Luria Nova/Campaign Records/Offensive Campaigns/Battle in Irvington 11/3/23

From BattleMaster Wiki
Jump to navigation Jump to search
Battle of Irvington
Part of (rogue)

Date 11/3/2023
Location Irvington
Weather Calm wind
Result After 4 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Tybalt Tideweaver
Strength
147 MI, 22 Cav, 173 SF 96 other
Formations
no particular formation
Casualties
29 85


Battle in Irvington

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AArgent GuardAlushaarLuria Nova60 SFline  10991170 hits5 kills0 losses
2AAstra LegionnaireLanceLuria Nova68 SFwedge  15023778 hits39 kills13 losses
3AJenassariesJenasLuria Nova45 SFbox  11021158 hits7 kills0 losses
4APhrycian CataphractsOskarLuria Nova13 Cavwedge  351774 hits13 kills13 losses
5ARaging Sea ChargersTybaltLuria Nova9 Cavwedge  279917 hits6 kills3 losses
6AWinged PhalanxNjalLuria Nova147 MIline  14731329 hits11 kills0 losses
7DMonsters(Monsters)(rogue)5 otherline  7107 hits0 kills5 losses
8DMonsters(Monsters)(rogue)26 otherline  1960963 hits7 kills19 losses
9DMonsters(Monsters)(rogue)17 otherline  14500 hits0 kills13 losses
10DUndead Horde(Undead)(rogue)48 otherline  12531487 hits22 kills48 losses


Total:
6 attackers (147 MI, 22 Cav, 173 SF)
4 defenders (96 other)
Total combat strengths: 5806 vs. 5373

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

Empyreus Tybalt Tideweaver is spotted wearing the Forgotten Crown of the Austere Star.
Earl Jenas Jaden is spotted wearing the Grim Plate Mail.
Tybalt Tideweaver, Empyreus of Luria Nova, Earl of Dantooine, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (60-S)
4 (13-C)
5 (9-C)
3 (45-S)
6 (147-M)
2 (68-S)
  7 (5-M)
8 (26-M)
10 (48-U)
9 (17-M)
  


Argent Guard (1) fire on Monsters (8), scoring 345 hits.
Jenassaries (3) fire on Monsters (8), scoring 190 hits.
Astra Legionnaire (2) fire on Monsters (8), scoring 633 hits.
Winged Phalanx (6) move closer to get better shots.
Total ranged hits suffered: Attackers: 0, Defenders: 1168
Raging Sea Chargers (5) and Phrycian Cataphracts (4) ride on, closing in on the defenders.
Monsters (7), Monsters (9), Undead Horde (10) and Monsters (8) advance towards the enemy.


Monsters (8) take 1402 hits from archer fire, which cause 8 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1402 (0 from close combat and 1402 from ranged)
Total casualties: 0 attackers, 8 defenders

Turn No. 2

 1 (60-S)
3 (45-S)
2 (68-S)
4 (13-C)
5 (9-C)
6 (147-M)
 7 (5-M)
8 (18-M)
10 (48-U)
9 (17-M)
   


Jenassaries (3) fire on Monsters (8), scoring 586 hits.
Argent Guard (1) fire on Monsters (7), scoring 511 hits.
Astra Legionnaire (2) fire on Monsters (8), scoring 738 hits.
Winged Phalanx (6) fire on Monsters (7), scoring 506 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2341
Phrycian Cataphracts (4) and Raging Sea Chargers (5) charge ahead, into the defenders' ranks.
Monsters (9) and Undead Horde (10) advance towards the enemy.


Close Combat (Center Line):
Phrycian Cataphracts (4) score 425 hits on Undead Horde (10).
Phrycian Cataphracts (4) score 349 hits on Monsters (8).
Monsters (8) score 963 hits on Phrycian Cataphracts (4).
Raging Sea Chargers (5) score 662 hits on Monsters (7).
Monsters (7) score 7 hits on Raging Sea Chargers (5).
Undead Horde (10) score 888 hits on Phrycian Cataphracts (4).
Total close combat hits suffered: Attackers: 1858, Defenders: 1436

Phrycian Cataphracts (4) take 1851 hits in close combat, which cause 13 casualties, wiping the unit out.
Oskar von Lucker, Margrave of Giaskhas been wounded by Monsters (8).
Monsters (8) take 1938 hits (349 in close combat, 1589 from archer fire), which cause 11 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
Raging Sea Chargers (5) take 7 hits in close combat. No casualties.
Monsters (7) take 1882 hits (662 in close combat, 1220 from archer fire), which cause 5 casualties, wiping the unit out.
Undead Horde (10) take 425 hits in close combat, which cause 11 casualties.
Total hits suffered: Attackers: 1858 (1858 from close combat and 0 from ranged), Defenders: 4245 (1436 from close combat and 2809 from ranged)
Total casualties: 13 attackers, 29 defenders

Turn No. 3

 1 (60-S)
3 (45-S)
2 (68-S)
6 (147-M)
 5 (9-C)
10 (37-U)
9 (17-M)
    


Argent Guard (1) fire on Monsters (9), scoring 314 hits.
Jenassaries (3) fire on Monsters (9), scoring 382 hits.
Winged Phalanx (6) fire on Monsters (9), scoring 301 hits.
Astra Legionnaire (2) fire on Monsters (9), scoring 609 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1606
Undead Horde (10) break through the frontlines!
Monsters (9) advance towards the enemy.
Monsters (9) cannot join the melee, as it is too crowded.


Monsters (9) take 1927 hits from archer fire, which cause 13 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1927 (0 from close combat and 1927 from ranged)
Total casualties: 0 attackers, 13 defenders

Turn No. 4

 1 (60-S)
3 (45-S)
2 (68-S)
6 (147-M)
10 (37-U)
5 (9-C)
     


Raging Sea Chargers (5) move back towards the melee.
Argent Guard (1) move closer to get better shots.
Jenassaries (3) move closer so they can fire safely into the melee.
Winged Phalanx (6) fire carefully into the close combat near them.
Winged Phalanx (6) fire on Undead Horde (10), scoring 522 hits.
Astra Legionnaire (2) move into the close combat just ahead.
Total ranged hits suffered: Attackers: 0, Defenders: 522


Close Combat (Attacker Line 1):
5 Luria Nova banners are visible in the melee.
Raging Sea Chargers (5) score 255 hits on Undead Horde (10).
Astra Legionnaire (2) score 1798 hits on Undead Horde (10).
Undead Horde (10) score 532 hits on Astra Legionnaire (2).
Undead Horde (10) score 67 hits on Raging Sea Chargers (5).
Total close combat hits suffered: Attackers: 599, Defenders: 2053

Raging Sea Chargers (5) take 67 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Astra Legionnaire (2) take 532 hits in close combat, which cause 13 casualties.
Undead Horde (10) take 2497 hits (2053 in close combat, 444 from archer fire), which cause 37 casualties, wiping the unit out.
Total hits suffered: Attackers: 599 (599 from close combat and 0 from ranged), Defenders: 2497 (2053 from close combat and 444 from ranged)
Total casualties: 16 attackers, 37 defenders

Attacker Victory!

The battle does extensive damage to the local infrastructure. Production falls 29 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.