Luria Nova/Campaign Records/Offensive Campaigns/Battle in Nuas 10/28/23

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Battle of Nuas
Part of (rogue)

Date 10/28/2023
Location Nuas
Weather Strong wind
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Tybalt Tideweaver
Strength
128 Cav, 171 SF 65 other
Formations
no particular formation
Casualties
25 60


Battle in Nuas

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AAstra LegionnaireLanceLuria Nova68 SFwedge  16552304 hits10 kills0 losses
2AHellersRojakLuria Nova58 SFline  1434811 hits4 kills0 losses
3AJenassariesJenasLuria Nova45 SFbox  12181406 hits8 kills0 losses
4APhrycian CataphractsOskarLuria Nova79 Cavwedge  14396721 hits13 kills2 losses
5ARaging Sea ChargersTybaltLuria Nova49 Cavwedge  9784853 hits22 kills23 losses
6DMonsters(Monsters)(rogue)9 otherline  116011 hits0 kills9 losses
7DMonsters(Monsters)(rogue)9 otherline  845818 hits22 kills9 losses
8DMonsters(Monsters)(rogue)6 otherline  38582 hits2 kills6 losses
9DMonsters(Monsters)(rogue)41 otherline  409038 hits1 kills36 losses


Total:
5 attackers (128 Cav, 171 SF)
4 defenders (65 other)
Total combat strengths: 6724 vs. 6480

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

Empyreus Tybalt Tideweaver is spotted wearing the Forgotten Crown of the Austere Star.
Earl Jenas Jaden is spotted wearing the Grim Plate Mail.
Tybalt Tideweaver, Empyreus of Luria Nova, Earl of Dantooine, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 2 (58-S)
4 (79-C)
5 (49-C)
1 (68-S)
3 (45-S)
   6 (9-M)
9 (41-M)
 7 (9-M)
8 (6-M)
  


Jenassaries (3) fire on Monsters (9), scoring 246 hits.
Astra Legionnaire (1) fire on Monsters (9), scoring 373 hits.
Hellers (2) fire on Monsters (9), scoring 318 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 937
Phrycian Cataphracts (4) and Raging Sea Chargers (5) ride on, closing in on the defenders.
Monsters (6), Monsters (7), Monsters (9) and Monsters (8) advance towards the enemy.


Monsters (9) take 1124 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1124 (0 from close combat and 1124 from ranged)
Total casualties: 0 attackers, 7 defenders

Turn No. 2

 2 (58-S)
1 (68-S)
3 (45-S)
4 (79-C)
5 (49-C)
 6 (9-M)
9 (34-M)
 7 (9-M)
8 (6-M)
   


Jenassaries (3) fire on Monsters (9), scoring 788 hits.
Hellers (2) fire on Monsters (9), scoring 213 hits.
Astra Legionnaire (1) fire on Monsters (9), scoring 940 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1941
Phrycian Cataphracts (4) and Raging Sea Chargers (5) charge ahead, into the defenders' ranks.
Monsters (7) and Monsters (8) advance towards the enemy.


Close Combat (Center Line):
Monsters (6) score 11 hits on Phrycian Cataphracts (4).
Phrycian Cataphracts (4) score 4232 hits on Monsters (6).
Raging Sea Chargers (5) score 2421 hits on Monsters (9).
Monsters (9) score 38 hits on Raging Sea Chargers (5).
Total close combat hits suffered: Attackers: 49, Defenders: 6653

Monsters (6) take 4232 hits in close combat, which cause 9 casualties, wiping the unit out.
Phrycian Cataphracts (4) take 11 hits in close combat. No casualties.
Raging Sea Chargers (5) take 38 hits in close combat, which cause 1 casualties.
Monsters (9) take 4750 hits (2421 in close combat, 2329 from archer fire), which cause 29 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 49 (49 from close combat and 0 from ranged), Defenders: 8982 (6653 from close combat and 2329 from ranged)
Total casualties: 1 attackers, 38 defenders

Turn No. 3

 2 (58-S)
1 (68-S)
3 (45-S)
  4 (79-C)
5 (48-C)
7 (9-M)
8 (6-M)
    


Jenassaries (3) fire on Monsters (7), scoring 372 hits.
Astra Legionnaire (1) fire on Monsters (8), scoring 991 hits.
Hellers (2) fire on Monsters (7), scoring 280 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1643
Raging Sea Chargers (5) and Phrycian Cataphracts (4) charge forward.


Close Combat (Defender Line 1):
Monsters (8) score 82 hits on Phrycian Cataphracts (4).
Monsters (7) score 818 hits on Raging Sea Chargers (5).
Raging Sea Chargers (5) score 2432 hits on Monsters (7).
Phrycian Cataphracts (4) score 2489 hits on Monsters (8) (3996 before overkill).
Total close combat hits suffered: Attackers: 900, Defenders: 4921 (6428 before overkill)

Monsters (8) take 3678 hits (2489 in close combat, 1189 from archer fire), which cause 6 casualties, wiping the unit out.
Monsters (7) take 3214 hits (2432 in close combat, 782 from archer fire), which cause 9 casualties, wiping the unit out.
Raging Sea Chargers (5) take 818 hits in close combat, which cause 22 casualties, making the unit retreat from the battlefield.
Phrycian Cataphracts (4) take 82 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 900 (900 from close combat and 0 from ranged), Defenders: 6892 (4921 from close combat and 1971 from ranged)
Total casualties: 24 attackers, 15 defenders

Attacker Victory!

The battle does some damage to the local infrastructure. Production falls 11 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.