Luria Nova/Campaign Records/Offensive Campaigns/Battle in Mellifera 7/28/23

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Battle of Mellifera
Part of (rogue)

Date 7/28/2023
Location Mellifera
Weather Strong wind
Result After 4 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Tybalt Tideweaver
Strength
262 MI, 48 Arch, 87 Cav, 379 SF 187 other
Formations
no particular formation
Casualties
71 187


Battle in Mellifera

No. Role Army Unit Commander Realm Unit Formation CS Hits Scored Soldiers killed Soldiers lost
1 A Astra Legionnaire Lance Luria Nova 67 SF wedge 1693 3851 39 0
2 A Evoran Rangers Andryr Luria Nova 48 Arch box 654 751 9 0
3 A Felsenbachi Bolt Throwers Moria Luria Nova 73 SF box 1789 3163 25 0
4 A Gold Scorpions Leonid Luria Nova 79 SF box 1924 2588 31 0
5 A Hellers Rojak Luria Nova 28 SF line 610 542 6 0
6 A Jenassaries Jenas Luria Nova 60 SF box 1513 3042 27 0
7 A Phrycian Cataphracts Oskar Luria Nova 87 Cav wedge 1567 5553 20 71
8 A The End Samson Luria Nova 72 SF line 1624 1807 21 0
9 A Tide Reavers Tybalt Luria Nova 100 MI box 1024 862 11 0
10 A Winged Phalanx Njal Luria Nova 162 MI box 1703 1763 18 0
11 D Monsters (Monsters) (rogue) 42 other line 4215 2713 56 42
12 D Monsters (Monsters) (rogue) 5 other line 520 291 6 5
13 D Monsters (Monsters) (rogue) 12 other line 950 424 9 12
14 D Undead Horde (Undead) (rogue) 128 other line 3650 0 0 128


Total:
10 attackers (262 MI, 48 Arch, 87 Cav, 379 SF)
4 defenders (187 other)
Total combat strengths: 14101 vs. 9335

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

Earl Tybalt Tideweaver is spotted wearing the Cursed Ring.
Dame Moria Igelfeld is spotted wearing the Forgotten Ring.
Margrave Samson Dixon is spotted wearing the Impenetrable Coat.
Earl Jenas Jaden is spotted wearing the Grim Plate Mail.
Tybalt Tideweaver, Earl of Dantooine, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 5 (28-S)
7 (87-C)
8 (72-S)
1 (67-S)
2 (48-A)
3 (73-S)
4 (79-S)
6 (60-S)
9 (100-M)
10 (162-M)
   11 (42-M)
12 (5-M)
13 (12-M)
 14 (128-U)
  


Felsenbachi Bolt Throwers (3) fire on Monsters (11), scoring 437 hits.
Astra Legionnaire (1) fire on Monsters (11), scoring 931 hits.
The End (8) fire on Monsters (11), scoring 256 hits.
Jenassaries (6) fire on Monsters (11), scoring 694 hits.
Tide Reavers (9) move closer to get better shots.
Winged Phalanx (10) move closer to get better shots.
Hellers (5) fire on Monsters (13), scoring 201 hits.
Gold Scorpions (4) fire on Monsters (13), scoring 350 hits.
Evoran Rangers (2) fire on Monsters (12), scoring 178 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 3047
Phrycian Cataphracts (7) ride on, closing in on the defenders.
Undead Horde (14), Monsters (12), Monsters (13) and Monsters (11) advance towards the enemy.


Monsters (12) take 214 hits from archer fire, which cause 2 casualties.
Monsters (13) take 661 hits from archer fire, which cause 5 casualties.
Monsters (11) take 2782 hits from archer fire, which cause 11 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 3657 (0 from close combat and 3657 from ranged)
Total casualties: 0 attackers, 18 defenders

Turn No. 2

 5 (28-S)
8 (72-S)
1 (67-S)
2 (48-A)
3 (73-S)
4 (79-S)
6 (60-S)
7 (87-C)
9 (100-M)
10 (162-M)
 11 (31-M)
12 (3-M)
13 (7-M)
 14 (128-U)
   


Evoran Rangers (2) fire on Monsters (11), scoring 188 hits.
Hellers (5) fire on Monsters (11), scoring 166 hits.
Tide Reavers (9) fire on Monsters (11), scoring 292 hits.
Jenassaries (6) fire on Monsters (11), scoring 1095 hits.
Winged Phalanx (10) fire on Monsters (13), scoring 765 hits.
Felsenbachi Bolt Throwers (3) fire on Monsters (12), scoring 1444 hits.
Gold Scorpions (4) fire on Monsters (11), scoring 781 hits.
Astra Legionnaire (1) fire on Monsters (13), scoring 1096 hits.
The End (8) fire on Monsters (11), scoring 525 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 6352
Phrycian Cataphracts (7) charge ahead, into the defenders' ranks.
Undead Horde (14) advance towards the enemy.


Close Combat (Center Line):
Monsters (12) score 291 hits on Phrycian Cataphracts (7).
Phrycian Cataphracts (7) score 902 hits on Monsters (13).
Phrycian Cataphracts (7) score 4248 hits on Monsters (11).
Phrycian Cataphracts (7) score 403 hits on Monsters (12).
Monsters (11) score 2713 hits on Phrycian Cataphracts (7).
Monsters (13) score 424 hits on Phrycian Cataphracts (7).
Total close combat hits suffered: Attackers: 3428, Defenders: 5553

Monsters (12) take 2136 hits (403 in close combat, 1733 from archer fire), which cause 3 casualties, wiping the unit out.
Phrycian Cataphracts (7) take 3428 hits in close combat, which cause 71 casualties, making the unit retreat from the battlefield.
Monsters (11) take 7904 hits (4248 in close combat, 3656 from archer fire), which cause 31 casualties, wiping the unit out.
Monsters (13) take 3135 hits (902 in close combat, 2233 from archer fire), which cause 7 casualties, wiping the unit out.
Total hits suffered: Attackers: 3428 (3428 from close combat and 0 from ranged), Defenders: 13175 (5553 from close combat and 7622 from ranged)
Total casualties: 71 attackers, 41 defenders

Turn No. 3

 5 (28-S)
8 (72-S)
1 (67-S)
2 (48-A)
3 (73-S)
4 (79-S)
6 (60-S)
9 (100-M)
10 (162-M)
  14 (128-U)
    


Gold Scorpions (4) fire on Undead Horde (14), scoring 652 hits.
Evoran Rangers (2) fire on Undead Horde (14), scoring 115 hits.
Felsenbachi Bolt Throwers (3) fire on Undead Horde (14), scoring 471 hits.
Hellers (5) fire on Undead Horde (14), scoring 90 hits.
The End (8) fire on Undead Horde (14), scoring 485 hits.
Tide Reavers (9) fire on Undead Horde (14), scoring 226 hits.
Jenassaries (6) fire on Undead Horde (14), scoring 389 hits.
Astra Legionnaire (1) fire on Undead Horde (14), scoring 935 hits.
Winged Phalanx (10) fire on Undead Horde (14), scoring 375 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 3738
Undead Horde (14) advance towards the enemy.


Undead Horde (14) take 3177 hits from archer fire, which cause 78 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 3177 (0 from close combat and 3177 from ranged)
Total casualties: 0 attackers, 78 defenders

Turn No. 4

 5 (28-S)
8 (72-S)
1 (67-S)
2 (48-A)
3 (73-S)
4 (79-S)
6 (60-S)
9 (100-M)
10 (162-M)
 14 (50-U)
     


Hellers (5) fire on Undead Horde (14), scoring 85 hits.
Evoran Rangers (2) fire on Undead Horde (14), scoring 270 hits.
Gold Scorpions (4) fire on Undead Horde (14), scoring 805 hits.
Jenassaries (6) fire on Undead Horde (14), scoring 864 hits.
Tide Reavers (9) fire on Undead Horde (14), scoring 344 hits.
Felsenbachi Bolt Throwers (3) fire on Undead Horde (14), scoring 811 hits.
Winged Phalanx (10) fire on Undead Horde (14), scoring 623 hits.
The End (8) fire on Undead Horde (14), scoring 541 hits.
Astra Legionnaire (1) fire on Undead Horde (14), scoring 889 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 5232
Undead Horde (14) advance towards the enemy.


Undead Horde (14) take 4447 hits from archer fire, which cause 50 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 4447 (0 from close combat and 4447 from ranged)
Total casualties: 0 attackers, 50 defenders

Attacker Victory!

The battle does extensive damage to the local infrastructure. Production falls 25 %.
The locals are grateful for defeating the evil forces plaguing their region.