Luria Nova/Campaign Records/Offensive Campaigns/Battle in Grodno 3/20/22

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Battle of Grodno
Part of (rogue)

Date 3/20/2022
Location Grodno
Weather Strong wind
Result After 4 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
220 Inf, 14 Cav, 137 SF 49 other
Formations
Casualties
31 40


Battle in Grodno

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1ABlades of ConquestBaelricLuria Nova197 Infline  2128347 hits1 kills6 losses
2AFelsenbachi Bolt ThrowersMoriaLuria Nova49 SFskirmish  1147994 hits6 kills0 losses
3APemrose NibAscelineLuria Nova14 Cavwedge  3591089 hits7 kills14 losses
4ARevel WraithsRhonrinLuria Nova23 Infline  292142 hits1 kills11 losses
5AThe Imperium HuntersLanceLuria Nova29 SFwedge  9531305 hits9 kills0 losses
6AVihased vennadBemmyLuria Nova59 SFline  14371904 hits10 kills0 losses
7DMonsters(Monsters)(rogue)11 otherline  885493 hits4 kills9 losses
8DMonsters(Monsters)(rogue)5 otherline  505655 hits8 kills5 losses
9DMonsters(Monsters)(rogue)10 otherline  10455 hits0 kills8 losses
10DMonsters(Monsters)(rogue)6 otherline  600334 hits2 kills4 losses
11DMonsters(Monsters)(rogue)6 otherline  6100 hits0 kills4 losses
12DMonsters(Monsters)(rogue)11 otherline  9601268 hits17 kills10 losses


Total:
6 attackers (220 Inf, 14 Cav, 137 SF)
6 defenders (49 other)
Total combat strengths: 6316 vs. 4605

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (197-I)
4 (23-I)
2 (49-S)
5 (29-S)
6 (59-S)
3 (14-C)
   7 (11-M)
8 (5-M)
9 (10-M)
10 (6-M)
11 (6-M)
12 (11-M)
  


Felsenbachi Bolt Throwers (2) fire on Monsters (9), scoring 123 hits.
The Imperium Hunters (5) fire on Monsters (7), scoring 178 hits.
Vihased vennad (6) fire on Monsters (9), scoring 537 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 838
Pemrose Nib (3) ride on, closing in on the defenders.
Blades of Conquest (1) and Revel Wraiths (4) advance towards the enemy.
Monsters (8), Monsters (9), Monsters (12), Monsters (11), Monsters (7) and Monsters (10) advance towards the enemy.


Monsters (9) take 792 hits from archer fire, which cause 5 casualties.
Monsters (7) take 214 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1006 (0 from close combat and 1006 from ranged)
Total casualties: 0 attackers, 7 defenders

Turn No. 2

  1 (197-I)
2 (49-S)
4 (23-I)
5 (29-S)
6 (59-S)
  3 (14-C)
7 (9-M)
8 (5-M)
9 (5-M)
10 (6-M)
11 (6-M)
12 (11-M)
   


Felsenbachi Bolt Throwers (2) fire on Monsters (7), scoring 206 hits.
Vihased vennad (6) fire on Monsters (11), scoring 550 hits.
The Imperium Hunters (5) fire on Monsters (9), scoring 281 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1037
Pemrose Nib (3) charge forward.
Monsters (11) break through the frontlines!
Blades of Conquest (1) and Revel Wraiths (4) advance towards the enemy.
Monsters (12) advance towards the enemy.


Close Combat (Defender Line 1):
Monsters (7) score 493 hits on Pemrose Nib (3).
Monsters (9) score 5 hits on Pemrose Nib (3).
Monsters (10) score 334 hits on Pemrose Nib (3).
Pemrose Nib (3) score 237 hits on Monsters (7).
Pemrose Nib (3) score 143 hits on Monsters (8).
Pemrose Nib (3) score 177 hits on Monsters (9).
Pemrose Nib (3) score 322 hits on Monsters (12).
Pemrose Nib (3) score 210 hits on Monsters (10).
Monsters (8) score 318 hits on Pemrose Nib (3).
Monsters (12) score 790 hits on Pemrose Nib (3).
Total close combat hits suffered: Attackers: 1940, Defenders: 1089

Monsters (7) take 484 hits (237 in close combat, 247 from archer fire), which cause 4 casualties.
Monsters (9) take 514 hits (177 in close combat, 337 from archer fire), which cause 3 casualties, making the unit retreat from the battlefield.
Monsters (10) take 210 hits in close combat, which cause 1 casualties.
Pemrose Nib (3) take 1940 hits in close combat, which cause 14 casualties, wiping the unit out.
Asceline Pemrose, Dame of Poryatuhas been wounded by Monsters (7).
Monsters (8) take 143 hits in close combat, which cause 1 casualties.
Monsters (12) take 322 hits in close combat, which cause 2 casualties.
Monsters (11) take 660 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 1940 (1940 from close combat and 0 from ranged), Defenders: 2333 (1089 from close combat and 1244 from ranged)
Total casualties: 14 attackers, 15 defenders

Turn No. 3

  2 (49-S)
5 (29-S)
6 (59-S)
1 (197-I)
4 (23-I)
  7 (5-M)
8 (4-M)
10 (5-M)
12 (9-M)
    


Felsenbachi Bolt Throwers (2) fire on Monsters (12), scoring 374 hits.
Vihased vennad (6) fire on Monsters (10), scoring 476 hits.
The Imperium Hunters (5) fire on Monsters (7), scoring 289 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1139
Blades of Conquest (1) and Revel Wraiths (4) advance towards the enemy.
Monsters (10), Monsters (8), Monsters (12) and Monsters (7) advance towards the enemy.


Monsters (10) take 571 hits from archer fire, which cause 3 casualties, causing panicked flight among the survivors.
Monsters (12) take 449 hits from archer fire, which cause 3 casualties.
Monsters (7) take 347 hits from archer fire, which cause 3 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1367 (0 from close combat and 1367 from ranged)
Total casualties: 0 attackers, 9 defenders

Turn No. 4

  2 (49-S)
5 (29-S)
6 (59-S)
 1 (197-I)
4 (23-I)
8 (4-M)
12 (6-M)
     


The Imperium Hunters (5) fire on Monsters (12), scoring 557 hits.
Felsenbachi Bolt Throwers (2) fire on Monsters (8), scoring 291 hits.
Vihased vennad (6) fire on Monsters (8), scoring 341 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1189
Monsters (8) and Monsters (12) advance towards the enemy.


Close Combat (Attacker Line 1):
Monsters (8) score 337 hits on Blades of Conquest (1).
Blades of Conquest (1) score 347 hits on Monsters (8) (1733 before overkill).
Monsters (12) score 478 hits on Revel Wraiths (4).
Revel Wraiths (4) score 142 hits on Monsters (12).
Total close combat hits suffered: Attackers: 815, Defenders: 489 (1875 before overkill)

Monsters (8) take 1105 hits (347 in close combat, 758 from archer fire), which cause 4 casualties, wiping the unit out.
Blades of Conquest (1) take 337 hits in close combat, which cause 6 casualties.
Monsters (12) take 810 hits (142 in close combat, 668 from archer fire), which cause 5 casualties, causing panicked flight among the survivors.
Revel Wraiths (4) take 478 hits in close combat, which cause 11 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
Total hits suffered: Attackers: 815 (815 from close combat and 0 from ranged), Defenders: 1915 (489 from close combat and 1426 from ranged)
Total casualties: 19 attackers, 9 defenders

Attacker Victory!

The battle does some damage to the local infrastructure. Production falls 17 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.