Irondale/Records/Kif 2024-12-05
Battle in Kif
message to all nobles participating in the battle in Kif
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Flesh Marble Knights III | (Daimons) | Exiled Trinity | 400 other | skirmish | 7959 | |
2 | A | Flesh Marble Pawns I | (Daimons) | Exiled Trinity | 400 other | skirmish | 7693 | |
3 | D | Dark Steeds of Zraath | Erasmus | Irondale | 49 Cav | wedge | 754 | |
4 | D | Hunting Pack | Haakon | Irondale | 88 Inf | box | 1333 | |
5 | D | Iron Maiden Company | Adela | Irondale | 92 Inf | wedge | 1350 | |
6 | D | Keffan Coursers | Saoirse | Irondale | 10 Cav | wedge | 336 | |
7 | D | Spears of Aku | Duontin | Irondale | 88 Inf | wedge | 1243 | |
8 | D | Stalwart Sticks | Remus | Irondale | 181 MI | box | 2009 | |
9 | D | The Silver Horde | Hilda | Irondale | 60 SF | skirmish | 1344 |
Total:
2 attackers (800 other)
7 defenders (268 Inf, 181 MI, 59 Cav, 60 SF)
Total combat strengths: 15652 vs. 8369
The region owner Irondale and their allies defend.
The Exiled Trinity troops attack because they are at war with Irondale.
Strong winds and gusts are making ranged combat a game of luck.
Margrave Haakon Konran is spotted wearing the Gem of the Blessed.
Facing so many Daimons with just one unique item, the defenders suffer a small morale penalty.
Haakon Konran, Margrave of Heen, Marshal of the the Noctan Legion army takes command of his army. They deploy in no particular formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (400-D) 2 (400-D) | 4 (88-I) 5 (92-I) 7 (88-I) 8 (181-M) 9 (60-S) | 6 (10-C) | 3 (49-C) |
Flesh Marble Knights III (1) fire on Stalwart Sticks (8), scoring 847 hits.
Stalwart Sticks (8) fire on Flesh Marble Pawns I (2), scoring 356 hits.
The Silver Horde (9) fire on Flesh Marble Pawns I (2), scoring 282 hits.
Flesh Marble Pawns I (2) fire on Hunting Pack (4), scoring 623 hits.
Total ranged hits suffered: Attackers: 638, Defenders: 1470
Dark Steeds of Zraath (3) and Keffan Coursers (6) ride on, closing in on the enemy.
Spears of Aku (7), Iron Maiden Company (5) and Hunting Pack (4) advance towards the enemy.
Stalwart Sticks (8) take 847 hits from archer fire, which cause 16 casualties.
Hunting Pack (4) take 623 hits from archer fire, which cause 9 casualties.
Haakon Konran, Margrave of Heen, Marshal of the the Noctan Legion army has been wounded by Flesh Marble Pawns I (2).
Flesh Marble Pawns I (2) take 638 hits from archer fire, which cause 14 casualties.
Total hits suffered: Attackers: 638 (0 from close combat and 638 from ranged), Defenders: 1470 (0 from close combat and 1470 from ranged)
Total casualties: 14 attackers, 25 defenders
Turn No. 2
1 (400-D) 2 (386-D) | 4 (79-I) 5 (92-I) 7 (88-I) | 6 (10-C) 8 (165-M) 9 (60-S) | 3 (49-C) |
Stalwart Sticks (8) fire on Flesh Marble Knights III (1), scoring 330 hits.
Flesh Marble Pawns I (2) fire on Iron Maiden Company (5), scoring 542 hits.
Flesh Marble Knights III (1) fire on Hunting Pack (4), scoring 1027 hits.
The Silver Horde (9) fire on Flesh Marble Pawns I (2), scoring 445 hits.
Total ranged hits suffered: Attackers: 775, Defenders: 1569
Keffan Coursers (6) and Dark Steeds of Zraath (3) ride on, closing in on the enemy.
Iron Maiden Company (5), Hunting Pack (4) and Spears of Aku (7) advance towards the enemy.
Flesh Marble Pawns I (2) take 445 hits from archer fire, which cause 10 casualties.
Iron Maiden Company (5) take 542 hits from archer fire, which cause 10 casualties.
Hunting Pack (4) take 1027 hits from archer fire, which cause 15 casualties.
Flesh Marble Knights III (1) take 330 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 775 (0 from close combat and 775 from ranged), Defenders: 1569 (0 from close combat and 1569 from ranged)
Total casualties: 17 attackers, 25 defenders
Turn No. 3
1 (393-D) 2 (376-D) | 4 (64-I) 5 (82-I) 6 (10-C) 7 (88-I) | 3 (49-C) | 8 (165-M) 9 (60-S) |
Flesh Marble Pawns I (2) fire on Iron Maiden Company (5), scoring 859 hits.
The Silver Horde (9) fire on Flesh Marble Knights III (1), scoring 356 hits.
Flesh Marble Knights III (1) fire on Spears of Aku (7), scoring 552 hits.
Stalwart Sticks (8) fire on Flesh Marble Pawns I (2), scoring 394 hits.
Total ranged hits suffered: Attackers: 750, Defenders: 1411
Keffan Coursers (6) charge forward.
Dark Steeds of Zraath (3) charge ahead, into the attackers\' ranks.
Iron Maiden Company (5), Hunting Pack (4) and Spears of Aku (7) advance towards the enemy.
Close Combat (Attacker Line 2):
7 Irondale banners are visible in the melee.
Flesh Marble Pawns I (2) score 53 hits on Spears of Aku (7) (113 before overkill).
Flesh Marble Pawns I (2) score 8 hits on Keffan Coursers (6) (16 before overkill).
Flesh Marble Pawns I (2) score 49 hits on Iron Maiden Company (5) (104 before overkill).
Iron Maiden Company (5) score 2109 hits on Flesh Marble Pawns I (2).
Dark Steeds of Zraath (3) score 1922 hits on Flesh Marble Knights III (1).
Flesh Marble Knights III (1) score 153 hits on Hunting Pack (4) (504 before overkill).
Flesh Marble Knights III (1) score 114 hits on Dark Steeds of Zraath (3) (374 before overkill).
Hunting Pack (4) score 1378 hits on Flesh Marble Knights III (1).
Keffan Coursers (6) score 877 hits on Flesh Marble Pawns I (2).
Spears of Aku (7) score 1488 hits on Flesh Marble Pawns I (2).
Total close combat hits suffered: Attackers: 7774, Defenders: 377 (1111 before overkill)
Flesh Marble Pawns I (2) take 4868 hits (4474 in close combat, 394 from archer fire), which cause 108 casualties.
Iron Maiden Company (5) take 908 hits (49 in close combat, 859 from archer fire), which cause 17 casualties.
Dark Steeds of Zraath (3) take 114 hits in close combat, which cause 3 casualties.
Flesh Marble Knights III (1) take 3656 hits (3300 in close combat, 356 from archer fire), which cause 81 casualties.
Hunting Pack (4) take 153 hits in close combat, which cause 2 casualties.
Keffan Coursers (6) take 8 hits in close combat. No casualties.
Spears of Aku (7) take 605 hits (53 in close combat, 552 from archer fire), which cause 13 casualties.
Total hits suffered: Attackers: 8524 (7774 from close combat and 750 from ranged), Defenders: 1788 (377 from close combat and 1411 from ranged)
Total casualties: 189 attackers, 35 defenders
Turn No. 4
1 (312-D) 2 (268-D) 3 (46-C) 4 (62-I) 5 (65-I) 6 (10-C) 7 (75-I) | 8 (165-M) 9 (60-S) |
Stalwart Sticks (8) move closer to get better shots.
The Silver Horde (9) move closer to get better shots.
Close Combat (Attacker Line 2):
7 Irondale banners are visible in the melee.
Iron Maiden Company (5) score 1563 hits on Flesh Marble Pawns I (2).
Flesh Marble Pawns I (2) score 195 hits on Spears of Aku (7) (340 before overkill).
Flesh Marble Pawns I (2) score 22 hits on Keffan Coursers (6) (39 before overkill).
Flesh Marble Pawns I (2) score 142 hits on Iron Maiden Company (5) (248 before overkill).
Dark Steeds of Zraath (3) score 607 hits on Flesh Marble Knights III (1).
Keffan Coursers (6) score 238 hits on Flesh Marble Pawns I (2).
Hunting Pack (4) score 1076 hits on Flesh Marble Knights III (1).
Flesh Marble Knights III (1) score 159 hits on Hunting Pack (4) (444 before overkill).
Flesh Marble Knights III (1) score 161 hits on Dark Steeds of Zraath (3) (449 before overkill).
Spears of Aku (7) score 1673 hits on Flesh Marble Pawns I (2).
Total close combat hits suffered: Attackers: 5157, Defenders: 679 (1520 before overkill)
Iron Maiden Company (5) take 142 hits in close combat, which cause 3 casualties.
Flesh Marble Pawns I (2) take 3474 hits in close combat, which cause 77 casualties.
Dark Steeds of Zraath (3) take 161 hits in close combat, which cause 4 casualties.
Keffan Coursers (6) take 22 hits in close combat, which cause 1 casualties.
Hunting Pack (4) take 159 hits in close combat, which cause 2 casualties.
Flesh Marble Knights III (1) take 1683 hits in close combat, which cause 37 casualties.
Spears of Aku (7) take 195 hits in close combat, which cause 4 casualties.
Total hits suffered: Attackers: 5157 (5157 from close combat and 0 from ranged), Defenders: 679 (679 from close combat and 0 from ranged)
Total casualties: 114 attackers, 14 defenders
Turn No. 5
1 (275-D) 2 (191-D) 3 (42-C) 4 (60-I) 5 (62-I) 6 (9-C) 7 (71-I) | 8 (165-M) 9 (60-S) |
The Silver Horde (9) move closer so they can fire safely into the melee.
Stalwart Sticks (8) move closer so they can fire safely into the melee.
Close Combat (Attacker Line 2):
7 Irondale banners are visible in the melee.
Iron Maiden Company (5) score 1223 hits on Flesh Marble Pawns I (2).
Flesh Marble Knights III (1) score 307 hits on Spears of Aku (7) (1011 before overkill).
Flesh Marble Knights III (1) score 30 hits on Keffan Coursers (6) (98 before overkill).
Keffan Coursers (6) score 289 hits on Flesh Marble Knights III (1).
Dark Steeds of Zraath (3) score 529 hits on Flesh Marble Pawns I (2).
Spears of Aku (7) score 1049 hits on Flesh Marble Knights III (1).
Flesh Marble Pawns I (2) score 211 hits on Hunting Pack (4).
Flesh Marble Pawns I (2) score 150 hits on Dark Steeds of Zraath (3).
Flesh Marble Pawns I (2) score 189 hits on Iron Maiden Company (5).
Hunting Pack (4) score 679 hits on Flesh Marble Pawns I (2).
Total close combat hits suffered: Attackers: 3769, Defenders: 887 (1659 before overkill)
Iron Maiden Company (5) take 189 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Flesh Marble Knights III (1) take 1338 hits in close combat, which cause 30 casualties.
Keffan Coursers (6) take 30 hits in close combat, which cause 1 casualties.
Dark Steeds of Zraath (3) take 150 hits in close combat, which cause 4 casualties.
Spears of Aku (7) take 307 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Flesh Marble Pawns I (2) take 2431 hits in close combat, which cause 54 casualties.
Hunting Pack (4) take 211 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 3769 (3769 from close combat and 0 from ranged), Defenders: 887 (887 from close combat and 0 from ranged)
Total casualties: 84 attackers, 18 defenders
Turn No. 6
1 (245-D) 2 (137-D) 3 (38-C) 6 (8-C) | 8 (165-M) 9 (60-S) |
Stalwart Sticks (8) fire carefully into the close combat near them.
Stalwart Sticks (8) fire on Flesh Marble Knights III (1), scoring 236 hits.
The Silver Horde (9) move into the close combat just ahead.
Total ranged hits suffered: Attackers: 236, Defenders: 0
Close Combat (Attacker Line 2):
Flesh Marble Pawns I (2) score 168 hits on The Silver Horde (9) (335 before overkill).
Flesh Marble Pawns I (2) score 21 hits on Keffan Coursers (6) (42 before overkill).
Dark Steeds of Zraath (3) score 584 hits on Flesh Marble Knights III (1).
Keffan Coursers (6) score 200 hits on Flesh Marble Pawns I (2).
The Silver Horde (9) score 947 hits on Flesh Marble Pawns I (2).
Flesh Marble Knights III (1) score 104 hits on Dark Steeds of Zraath (3) (540 before overkill).
Total close combat hits suffered: Attackers: 1731, Defenders: 293 (917 before overkill)
Flesh Marble Pawns I (2) take 1147 hits in close combat, which cause 25 casualties.
Dark Steeds of Zraath (3) take 104 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Keffan Coursers (6) take 21 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
The Silver Horde (9) take 168 hits in close combat, which cause 4 casualties.
Flesh Marble Knights III (1) take 820 hits (584 in close combat, 236 from archer fire), which cause 18 casualties.
Total hits suffered: Attackers: 1967 (1731 from close combat and 236 from ranged), Defenders: 293 (293 from close combat and 0 from ranged)
Total casualties: 43 attackers, 8 defenders
Turn No. 7
1 (227-D) 2 (112-D) 9 (56-S) | 8 (165-M) |
Stalwart Sticks (8) fire carefully into the close combat near them.
Stalwart Sticks (8) fire on Flesh Marble Knights III (1), scoring 430 hits.
Total ranged hits suffered: Attackers: 430, Defenders: 0
Close Combat (Attacker Line 2):
The Silver Horde (9) score 398 hits on Flesh Marble Pawns I (2).
The Silver Horde (9) score 706 hits on Flesh Marble Knights III (1).
Flesh Marble Knights III (1) score 180 hits on The Silver Horde (9) (523 before overkill).
Flesh Marble Pawns I (2) score 98 hits on The Silver Horde (9) (283 before overkill).
Total close combat hits suffered: Attackers: 1104, Defenders: 278 (806 before overkill)
The Silver Horde (9) take 278 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield, 9 additional men get slaughtered during the retreat.
Hilda Utengar, Baroness of Watersdown has been captured by Flesh Marble Pawns I (2).
Flesh Marble Knights III (1) take 1136 hits (706 in close combat, 430 from archer fire), which cause 25 casualties.
Flesh Marble Pawns I (2) take 398 hits in close combat, which cause 9 casualties.
Total hits suffered: Attackers: 1534 (1104 from close combat and 430 from ranged), Defenders: 278 (278 from close combat and 0 from ranged)
Total casualties: 34 attackers, 15 defenders
Turn No. 8
1 (202-D) 2 (103-D) | 8 (165-M) |
Stalwart Sticks (8) fire on Flesh Marble Knights III (1), scoring 364 hits.
Flesh Marble Knights III (1) fire on Stalwart Sticks (8), scoring 490 hits.
Flesh Marble Pawns I (2) fire on Stalwart Sticks (8), scoring 497 hits.
Total ranged hits suffered: Attackers: 364, Defenders: 987
Stalwart Sticks (8) take 987 hits from archer fire, which cause 19 casualties.
Flesh Marble Knights III (1) take 364 hits from archer fire, which cause 8 casualties.
Total hits suffered: Attackers: 364 (0 from close combat and 364 from ranged), Defenders: 987 (0 from close combat and 987 from ranged)
Total casualties: 8 attackers, 19 defenders
Turn No. 9
1 (194-D) 2 (103-D) | 8 (146-M) |
Stalwart Sticks (8) fire on Flesh Marble Knights III (1), scoring 593 hits.
Flesh Marble Knights III (1) fire on Stalwart Sticks (8), scoring 514 hits.
Flesh Marble Pawns I (2) fire on Stalwart Sticks (8), scoring 285 hits.
Total ranged hits suffered: Attackers: 593, Defenders: 799
Stalwart Sticks (8) take 799 hits from archer fire, which cause 15 casualties.
Flesh Marble Knights III (1) take 593 hits from archer fire, which cause 13 casualties.
Total hits suffered: Attackers: 593 (0 from close combat and 593 from ranged), Defenders: 799 (0 from close combat and 799 from ranged)
Total casualties: 13 attackers, 15 defenders
Turn No. 10
1 (181-D) 2 (103-D) | 8 (131-M) |
Flesh Marble Pawns I (2) fire on Stalwart Sticks (8), scoring 516 hits.
Flesh Marble Knights III (1) fire on Stalwart Sticks (8), scoring 501 hits.
Stalwart Sticks (8) fire on Flesh Marble Knights III (1), scoring 461 hits.
Total ranged hits suffered: Attackers: 461, Defenders: 1017
Flesh Marble Knights III (1) take 461 hits from archer fire, which cause 10 casualties.
Stalwart Sticks (8) take 1017 hits from archer fire, which cause 19 casualties.
Total hits suffered: Attackers: 461 (0 from close combat and 461 from ranged), Defenders: 1017 (0 from close combat and 1017 from ranged)
Total casualties: 10 attackers, 19 defenders
Turn No. 11
1 (171-D) 2 (103-D) | 8 (112-M) |
Flesh Marble Pawns I (2) fire on Stalwart Sticks (8), scoring 351 hits.
Stalwart Sticks (8) fire on Flesh Marble Knights III (1), scoring 311 hits.
Flesh Marble Knights III (1) fire on Stalwart Sticks (8), scoring 445 hits.
Total ranged hits suffered: Attackers: 311, Defenders: 796
Stalwart Sticks (8) take 796 hits from archer fire, which cause 15 casualties.
Flesh Marble Knights III (1) take 311 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 311 (0 from close combat and 311 from ranged), Defenders: 796 (0 from close combat and 796 from ranged)
Total casualties: 7 attackers, 15 defenders
Turn No. 12
1 (164-D) 2 (103-D) | 8 (97-M) |
Stalwart Sticks (8) fire on Flesh Marble Knights III (1), scoring 443 hits.
Flesh Marble Pawns I (2) fire on Stalwart Sticks (8), scoring 399 hits.
Flesh Marble Knights III (1) fire on Stalwart Sticks (8), scoring 621 hits.
Total ranged hits suffered: Attackers: 443, Defenders: 1020
Stalwart Sticks (8) take 1020 hits from archer fire, which cause 19 casualties.
Remus Prestongreen, Hierophant of Irondale, Royal of Irondale, Duke of Prisma Noctis has been wounded by Flesh Marble Knights III (1).
Flesh Marble Knights III (1) take 443 hits from archer fire, which cause 10 casualties.
Total hits suffered: Attackers: 443 (0 from close combat and 443 from ranged), Defenders: 1020 (0 from close combat and 1020 from ranged)
Total casualties: 10 attackers, 19 defenders
Turn No. 13
1 (154-D) 2 (103-D) | 8 (78-M) |
Flesh Marble Knights III (1) fire on Stalwart Sticks (8), scoring 479 hits.
Stalwart Sticks (8) fire on Flesh Marble Pawns I (2), scoring 335 hits.
Flesh Marble Pawns I (2) fire on Stalwart Sticks (8), scoring 330 hits.
Total ranged hits suffered: Attackers: 335, Defenders: 809
Stalwart Sticks (8) take 809 hits from archer fire, which cause 15 casualties.
Flesh Marble Pawns I (2) take 335 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 335 (0 from close combat and 335 from ranged), Defenders: 809 (0 from close combat and 809 from ranged)
Total casualties: 7 attackers, 15 defenders
Turn No. 14
1 (154-D) 2 (96-D) | 8 (63-M) |
Stalwart Sticks (8) fire on Flesh Marble Knights III (1), scoring 257 hits.
Flesh Marble Pawns I (2) fire on Stalwart Sticks (8), scoring 234 hits.
Flesh Marble Knights III (1) fire on Stalwart Sticks (8), scoring 852 hits.
Total ranged hits suffered: Attackers: 257, Defenders: 1086
Stalwart Sticks (8) take 1086 hits from archer fire, which cause 21 casualties.
Flesh Marble Knights III (1) take 257 hits from archer fire, which cause 6 casualties.
Total hits suffered: Attackers: 257 (0 from close combat and 257 from ranged), Defenders: 1086 (0 from close combat and 1086 from ranged)
Total casualties: 6 attackers, 21 defenders
Turn No. 15
1 (148-D) 2 (96-D) | 8 (42-M) |
Flesh Marble Knights III (1) fire on Stalwart Sticks (8), scoring 824 hits.
Flesh Marble Pawns I (2) fire on Stalwart Sticks (8), scoring 291 hits.
Stalwart Sticks (8) fire on Flesh Marble Knights III (1), scoring 203 hits.
Total ranged hits suffered: Attackers: 203, Defenders: 1115
Flesh Marble Knights III (1) take 203 hits from archer fire, which cause 5 casualties.
Stalwart Sticks (8) take 1115 hits from archer fire, which cause 21 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 203 (0 from close combat and 203 from ranged), Defenders: 1115 (0 from close combat and 1115 from ranged)
Total casualties: 5 attackers, 21 defenders
Attacker Victory!
The battle does some damage to the local infrastructure. Production falls 18 %.
The local roads network has also been damaged.