Luria Nova/Campaign Records/Offensive Campaigns/Battle in Maraba 8/2/23

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Battle of Maraba
Part of (rogue)

Date 8/2/2023
Location Maraba
Weather Strong wind
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
272 SF 42 other
Formations
Casualties
0 38


Battle in Maraba

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AAstra LegionnaireLanceLuria Nova67 SFwedge  15191416 hits8 kills0 losses
2AFelsenbachi Bolt ThrowersMoriaLuria Nova73 SFbox  16091636 hits11 kills0 losses
3AJenassariesJenasLuria Nova60 SFbox  14151468 hits9 kills0 losses
4AThe EndSamsonLuria Nova72 SFline  1448621 hits3 kills0 losses
5DMonsters(Monsters)(rogue)13 otherline  7200 hits0 kills9 losses
6DMonsters(Monsters)(rogue)12 otherline  9150 hits0 kills12 losses
7DMonsters(Monsters)(rogue)17 otherline  12600 hits0 kills17 losses


Total:
4 attackers (272 SF)
3 defenders (42 other)
Total combat strengths: 5991 vs. 2895

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

Dame Moria Igelfeld is spotted wearing the Forgotten Ring.
Margrave Samson Dixon is spotted wearing the Impenetrable Coat.
Margrave Samson Dixon is spotted wielding the Sacred Rod.
Earl Jenas Jaden is spotted wearing the Grim Plate Mail.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 4 (72-S)
1 (67-S)
2 (73-S)
3 (60-S)
    7 (17-M)
5 (13-M)
6 (12-M)
  


Jenassaries (3) fire on Monsters (7), scoring 447 hits.
Astra Legionnaire (1) fire on Monsters (7), scoring 373 hits.
The End (4) move closer to get better shots.
Felsenbachi Bolt Throwers (2) fire on Monsters (7), scoring 407 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1227
Monsters (7), Monsters (6) and Monsters (5) advance towards the enemy.


Monsters (7) take 1472 hits from archer fire, which cause 8 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1472 (0 from close combat and 1472 from ranged)
Total casualties: 0 attackers, 8 defenders

Turn No. 2

  1 (67-S)
2 (73-S)
3 (60-S)
4 (72-S)
   7 (9-M)
5 (13-M)
6 (12-M)
   


Astra Legionnaire (1) fire on Monsters (7), scoring 589 hits.
Jenassaries (3) fire on Monsters (7), scoring 431 hits.
The End (4) fire on Monsters (7), scoring 387 hits.
Felsenbachi Bolt Throwers (2) fire on Monsters (7), scoring 651 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2058
Monsters (6), Monsters (7) and Monsters (5) advance towards the enemy.


Monsters (7) take 2470 hits from archer fire, which cause 9 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2470 (0 from close combat and 2470 from ranged)
Total casualties: 0 attackers, 9 defenders

Turn No. 3

  1 (67-S)
2 (73-S)
3 (60-S)
4 (72-S)
   5 (13-M)
6 (12-M)
    


Astra Legionnaire (1) fire on Monsters (6), scoring 454 hits.
Felsenbachi Bolt Throwers (2) fire on Monsters (5), scoring 578 hits.
The End (4) fire on Monsters (6), scoring 234 hits.
Jenassaries (3) fire on Monsters (6), scoring 590 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1856
Monsters (5) and Monsters (6) advance towards the enemy.


Monsters (5) take 694 hits from archer fire, which cause 9 casualties, making the unit retreat from the battlefield.
Monsters (6) take 1534 hits from archer fire, which cause 12 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2228 (0 from close combat and 2228 from ranged)
Total casualties: 0 attackers, 21 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 2 %.
The locals are grateful for defeating the evil forces plaguing their region.