Luria Nova/Campaign Records/Offensive Campaigns/Battle in Palm Sea 8/14/23

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Battle of Palm Sea
Part of (rogue)

Date 8/14/2023
Location Palm Sea
Weather Strong wind
Result After 6 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
31 Arch, 57 SF 91 other
Formations
Casualties
79 45


Battle in Palm Sea

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AEvoran RangersAndryrLuria Nova31 Archbox  5341946 hits14 kills25 losses
2AJenassariesJenasLuria Nova57 SFbox  14045848 hits25 kills54 losses
3DMonsters(Monsters)(rogue)6 otherline  680300 hits6 kills6 losses
4DMonsters(Monsters)(rogue)13 otherline  14550 hits0 kills13 losses
5DMonsters(Monsters)(rogue)3 otherline  425392 hits10 kills3 losses
6DMonsters(Monsters)(rogue)10 otherline  795486 hits13 kills1 losses
7DMonsters(Monsters)(rogue)16 otherline  14901248 hits24 kills4 losses
8DMonsters(Monsters)(rogue)17 otherline  890167 hits3 kills1 losses
9DMonsters(Monsters)(rogue)13 otherline  750232 hits5 kills13 losses
10DMonsters(Monsters)(rogue)13 otherline  1245945 hits18 kills4 losses


Total:
2 attackers (31 Arch, 57 SF)
8 defenders (91 other)
Total combat strengths: 1938 vs. 7730

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

Earl Jenas Jaden is spotted wearing the Grim Plate Mail.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (31-A)
2 (57-S)
   4 (13-M)
9 (13-M)
3 (6-M)
5 (3-M)
6 (10-M)
7 (16-M)
8 (17-M)
10 (13-M)
  


Jenassaries (2) fire on Monsters (4), scoring 592 hits.
Evoran Rangers (1) fire on Monsters (9), scoring 120 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 712
Monsters (6), Monsters (5), Monsters (9), Monsters (10), Monsters (8), Monsters (3), Monsters (4) and Monsters (7) advance towards the enemy.


Monsters (9) take 144 hits from archer fire, which cause 2 casualties.
Monsters (4) take 710 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 854 (0 from close combat and 854 from ranged)
Total casualties: 0 attackers, 5 defenders

Turn No. 2

  1 (31-A)
2 (57-S)
  4 (10-M)
9 (11-M)
3 (6-M)
5 (3-M)
6 (10-M)
7 (16-M)
8 (17-M)
10 (13-M)
   


Evoran Rangers (1) fire on Monsters (4), scoring 248 hits.
Jenassaries (2) fire on Monsters (4), scoring 543 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 791
Monsters (3), Monsters (5), Monsters (7), Monsters (10), Monsters (4), Monsters (8), Monsters (9) and Monsters (6) advance towards the enemy.


Monsters (4) take 949 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 949 (0 from close combat and 949 from ranged)
Total casualties: 0 attackers, 4 defenders

Turn No. 3

  1 (31-A)
2 (57-S)
 4 (6-M)
9 (11-M)
3 (6-M)
5 (3-M)
6 (10-M)
7 (16-M)
8 (17-M)
10 (13-M)
    


Jenassaries (2) fire on Monsters (4), scoring 1079 hits.
Evoran Rangers (1) fire on Monsters (9), scoring 347 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1426
Monsters (4), Monsters (3), Monsters (8), Monsters (10), Monsters (5), Monsters (9), Monsters (6) and Monsters (7) advance towards the enemy.


Monsters (4) take 1295 hits from archer fire, which cause 6 casualties, wiping the unit out.
Monsters (9) take 416 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1711 (0 from close combat and 1711 from ranged)
Total casualties: 0 attackers, 10 defenders

Turn No. 4

  1 (31-A)
2 (57-S)
9 (7-M)
3 (6-M)
5 (3-M)
6 (10-M)
7 (16-M)
8 (17-M)
10 (13-M)
     


Jenassaries (2) fire on Monsters (9), scoring 682 hits.
Evoran Rangers (1) fire on Monsters (9), scoring 325 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1007
Monsters (9), Monsters (10), Monsters (6), Monsters (7), Monsters (5), Monsters (8) and Monsters (3) advance towards the enemy.


Close Combat (Attacker Line 3):
Monsters (9) score 164 hits on Jenassaries (2).
Monsters (9) score 68 hits on Evoran Rangers (1).
Jenassaries (2) score 459 hits on Monsters (9).
Evoran Rangers (1) score 92 hits on Monsters (9).
Total close combat hits suffered: Attackers: 232, Defenders: 551

Monsters (9) take 1759 hits (551 in close combat, 1208 from archer fire), which cause 7 casualties, wiping the unit out.
Jenassaries (2) take 164 hits in close combat, which cause 3 casualties.
Evoran Rangers (1) take 68 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 232 (232 from close combat and 0 from ranged), Defenders: 1759 (551 from close combat and 1208 from ranged)
Total casualties: 5 attackers, 7 defenders

Turn No. 5

  1 (29-A)
2 (54-S)
3 (6-M)
5 (3-M)
6 (10-M)
7 (16-M)
8 (17-M)
10 (13-M)
      


Jenassaries (2) fire on Monsters (3), scoring 842 hits.
Evoran Rangers (1) fire on Monsters (5), scoring 298 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1140
Monsters (6), Monsters (8), Monsters (3), Monsters (7), Monsters (10) and Monsters (5) advance towards the enemy.


Close Combat (Attacker Line 3):
Jenassaries (2) score 805 hits on Monsters (3).
Evoran Rangers (1) score 128 hits on Monsters (5).
Monsters (3) score 300 hits on Jenassaries (2).
Monsters (5) score 392 hits on Evoran Rangers (1).
Total close combat hits suffered: Attackers: 692, Defenders: 933

Jenassaries (2) take 300 hits in close combat, which cause 6 casualties.
Evoran Rangers (1) take 392 hits in close combat, which cause 10 casualties.
Monsters (3) take 1815 hits (805 in close combat, 1010 from archer fire), which cause 6 casualties, wiping the unit out.
Monsters (5) take 486 hits (128 in close combat, 358 from archer fire), which cause 3 casualties, wiping the unit out.
Total hits suffered: Attackers: 692 (692 from close combat and 0 from ranged), Defenders: 2301 (933 from close combat and 1368 from ranged)
Total casualties: 16 attackers, 9 defenders

Turn No. 6

  1 (19-A)
2 (48-S)
6 (10-M)
7 (16-M)
8 (17-M)
10 (13-M)
       


Evoran Rangers (1) fire on Monsters (7), scoring 317 hits.
Jenassaries (2) fire on Monsters (10), scoring 515 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 832
Monsters (10), Monsters (7), Monsters (6) and Monsters (8) advance towards the enemy.


Close Combat (Attacker Line 3):
Monsters (10) score 945 hits on Jenassaries (2).
Monsters (7) score 1248 hits on Jenassaries (2).
Monsters (6) score 486 hits on Evoran Rangers (1).
Monsters (8) score 167 hits on Jenassaries (2).
Evoran Rangers (1) score 71 hits on Monsters (6).
Jenassaries (2) score 138 hits on Monsters (7).
Jenassaries (2) score 109 hits on Monsters (8).
Jenassaries (2) score 84 hits on Monsters (10).
Total close combat hits suffered: Attackers: 2846, Defenders: 402

Monsters (10) take 702 hits (84 in close combat, 618 from archer fire), which cause 4 casualties.
Monsters (7) take 518 hits (138 in close combat, 380 from archer fire), which cause 4 casualties.
Monsters (6) take 71 hits in close combat, which cause 1 casualties.
Monsters (8) take 109 hits in close combat, which cause 1 casualties.
Evoran Rangers (1) take 486 hits in close combat, which cause 13 casualties, making the unit retreat from the battlefield.
Jenassaries (2) take 2360 hits in close combat, which cause 45 casualties, making the unit retreat from the battlefield.
Jenas Jaden, Earl of Orzhas been wounded by Monsters (7).
Total hits suffered: Attackers: 2846 (2846 from close combat and 0 from ranged), Defenders: 1400 (402 from close combat and 998 from ranged)
Total casualties: 58 attackers, 10 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 3 %.