Luria Nova/Campaign Records/Offensive Campaigns/Battle in Nebel 3/22/23

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Battle of Nebel
Part of Luria Nova

Date 1/13/2024
Location Nebel
Weather Quite windy
Result After 8 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
D'Hara Luria Nova
Commanders
Wassgandr Felsenbach
Strength
572 Inf, 90 MI, 289 Arch, 344 SF 80 MI, 180 Arch, 507 SF
Formations
no particular formation
Casualties
729 435


Battle in Nebel

No. Role Army Unit Commander Realm Unit Formation CS Hits Scored Soldiers killed Soldiers lost
1 A 13th Legion James D'Hara 79 Inf line 1111 0 0 79
2 A Fire and Light Fenix D'Hara 90 MI line 1419 1881 42 90
3 A Grand Army Sharpshooters Corps Alna D'Hara 20 SF skirmish 573 1183 26 4
4 A Gray knights Bardock D'Hara 143 Inf line 1575 0 0 142
5 A Hildy's Hitters PanHilda D'Hara 80 SF skirmish 1982 3364 64 29
6 A Krack Kindlers Kite D'Hara 154 Arch skirmish 1564 2814 56 30
7 A Lion Guardians Dawn D'Hara 62 SF skirmish 1590 2598 51 16
8 A Marius's Merry Men Marius Kinsey D'Hara 184 Inf line 1752 0 0 176
9 A Namika's Neckbreakers III Namika D'Hara 93 SF skirmish 2116 3291 61 19
10 A Parsley Marksmen Nerida D'Hara 135 Arch skirmish 1378 2720 54 47
11 A Royal Madinans Ulfang D'Hara 66 SF skirmish 1725 3800 86 22
12 A Salvation Reborn Salvador D'Hara 23 SF skirmish 731 1600 37 5
13 A Zingari Guards Rasputin D'Hara 166 Inf line 1746 0 0 70
14 D Felsenbachi Bolt Throwers (not present) Luria Nova 68 SF skirmish 1624 6143 97 55
15 D Gold Scorpions Leonid Luria Nova 73 SF skirmish 1828 6967 118 0
16 D Gotz Rangers Kenneth Luria Nova 54 SF skirmish 1337 2296 40 54
17 D Heliacal Ascendants (militia/guard unit) Luria Nova 37 SF skirmish 977 1883 32 23
18 D Heliacal Ascendants Wassgandr Luria Nova 50 SF skirmish 1319 3508 52 40
19 D Jenassaries Jenas Luria Nova 69 SF skirmish 1702 3270 49 25
20 D Latinikon Elites Jan Luria Nova 38 SF skirmish 1147 2278 36 38
21 D Lovett's The First Lovette Luria Nova 61 SF skirmish 1541 4865 76 39
22 D Red Hail Hamish Luria Nova 57 Arch skirmish 805 3024 51 28
23 D Sassy Sirens Celina Luria Nova 80 MI skirmish 981 1816 29 45
24 D the Black guard (militia/guard unit) Luria Nova 43 Arch line 525 1204 19 29
25 D the Black guard (militia/guard unit) Luria Nova 40 Arch skirmish 509 1738 31 13
26 D the Black guard (militia/guard unit) Luria Nova 40 Arch skirmish 498 1711 26 4
27 D The Hellfire Horde Oskar Luria Nova 57 SF skirmish 1668 5269 77 42


Total:
13 attackers (572 Inf, 90 MI, 289 Arch, 344 SF)
14 defenders (80 MI, 180 Arch, 507 SF)
Total combat strengths: 19262 vs. 16461

The region owner Luria Nova and their allies defend.
The D'Hara troops attack because they are at war with Luria Nova.

It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Motte and Bailey (2).

Heliacal Wassgandr Felsenbach is spotted wielding the Lance of Victory.
Magistrate Kenneth Gotz is spotted wearing the Princely Ring.
Heliacal Wassgandr Felsenbach is spotted wearing the Scorching Pendant.
Heliacal Wassgandr Felsenbach is spotted reading from the Singing Manual.
Earl Dawn Ketchum is spotted wielding the Mediocre Club.
Ulfang Mormont, Lord General of D'Hara, Royal of D'Hara, Duke of Paisly, Margrave of Paisly, Marshal of the Madinan Suntakes command of his army. They deploy in no particular formation.
Wassgandr Felsenbach, Heliacal, Ascendant Marshal of Luria Nova, Royal of Luria Nova, Duke of Moon Hall, Margrave of Askileon, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    1 (79-I)
2 (90-M)
3 (20-S)
4 (143-I)
5 (80-S)
6 (154-A)
7 (62-S)
8 (184-I)
9 (93-S)
10 (135-A)
11 (66-S)
12 (23-S)
13 (166-I)
  14 (68-S)
16 (54-S)
17 (37-S)
18 (50-S)
19 (69-S)
20 (38-S)
21 (61-S)
22 (57-A)
23 (80-M)
24 (43-A)
25 (40-A)
26 (40-A)
27 (57-S)
15 (73-S)
  


the Black guard (24) fire on Namika's Neckbreakers III (9), scoring 113 hits.
Parsley Marksmen (10) fire on Jenassaries (19), scoring 230 hits.
Latinikon Elites (20) fire on Hildy's Hitters (5), scoring 201 hits.
Heliacal Ascendants (17) fire on Namika's Neckbreakers III (9), scoring 341 hits.
the Black guard (25) fire on Royal Madinans (11), scoring 168 hits.
Jenassaries (19) fire on Zingari Guards (13), scoring 1065 hits.
Fire and Light (2) fire on The Hellfire Horde (27), scoring 373 hits.
Felsenbachi Bolt Throwers (14) fire on Marius's Merry Men (8), scoring 1228 hits.
Sassy Sirens (23) fire on Lion Guardians (7), scoring 125 hits.
Krack Kindlers (6) fire on Lovett's The First (21), scoring 365 hits.
Namika's Neckbreakers III (9) fire on Heliacal Ascendants (18), scoring 708 hits.
Lion Guardians (7) fire on Gotz Rangers (16), scoring 655 hits.
Lovett's The First (21) fire on Gray knights (4), scoring 586 hits.
The Hellfire Horde (27) fire on Hildy's Hitters (5), scoring 965 hits.
Royal Madinans (11) fire on Felsenbachi Bolt Throwers (14), scoring 685 hits.
Red Hail (22) fire on 13th Legion (1), scoring 323 hits.
Salvation Reborn (12) fire on Latinikon Elites (20), scoring 217 hits.
Heliacal Ascendants (18) fire on Krack Kindlers (6), scoring 501 hits.
Gold Scorpions (15) fire on Fire and Light (2), scoring 802 hits.
Hildy's Hitters (5) fire on Sassy Sirens (23), scoring 717 hits.
Gotz Rangers (16) fire on Parsley Marksmen (10), scoring 391 hits.
Grand Army Sharpshooters Corps (3) fire on the Black guard (26), scoring 172 hits.
the Black guard (26) fire on Royal Madinans (11), scoring 123 hits.
Total ranged hits suffered: Attackers: 6932, Defenders: 4122
Gray knights (4), 13th Legion (1), Marius's Merry Men (8) and Zingari Guards (13) advance towards the enemy.


Parsley Marksmen (10) take 391 hits from archer fire, which cause 14 casualties.
Latinikon Elites (20) take 197 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Jenassaries (19) take 209 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Fire and Light (2) take 802 hits from archer fire, which cause 16 casualties.
Felsenbachi Bolt Throwers (14) take 623 hits from archer fire (reduced due to fortifications), which cause 14 casualties.
Sassy Sirens (23) take 652 hits from archer fire (reduced due to fortifications), which cause 16 casualties.
Krack Kindlers (6) take 501 hits from archer fire, which cause 11 casualties.
Namika's Neckbreakers III (9) take 454 hits from archer fire, which cause 9 casualties.
Lion Guardians (7) take 125 hits from archer fire, which cause 2 casualties.
Lovett's The First (21) take 332 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
The Hellfire Horde (27) take 339 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Gray knights (4) take 586 hits from archer fire, which cause 10 casualties.
Royal Madinans (11) take 291 hits from archer fire, which cause 5 casualties.
13th Legion (1) take 323 hits from archer fire, which cause 7 casualties.
Heliacal Ascendants (18) take 644 hits from archer fire (reduced due to fortifications), which cause 12 casualties.
Hildy's Hitters (5) take 1166 hits from archer fire, which cause 20 casualties.
Gotz Rangers (16) take 595 hits from archer fire (reduced due to fortifications), which cause 12 casualties.
Kenneth Gotz, Magistrate of Luria Nova, Margrave of Sallowtownhas been wounded by Lion Guardians (7).
the Black guard (26) take 156 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Marius's Merry Men (8) take 1228 hits from archer fire, which cause 22 casualties.
Zingari Guards (13) take 1065 hits from archer fire, which cause 19 casualties.
Rasputin Zingari, Knight of Port Nebelhas been wounded by Jenassaries (19).
Total hits suffered: Attackers: 6932 (0 from close combat and 6932 from ranged), Defenders: 3747 (0 from close combat and 3747 from ranged)
Total casualties: 135 attackers, 78 defenders

Turn No. 2

    2 (74-M)
3 (20-S)
5 (60-S)
6 (143-A)
7 (60-S)
9 (84-S)
10 (121-A)
11 (61-S)
12 (23-S)
1 (72-I)
4 (133-I)
8 (162-I)
13 (147-I)
 14 (54-S)
16 (42-S)
17 (37-S)
18 (38-S)
19 (65-S)
20 (34-S)
21 (55-S)
22 (57-A)
23 (64-M)
24 (43-A)
25 (40-A)
26 (36-A)
27 (51-S)
15 (73-S)
  


Fire and Light (2) fire on Jenassaries (19), scoring 224 hits.
Parsley Marksmen (10) fire on The Hellfire Horde (27), scoring 314 hits.
The Hellfire Horde (27) fire on Zingari Guards (13), scoring 1025 hits.
Red Hail (22) fire on Marius's Merry Men (8), scoring 674 hits.
the Black guard (26) fire on Gray knights (4), scoring 355 hits.
Sassy Sirens (23) fire on 13th Legion (1), scoring 267 hits.
Felsenbachi Bolt Throwers (14) fire on Gray knights (4), scoring 1699 hits.
Hildy's Hitters (5) fire on Lovett's The First (21), scoring 487 hits.
the Black guard (25) fire on 13th Legion (1), scoring 275 hits.
Salvation Reborn (12) fire on Jenassaries (19), scoring 171 hits.
Lovett's The First (21) fire on Marius's Merry Men (8), scoring 1272 hits.
Gotz Rangers (16) fire on 13th Legion (1), scoring 505 hits.
Heliacal Ascendants (18) fire on Zingari Guards (13), scoring 1209 hits.
the Black guard (24) fire on 13th Legion (1), scoring 226 hits.
Jenassaries (19) fire on 13th Legion (1), scoring 951 hits.
Heliacal Ascendants (17) fire on Marius's Merry Men (8), scoring 501 hits.
Gold Scorpions (15) fire on Gray knights (4), scoring 1020 hits.
Krack Kindlers (6) fire on Latinikon Elites (20), scoring 666 hits.
Grand Army Sharpshooters Corps (3) fire on Felsenbachi Bolt Throwers (14), scoring 209 hits.
Royal Madinans (11) fire on Gotz Rangers (16), scoring 779 hits.
Latinikon Elites (20) fire on Zingari Guards (13), scoring 688 hits.
Namika's Neckbreakers III (9) fire on Heliacal Ascendants (18), scoring 818 hits.
Lion Guardians (7) fire on Heliacal Ascendants (17), scoring 241 hits.
Total ranged hits suffered: Attackers: 10667, Defenders: 3909
There are 2 siege engines at the walls.
Marius's Merry Men (8) squeeze through the heavily overcrowded siege engines.
13th Legion (1) squeeze through the heavily overcrowded siege engines.
Zingari Guards (13) squeeze through the heavily overcrowded siege engines.
Gray knights (4) squeeze through the heavily overcrowded siege engines.


The Hellfire Horde (27) take 285 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Marius's Merry Men (8) take 2447 hits from archer fire, which cause 43 casualties, throwing them back from the fortifications, causing another 5 casualties.
Felsenbachi Bolt Throwers (14) take 190 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Lovett's The First (21) take 443 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Gotz Rangers (16) take 708 hits from archer fire (reduced due to fortifications), which cause 16 casualties.
Heliacal Ascendants (18) take 744 hits from archer fire (reduced due to fortifications), which cause 14 casualties.
13th Legion (1) take 2224 hits from archer fire, which cause 46 casualties, throwing them back from the fortifications. 2 siege engines are destroyed in the assault.
James Liverpool, Knight of Port Nebelhas been wounded by Gotz Rangers (16).
Zingari Guards (13) take 2922 hits from archer fire, which cause 51 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Jenassaries (19) take 359 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Heliacal Ascendants (17) take 219 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Gray knights (4) take 3074 hits from archer fire, which cause 51 casualties, throwing them back from the fortifications, causing another 1 casualties.
Latinikon Elites (20) take 605 hits from archer fire (reduced due to fortifications), which cause 11 casualties.
Jan of Arescod, Margrave of Poryatuhas been wounded by Krack Kindlers (6).
Total hits suffered: Attackers: 10667 (0 from close combat and 10667 from ranged), Defenders: 3553 (0 from close combat and 3553 from ranged)
Total casualties: 197 attackers, 69 defenders

Turn No. 3

    2 (74-M)
3 (20-S)
5 (60-S)
6 (143-A)
7 (60-S)
9 (84-S)
10 (121-A)
11 (61-S)
12 (23-S)
1 (26-I)
4 (81-I)
8 (114-I)
 14 (50-S)
16 (26-S)
17 (33-S)
18 (24-S)
19 (58-S)
20 (23-S)
21 (47-S)
22 (57-A)
23 (64-M)
24 (43-A)
25 (40-A)
26 (36-A)
27 (46-S)
15 (73-S)
  


Gotz Rangers (16) fire on Marius's Merry Men (8), scoring 664 hits.
Grand Army Sharpshooters Corps (3) fire on Jenassaries (19), scoring 95 hits.
Felsenbachi Bolt Throwers (14) fire on Gray knights (4), scoring 1013 hits.
Namika's Neckbreakers III (9) fire on The Hellfire Horde (27), scoring 623 hits.
Red Hail (22) fire on 13th Legion (1), scoring 472 hits.
the Black guard (25) fire on Marius's Merry Men (8), scoring 317 hits.
Salvation Reborn (12) fire on Jenassaries (19), scoring 211 hits.
Sassy Sirens (23) fire on 13th Legion (1), scoring 318 hits.
Latinikon Elites (20) fire on Marius's Merry Men (8), scoring 639 hits.
Royal Madinans (11) fire on Lovett's The First (21), scoring 356 hits.
Heliacal Ascendants (17) fire on Gray knights (4), scoring 743 hits.
the Black guard (26) fire on 13th Legion (1), scoring 396 hits.
Heliacal Ascendants (18) fire on 13th Legion (1), scoring 539 hits.
Lovett's The First (21) fire on Marius's Merry Men (8), scoring 914 hits.
The Hellfire Horde (27) fire on Gray knights (4), scoring 1579 hits.
Krack Kindlers (6) fire on Jenassaries (19), scoring 475 hits.
Parsley Marksmen (10) fire on Felsenbachi Bolt Throwers (14), scoring 424 hits.
Lion Guardians (7) fire on the Black guard (24), scoring 579 hits.
the Black guard (24) fire on 13th Legion (1), scoring 335 hits.
Hildy's Hitters (5) fire on Heliacal Ascendants (17), scoring 719 hits.
Jenassaries (19) fire on 13th Legion (1), scoring 1254 hits.
Fire and Light (2) fire on Sassy Sirens (23), scoring 232 hits.
Gold Scorpions (15) fire on Marius's Merry Men (8), scoring 1112 hits.
Total ranged hits suffered: Attackers: 10295, Defenders: 3714
Marius's Merry Men (8) scale the fortifications (reduced combat effectiveness for this turn).
Gray knights (4) scale the fortifications (reduced combat effectiveness for this turn).
13th Legion (1) scale the fortifications (reduced combat effectiveness for this turn).


Marius's Merry Men (8) take 3646 hits from archer fire, which cause 64 casualties, throwing them back from the fortifications, causing another 3 casualties.
Marius Kinsey ka Habb, Knight of Port Nebelhas been wounded by Lovett's The First (21).
Felsenbachi Bolt Throwers (14) take 385 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Gray knights (4) take 3335 hits from archer fire, which cause 56 casualties, throwing them back from the fortifications.
Bardock Hall, Knight of Golden Farrowhas been wounded by The Hellfire Horde (27).
Sassy Sirens (23) take 211 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Heliacal Ascendants (17) take 654 hits from archer fire (reduced due to fortifications), which cause 11 casualties.
Lovett's The First (21) take 324 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
The Hellfire Horde (27) take 566 hits from archer fire (reduced due to fortifications), which cause 10 casualties.
Oskar von Lucker, Margrave of Giaskhas been wounded by Namika's Neckbreakers III (9).
13th Legion (1) take 3314 hits from archer fire, which cause 26 casualties, wiping the unit out.
James Liverpool, Knight of Port Nebelhas been wounded by the Black guard (26).
the Black guard (24) take 526 hits from archer fire (reduced due to fortifications), which cause 12 casualties.
Jenassaries (19) take 710 hits from archer fire (reduced due to fortifications), which cause 14 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 10295 (0 from close combat and 10295 from ranged), Defenders: 3376 (0 from close combat and 3376 from ranged)
Total casualties: 149 attackers, 66 defenders

Turn No. 4

    2 (74-M)
3 (20-S)
5 (60-S)
6 (143-A)
7 (60-S)
9 (84-S)
10 (121-A)
11 (61-S)
12 (23-S)
4 (25-I)
8 (47-I)
 14 (42-S)
16 (26-S)
17 (22-S)
18 (24-S)
20 (23-S)
21 (41-S)
22 (57-A)
23 (59-M)
24 (31-A)
25 (40-A)
26 (36-A)
27 (36-S)
15 (73-S)
  


Latinikon Elites (20) fire on Marius's Merry Men (8), scoring 627 hits.
Lovett's The First (21) fire on Gray knights (4), scoring 1075 hits.
Sassy Sirens (23) fire on Marius's Merry Men (8), scoring 410 hits.
the Black guard (26) fire on Marius's Merry Men (8), scoring 290 hits.
Hildy's Hitters (5) fire on The Hellfire Horde (27), scoring 541 hits.
Heliacal Ascendants (18) fire on Gray knights (4), scoring 513 hits.
the Black guard (24) fire on Marius's Merry Men (8), scoring 241 hits.
the Black guard (25) fire on Marius's Merry Men (8), scoring 361 hits.
Felsenbachi Bolt Throwers (14) fire on Gray knights (4), scoring 1268 hits.
Royal Madinans (11) fire on Gotz Rangers (16), scoring 663 hits.
Salvation Reborn (12) fire on Red Hail (22), scoring 145 hits.
Krack Kindlers (6) fire on Heliacal Ascendants (17), scoring 457 hits.
Red Hail (22) fire on Marius's Merry Men (8), scoring 468 hits.
Grand Army Sharpshooters Corps (3) fire on Felsenbachi Bolt Throwers (14), scoring 296 hits.
Lion Guardians (7) fire on Lovett's The First (21), scoring 468 hits.
Fire and Light (2) fire on Sassy Sirens (23), scoring 175 hits.
Namika's Neckbreakers III (9) fire on Latinikon Elites (20), scoring 682 hits.
Parsley Marksmen (10) fire on Heliacal Ascendants (18), scoring 350 hits.
Heliacal Ascendants (17) fire on Marius's Merry Men (8), scoring 298 hits.
Gold Scorpions (15) fire on Marius's Merry Men (8), scoring 1185 hits.
Gotz Rangers (16) fire on Gray knights (4), scoring 656 hits.
The Hellfire Horde (27) fire on Gray knights (4), scoring 1355 hits.
Total ranged hits suffered: Attackers: 8747, Defenders: 3777
Gray knights (4) scale the fortifications (reduced combat effectiveness for this turn).
Marius's Merry Men (8) scale the fortifications (reduced combat effectiveness for this turn).


Latinikon Elites (20) take 620 hits from archer fire (reduced due to fortifications), which cause 12 casualties.
Lovett's The First (21) take 425 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Lovette Dolan, Margravine of Outer Giaskhas been wounded by Lion Guardians (7).
Sassy Sirens (23) take 159 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Heliacal Ascendants (18) take 318 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Felsenbachi Bolt Throwers (14) take 269 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Red Hail (22) take 132 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Gray knights (4) take 4867 hits from archer fire, which cause 25 casualties, wiping the unit out.
Bardock Hall, Knight of Golden Farrowhas been wounded by Heliacal Ascendants (18).
Marius's Merry Men (8) take 3880 hits from archer fire, which cause 47 casualties, wiping the unit out.
Marius Kinsey ka Habb, Knight of Port Nebelhas been wounded by the Black guard (24).
Heliacal Ascendants (17) take 415 hits from archer fire (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield.
Gotz Rangers (16) take 603 hits from archer fire (reduced due to fortifications), which cause 13 casualties.
The Hellfire Horde (27) take 492 hits from archer fire (reduced due to fortifications), which cause 10 casualties.
Total hits suffered: Attackers: 8747 (0 from close combat and 8747 from ranged), Defenders: 3433 (0 from close combat and 3433 from ranged)
Total casualties: 72 attackers, 71 defenders

Turn No. 5

    2 (74-M)
3 (20-S)
5 (60-S)
6 (143-A)
7 (60-S)
9 (84-S)
10 (121-A)
11 (61-S)
12 (23-S)
  14 (36-S)
16 (13-S)
18 (18-S)
20 (11-S)
21 (33-S)
22 (53-A)
23 (55-M)
24 (31-A)
25 (40-A)
26 (36-A)
27 (26-S)
15 (73-S)
  


Krack Kindlers (6) fire on Felsenbachi Bolt Throwers (14), scoring 394 hits.
the Black guard (24) fire on Namika's Neckbreakers III (9), scoring 141 hits.
Grand Army Sharpshooters Corps (3) fire on The Hellfire Horde (27), scoring 174 hits.
Latinikon Elites (20) fire on Namika's Neckbreakers III (9), scoring 123 hits.
Salvation Reborn (12) fire on Lovett's The First (21), scoring 136 hits.
Sassy Sirens (23) fire on Royal Madinans (11), scoring 170 hits.
Royal Madinans (11) fire on Red Hail (22), scoring 478 hits.
Red Hail (22) fire on Lion Guardians (7), scoring 302 hits.
Felsenbachi Bolt Throwers (14) fire on Hildy's Hitters (5), scoring 330 hits.
Lovett's The First (21) fire on Namika's Neckbreakers III (9), scoring 279 hits.
Parsley Marksmen (10) fire on The Hellfire Horde (27), scoring 437 hits.
Namika's Neckbreakers III (9) fire on Heliacal Ascendants (18), scoring 460 hits.
Gold Scorpions (15) fire on Fire and Light (2), scoring 727 hits.
the Black guard (25) fire on Lion Guardians (7), scoring 173 hits.
the Black guard (26) fire on Hildy's Hitters (5), scoring 105 hits.
Gotz Rangers (16) fire on Hildy's Hitters (5), scoring 80 hits.
Fire and Light (2) fire on Sassy Sirens (23), scoring 306 hits.
The Hellfire Horde (27) fire on Krack Kindlers (6), scoring 345 hits.
Hildy's Hitters (5) fire on Gotz Rangers (16), scoring 900 hits.
Heliacal Ascendants (18) fire on Lion Guardians (7), scoring 284 hits.
Lion Guardians (7) fire on Latinikon Elites (20), scoring 655 hits.
Total ranged hits suffered: Attackers: 3059, Defenders: 3940


Krack Kindlers (6) take 345 hits from archer fire, which cause 8 casualties.
Latinikon Elites (20) take 595 hits from archer fire (reduced due to fortifications), which cause 11 casualties, wiping the unit out.
Sassy Sirens (23) take 278 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Royal Madinans (11) take 170 hits from archer fire, which cause 3 casualties.
Red Hail (22) take 435 hits from archer fire (reduced due to fortifications), which cause 12 casualties.
Felsenbachi Bolt Throwers (14) take 358 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Lovett's The First (21) take 124 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Namika's Neckbreakers III (9) take 543 hits from archer fire, which cause 10 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Gotz Rangers (16) take 818 hits from archer fire (reduced due to fortifications), which cause 13 casualties, wiping the unit out.
Fire and Light (2) take 727 hits from archer fire, which cause 14 casualties.
Fenix Scribbler, Knight of Port Ravielhas been wounded by Gold Scorpions (15).
The Hellfire Horde (27) take 555 hits from archer fire (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield.
Oskar von Lucker, Margrave of Giaskhas been wounded by Grand Army Sharpshooters Corps (3).
Hildy's Hitters (5) take 515 hits from archer fire, which cause 9 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
PanHilda Pantucket, Dame of Port Ravielhas been wounded by Felsenbachi Bolt Throwers (14).
Heliacal Ascendants (18) take 418 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Lion Guardians (7) take 759 hits from archer fire, which cause 14 casualties, causing panicked flight among the survivors.
Total hits suffered: Attackers: 3059 (0 from close combat and 3059 from ranged), Defenders: 3581 (0 from close combat and 3581 from ranged)
Total casualties: 62 attackers, 72 defenders

Turn No. 6

    2 (60-M)
3 (20-S)
6 (135-A)
10 (121-A)
11 (58-S)
12 (23-S)
  14 (28-S)
18 (10-S)
21 (31-S)
22 (41-A)
23 (48-M)
24 (31-A)
25 (40-A)
26 (36-A)
15 (73-S)
  


the Black guard (26) fire on Royal Madinans (11), scoring 136 hits.
the Black guard (25) fire on Krack Kindlers (6), scoring 214 hits.
Heliacal Ascendants (18) fire on Royal Madinans (11), scoring 72 hits.
Felsenbachi Bolt Throwers (14) fire on Parsley Marksmen (10), scoring 384 hits.
Parsley Marksmen (10) fire on Lovett's The First (21), scoring 575 hits.
Gold Scorpions (15) fire on Royal Madinans (11), scoring 573 hits.
Grand Army Sharpshooters Corps (3) fire on Sassy Sirens (23), scoring 163 hits.
Salvation Reborn (12) fire on Red Hail (22), scoring 463 hits.
Sassy Sirens (23) fire on Fire and Light (2), scoring 188 hits.
Lovett's The First (21) fire on Krack Kindlers (6), scoring 296 hits.
Krack Kindlers (6) fire on Felsenbachi Bolt Throwers (14), scoring 457 hits.
Royal Madinans (11) fire on the Black guard (24), scoring 839 hits.
the Black guard (24) fire on Fire and Light (2), scoring 148 hits.
Red Hail (22) fire on Fire and Light (2), scoring 345 hits.
Fire and Light (2) fire on the Black guard (25), scoring 217 hits.
Total ranged hits suffered: Attackers: 2356, Defenders: 2714


the Black guard (25) take 197 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Felsenbachi Bolt Throwers (14) take 415 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Parsley Marksmen (10) take 384 hits from archer fire, which cause 13 casualties.
Sassy Sirens (23) take 148 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Lovett's The First (21) take 523 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Krack Kindlers (6) take 510 hits from archer fire, which cause 11 casualties, causing panicked flight among the survivors.
Royal Madinans (11) take 781 hits from archer fire, which cause 14 casualties, making the unit retreat from the battlefield.
the Black guard (24) take 763 hits from archer fire (reduced due to fortifications), which cause 17 casualties, making the unit retreat from the battlefield.
Red Hail (22) take 421 hits from archer fire (reduced due to fortifications), which cause 12 casualties.
Fire and Light (2) take 681 hits from archer fire, which cause 13 casualties.
Total hits suffered: Attackers: 2356 (0 from close combat and 2356 from ranged), Defenders: 2467 (0 from close combat and 2467 from ranged)
Total casualties: 51 attackers, 56 defenders

Turn No. 7

    2 (47-M)
3 (20-S)
10 (108-A)
12 (23-S)
  14 (19-S)
18 (10-S)
21 (22-S)
22 (29-A)
23 (44-M)
25 (35-A)
26 (36-A)
15 (73-S)
  


Lovett's The First (21) fire on Parsley Marksmen (10), scoring 205 hits.
Gold Scorpions (15) fire on Fire and Light (2), scoring 983 hits.
Grand Army Sharpshooters Corps (3) fire on Felsenbachi Bolt Throwers (14), scoring 74 hits.
Red Hail (22) fire on Parsley Marksmen (10), scoring 145 hits.
Salvation Reborn (12) fire on Sassy Sirens (23), scoring 257 hits.
the Black guard (26) fire on Parsley Marksmen (10), scoring 125 hits.
Heliacal Ascendants (18) fire on Salvation Reborn (12), scoring 142 hits.
Fire and Light (2) fire on Felsenbachi Bolt Throwers (14), scoring 210 hits.
Felsenbachi Bolt Throwers (14) fire on Grand Army Sharpshooters Corps (3), scoring 221 hits.
Sassy Sirens (23) fire on Parsley Marksmen (10), scoring 108 hits.
Parsley Marksmen (10) fire on the Black guard (25), scoring 390 hits.
the Black guard (25) fire on Salvation Reborn (12), scoring 114 hits.
Total ranged hits suffered: Attackers: 2043, Defenders: 931


Grand Army Sharpshooters Corps (3) take 221 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Alna Sarwell, Viscountess of Qubelhas been wounded by Felsenbachi Bolt Throwers (14).
Salvation Reborn (12) take 256 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
Fire and Light (2) take 983 hits from archer fire, which cause 19 casualties.
Felsenbachi Bolt Throwers (14) take 258 hits from archer fire (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
Sassy Sirens (23) take 234 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Celina Stormreaver, Margravine of Nebelhas been wounded by Salvation Reborn (12).
Parsley Marksmen (10) take 583 hits from archer fire, which cause 20 casualties, causing panicked flight among the survivors.
the Black guard (25) take 355 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Total hits suffered: Attackers: 2043 (0 from close combat and 2043 from ranged), Defenders: 847 (0 from close combat and 847 from ranged)
Total casualties: 48 attackers, 20 defenders

Turn No. 8

    2 (28-M)
  18 (10-S)
21 (22-S)
22 (29-A)
23 (38-M)
25 (27-A)
26 (36-A)
15 (73-S)
  


the Black guard (25) fire on Fire and Light (2), scoring 116 hits.
Lovett's The First (21) fire on Fire and Light (2), scoring 238 hits.
Fire and Light (2) fire on Sassy Sirens (23), scoring 144 hits.
Heliacal Ascendants (18) fire on Fire and Light (2), scoring 248 hits.
the Black guard (26) fire on Fire and Light (2), scoring 181 hits.
Red Hail (22) fire on Fire and Light (2), scoring 295 hits.
Gold Scorpions (15) fire on Fire and Light (2), scoring 565 hits.
Sassy Sirens (23) fire on Fire and Light (2), scoring 230 hits.
Total ranged hits suffered: Attackers: 1873, Defenders: 144


Fire and Light (2) take 1873 hits from archer fire, which cause 28 casualties, wiping the unit out.
Fenix Scribbler, Knight of Port Ravielhas been wounded by the Black guard (26).
Sassy Sirens (23) take 131 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Total hits suffered: Attackers: 1873 (0 from close combat and 1873 from ranged), Defenders: 131 (0 from close combat and 131 from ranged)
Total casualties: 28 attackers, 3 defenders

Defender Victory!

The battle does some damage to the local infrastructure. Production falls 14 %.
The battle does 16 % damage to the fortifications.