Luria Nova/Campaign Records/Offensive Campaigns/Battle in Mangai 8/5/23

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Battle of Mangai
Part of (rogue)

Date 8/5/2023
Location Mangai
Weather Quite windy
Result After 5 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
67 SF 56 other
Formations
Casualties
67 26


Battle in Mangai

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AAstra LegionnaireLanceLuria Nova67 SFwedge  14143885 hits22 kills67 losses
2DMonsters(Monsters)(rogue)12 otherline  1060773 hits20 kills5 losses
3DMonsters(Monsters)(rogue)13 otherline  1230656 hits17 kills3 losses
4DMonsters(Monsters)(rogue)14 otherline  1225573 hits15 kills7 losses
5DMonsters(Monsters)(rogue)17 otherline  1445616 hits16 kills11 losses


Total:
1 attackers (67 SF)
4 defenders (56 other)
Total combat strengths: 1414 vs. 4960

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (67-S)
    2 (12-M)
3 (13-M)
4 (14-M)
5 (17-M)
   


Astra Legionnaire (1) fire on Monsters (5), scoring 394 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 394
Monsters (3), Monsters (5), Monsters (4) and Monsters (2) advance towards the enemy.


Monsters (5) take 473 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 473 (0 from close combat and 473 from ranged)
Total casualties: 0 attackers, 3 defenders

Turn No. 2

  1 (67-S)
   2 (12-M)
3 (13-M)
4 (14-M)
5 (14-M)
    


Astra Legionnaire (1) fire on Monsters (3), scoring 286 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 286
Monsters (4), Monsters (2), Monsters (3) and Monsters (5) advance towards the enemy.


Monsters (3) take 343 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 343 (0 from close combat and 343 from ranged)
Total casualties: 0 attackers, 2 defenders

Turn No. 3

  1 (67-S)
  2 (12-M)
3 (11-M)
4 (14-M)
5 (14-M)
     


Astra Legionnaire (1) fire on Monsters (4), scoring 887 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 887
Monsters (4), Monsters (3), Monsters (5) and Monsters (2) advance towards the enemy.


Monsters (4) take 1064 hits from archer fire, which cause 6 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1064 (0 from close combat and 1064 from ranged)
Total casualties: 0 attackers, 6 defenders

Turn No. 4

  1 (67-S)
 2 (12-M)
3 (11-M)
4 (8-M)
5 (14-M)
      


Astra Legionnaire (1) fire on Monsters (5), scoring 993 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 993
Monsters (4), Monsters (3), Monsters (2) and Monsters (5) advance towards the enemy.


Monsters (5) take 1192 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1192 (0 from close combat and 1192 from ranged)
Total casualties: 0 attackers, 7 defenders

Turn No. 5

  1 (67-S)
2 (12-M)
3 (11-M)
4 (8-M)
5 (7-M)
       


Astra Legionnaire (1) fire on Monsters (2), scoring 630 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 630
Monsters (4), Monsters (5), Monsters (2) and Monsters (3) advance towards the enemy.


Close Combat (Attacker Line 3):
5 Luria Nova banners are visible in the melee.
Monsters (4) score 573 hits on Astra Legionnaire (1).
Astra Legionnaire (1) score 228 hits on Monsters (2).
Astra Legionnaire (1) score 212 hits on Monsters (3).
Astra Legionnaire (1) score 136 hits on Monsters (4).
Astra Legionnaire (1) score 119 hits on Monsters (5).
Monsters (5) score 616 hits on Astra Legionnaire (1).
Monsters (2) score 773 hits on Astra Legionnaire (1).
Monsters (3) score 656 hits on Astra Legionnaire (1).
Total close combat hits suffered: Attackers: 2618, Defenders: 695

Monsters (4) take 136 hits in close combat, which cause 1 casualties.
Astra Legionnaire (1) take 2618 hits in close combat, which cause 67 casualties, wiping the unit out.
Monsters (5) take 119 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Monsters (2) take 984 hits (228 in close combat, 756 from archer fire), which cause 5 casualties.
Monsters (3) take 212 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 2618 (2618 from close combat and 0 from ranged), Defenders: 1451 (695 from close combat and 756 from ranged)
Total casualties: 67 attackers, 8 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 3 %.
The local roads network has also been damaged.