Luria Nova/Campaign Records/Offensive Campaigns/Battle in Freke's Deep 2/22/22

From BattleMaster Wiki
Jump to navigation Jump to search
Battle of Freke's Deep
Part of Astrum

Date 2/22/2022
Location Freke's Deep
Weather Quite windy
Result After 5 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova Astrum
Commanders
Wassgandr Felsenbach
Strength
255 Inf, 739 Arch, 492 SF 121 Inf, 14 MI, 90 Arch, 4 Cav, 16 SF, 31 other
Formations
no particular formation
Casualties
77 255


Battle in Freke's Deep

No. Role Army Unit Commander Realm Unit Formation CS Scored Soldiers killed Soldiers lost
1 A Arano Gaurds Cassandra Luria Nova 89 Arch skirmish 1108 1282 11 0
2 A Blades of Conquest Baelric Luria Nova 116 Inf line 1278 201 0 36
3 A Cold arrows Lexis Luria Nova 61 Arch line 749 1596 12 0
4 A Elderwood Archers Collin Luria Nova 196 Arch skirmish 1800 3681 29 0
5 A Eternal Champions Wassgandr Luria Nova 197 Arch box 1871 1767 10 0
6 A Felsenbachi Bolt Throwers Moria Luria Nova 38 SF skirmish 943 1141 9 0
7 A Fontanese Freebooters Ciarghuala Luria Nova 91 SF box 2198 3136 36 0
8 A Glyden Kraken Elite Solomon Luria Nova 68 SF skirmish 1734 2594 22 0
9 A Gotz Rangers Kenneth Luria Nova 196 Arch skirmish 1905 2794 31 10
10 A Latinikon Phalangists Margaretha Luria Nova 36 SF line 908 0 0 0
11 A Sassy Sirens Celina Luria Nova 50 Inf line 733 0 0 0
12 A The Blackguard Damien Luria Nova 71 SF skirmish 1833 4588 54 7
13 A The Crimson Crusaders Elias Luria Nova 66 SF skirmish 1668 2797 22 0
14 A The Hellfire Horde Oskar Luria Nova 64 SF skirmish 1612 2258 21 0
15 A The Imperium Hunters Lance Luria Nova 58 SF wedge 1536 3125 36 0
16 A Vihased vennad Bemmy Luria Nova 89 Inf line 989 0 0 24
17 D Blaze of Glory Blaze Astrum 95 Inf line 1291 0 0 74
18 D brawlers (militia/guard unit) Astrum 26 Inf line 218 0 0 26
19 D Deadly Deep MI (militia/guard unit) Astrum 14 MI line 252 68 2 14
20 D Justice of Austere (militia/guard unit) Astrum 16 SF line 532 0 0 16
21 D Peasant Mob (militia/guard unit) Astrum 21 other line 183 0 0 21
22 D Peasant Mob (militia/guard unit) Astrum 10 other line 152 0 0 10
23 D Stars Reach Mendechaus Astrum 90 Arch line 1100 2781 69 90
24 D Windale Riders Wymarc Astrum 4 Cav wedge 118 220 6 4


Total:
16 attackers (255 Inf, 739 Arch, 492 SF)
8 defenders (121 Inf, 14 MI, 90 Arch, 4 Cav, 16 SF, 31 other)
Total combat strengths: 22865 vs. 3846

The region owner Astrum and their allies defend.
The Luria Nova troops attack because they are at war with Astrum.

It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Motte and Bailey (2).

Margrave Solomon Greybrook is spotted wearing the Scorching Pendant.
Margrave Solomon Greybrook is spotted reading from the Twice-Blessed Canon.
Royal Ciarghuala Dubhaine is spotted wielding the Dazzling Guard.
Royal Ciarghuala Dubhaine is spotted reading from the Shiny Essay.
Knight Baelric Aboolio is spotted wearing the Mysterious Ring.
Wassgandr Felsenbach, Imperial Marshal of Luria Nova, Knight of Outer Giask, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 2 (116-I)
5 (197-A)
10 (36-S)
11 (50-I)
16 (89-I)
1 (89-A)
6 (38-S)
7 (91-S)
8 (68-S)
13 (66-S)
14 (64-S)
15 (58-S)
3 (61-A)
4 (196-A)
9 (196-A)
12 (71-S)
  17 (95-I)
18 (26-I)
19 (14-M)
20 (16-S)
23 (90-A)
21 (21-P)
22 (10-P)
24 (4-C)
 


Glyden Kraken Elite (8) fire on Blaze of Glory (17), scoring 596 hits.
The Blackguard (12) fire on Blaze of Glory (17), scoring 1452 hits.
Eternal Champions (5) move closer to get better shots.
Elderwood Archers (4) fire on Blaze of Glory (17), scoring 683 hits.
Felsenbachi Bolt Throwers (6) fire on Blaze of Glory (17), scoring 189 hits.
The Hellfire Horde (14) fire on Blaze of Glory (17), scoring 419 hits.
Gotz Rangers (9) fire on Blaze of Glory (17), scoring 539 hits.
The Crimson Crusaders (13) fire on Blaze of Glory (17), scoring 412 hits.
Fontanese Freebooters (7) fire on Blaze of Glory (17), scoring 936 hits.
The Imperium Hunters (15) fire on Blaze of Glory (17), scoring 351 hits.
Cold arrows (3) fire on Blaze of Glory (17), scoring 335 hits.
Stars Reach (23) fire on Gotz Rangers (9), scoring 323 hits.
Deadly Deep MI (19) have no enemy in range and hold their fire.
Arano Gaurds (1) fire on Blaze of Glory (17), scoring 205 hits.
Total ranged hits suffered: Attackers: 323, Defenders: 6117
Windale Riders (24) stay in their defensive position, awaiting an opportunity to charge.
Sassy Sirens (11), Vihased vennad (16), Blades of Conquest (2) and Latinikon Phalangists (10) advance towards the enemy.
Peasant Mob (21), Justice of Austere (20), Peasant Mob (22) and brawlers (18) move forward to take up positions at the outer wall.
Blaze of Glory (17) hold their positions at the outer wall, waiting for the attack.


Gotz Rangers (9) take 323 hits from archer fire, which cause 10 casualties.
Blaze of Glory (17) take 4779 hits from archer fire (reduced due to fortifications), which cause 74 casualties, making the unit retreat from the battlefield.
Blaze Mcloud, Knight of Libidizedd has been wounded by The Blackguard (12).
Total hits suffered: Attackers: 323 (0 from close combat and 323 from ranged), Defenders: 4779 (0 from close combat and 4779 from ranged)
Total casualties: 10 attackers, 74 defenders

Turn No. 2

  1 (89-A)
2 (116-I)
5 (197-A)
6 (38-S)
7 (91-S)
8 (68-S)
10 (36-S)
11 (50-I)
13 (66-S)
14 (64-S)
15 (58-S)
16 (89-I)
3 (61-A)
4 (196-A)
9 (186-A)
12 (71-S)
  18 (26-I)
20 (16-S)
19 (14-M)
21 (21-P)
22 (10-P)
23 (90-A)
 24 (4-C)
 


Deadly Deep MI (19) have no enemy in range and hold their fire.
The Hellfire Horde (14) fire on Justice of Austere (20), scoring 316 hits.
Gotz Rangers (9) fire on brawlers (18), scoring 595 hits.
Stars Reach (23) fire on The Blackguard (12), scoring 430 hits.
Fontanese Freebooters (7) fire on Justice of Austere (20), scoring 458 hits.
The Imperium Hunters (15) fire on brawlers (18), scoring 802 hits.
Cold arrows (3) fire on Justice of Austere (20), scoring 444 hits.
Arano Gaurds (1) fire on Justice of Austere (20), scoring 333 hits.
The Blackguard (12) fire on Justice of Austere (20), scoring 639 hits.
The Crimson Crusaders (13) fire on brawlers (18), scoring 710 hits.
Glyden Kraken Elite (8) fire on Justice of Austere (20), scoring 597 hits.
Eternal Champions (5) fire on brawlers (18), scoring 605 hits.
Felsenbachi Bolt Throwers (6) fire on Justice of Austere (20), scoring 307 hits.
Elderwood Archers (4) fire on brawlers (18), scoring 673 hits.
Total ranged hits suffered: Attackers: 430, Defenders: 6479
Windale Riders (24) ride on, closing in on the enemy.
Latinikon Phalangists (10), Sassy Sirens (11), Vihased vennad (16) and Blades of Conquest (2) advance towards the enemy.
Peasant Mob (22) and Peasant Mob (21) move forward to take up positions at the outer wall.
Justice of Austere (20) and brawlers (18) hold their positions at the outer wall, waiting for the attack.


Justice of Austere (20) take 2417 hits from archer fire (reduced due to fortifications), which cause 16 casualties, wiping the unit out.
brawlers (18) take 2645 hits from archer fire (reduced due to fortifications), which cause 26 casualties, wiping the unit out.
The Blackguard (12) take 430 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 430 (0 from close combat and 430 from ranged), Defenders: 5062 (0 from close combat and 5062 from ranged)
Total casualties: 7 attackers, 42 defenders

Turn No. 3

  1 (89-A)
5 (197-A)
6 (38-S)
7 (91-S)
8 (68-S)
13 (66-S)
14 (64-S)
15 (58-S)
2 (116-I)
3 (61-A)
4 (196-A)
9 (186-A)
10 (36-S)
11 (50-I)
12 (64-S)
16 (89-I)
  21 (21-P)
22 (10-P)
19 (14-M)
23 (90-A)
24 (4-C)
   


The Hellfire Horde (14) fire on Peasant Mob (21), scoring 258 hits.
Gotz Rangers (9) fire on Peasant Mob (22), scoring 549 hits.
Felsenbachi Bolt Throwers (6) fire on Peasant Mob (21), scoring 371 hits.
Elderwood Archers (4) fire on Peasant Mob (22), scoring 795 hits.
The Blackguard (12) fire on Peasant Mob (21), scoring 1250 hits.
Cold arrows (3) fire on Peasant Mob (22), scoring 210 hits.
The Crimson Crusaders (13) fire on Peasant Mob (22), scoring 324 hits.
The Imperium Hunters (15) fire on Peasant Mob (21), scoring 892 hits.
Deadly Deep MI (19) have no enemy in range and hold their fire.
Fontanese Freebooters (7) fire on Peasant Mob (22), scoring 405 hits.
Glyden Kraken Elite (8) fire on Peasant Mob (22), scoring 366 hits.
Arano Gaurds (1) fire on Peasant Mob (22), scoring 368 hits.
Stars Reach (23) fire on Blades of Conquest (2), scoring 515 hits.
Eternal Champions (5) fire on Peasant Mob (21), scoring 457 hits.
Total ranged hits suffered: Attackers: 515, Defenders: 6245
Windale Riders (24) ride on, closing in on the enemy.
Peasant Mob (21) leave the fortification, attacking the enemy.
Peasant Mob (22) leave the fortification, attacking the enemy.
Blades of Conquest (2), Vihased vennad (16), Latinikon Phalangists (10) and Sassy Sirens (11) advance towards the enemy.


Peasant Mob (21) take 3228 hits from archer fire, which cause 21 casualties, wiping the unit out.
Blades of Conquest (2) take 515 hits from archer fire, which cause 14 casualties.
Peasant Mob (22) take 3017 hits from archer fire, which cause 10 casualties, wiping the unit out.
Total hits suffered: Attackers: 515 (0 from close combat and 515 from ranged), Defenders: 6245 (0 from close combat and 6245 from ranged)
Total casualties: 14 attackers, 31 defenders

Turn No. 4

  1 (89-A)
5 (197-A)
6 (38-S)
7 (91-S)
8 (68-S)
13 (66-S)
14 (64-S)
15 (58-S)
3 (61-A)
4 (196-A)
9 (186-A)
12 (64-S)
2 (102-I)
10 (36-S)
11 (50-I)
16 (89-I)
24 (4-C)
 19 (14-M)
23 (90-A)
   


The Crimson Crusaders (13) fire on Windale Riders (24), scoring 852 hits.
Eternal Champions (5) fire on Windale Riders (24), scoring 705 hits.
Felsenbachi Bolt Throwers (6) fire on Windale Riders (24), scoring 147 hits.
Stars Reach (23) fire on Blades of Conquest (2), scoring 599 hits.
Cold arrows (3) fire on Windale Riders (24), scoring 417 hits.
Elderwood Archers (4) fire on Windale Riders (24), scoring 1011 hits.
Glyden Kraken Elite (8) fire on Windale Riders (24), scoring 415 hits.
The Hellfire Horde (14) fire on Windale Riders (24), scoring 432 hits.
Arano Gaurds (1) move closer to get better shots.
Deadly Deep MI (19) fire on Vihased vennad (16), scoring 68 hits.
The Imperium Hunters (15) fire on Stars Reach (23), scoring 506 hits.
Gotz Rangers (9) fire on Deadly Deep MI (19), scoring 686 hits.
The Blackguard (12) fire on Stars Reach (23), scoring 776 hits.
Fontanese Freebooters (7) fire on Deadly Deep MI (19), scoring 445 hits.
Total ranged hits suffered: Attackers: 667, Defenders: 6392
Windale Riders (24) charge forward.
Latinikon Phalangists (10) break through the frontlines!
Sassy Sirens (11) break through the frontlines!
Vihased vennad (16) break through the frontlines!


Close Combat (Attacker Line 1):
Windale Riders (24) score 220 hits on Blades of Conquest (2).
Blades of Conquest (2) score 201 hits on Windale Riders (24) (1035 before overkill).
Total close combat hits suffered: Attackers: 220, Defenders: 201 (1035 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Stars Reach (23) take 1176 hits from archer fire (reduced due to fortifications), which cause 21 casualties.
Vihased vennad (16) take 68 hits from archer fire, which cause 2 casualties.
Windale Riders (24) take 4180 hits (201 in close combat, 3979 from archer fire), which cause 4 casualties, wiping the unit out.
Wymarc Windale, Dame of Mimerhas been seriously wounded by Blades of Conquest (2).
Baelric Aboolio collects the bounty.
Deadly Deep MI (19) take 1038 hits from archer fire (reduced due to fortifications), which cause 14 casualties, wiping the unit out.
Blades of Conquest (2) take 819 hits (220 in close combat, 599 from archer fire), which cause 22 casualties.
Total hits suffered: Attackers: 887 (220 from close combat and 667 from ranged), Defenders: 6394 (201 from close combat and 6193 from ranged)
Total casualties: 24 attackers, 39 defenders

Turn No. 5

  5 (197-A)
6 (38-S)
7 (91-S)
8 (68-S)
13 (66-S)
14 (64-S)
15 (58-S)
1 (89-A)
3 (61-A)
4 (196-A)
9 (186-A)
12 (64-S)
2 (80-I)
10 (36-S)
11 (50-I)
16 (87-I)
 23 (69-A)
   


Cold arrows (3) fire on Stars Reach (23), scoring 190 hits.
Glyden Kraken Elite (8) fire on Stars Reach (23), scoring 620 hits.
Arano Gaurds (1) fire on Stars Reach (23), scoring 376 hits.
Stars Reach (23) fire on Vihased vennad (16), scoring 914 hits.
Elderwood Archers (4) fire on Stars Reach (23), scoring 519 hits.
Gotz Rangers (9) fire on Stars Reach (23), scoring 425 hits.
Eternal Champions (5) move closer to get better shots.
The Crimson Crusaders (13) fire on Stars Reach (23), scoring 499 hits.
The Hellfire Horde (14) fire on Stars Reach (23), scoring 833 hits.
The Blackguard (12) fire on Stars Reach (23), scoring 471 hits.
The Imperium Hunters (15) fire on Stars Reach (23), scoring 574 hits.
Felsenbachi Bolt Throwers (6) fire on Stars Reach (23), scoring 127 hits.
Fontanese Freebooters (7) fire on Stars Reach (23), scoring 892 hits.
Total ranged hits suffered: Attackers: 914, Defenders: 5526
Vihased vennad (16) scale the fortifications (reduced combat effectiveness for this turn).
Latinikon Phalangists (10) scale the fortifications (reduced combat effectiveness for this turn).
Sassy Sirens (11) scale the fortifications (reduced combat effectiveness for this turn).
Blades of Conquest (2) advance towards the enemy.


The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Vihased vennad (16) take 914 hits from archer fire, which cause 22 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 3 casualties.
Stars Reach (23) take 5070 hits from archer fire (reduced due to fortifications), which cause 69 casualties, wiping the unit out.
Mendechaus Kaltenthal, Noble of Astrumhas been wounded by Cold arrows (3).
Total hits suffered: Attackers: 914 (0 from close combat and 914 from ranged), Defenders: 5070 (0 from close combat and 5070 from ranged)
Total casualties: 25 attackers, 69 defenders

Attacker Victory!