Luria Nova/Campaign Records/Offensive Campaigns/Battle in Outer Giask I

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Battle of Outer Giask
Part of (rogue)

Date 6/30/2021
Location Outer Giask
Weather Quite windy
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
211 Inf, 89 Arch, 125 SF 40 other
Formations
Casualties
0 31


Battle in Outer Giask

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1ABroken CrownBennetLuria Nova82 SFbox  20692706 hits16 kills0 losses
2AElderwood ArchersCollinLuria Nova89 Archbox  1138626 hits3 kills0 losses
3AThe Faithful WallDurkLuria Nova211 Infbox  22840 hits0 kills0 losses
4Athe invicibleLanceLuria Nova43 SFbox  11501037 hits6 kills0 losses
5DMonsters(Monsters)(rogue)27 otherline  19000 hits0 kills18 losses
6DMonsters(Monsters)(rogue)13 otherline  11300 hits0 kills13 losses


Total:
4 attackers (211 Inf, 89 Arch, 125 SF)
2 defenders (40 other)
Total combat strengths: 6641 vs. 3030

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

Knight Sir Durk Spartan is spotted wielding the Galiard's Shield of Deception.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 3 (211-I)
1 (82-S)
2 (89-A)
4 (43-S)
   6 (13-M)
 5 (27-M)
  


Elderwood Archers (2) fire on Monsters (6), scoring 256 hits.
the invicible (4) fire on Monsters (6), scoring 498 hits.
Broken Crown (1) fire on Monsters (6), scoring 1102 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1856
The Faithful Wall (3) advance towards the enemy.
Monsters (5) and Monsters (6) advance towards the enemy.


Monsters (6) take 2227 hits from archer fire, which cause 13 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2227 (0 from close combat and 2227 from ranged)
Total casualties: 0 attackers, 13 defenders

Turn No. 2

  1 (82-S)
2 (89-A)
3 (211-I)
4 (43-S)
    5 (27-M)
   


Broken Crown (1) fire on Monsters (5), scoring 663 hits.
Elderwood Archers (2) move closer to get better shots.
the invicible (4) fire on Monsters (5), scoring 357 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1020
The Faithful Wall (3) advance towards the enemy.
Monsters (5) advance towards the enemy.


Monsters (5) take 1224 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1224 (0 from close combat and 1224 from ranged)
Total casualties: 0 attackers, 7 defenders

Turn No. 3

  1 (82-S)
4 (43-S)
2 (89-A)
3 (211-I)
  5 (20-M)
    


Broken Crown (1) fire on Monsters (5), scoring 941 hits.
Elderwood Archers (2) fire on Monsters (5), scoring 370 hits.
the invicible (4) fire on Monsters (5), scoring 182 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1493
The Faithful Wall (3) advance towards the enemy.
Monsters (5) advance towards the enemy.


Monsters (5) take 1792 hits from archer fire, which cause 11 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1792 (0 from close combat and 1792 from ranged)
Total casualties: 0 attackers, 11 defenders

Attacker Victory!

The battle does some damage to the local infrastructure. Production falls 18 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.