Luria Nova/Campaign Records/Offensive Campaigns/Battle in Maf II 5/22/22

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Battle of Maf
Part of (rogue)

Date 5/23/2022
Location Maf
Weather Calm wind
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
182 Inf, 132 SF 15 other
Formations
Casualties
10 15


Battle in Maf

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1ABlades of ConquestBaelricLuria Nova182 Infbox  1918407 hits2 kills10 losses
2AFontanese FreebootersCiarghualaLuria Nova132 SFbox  24622928 hits11 kills0 losses
3DMonsters(Monsters)(rogue)10 otherline  12950 hits0 kills10 losses
4DMonsters(Monsters)(rogue)5 otherline  580497 hits10 kills5 losses


Total:
2 attackers (182 Inf, 132 SF)
2 defenders (15 other)
Total combat strengths: 4380 vs. 1875

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

Royal Ciarghuala Dubhaine is spotted reading from the Shiny Essay.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (182-I)
2 (132-S)
    3 (10-M)
4 (5-M)
   


Fontanese Freebooters (2) fire on Monsters (3), scoring 946 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 946
Blades of Conquest (1) advance towards the enemy.
Monsters (4) and Monsters (3) advance towards the enemy.


Monsters (3) take 1135 hits from archer fire, which cause 5 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1135 (0 from close combat and 1135 from ranged)
Total casualties: 0 attackers, 5 defenders

Turn No. 2

  1 (182-I)
2 (132-S)
   3 (5-M)
4 (5-M)
    


Fontanese Freebooters (2) fire on Monsters (3), scoring 1263 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1263
Blades of Conquest (1) advance towards the enemy.
Monsters (3) and Monsters (4) advance towards the enemy.


Monsters (3) take 1516 hits from archer fire, which cause 5 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1516 (0 from close combat and 1516 from ranged)
Total casualties: 0 attackers, 5 defenders

Turn No. 3

  2 (132-S)
1 (182-I)
 4 (5-M)
     


Fontanese Freebooters (2) fire on Monsters (4), scoring 719 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 719
Blades of Conquest (1) advance towards the enemy.
Monsters (4) advance towards the enemy.


Close Combat (Attacker Line 1):
Blades of Conquest (1) score 407 hits on Monsters (4) (1628 before overkill).
Monsters (4) score 497 hits on Blades of Conquest (1).
Total close combat hits suffered: Attackers: 497, Defenders: 407 (1628 before overkill)

Blades of Conquest (1) take 497 hits in close combat, which cause 10 casualties.
Monsters (4) take 1270 hits (407 in close combat, 863 from archer fire), which cause 5 casualties, wiping the unit out.
Total hits suffered: Attackers: 497 (497 from close combat and 0 from ranged), Defenders: 1270 (407 from close combat and 863 from ranged)
Total casualties: 10 attackers, 5 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 1 %.
The locals are grateful for defeating the evil forces plaguing their region.