Luria Nova/Campaign Records/Offensive Campaigns/Battle in Grodno 8/3/22

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Battle of Grodno
Part of (rogue)

Date 8/2/2022
Location Grodno
Weather Strong wind
Result After 2 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
177 Inf, 10 MI, 399 SF 74 other
Formations
Casualties
25 74


Battle in Grodno

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AArtois GuardClaudeLuria Nova10 MIbox  17638 hits1 kills0 losses
2ABlades of ConquestBaelricLuria Nova79 Infline  6900 hits0 kills0 losses
3AElderwood SharpshootersCollinLuria Nova71 SFbox  1369288 hits8 kills0 losses
4AFelsenbachi Bolt ThrowersMoriaLuria Nova66 SFline  1254246 hits7 kills0 losses
5AGold ScorpionsLeonidLuria Nova76 SFbox  1812405 hits11 kills0 losses
6ALovett's The FirstLovetteLuria Nova59 SFbox  1403122 hits3 kills0 losses
7AThe Hellfire HordeOskarLuria Nova65 SFskirmish  15820 hits0 kills0 losses
8AThe Imperium HuntersLanceLuria Nova62 SFwedge  1660889 hits25 kills0 losses
9AWannabe HeroesAscelineLuria Nova57 Infbox  6901026 hits27 kills25 losses
10AWolves of FylkirNjalLuria Nova41 Infbox  6120 hits0 kills0 losses
11DUndead Horde(Undead)(rogue)74 otherline  1398793 hits25 kills74 losses


Total:
10 attackers (177 Inf, 10 MI, 399 SF)
1 defenders (74 other)
Total combat strengths: 11248 vs. 1398

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

Knight Oskar von Lucker is spotted wearing the Wicked Ring.
Dame Moria Igelfeld is spotted reading from the Tome of Westgard.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 3 (71-S)
6 (59-S)
7 (65-S)
10 (41-I)
2 (79-I)
4 (66-S)
5 (76-S)
8 (62-S)
1 (10-M)
9 (57-I)
 11 (74-U)
    


The Imperium Hunters (8) fire on Undead Horde (11), scoring 889 hits.
Artois Guard (1) fire on Undead Horde (11), scoring 38 hits.
Lovett's The First (6) fire on Undead Horde (11), scoring 122 hits.
Gold Scorpions (5) fire on Undead Horde (11), scoring 405 hits.
Elderwood Sharpshooters (3) fire on Undead Horde (11), scoring 288 hits.
The Hellfire Horde (7) move closer to get better shots.
Felsenbachi Bolt Throwers (4) fire on Undead Horde (11), scoring 246 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1988
Wolves of Fylkir (10), Wannabe Heroes (9) and Blades of Conquest (2) advance towards the enemy.
Undead Horde (11) advance towards the enemy.


Close Combat (Center Line):
5 Luria Nova banners are visible in the melee.
Wannabe Heroes (9) score 531 hits on Undead Horde (11).
Undead Horde (11) score 659 hits on Wannabe Heroes (9).
Total close combat hits suffered: Attackers: 659, Defenders: 531

Wannabe Heroes (9) take 659 hits in close combat, which cause 21 casualties.
Undead Horde (11) take 2221 hits (531 in close combat, 1690 from archer fire), which cause 62 casualties.
Total hits suffered: Attackers: 659 (659 from close combat and 0 from ranged), Defenders: 2221 (531 from close combat and 1690 from ranged)
Total casualties: 21 attackers, 62 defenders

Turn No. 2

 3 (71-S)
6 (59-S)
4 (66-S)
5 (76-S)
7 (65-S)
8 (62-S)
10 (41-I)
1 (10-M)
2 (79-I)
 9 (36-I)
11 (12-U)
     


Lovett's The First (6) move closer to get better shots.
The Imperium Hunters (8) move closer to get better shots.
Artois Guard (1) move closer so they can fire safely into the melee.
Felsenbachi Bolt Throwers (4) move closer to get better shots.
The Hellfire Horde (7) move closer to get better shots.
Gold Scorpions (5) move closer to get better shots.
Elderwood Sharpshooters (3) move closer to get better shots.
Wolves of Fylkir (10) and Blades of Conquest (2) advance towards the enemy.


Close Combat (Center Line):
5 Luria Nova banners are visible in the melee.
Undead Horde (11) score 134 hits on Wannabe Heroes (9).
Wannabe Heroes (9) score 495 hits on Undead Horde (11).
Total close combat hits suffered: Attackers: 134, Defenders: 495

Undead Horde (11) take 495 hits in close combat, which cause 12 casualties, wiping the unit out.
Wannabe Heroes (9) take 134 hits in close combat, which cause 4 casualties.
Total hits suffered: Attackers: 134 (134 from close combat and 0 from ranged), Defenders: 495 (495 from close combat and 0 from ranged)
Total casualties: 4 attackers, 12 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 4 %.
The locals are grateful for defeating the evil forces plaguing their region.