Luria Nova/Campaign Records/Offensive Campaigns/Battle in Nebel 3/13/23

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Battle of Nebel
Part of Unknown

Date 3/13/2023
Location Nebel
Weather Quite windy
Result After 2 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
D'Hara Luria Nova
Commanders
Wassgandr Felsenbach
Strength
100 Inf, 10 SF 179 MI, 222 Arch, 186 Cav, 655 SF
Formations
no particular formation
Casualties
110 12


Battle in Nebel

No. Role Army Unit Commander Realm Unit Formation CS Hits Scored Soldiers killed Soldiers lost
1 A Barts Skirmishers (militia/guard unit) D'Hara 10 SF line 368 105 2 10
2 A Gray knights Bardock D'Hara 100 Inf line 1133 556 10 100
3 D Bloodmen Samson Luria Nova 67 SF skirmish 1453 904 8 0
4 D Felsenbachi Bolt Throwers Moria Luria Nova 70 SF skirmish 1793 909 5 0
5 D Gold Scorpions Leonid Luria Nova 73 SF skirmish 1876 1130 12 0
6 D Gotz Rangers Kenneth Luria Nova 58 SF skirmish 1495 778 4 0
7 D Grim reaper Legionnaire Lance Luria Nova 65 SF wedge 1730 1085 14 0
8 D Heliacal Ascendants Wassgandr Luria Nova 87 SF skirmish 2057 1743 16 0
9 D Jenassaries Jenas Luria Nova 69 SF skirmish 1725 617 5 0
10 D Latinikon Elites Jan Luria Nova 39 SF skirmish 1198 732 4 0
11 D Lovett's The First Lovette Luria Nova 61 SF skirmish 1537 1157 6 0
12 D Mixed Escorts Kiran Luria Nova 98 MI line 1237 0 0 0
13 D Sassy Sirens Celina Luria Nova 81 MI skirmish 922 302 1 2
14 D the Black guard Richard Luria Nova 151 Arch skirmish 1368 721 3 0
15 D The Hellfire Horde Oskar Luria Nova 66 SF skirmish 1686 824 3 0
16 D The Second Ascendant Lances Asceline Luria Nova 84 Cav wedge 1682 6686 28 10
17 D The slinger (not present) Luria Nova 71 Arch skirmish 973 299 1 0
18 D Wave of Sadness Durk Luria Nova 102 Cav wedge 1933 0 0 0


Total:
2 attackers (100 Inf, 10 SF)
16 defenders (179 MI, 222 Arch, 186 Cav, 655 SF)
Total combat strengths: 1501 vs. 24665

The forces from Luria Nova brace as they prepare to defend their ongoing takeover.
The region owner D'Hara and their allies attack the takeover forces.
The D'Hara troops attack because they are at war with Luria Nova.

It is quite windy and the archers will have to aim very carefully.
Even though there is a fortification nearby, neither attackers nor defenders are able to make use of it, so the battlefield is in the open.

Heliacal Wassgandr Felsenbach is spotted wielding the Lance of Victory.
Earl Kiran Mir-Ashtan is spotted wearing the Enchanted Ring.
Earl Richard Shepherd is spotted wearing the Cruel Ring.
Magistrate Kenneth Gotz is spotted wearing the Princely Ring.
Countess Asceline Pemrose is spotted wielding the Moaning Aegis.
Wassgandr Felsenbach, Heliacal, Ascendant Marshal of Luria Nova, Royal of Luria Nova, Duke of Moon Hall, Margrave of Askileon, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   1 (10-S)
2 (100-I)
    3 (67-S)
4 (70-S)
5 (73-S)
6 (58-S)
7 (65-S)
8 (87-S)
9 (69-S)
10 (39-S)
11 (61-S)
13 (81-M)
14 (151-A)
15 (66-S)
16 (84-C)
17 (71-A)
12 (98-M)
18 (102-C)
 


Sassy Sirens (13) move closer to get better shots.
Barts Skirmishers (1) fire on Sassy Sirens (13), scoring 105 hits.
Heliacal Ascendants (8) fire on Gray knights (2), scoring 658 hits.
Latinikon Elites (10) fire on Barts Skirmishers (1), scoring 360 hits.
Gold Scorpions (5) fire on Gray knights (2), scoring 624 hits.
Lovett's The First (11) fire on Barts Skirmishers (1), scoring 434 hits.
the Black guard (14) move closer to get better shots.
Mixed Escorts (12) move closer to get better shots.
The Hellfire Horde (15) move closer to get better shots.
Grim reaper Legionnaire (7) fire on Gray knights (2), scoring 717 hits.
Felsenbachi Bolt Throwers (4) fire on Barts Skirmishers (1), scoring 499 hits.
The slinger (17) move closer to get better shots.
Gotz Rangers (6) fire on Barts Skirmishers (1), scoring 407 hits.
Jenassaries (9) fire on Gray knights (2), scoring 210 hits.
Bloodmen (3) fire on Gray knights (2), scoring 315 hits.
Total ranged hits suffered: Attackers: 4224, Defenders: 105
Wave of Sadness (18) and The Second Ascendant Lances (16) ride on, closing in on the enemy.
Gray knights (2) advance towards the enemy.


Sassy Sirens (13) take 105 hits from archer fire, which cause 2 casualties.
Barts Skirmishers (1) take 1700 hits from archer fire, which cause 10 casualties, wiping the unit out.
Gray knights (2) take 2524 hits from archer fire, which cause 42 casualties.
Total hits suffered: Attackers: 4224 (0 from close combat and 4224 from ranged), Defenders: 105 (0 from close combat and 105 from ranged)
Total casualties: 52 attackers, 2 defenders

Turn No. 2

    2 (58-I)
 16 (84-C)
13 (79-M)
14 (151-A)
15 (66-S)
17 (71-A)
18 (102-C)
3 (67-S)
4 (70-S)
5 (73-S)
6 (58-S)
7 (65-S)
8 (87-S)
9 (69-S)
10 (39-S)
11 (61-S)
12 (98-M)
  


Latinikon Elites (10) fire on Gray knights (2), scoring 372 hits.
Bloodmen (3) fire on Gray knights (2), scoring 589 hits.
Grim reaper Legionnaire (7) fire on Gray knights (2), scoring 368 hits.
The slinger (17) fire on Gray knights (2), scoring 299 hits.
Felsenbachi Bolt Throwers (4) fire on Gray knights (2), scoring 410 hits.
Lovett's The First (11) fire on Gray knights (2), scoring 723 hits.
Heliacal Ascendants (8) fire on Gray knights (2), scoring 1085 hits.
Gold Scorpions (5) fire on Gray knights (2), scoring 506 hits.
Jenassaries (9) fire on Gray knights (2), scoring 407 hits.
the Black guard (14) fire on Gray knights (2), scoring 721 hits.
Mixed Escorts (12) move closer to get better shots.
Gotz Rangers (6) fire on Gray knights (2), scoring 371 hits.
The Hellfire Horde (15) fire on Gray knights (2), scoring 824 hits.
Sassy Sirens (13) fire on Gray knights (2), scoring 302 hits.
Total ranged hits suffered: Attackers: 6977, Defenders: 0
Wave of Sadness (18) ride on, closing in on the enemy.
The Second Ascendant Lances (16) charge ahead, into the attackers' ranks.


Close Combat (Attacker Line 1):
1 D'Hara banners are visible in the melee.
15 Luria Nova banners are visible in the melee.
Gray knights (2) score 556 hits on The Second Ascendant Lances (16).
The Second Ascendant Lances (16) score 6686 hits on Gray knights (2).
Total close combat hits suffered: Attackers: 6686, Defenders: 556

Gray knights (2) take 13663 hits (6686 in close combat, 6977 from archer fire), which cause 58 casualties, wiping the unit out.
Bardock Hall, Knight of Golden Farrowhas been wounded by The Second Ascendant Lances (16).
The Second Ascendant Lances (16) take 556 hits in close combat, which cause 10 casualties.
Asceline Pemrose, Countess of Dantooinehas been wounded by Gray knights (2).
Total hits suffered: Attackers: 13663 (6686 from close combat and 6977 from ranged), Defenders: 556 (556 from close combat and 0 from ranged)
Total casualties: 58 attackers, 10 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 3 %.