits from archer fire, which cause 3 casualties.
Aurelius Dragons (13) take 203 hits from archer fire (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield.
The Hellfire Horde (10) take 164 hits from archer fire, which cause 4 casualties.
Arrows of Auspicious (11) take 255 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Emberborn (4) take 266 hits from archer fire, which cause 6 casualties.
Glyden Kraken Elite (7) take 145 hits from archer fire, which cause 3 casualties.
Death to Luria twice (16) take 317 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Total hits suffered: Attackers: 706 (0 from close combat and 706 from ranged), Defenders: 969 (0 from close combat and 969 from ranged)
Total casualties: 16 attackers, 19 defenders

Turn No. 17

  4 (57-S)
7 (39-S)
9 (44-S)
10 (42-S)
   11 (26-A)
15 (40-A)
16 (40-A)
17 (19-A)
24 (33-A)
26 (35-S)
   


Mimer archers (24) fire on The Crimson Crusaders (9), scoring 77 hits.
Sworn Crusaders of Corsanctum (26) fire on The Hellfire Horde (10), scoring 225 hits.
Glyden Kraken Elite (7) fire on Death to Luria twice (16), scoring 568 hits.
Defenders of Mimer (17) fire on Emberborn (4), scoring 136 hits.
Emberborn (4) fire on Death to Luria (15), scoring 401 hits.
Death to Luria twice (16) fire on The Crimson Crusaders (9), scoring 137 hits.
The Crimson Crusaders (9) fire on Arrows of Auspicious (11), scoring 337 hits.
Death to Luria (15) fire on The Hellfire Horde (10), scoring 67 hits.
Arrows of Auspicious (11) fire on The Hellfire Horde (10), scoring 67 hits.
The Hellfire Horde (10) fire on Mimer archers (24), scoring 362 hits.
Total ranged hits suffered: Attackers: 709, Defenders: 1668


Mimer archers (24) take 231 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Emberborn (4) take 136 hits from archer fire, which cause 3 casualties.
Death to Luria twice (16) take 362 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
The Crimson Crusaders (9) take 214 hits from archer fire, which cause 4 casualties.
Elias Calder, Margrave of Shinnenhas been wounded by Mimer archers (24).
Death to Luria (15) take 255 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Arrows of Auspicious (11) take 215 hits from archer fire (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield.
The Hellfire Horde (10) take 359 hits from archer fire, which cause 8 casualties.
Oskar von Lucker, Knight of Askileonhas been wounded by Sworn Crusaders of Corsanctum (26).
Total hits suffered: Attackers: 709 (0 from close combat and 709 from ranged), Defenders: 1063 (0 from close combat and 1063 from ranged)
Total casualties: 15 attackers, 18 defenders

Turn No. 18

  4 (54-S)
7 (39-S)
9 (40-S)
10 (34-S)
   15 (36-A)
16 (34-A)
17 (19-A)
24 (29-A)
26 (35-S)
   


Emberborn (4) fire on Death to Luria (15), scoring 484 hits.
Sworn Crusaders of Corsanctum (26) fire on The Crimson Crusaders (9), scoring 70 hits.
The Crimson Crusaders (9) fire on Mimer archers (24), scoring 507 hits.
The Hellfire Horde (10) fire on Death to Luria twice (16), scoring 214 hits.
Defenders of Mimer (17) fire on Glyden Kraken Elite (7), scoring 137 hits.
Death to Luria twice (16) fire on Glyden Kraken Elite (7), scoring 99 hits.
Death to Luria (15) fire on Glyden Kraken Elite (7), scoring 97 hits.
Mimer archers (24) fire on Emberborn (4), scoring 172 hits.
Glyden Kraken Elite (7) fire on Defenders of Mimer (17), scoring 255 hits.
Total ranged hits suffered: Attackers: 575, Defenders: 1460


Emberborn (4) take 172 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
The Crimson Crusaders (9) take 70 hits from archer fire, which cause 1 casualties.
Defenders of Mimer (17) take 162 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Death to Luria twice (16) take 136 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Death to Luria (15) take 308 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Mimer archers (24) take 323 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Glyden Kraken Elite (7) take 333 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 575 (0 from close combat and 575 from ranged), Defenders: 929 (0 from close combat and 929 from ranged)
Total casualties: 12 attackers, 16 defenders

Turn No. 19

  7 (32-S)
9 (39-S)
10 (34-S)
   15 (31-A)
16 (32-A)
17 (16-A)
24 (23-A)
26 (35-S)
   


The Hellfire Horde (10) fire on Death to Luria twice (16), scoring 549 hits.
Sworn Crusaders of Corsanctum (26) fire on The Crimson Crusaders (9), scoring 244 hits.
Glyden Kraken Elite (7) fire on Death to Luria (15), scoring 481 hits.
Defenders of Mimer (17) fire on The Crimson Crusaders (9), scoring 44 hits.
The Crimson Crusaders (9) fire on Mimer archers (24), scoring 507 hits.
Death to Luria twice (16) fire on The Hellfire Horde (10), scoring 57 hits.
Death to Luria (15) fire on Glyden Kraken Elite (7), scoring 97 hits.
Mimer archers (24) fire on The Hellfire Horde (10), scoring 106 hits.
Total ranged hits suffered: Attackers: 548, Defenders: 1537


The Hellfire Horde (10) take 163 hits from archer fire, which cause 4 casualties.
Glyden Kraken Elite (7) take 97 hits from archer fire, which cause 2 casualties.
The Crimson Crusaders (9) take 288 hits from archer fire, which cause 6 casualties.
Death to Luria twice (16) take 350 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Death to Luria (15) take 306 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Mimer archers (24) take 323 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Total hits suffered: Attackers: 548 (0 from close combat and 548 from ranged), Defenders: 979 (0 from close combat and 979 from ranged)
Total casualties: 12 attackers, 17 defenders

Turn No. 20

  7 (30-S)
9 (33-S)
10 (30-S)
   15 (26-A)
16 (26-A)
17 (16-A)
24 (17-A)
26 (35-S)
   


Death to Luria twice (16) fire on The Crimson Crusaders (9), scoring 103 hits.
Sworn Crusaders of Corsanctum (26) fire on The Hellfire Horde (10), scoring 95 hits.
The Crimson Crusaders (9) fire on Death to Luria (15), scoring 246 hits.
The Hellfire Horde (10) fire on Mimer archers (24), scoring 428 hits.
Defenders of Mimer (17) fire on Glyden Kraken Elite (7), scoring 62 hits.
Death to Luria (15) fire on Glyden Kraken Elite (7), scoring 57 hits.
Glyden Kraken Elite (7) fire on Death to Luria twice (16), scoring 298 hits.
Mimer archers (24) fire on The Crimson Crusaders (9), scoring 56 hits.
Total ranged hits suffered: Attackers: 373, Defenders: 972


Death to Luria twice (16) take 190 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
The Crimson Crusaders (9) take 159 hits from archer fire, which cause 3 casualties.
The Hellfire Horde (10) take 95 hits from archer fire, which cause 2 casualties.
Death to Luria (15) take 157 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Glyden Kraken Elite (7) take 119 hits from archer fire, which cause 3 casualties.
Solomon Greybrook, Margrave of Giaskhas been wounded by Defenders of Mimer (17).
Mimer archers (24) take 273 hits from archer fire (reduced due to fortifications), which cause 5 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 373 (0 from close combat and 373 from ranged), Defenders: 620 (0 from close combat and 620 from ranged)
Total casualties: 8 attackers, 11 defenders


The battle ends indecisive. No winners.
The battle does some damage to the local infrastructure. Production falls 15 %.
The local roads network has also been damaged.
The battle does 24 % damage to the fortifications.