Luria Nova/Campaign Records/Offensive Campaigns/Battle in Irvington 5/27/22
Battle of Irvington | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
44 SF | 16 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 11 |
Battle in Irvington
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Vihased vennad | Bemmy | Luria Nova | 44 SF | box | 1018 | 1671 hits | 9 kills | 0 losses | |
2 | D | Monsters | (Monsters) | (rogue) | 16 other | line | 1470 | 0 hits | 0 kills | 11 losses |
Total:
1 attackers (44 SF)
1 defenders (16 other)
Total combat strengths: 1018 vs. 1470
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (44-S) | 2 (16-M) |
Vihased vennad (1) move closer to get better shots.
Monsters (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (44-S) | 2 (16-M) |
Vihased vennad (1) fire on Monsters (2), scoring 483 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 483
Monsters (2) advance towards the enemy.
Monsters (2) take 580 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 580 (0 from close combat and 580 from ranged)
Total casualties: 0 attackers, 3 defenders
Turn No. 3
1 (44-S) | 2 (13-M) |
Vihased vennad (1) fire on Monsters (2), scoring 416 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 416
Monsters (2) advance towards the enemy.
Monsters (2) take 499 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 499 (0 from close combat and 499 from ranged)
Total casualties: 0 attackers, 3 defenders
Turn No. 4
1 (44-S) | 2 (10-M) |
Vihased vennad (1) fire on Monsters (2), scoring 772 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 772
Monsters (2) advance towards the enemy.
Monsters (2) take 926 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 926 (0 from close combat and 926 from ranged)
Total casualties: 0 attackers, 5 defenders
Attacker Victory!
The battle does some damage to the local infrastructure. Production falls 15 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.