Luria Nova/Campaign Records/Offensive Campaigns/Battle in Well of Mimer 3/3/22

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Battle of Well of Mimer
Part of Luria Nova

Date 3/3/2022
Location Well of Mimer
Weather Strong wind
Result After 6 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
Astrum Luria Nova
Commanders
Ramon de Santis Wassgandr Felsenbach
Strength
351 Inf, 235 MI, 147 Arch, 40 Cav, 146 SF, 56 other 67 Inf, 36 MI, 625 Arch, 26 Cav, 516 SF
Formations
no particular formation no particular formation
Casualties
651 191


Battle in Well of Mimer

No. Role Army Unit Commander Realm Unit Formation CS Scored Soldiers killed Soldiers lost
7 A Massacre Xaphen Astrum 40 Cav wedge 868 0 0 40
8 A Meatshield Heidr Astrum 85 MI wedge 1310 0 0 85
10 A Peasant Mob (militia/guard unit) Astrum 56 other line 393 0 0 31
26 D Sassy Sirens Celina Luria Nova 16 Inf line 361 0 0 16
30 D Vihased vennad Bemmy Luria Nova 8 Inf line 177 0 0 8
2 A Astrum crusaders Zephyr Astrum 117 Inf line 1618 1043 12 77
21 D Giask Liberation Army Oiron Luria Nova 36 Arch skirmish 582 1106 23 0
3 A Aurelius Dragons Gambit Astrum 100 MI skirmish 1091 1121 19 95
4 A Consular Guard Nikulás Astrum 36 Inf skirmish 566 147 2 28
19 D Felsenbachi Bolt Throwers Moria Luria Nova 38 SF skirmish 938 1835 32 0
12 D Arano Gaurds Cassandra Luria Nova 89 Arch skirmish 1190 1894 35 0
9 A Might of Mimer Linden Astrum 46 SF line 1131 1909 38 46
18 D Eternal Champions Wassgandr Luria Nova 176 Arch skirmish 1835 1932 29 0
25 D Itausson Lancers Reinhold Luria Nova 26 Cav wedge 627 2133 43 26
6 A Guardas de Santis Ramon Astrum 198 Inf skirmish 2120 219 3 103
14 D Cold arrows Lexis Luria Nova 17 Arch line 337 221 3 17
24 D Gotz Rangers Kenneth Luria Nova 138 Arch skirmish 1400 2329 44 0
28 D The Hellfire Horde Oskar Luria Nova 60 SF skirmish 1444 2582 42 0
22 D Glyden Kraken Elite Solomon Luria Nova 65 SF skirmish 1539 2885 47 12
16 D Elderwood Archers Collin Luria Nova 169 Arch skirmish 1674 3003 57 9
29 D The Imperium Hunters Lance Luria Nova 58 SF wedge 1448 3159 55 0
11 A Savior's Canopy Rubèn Astrum 147 Arch skirmish 1690 3271 54 65
15 D Dismounted Dannihyrrim Menethir Luria Nova 36 MI skirmish 523 332 5 9
20 D Fontanese Freebooters (not present) Luria Nova 79 SF box 1797 3677 56 14
27 D The Crimson Crusaders Elias Luria Nova 61 SF skirmish 1604 3983 75 8
1 A Achenar Elites Hengist Astrum 100 SF skirmish 2145 4156 70 38
23 D Gold Scorpions Leonid Luria Nova 75 SF line 1772 4156 88 0
17 D Emberborn Bruce Luria Nova 80 SF line 1492 506 7 29
13 D Blades of Conquest Baelric Luria Nova 43 Inf line 783 604 10 43
5 A Fireborne Rangers Blaze Astrum 50 MI line 733 711 13 43


Total:
11 attackers (351 Inf, 235 MI, 147 Arch, 40 Cav, 146 SF, 56 other)
19 defenders (67 Inf, 36 MI, 625 Arch, 26 Cav, 516 SF)
Total combat strengths: 13665 vs. 21523

The region owner Luria Nova and their allies defend.
The Astrum troops attack because they are at war with Luria Nova.

Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Motte and Bailey (2).

Vasilif Ramon de Santis is spotted wearing the Forgotten Crown of the Austere Star.
Suzerain Emperor Bruce Wilde is spotted reading from the Ducal Compendium.
Suzerain Emperor Bruce Wilde is spotted wearing the Princely Ring.
Margrave Solomon Greybrook is spotted wearing the Scorching Pendant.
Margrave Solomon Greybrook is spotted reading from the Twice-Blessed Canon.
Ramon de Santis, Vasilif of Astrum, Royal of Astrum, Duke of the Holy Island, Margrave of Libidizedd, Marshal of the Bloodstar Invinciblestakes command of his army. They deploy in no particular formation.
Wassgandr Felsenbach, Imperial Marshal of Luria Nova, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 7 (40-C)
10 (56-P)
11 (147-A)
1 (100-S)
2 (117-I)
3 (100-M)
4 (36-I)
5 (50-M)
6 (198-I)
8 (85-M)
9 (46-S)
  14 (17-A)
17 (80-S)
12 (89-A)
16 (169-A)
19 (38-S)
20 (79-S)
21 (36-A)
22 (65-S)
23 (75-S)
24 (138-A)
27 (61-S)
28 (60-S)
29 (58-S)
13 (43-I)
15 (36-M)
18 (176-A)
25 (26-C)
26 (16-I)
30 (8-I)
 


Aurelius Dragons (3) fire on Emberborn (17), scoring 288 hits.
Might of Mimer (9) fire on Emberborn (17), scoring 599 hits.
Gotz Rangers (24) fire on Achenar Elites (1), scoring 337 hits.
The Imperium Hunters (29) fire on Guardas de Santis (6), scoring 348 hits.
Dismounted Dannihyrrim (15) have no enemy in range and hold their fire.
Meatshield (8) move closer to get better shots.
The Hellfire Horde (28) fire on Meatshield (8), scoring 317 hits.
Fireborne Rangers (5) fire on Cold arrows (14), scoring 195 hits.
Gold Scorpions (23) fire on Meatshield (8), scoring 1042 hits.
Emberborn (17) fire on Meatshield (8), scoring 506 hits.
Giask Liberation Army (21) fire on Meatshield (8), scoring 207 hits.
Glyden Kraken Elite (22) fire on Meatshield (8), scoring 444 hits.
Eternal Champions (18) fire on Meatshield (8), scoring 428 hits.
Felsenbachi Bolt Throwers (19) fire on Meatshield (8), scoring 331 hits.
Elderwood Archers (16) fire on Meatshield (8), scoring 786 hits.
Achenar Elites (1) fire on Cold arrows (14), scoring 542 hits.
Fontanese Freebooters (20) fire on Meatshield (8), scoring 811 hits.
Savior's Canopy (11) fire on Emberborn (17), scoring 517 hits.
Cold arrows (14) fire on Meatshield (8), scoring 221 hits.
The Crimson Crusaders (27) fire on Meatshield (8), scoring 694 hits.
Arano Gaurds (12) fire on Meatshield (8), scoring 373 hits.
Total ranged hits suffered: Attackers: 6845, Defenders: 2141
Itausson Lancers (25) stay in their defensive position, awaiting an opportunity to charge.
Massacre (7) ride on, closing in on the defenders.
Consular Guard (4), Guardas de Santis (6), Astrum crusaders (2) and Peasant Mob (10) advance towards the enemy.
Blades of Conquest (13), Vihased vennad (30) and Sassy Sirens (26) move forward to take up positions at the outer wall.


Guardas de Santis (6) take 348 hits from archer fire, which cause 6 casualties.
Meatshield (8) take 6160 hits from archer fire, which cause 85 casualties, wiping the unit out.
Heidr Aurelle, Knight of Libidizeddhas been wounded by Giask Liberation Army (21).
Emberborn (17) take 1337 hits from archer fire (reduced due to fortifications), which cause 29 casualties, making the unit retreat from the battlefield.
Achenar Elites (1) take 337 hits from archer fire, which cause 7 casualties.
Cold arrows (14) take 702 hits from archer fire (reduced due to fortifications), which cause 17 casualties, wiping the unit out.
Lexis o'maxim, Knight of Poryatownhas been wounded by Achenar Elites (1).
Total hits suffered: Attackers: 6845 (0 from close combat and 6845 from ranged), Defenders: 2039 (0 from close combat and 2039 from ranged)
Total casualties: 98 attackers, 46 defenders

Turn No. 2

   7 (40-C)
10 (56-P)
11 (147-A)
1 (93-S)
3 (100-M)
5 (50-M)
9 (46-S)
2 (117-I)
4 (36-I)
6 (192-I)
  12 (89-A)
13 (43-I)
16 (169-A)
19 (38-S)
20 (79-S)
21 (36-A)
22 (65-S)
23 (75-S)
24 (138-A)
26 (16-I)
27 (61-S)
28 (60-S)
29 (58-S)
30 (8-I)
15 (36-M)
18 (176-A)
25 (26-C)
 


Glyden Kraken Elite (22) fire on Guardas de Santis (6), scoring 452 hits.
Savior's Canopy (11) move closer to get better shots.
Gotz Rangers (24) fire on Astrum crusaders (2), scoring 593 hits.
Achenar Elites (1) fire on Fontanese Freebooters (20), scoring 770 hits.
The Hellfire Horde (28) fire on Guardas de Santis (6), scoring 434 hits.
The Crimson Crusaders (27) fire on Astrum crusaders (2), scoring 939 hits.
Eternal Champions (18) fire on Consular Guard (4), scoring 286 hits.
The Imperium Hunters (29) fire on Guardas de Santis (6), scoring 601 hits.
Gold Scorpions (23) fire on Consular Guard (4), scoring 545 hits.
Fireborne Rangers (5) move closer to get better shots.
Felsenbachi Bolt Throwers (19) fire on Fireborne Rangers (5), scoring 287 hits.
Fontanese Freebooters (20) fire on Fireborne Rangers (5), scoring 522 hits.
Might of Mimer (9) fire on Elderwood Archers (16), scoring 91 hits.
Aurelius Dragons (3) move closer to get better shots.
Arano Gaurds (12) fire on Aurelius Dragons (3), scoring 335 hits.
Dismounted Dannihyrrim (15) move closer to get better shots.
Giask Liberation Army (21) fire on Aurelius Dragons (3), scoring 177 hits.
Elderwood Archers (16) fire on Aurelius Dragons (3), scoring 293 hits.
Total ranged hits suffered: Attackers: 5464, Defenders: 861
Massacre (7) ride on, closing in on the defenders.
Itausson Lancers (25) ride on, closing in on the enemy.
Guardas de Santis (6) scale the fortifications (reduced combat effectiveness for this turn).
Consular Guard (4) scale the fortifications (reduced combat effectiveness for this turn).
Astrum crusaders (2) scale the fortifications (reduced combat effectiveness for this turn).
Peasant Mob (10) advance towards the enemy.
Sassy Sirens (26), Blades of Conquest (13) and Vihased vennad (30) move forward to take up positions at the outer wall.


Guardas de Santis (6) take 1487 hits from archer fire, which cause 25 casualties, throwing them back from the fortifications.
Consular Guard (4) take 831 hits from archer fire, which cause 13 casualties, throwing them back from the fortifications.
Fireborne Rangers (5) take 809 hits from archer fire, which cause 17 casualties.
Fontanese Freebooters (20) take 733 hits from archer fire (reduced due to fortifications), which cause 14 casualties.
Aurelius Dragons (3) take 805 hits from archer fire, which cause 22 casualties.
Astrum crusaders (2) take 1532 hits from archer fire, which cause 22 casualties, throwing them back from the fortifications, causing another 1 casualties.
Zephyr Crewins, Knight of Libidizeddhas been wounded by Gotz Rangers (24).
Elderwood Archers (16) take 87 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Total hits suffered: Attackers: 5464 (0 from close combat and 5464 from ranged), Defenders: 820 (0 from close combat and 820 from ranged)
Total casualties: 100 attackers, 17 defenders

Turn No. 3

    1 (93-S)
9 (46-S)
10 (56-P)
11 (147-A)
2 (94-I)
3 (78-M)
4 (23-I)
5 (33-M)
6 (167-I)
7 (40-C)
 13 (43-I)
25 (26-C)
26 (16-I)
30 (8-I)
12 (89-A)
15 (36-M)
16 (166-A)
19 (38-S)
20 (65-S)
21 (36-A)
22 (65-S)
23 (75-S)
24 (138-A)
27 (61-S)
28 (60-S)
29 (58-S)
18 (176-A)
 


Fontanese Freebooters (20) fire on Guardas de Santis (6), scoring 968 hits.
Eternal Champions (18) fire on Astrum crusaders (2), scoring 815 hits.
The Crimson Crusaders (27) fire on Aurelius Dragons (3), scoring 721 hits.
Glyden Kraken Elite (22) fire on Massacre (7), scoring 442 hits.
Fireborne Rangers (5) fire on Blades of Conquest (13), scoring 319 hits.
Savior's Canopy (11) fire on Itausson Lancers (25), scoring 665 hits.
Felsenbachi Bolt Throwers (19) fire on Consular Guard (4), scoring 242 hits.
Elderwood Archers (16) fire on Fireborne Rangers (5), scoring 902 hits.
Achenar Elites (1) fire on Sassy Sirens (26), scoring 1151 hits.
Gold Scorpions (23) fire on Massacre (7), scoring 784 hits.
Aurelius Dragons (3) fire on Blades of Conquest (13), scoring 437 hits.
Arano Gaurds (12) fire on Guardas de Santis (6), scoring 290 hits.
Dismounted Dannihyrrim (15) fire on Consular Guard (4), scoring 74 hits.
The Hellfire Horde (28) fire on Astrum crusaders (2), scoring 690 hits.
Gotz Rangers (24) fire on Consular Guard (4), scoring 417 hits.
Giask Liberation Army (21) fire on Guardas de Santis (6), scoring 196 hits.
The Imperium Hunters (29) fire on Aurelius Dragons (3), scoring 446 hits.
Might of Mimer (9) fire on Vihased vennad (30), scoring 617 hits.
Total ranged hits suffered: Attackers: 6987, Defenders: 3189
Massacre (7) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
Itausson Lancers (25) charge ahead, into the attackers' ranks.
Peasant Mob (10) advance towards the enemy.
Sassy Sirens (26), Blades of Conquest (13) and Vihased vennad (30) move forward to take up positions at the outer wall.
Peasant Mob (10), Massacre (7) and Guardas de Santis (6) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
Itausson Lancers (25) score 720 hits on Aurelius Dragons (3).
Itausson Lancers (25) score 235 hits on Consular Guard (4).
Itausson Lancers (25) score 303 hits on Fireborne Rangers (5).
Itausson Lancers (25) score 875 hits on Astrum crusaders (2).
Consular Guard (4) score 147 hits on Itausson Lancers (25).
Fireborne Rangers (5) score 197 hits on Itausson Lancers (25).
Astrum crusaders (2) score 1043 hits on Itausson Lancers (25).
Aurelius Dragons (3) score 159 hits on Itausson Lancers (25).
Total close combat hits suffered: Attackers: 2133, Defenders: 1546

Itausson Lancers (25) take 2211 hits (1546 in close combat, 665 from archer fire), which cause 26 casualties, wiping the unit out.
Reinhold Itausson, Knight of Dantooinehas been wounded by Aurelius Dragons (3).
Sassy Sirens (26) take 967 hits from archer fire (reduced due to fortifications), which cause 16 casualties, wiping the unit out.
Consular Guard (4) take 968 hits (235 in close combat, 733 from archer fire), which cause 15 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Blades of Conquest (13) take 635 hits from archer fire (reduced due to fortifications), which cause 11 casualties.
Fireborne Rangers (5) take 1205 hits (303 in close combat, 902 from archer fire), which cause 26 casualties, making the unit retreat from the battlefield.
Astrum crusaders (2) take 2380 hits (875 in close combat, 1505 from archer fire), which cause 34 casualties.
Vihased vennad (30) take 518 hits from archer fire (reduced due to fortifications), which cause 8 casualties, wiping the unit out.
Bemmy Nowack, Noble of Luria Novahas been wounded by Might of Mimer (9).
Massacre (7) take 1226 hits from archer fire, which cause 25 casualties.
Aurelius Dragons (3) take 1887 hits (720 in close combat, 1167 from archer fire), which cause 52 casualties.
Gambit Aurelius, Hand of the Auspicious of Astrum, Duke of the Iron Citadel, Margrave of Frekehas been wounded by The Imperium Hunters (29).
Guardas de Santis (6) take 1454 hits from archer fire, which cause 25 casualties.
Total hits suffered: Attackers: 9120 (2133 from close combat and 6987 from ranged), Defenders: 4331 (1546 from close combat and 2785 from ranged)
Total casualties: 178 attackers, 61 defenders

Turn No. 4

    1 (93-S)
9 (46-S)
11 (147-A)
2 (60-I)
3 (26-M)
6 (142-I)
7 (15-C)
10 (56-P)
13 (32-I)
 12 (89-A)
15 (36-M)
16 (166-A)
19 (38-S)
20 (65-S)
21 (36-A)
22 (65-S)
23 (75-S)
24 (138-A)
27 (61-S)
28 (60-S)
29 (58-S)
18 (176-A)
 


Aurelius Dragons (3) fire on Blades of Conquest (13), scoring 237 hits.
Arano Gaurds (12) fire on Guardas de Santis (6), scoring 407 hits.
Dismounted Dannihyrrim (15) fire on Astrum crusaders (2), scoring 97 hits.
The Crimson Crusaders (27) fire on Guardas de Santis (6), scoring 468 hits.
Savior's Canopy (11) fire on Blades of Conquest (13), scoring 1186 hits.
Fontanese Freebooters (20) fire on Astrum crusaders (2), scoring 399 hits.
Elderwood Archers (16) fire on Massacre (7), scoring 430 hits.
Gold Scorpions (23) fire on Peasant Mob (10), scoring 843 hits.
Achenar Elites (1) fire on Blades of Conquest (13), scoring 1264 hits.
Felsenbachi Bolt Throwers (19) fire on Aurelius Dragons (3), scoring 221 hits.
The Imperium Hunters (29) fire on Astrum crusaders (2), scoring 969 hits.
The Hellfire Horde (28) fire on Guardas de Santis (6), scoring 610 hits.
Giask Liberation Army (21) fire on Aurelius Dragons (3), scoring 210 hits.
Might of Mimer (9) fire on Blades of Conquest (13), scoring 343 hits.
Eternal Champions (18) fire on Massacre (7), scoring 403 hits.
Gotz Rangers (24) fire on Aurelius Dragons (3), scoring 307 hits.
Glyden Kraken Elite (22) fire on Guardas de Santis (6), scoring 640 hits.
Total ranged hits suffered: Attackers: 6004, Defenders: 3030
Massacre (7) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
Guardas de Santis (6) scale the fortifications (reduced combat effectiveness for this turn).
Peasant Mob (10) scale the fortifications (reduced combat effectiveness for this turn).
Astrum crusaders (2) scale the fortifications (reduced combat effectiveness for this turn).
Peasant Mob (10) and Astrum crusaders (2) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
Guardas de Santis (6) score 219 hits on Blades of Conquest (13).
Blades of Conquest (13) score 604 hits on Guardas de Santis (6).
Total close combat hits suffered: Attackers: 604, Defenders: 219

Aurelius Dragons (3) take 738 hits from archer fire, which cause 21 casualties, making the unit retreat from the battlefield.
Guardas de Santis (6) take 2729 hits (604 in close combat, 2125 from archer fire), which cause 47 casualties, causing panicked flight among the survivors, 31 additional men get slaughtered during the retreat, throwing them back from the fortifications.
Ramon de Santis, Vasilif of Astrum, Royal of Astrum, Duke of the Holy Island, Margrave of Libidizedd, Marshal of the Bloodstar Invincibleshas been wounded by Blades of Conquest (13).
Blades of Conquest (13) take 2730 hits (184 in close combat, 2546 from archer fire) (reduced due to fortifications), which cause 32 casualties, wiping the unit out.
Baelric Aboolio, Knight of Askileonhas been wounded by Guardas de Santis (6).
Peasant Mob (10) take 843 hits from archer fire, which cause 31 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat, throwing them back from the fortifications.
Astrum crusaders (2) take 1465 hits from archer fire, which cause 21 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Massacre (7) take 833 hits from archer fire, which cause 15 casualties, wiping the unit out.
Xaphen Poe, Royal of Astrum, Margrave of Mimerhas been wounded by Elderwood Archers (16).
Total hits suffered: Attackers: 6608 (604 from close combat and 6004 from ranged), Defenders: 2730 (184 from close combat and 2546 from ranged)
Total casualties: 168 attackers, 32 defenders

Turn No. 5

    1 (93-S)
9 (46-S)
11 (147-A)
   12 (89-A)
15 (36-M)
16 (166-A)
19 (38-S)
20 (65-S)
21 (36-A)
22 (65-S)
23 (75-S)
24 (138-A)
27 (61-S)
28 (60-S)
29 (58-S)
18 (176-A)
 


Fontanese Freebooters (20) fire on Achenar Elites (1), scoring 386 hits.
Giask Liberation Army (21) fire on Savior's Canopy (11), scoring 159 hits.
Gold Scorpions (23) fire on Savior's Canopy (11), scoring 510 hits.
Might of Mimer (9) fire on Elderwood Archers (16), scoring 193 hits.
Savior's Canopy (11) fire on Glyden Kraken Elite (22), scoring 568 hits.
The Hellfire Horde (28) fire on Achenar Elites (1), scoring 366 hits.
Arano Gaurds (12) fire on Achenar Elites (1), scoring 276 hits.
The Imperium Hunters (29) fire on Might of Mimer (9), scoring 517 hits.
Achenar Elites (1) fire on The Crimson Crusaders (27), scoring 429 hits.
Dismounted Dannihyrrim (15) move closer to get better shots.
Elderwood Archers (16) fire on Savior's Canopy (11), scoring 364 hits.
Felsenbachi Bolt Throwers (19) fire on Might of Mimer (9), scoring 424 hits.
Glyden Kraken Elite (22) fire on Achenar Elites (1), scoring 529 hits.
Eternal Champions (18) have no enemy in range and hold their fire.
Gotz Rangers (24) fire on Savior's Canopy (11), scoring 370 hits.
The Crimson Crusaders (27) fire on Might of Mimer (9), scoring 811 hits.
Total ranged hits suffered: Attackers: 4712, Defenders: 1190


Might of Mimer (9) take 1752 hits from archer fire, which cause 37 casualties.
Savior's Canopy (11) take 1403 hits from archer fire, which cause 27 casualties.
Rubèn Contéfigardo, Margrave of Dizeddohas been wounded by Giask Liberation Army (21).
Achenar Elites (1) take 1557 hits from archer fire, which cause 31 casualties, causing panicked flight among the survivors.
Elderwood Archers (16) take 184 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Glyden Kraken Elite (22) take 541 hits from archer fire (reduced due to fortifications), which cause 12 casualties.
The Crimson Crusaders (27) take 409 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Elias Calder, Margrave of Shinnenhas been wounded by Achenar Elites (1).
Total hits suffered: Attackers: 4712 (0 from close combat and 4712 from ranged), Defenders: 1134 (0 from close combat and 1134 from ranged)
Total casualties: 95 attackers, 26 defenders

Turn No. 6

    9 (9-S)
11 (120-A)
  15 (36-M)
12 (89-A)
16 (160-A)
19 (38-S)
20 (65-S)
21 (36-A)
22 (53-S)
23 (75-S)
24 (138-A)
27 (53-S)
28 (60-S)
29 (58-S)
18 (176-A)
 


Gold Scorpions (23) fire on Savior's Canopy (11), scoring 432 hits.
Dismounted Dannihyrrim (15) fire on Savior's Canopy (11), scoring 161 hits.
Arano Gaurds (12) fire on Savior's Canopy (11), scoring 213 hits.
Fontanese Freebooters (20) fire on Might of Mimer (9), scoring 591 hits.
The Crimson Crusaders (27) fire on Savior's Canopy (11), scoring 350 hits.
Giask Liberation Army (21) fire on Savior's Canopy (11), scoring 157 hits.
The Imperium Hunters (29) fire on Might of Mimer (9), scoring 278 hits.
Elderwood Archers (16) fire on Savior's Canopy (11), scoring 228 hits.
Eternal Champions (18) have no enemy in range and hold their fire.
Felsenbachi Bolt Throwers (19) fire on Might of Mimer (9), scoring 330 hits.
The Hellfire Horde (28) fire on Savior's Canopy (11), scoring 165 hits.
Might of Mimer (9) fire on Dismounted Dannihyrrim (15), scoring 66 hits.
Gotz Rangers (24) fire on Savior's Canopy (11), scoring 305 hits.
Savior's Canopy (11) fire on Dismounted Dannihyrrim (15), scoring 335 hits.
Glyden Kraken Elite (22) fire on Might of Mimer (9), scoring 378 hits.
Total ranged hits suffered: Attackers: 3588, Defenders: 401


The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Dismounted Dannihyrrim (15) take 382 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Menethir zur Dannihyr, Knight of Askileonhas been wounded by Savior's Canopy (11).
Might of Mimer (9) take 1577 hits from archer fire, which cause 9 casualties, wiping the unit out.
Linden Arindal, Knight of Mimerhas been wounded by Felsenbachi Bolt Throwers (19).
Savior's Canopy (11) take 2011 hits from archer fire, which cause 38 casualties, causing panicked flight among the survivors, 8 additional men get slaughtered during the retreat.
Total hits suffered: Attackers: 3588 (0 from close combat and 3588 from ranged), Defenders: 382 (0 from close combat and 382 from ranged)
Total casualties: 55 attackers, 9 defenders

Defender Victory!

The battle does some damage to the local infrastructure. Production falls 18 %.
The local roads network has also been damaged.
The battle does 4 % damage to the fortifications.