Luria Nova/Campaign Records/Offensive Campaigns/Battle in Mangai 8/6/23

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Battle of Mangai
Part of (rogue)

Date 8/5/2023
Location Mangai
Weather Strong wind
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Tybalt Tideweaver
Strength
227 MI, 31 Arch, 8 Cav, 201 SF 31 other
Formations
no particular formation
Casualties
8 29


Battle in Mangai

No. Role Army Unit Commander Realm Unit Formation CS Hits Scored Soldiers killed Soldiers lost
1 A Astra Legionnaire Lance Luria Nova 41 SF wedge 993 1040 4 0
2 A Evoran Rangers Andryr Luria Nova 31 Arch box 386 542 2 0
3 A Hellers Rojak Luria Nova 28 SF line 578 516 2 0
4 A Jenassaries Jenas Luria Nova 60 SF box 1271 1810 7 0
5 A Phrycian Cataphracts Oskar Luria Nova 8 Cav wedge 246 217 0 8
6 A The End Samson Luria Nova 72 SF line 1196 967 4 0
7 A Tide Reavers Tybalt Luria Nova 65 MI box 614 411 2 0
8 A Winged Phalanx Njal Luria Nova 162 MI box 1312 846 3 0
9 D Monsters (Monsters) (rogue) 12 other line 1185 842 4 12
10 D Monsters (Monsters) (rogue) 9 other line 885 615 3 9
11 D Monsters (Monsters) (rogue) 10 other line 950 409 2 8


Total:
8 attackers (227 MI, 31 Arch, 8 Cav, 201 SF)
3 defenders (31 other)
Total combat strengths: 6596 vs. 3020

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

Earl Tybalt Tideweaver is spotted wearing the Cursed Ring.
Margrave Samson Dixon is spotted wearing the Impenetrable Coat.
Margrave Samson Dixon is spotted wielding the Sacred Rod.
Earl Jenas Jaden is spotted wearing the Grim Plate Mail.
Tybalt Tideweaver, Earl of Dantooine, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 3 (28-S)
5 (8-C)
6 (72-S)
1 (41-S)
2 (31-A)
4 (60-S)
7 (65-M)
8 (162-M)
    9 (12-M)
10 (9-M)
11 (10-M)
   


Hellers (3) move closer to get better shots.
The End (6) move closer to get better shots.
Winged Phalanx (8) move closer to get better shots.
Tide Reavers (7) move closer to get better shots.
Evoran Rangers (2) move closer to get better shots.
Astra Legionnaire (1) fire on Monsters (9), scoring 133 hits.
Jenassaries (4) fire on Monsters (11), scoring 575 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 708
Phrycian Cataphracts (5) ride on, closing in on the defenders.
Monsters (10), Monsters (9) and Monsters (11) advance towards the enemy.


Monsters (9) take 160 hits from archer fire, which cause 1 casualties.
Monsters (11) take 690 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 850 (0 from close combat and 850 from ranged)
Total casualties: 0 attackers, 5 defenders

Turn No. 2

  1 (41-S)
3 (28-S)
4 (60-S)
6 (72-S)
2 (31-A)
5 (8-C)
7 (65-M)
8 (162-M)
  9 (11-M)
10 (9-M)
11 (6-M)
    


Evoran Rangers (2) fire on Monsters (9), scoring 203 hits.
The End (6) fire on Monsters (10), scoring 542 hits.
Tide Reavers (7) fire on Monsters (9), scoring 129 hits.
Jenassaries (4) fire on Monsters (11), scoring 342 hits.
Astra Legionnaire (1) fire on Monsters (9), scoring 388 hits.
Winged Phalanx (8) fire on Monsters (11), scoring 264 hits.
Hellers (3) fire on Monsters (10), scoring 193 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2061
Phrycian Cataphracts (5) ride on, closing in on the defenders.
Monsters (10), Monsters (9) and Monsters (11) advance towards the enemy.


Close Combat (Center Line):
Monsters (10) score 615 hits on Phrycian Cataphracts (5).
Monsters (9) score 842 hits on Phrycian Cataphracts (5).
Monsters (11) score 409 hits on Phrycian Cataphracts (5).
Phrycian Cataphracts (5) score 79 hits on Monsters (10).
Phrycian Cataphracts (5) score 84 hits on Monsters (9).
Phrycian Cataphracts (5) score 54 hits on Monsters (11).
Total close combat hits suffered: Attackers: 1866, Defenders: 217

Monsters (10) take 961 hits (79 in close combat, 882 from archer fire), which cause 5 casualties.
Monsters (9) take 948 hits (84 in close combat, 864 from archer fire), which cause 5 casualties.
Monsters (11) take 781 hits (54 in close combat, 727 from archer fire), which cause 4 casualties, making the unit retreat from the battlefield.
Phrycian Cataphracts (5) take 1866 hits in close combat, which cause 8 casualties, wiping the unit out.
Oskar von Lucker, Margrave of Giaskhas been wounded by Monsters (10).
Total hits suffered: Attackers: 1866 (1866 from close combat and 0 from ranged), Defenders: 2690 (217 from close combat and 2473 from ranged)
Total casualties: 8 attackers, 14 defenders

Turn No. 3

  1 (41-S)
3 (28-S)
4 (60-S)
6 (72-S)
2 (31-A)
7 (65-M)
8 (162-M)
 9 (6-M)
10 (4-M)
     


Hellers (3) fire on Monsters (9), scoring 323 hits.
Astra Legionnaire (1) fire on Monsters (10), scoring 519 hits.
Evoran Rangers (2) fire on Monsters (9), scoring 339 hits.
Tide Reavers (7) fire on Monsters (10), scoring 282 hits.
Winged Phalanx (8) fire on Monsters (9), scoring 582 hits.
Jenassaries (4) fire on Monsters (10), scoring 893 hits.
The End (6) fire on Monsters (9), scoring 425 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 3363
Monsters (10) and Monsters (9) advance towards the enemy.


Monsters (10) take 2033 hits from archer fire, which cause 4 casualties, wiping the unit out.
Monsters (9) take 2003 hits from archer fire, which cause 6 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 4036 (0 from close combat and 4036 from ranged)
Total casualties: 0 attackers, 10 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 6 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.