Luria Nova/Campaign Records/Offensive Campaigns/Battle in Irvington 6/1/22

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Battle of Irvington
Part of (rogue)

Date 6/1/2022
Location Irvington
Weather Quite windy
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
94 SF 24 other
Formations
Casualties
0 18


Battle in Irvington

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AThe Imperium HuntersLanceLuria Nova50 SFwedge  12921074 hits8 kills0 losses
2AVihased vennadBemmyLuria Nova44 SFbox  13051137 hits8 kills0 losses
3DMonsters(Monsters)(rogue)5 otherline  7200 hits0 kills4 losses
4DMonsters(Monsters)(rogue)19 otherline  13200 hits0 kills14 losses


Total:
2 attackers (94 SF)
2 defenders (24 other)
Total combat strengths: 2597 vs. 2040

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (50-S)
2 (44-S)
    3 (5-M)
4 (19-M)
  


Vihased vennad (2) fire on Monsters (3), scoring 484 hits.
The Imperium Hunters (1) fire on Monsters (3), scoring 409 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 893
Monsters (3) and Monsters (4) advance towards the enemy.


Monsters (3) take 1072 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1072 (0 from close combat and 1072 from ranged)
Total casualties: 0 attackers, 4 defenders

Turn No. 2

  1 (50-S)
2 (44-S)
    4 (19-M)
   


Vihased vennad (2) fire on Monsters (4), scoring 426 hits.
The Imperium Hunters (1) fire on Monsters (4), scoring 257 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 683
Monsters (4) advance towards the enemy.


Monsters (4) take 820 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 820 (0 from close combat and 820 from ranged)
Total casualties: 0 attackers, 7 defenders

Turn No. 3

  1 (50-S)
2 (44-S)
   4 (12-M)
    


The Imperium Hunters (1) fire on Monsters (4), scoring 408 hits.
Vihased vennad (2) fire on Monsters (4), scoring 227 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 635
Monsters (4) advance towards the enemy.


Monsters (4) take 762 hits from archer fire, which cause 7 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 762 (0 from close combat and 762 from ranged)
Total casualties: 0 attackers, 7 defenders

Attacker Victory!

The battle does some damage to the local infrastructure. Production falls 14 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.