Luria Nova/Campaign Records/Offensive Campaigns/Battle in Cadier 10/24/23

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Battle of Cadier
Part of (rogue)

Date 10/24/2023
Location Cadier
Weather Calm wind
Result After 2 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Tybalt Tideweaver
Strength
83 Inf, 161 MI, 185 Cav, 239 SF 64 other
Formations
no particular formation
Casualties
33 54


Battle in Cadier

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AArgent GuardAlushaarLuria Nova60 SFskirmish  1214871 hits4 kills0 losses
2AAstra LegionnaireLanceLuria Nova68 SFwedge  18171435 hits5 kills0 losses
3AHellersRojakLuria Nova58 SFline  1501900 hits3 kills0 losses
4AJenassariesJenasLuria Nova53 SFbox  14611189 hits4 kills0 losses
5APhrycian CataphractsOskarLuria Nova106 Cavwedge  19396590 hits13 kills25 losses
6ARaging Sea ChargersTybaltLuria Nova79 Cavwedge  16383593 hits23 kills8 losses
7ASassy SirensCelinaLuria Nova83 Infbox  11670 hits0 kills0 losses
8AWinged PhalanxNjalLuria Nova161 MIline  1859441 hits1 kills0 losses
9DMonsters(Monsters)(rogue)35 otherline  345053 hits1 kills26 losses
10DMonsters(Monsters)(rogue)6 otherline  79013 hits0 kills6 losses
11DMonsters(Monsters)(rogue)8 otherline  475386 hits7 kills7 losses
12DMonsters(Monsters)(rogue)15 otherline  14001333 hits25 kills15 losses


Total:
8 attackers (83 Inf, 161 MI, 185 Cav, 239 SF)
4 defenders (64 other)
Total combat strengths: 12596 vs. 6115

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

Empyreus Tybalt Tideweaver is spotted wearing the Forgotten Crown of the Austere Star.
Earl Jenas Jaden is spotted wearing the Grim Plate Mail.
Tybalt Tideweaver, Empyreus of Luria Nova, Earl of Dantooine, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 3 (58-S)
5 (106-C)
7 (83-I)
1 (60-S)
2 (68-S)
4 (53-S)
8 (161-M)
6 (79-C)
  9 (35-M)
10 (6-M)
11 (8-M)
12 (15-M)
   


Jenassaries (4) fire on Monsters (9), scoring 483 hits.
Winged Phalanx (8) move closer to get better shots.
Astra Legionnaire (2) fire on Monsters (9), scoring 529 hits.
Hellers (3) fire on Monsters (9), scoring 365 hits.
Argent Guard (1) fire on Monsters (9), scoring 454 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1831
Phrycian Cataphracts (5) and Raging Sea Chargers (6) ride on, closing in on the defenders.
Sassy Sirens (7) advance towards the enemy.
Monsters (9), Monsters (11), Monsters (12) and Monsters (10) advance towards the enemy.


Close Combat (Center Line):
Monsters (9) score 40 hits on Raging Sea Chargers (6).
Monsters (11) score 257 hits on Raging Sea Chargers (6).
Raging Sea Chargers (6) score 1607 hits on Monsters (9).
Raging Sea Chargers (6) score 221 hits on Monsters (10).
Raging Sea Chargers (6) score 296 hits on Monsters (11).
Monsters (10) score 6 hits on Raging Sea Chargers (6).
Total close combat hits suffered: Attackers: 303, Defenders: 2124

Monsters (9) take 3804 hits (1607 in close combat, 2197 from archer fire), which cause 21 casualties.
Monsters (11) take 296 hits in close combat, which cause 3 casualties.
Raging Sea Chargers (6) take 303 hits in close combat, which cause 5 casualties.
Monsters (10) take 221 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 303 (303 from close combat and 0 from ranged), Defenders: 4321 (2124 from close combat and 2197 from ranged)
Total casualties: 5 attackers, 25 defenders

Turn No. 2

 3 (58-S)
1 (60-S)
2 (68-S)
4 (53-S)
7 (83-I)
5 (106-C)
8 (161-M)
 6 (74-C)
9 (14-M)
10 (5-M)
11 (5-M)
12 (15-M)
    


Astra Legionnaire (2) fire on Monsters (12), scoring 906 hits.
Hellers (3) fire on Monsters (12), scoring 535 hits.
Argent Guard (1) fire on Monsters (12), scoring 417 hits.
Jenassaries (4) fire on Monsters (12), scoring 706 hits.
Winged Phalanx (8) fire on Monsters (12), scoring 441 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 3005
Phrycian Cataphracts (5) charge ahead, into the defenders' ranks.
Sassy Sirens (7) advance towards the enemy.
Monsters (12) advance towards the enemy.


Close Combat (Center Line):
Raging Sea Chargers (6) score 831 hits on Monsters (9).
Raging Sea Chargers (6) score 284 hits on Monsters (10).
Raging Sea Chargers (6) score 354 hits on Monsters (11).
Monsters (9) score 13 hits on Raging Sea Chargers (6).
Phrycian Cataphracts (5) score 1646 hits on Monsters (10).
Phrycian Cataphracts (5) score 4944 hits on Monsters (12).
Monsters (11) score 129 hits on Raging Sea Chargers (6).
Monsters (12) score 1333 hits on Phrycian Cataphracts (5).
Monsters (10) score 4 hits on Phrycian Cataphracts (5).
Monsters (10) score 3 hits on Raging Sea Chargers (6).
Total close combat hits suffered: Attackers: 1482, Defenders: 8059

Raging Sea Chargers (6) take 145 hits in close combat, which cause 3 casualties.
Monsters (9) take 831 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Phrycian Cataphracts (5) take 1337 hits in close combat, which cause 25 casualties, making the unit retreat from the battlefield.
Monsters (11) take 354 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Monsters (12) take 8550 hits (4944 in close combat, 3606 from archer fire), which cause 15 casualties, wiping the unit out.
Monsters (10) take 1930 hits in close combat, which cause 5 casualties, wiping the unit out.
Total hits suffered: Attackers: 1482 (1482 from close combat and 0 from ranged), Defenders: 11665 (8059 from close combat and 3606 from ranged)
Total casualties: 28 attackers, 29 defenders

Attacker Victory!

The battle does some damage to the local infrastructure. Production falls 14 %.
The locals are grateful for defeating the evil forces plaguing their region.