Luria Nova/Campaign Records/Offensive Campaigns/Battle in Cadier 5/17/22

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Battle of Cadier
Part of Unknown

Date 5/19/2022
Location Cadier
Weather No wind
Result After 4 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
(rogue) Luria Nova
Commanders
Ciarghuala Dubhaine
Strength
87 other 206 Arch, 196 SF
Formations
no particular formation
Casualties
87 0


Battle in Cadier

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AMonsters(Monsters)(rogue)11 otherline  9600 hits0 kills11 losses
2AMonsters(Monsters)(rogue)4 otherline  3200 hits0 kills4 losses
3AUndead Horde(Undead)(rogue)72 otherline  15680 hits0 kills72 losses
4DElderwood ArchersCollinLuria Nova206 Archskirmish  18222631 hits11 kills0 losses
5DFontanese FreebootersCiarghualaLuria Nova132 SFbox  25685550 hits59 kills0 losses
6DThe Hellfire HordeOskarLuria Nova64 SFskirmish  15262964 hits28 kills0 losses


Total:
3 attackers (87 other)
3 defenders (206 Arch, 196 SF)
Total combat strengths: 2848 vs. 5916

The forces from Luria Nova brace as they prepare to defend their ongoing takeover.
The region owner (rogue) and their allies attack the takeover forces.
The (rogue) troops attack because they are at war with Luria Nova.

There is almost no wind today, archers will be deadly.

Royal Ciarghuala Dubhaine is spotted reading from the Shiny Essay.
Ciarghuala Dubhaine, Grand Panetier of Luria Nova, Royal of Luria Nova, Duchess of Earth's Hall, Margravine of Poryatutakes command of her army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (11-M)
2 (4-M)
3 (72-U)
   5 (132-S)
6 (64-S)
4 (206-A)
 


Fontanese Freebooters (5) fire on Undead Horde (3), scoring 1446 hits.
The Hellfire Horde (6) fire on Undead Horde (3), scoring 681 hits.
Elderwood Archers (4) move closer to get better shots.
Total ranged hits suffered: Attackers: 2127, Defenders: 0
Monsters (2), Monsters (1) and Undead Horde (3) advance towards the enemy.


Undead Horde (3) take 1808 hits from archer fire, which cause 50 casualties.
Total hits suffered: Attackers: 1808 (0 from close combat and 1808 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 50 attackers, 0 defenders

Turn No. 2

   1 (11-M)
2 (4-M)
3 (22-U)
  4 (206-A)
5 (132-S)
6 (64-S)
  


Fontanese Freebooters (5) fire on Undead Horde (3), scoring 1711 hits.
Elderwood Archers (4) fire on Undead Horde (3), scoring 874 hits.
The Hellfire Horde (6) fire on Undead Horde (3), scoring 602 hits.
Total ranged hits suffered: Attackers: 3187, Defenders: 0
Undead Horde (3), Monsters (1) and Monsters (2) advance towards the enemy.


Undead Horde (3) take 2709 hits from archer fire, which cause 22 casualties, wiping the unit out.
Total hits suffered: Attackers: 2709 (0 from close combat and 2709 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 22 attackers, 0 defenders

Turn No. 3

    1 (11-M)
2 (4-M)
  4 (206-A)
5 (132-S)
6 (64-S)
  


The Hellfire Horde (6) fire on Monsters (2), scoring 928 hits.
Fontanese Freebooters (5) fire on Monsters (2), scoring 1569 hits.
Elderwood Archers (4) fire on Monsters (2), scoring 886 hits.
Total ranged hits suffered: Attackers: 3383, Defenders: 0
Monsters (2) and Monsters (1) advance towards the enemy.


Monsters (2) take 4060 hits from archer fire, which cause 4 casualties, wiping the unit out.
Total hits suffered: Attackers: 4060 (0 from close combat and 4060 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 4 attackers, 0 defenders

Turn No. 4

     1 (11-M)
  4 (206-A)
5 (132-S)
6 (64-S)
  


The Hellfire Horde (6) fire on Monsters (1), scoring 753 hits.
Fontanese Freebooters (5) fire on Monsters (1), scoring 824 hits.
Elderwood Archers (4) fire on Monsters (1), scoring 871 hits.
Total ranged hits suffered: Attackers: 2448, Defenders: 0
Monsters (1) advance towards the enemy.


Monsters (1) take 2938 hits from archer fire, which cause 11 casualties, wiping the unit out.
Total hits suffered: Attackers: 2938 (0 from close combat and 2938 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 11 attackers, 0 defenders

Defender Victory!

The locals are grateful for defeating the evil forces plaguing their region.