Luria Nova/Campaign Records/Offensive Campaigns/Battle in Mellifera II 6/8/22

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Battle of Mellifera
Part of (rogue)

Date 6/9/2022
Location Mellifera
Weather Quite windy
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
177 Inf, 5 Cav, 76 SF 24 other
Formations
Casualties
5 18


Battle in Mellifera

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1ABlades of ConquestBaelricLuria Nova177 Infbox  18560 hits0 kills0 losses
2AGold ScorpionsLeonidLuria Nova76 SFbox  18872517 hits14 kills0 losses
3APemrose InkAscelineLuria Nova5 Cavwedge  195160 hits1 kills5 losses
4DMonsters(Monsters)(rogue)9 otherline  855465 hits5 kills6 losses
5DMonsters(Monsters)(rogue)5 otherline  4750 hits0 kills5 losses
6DMonsters(Monsters)(rogue)10 otherline  9150 hits0 kills7 losses


Total:
3 attackers (177 Inf, 5 Cav, 76 SF)
3 defenders (24 other)
Total combat strengths: 3938 vs. 2245

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (177-I)
3 (5-C)
2 (76-S)
   6 (10-M)
4 (9-M)
5 (5-M)
  


Gold Scorpions (2) fire on Monsters (6), scoring 1071 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1071
Pemrose Ink (3) ride on, closing in on the defenders.
Blades of Conquest (1) advance towards the enemy.
Monsters (4), Monsters (6) and Monsters (5) advance towards the enemy.


Monsters (6) take 1285 hits from archer fire, which cause 7 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1285 (0 from close combat and 1285 from ranged)
Total casualties: 0 attackers, 7 defenders

Turn No. 2

  1 (177-I)
2 (76-S)
3 (5-C)
  4 (9-M)
5 (5-M)
   


Gold Scorpions (2) fire on Monsters (4), scoring 710 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 710
Pemrose Ink (3) ride on, closing in on the defenders.
Blades of Conquest (1) advance towards the enemy.
Monsters (5) and Monsters (4) advance towards the enemy.


Close Combat (Center Line):
Pemrose Ink (3) score 160 hits on Monsters (4).
Monsters (4) score 465 hits on Pemrose Ink (3).
Total close combat hits suffered: Attackers: 465, Defenders: 160

Pemrose Ink (3) take 465 hits in close combat, which cause 5 casualties, wiping the unit out.
Asceline Pemrose, Dame of Poryatuhas been wounded by Monsters (4).
Monsters (4) take 1012 hits (160 in close combat, 852 from archer fire), which cause 6 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 465 (465 from close combat and 0 from ranged), Defenders: 1012 (160 from close combat and 852 from ranged)
Total casualties: 5 attackers, 6 defenders

Turn No. 3

  2 (76-S)
1 (177-I)
  5 (5-M)
    


Gold Scorpions (2) fire on Monsters (5), scoring 736 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 736
Blades of Conquest (1) advance towards the enemy.
Monsters (5) advance towards the enemy.


Monsters (5) take 883 hits from archer fire, which cause 5 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 883 (0 from close combat and 883 from ranged)
Total casualties: 0 attackers, 5 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 5 %.
The locals are grateful for defeating the evil forces plaguing their region.