Irondale/Records/Aku 2024-12-12 evening
Battle in Aku
message to all nobles participating in the battle in Aku
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Flesh Marble Knights V | (Daimons) | Exiled Trinity | 235 other | skirmish | 6475 | |
2 | A | Flesh Marble Pawns II | (Daimons) | Exiled Trinity | 246 other | skirmish | 6174 | |
3 | D | Dark Steeds of Zraath | Erasmus | Irondale | 50 Cav | wedge | 785 | |
4 | D | Hunting Pack | Haakon | Irondale | 107 Inf | wedge | 1503 | |
5 | D | Iron Maiden Company | Adela | Irondale | 25 Inf | wedge | 454 | |
6 | D | Keffan Coursers | Saoirse | Irondale | 26 Cav | wedge | 477 | |
7 | D | Oshu Fujiwara Retainers | Ryusho | Irondale | 57 Arch | skirmish | 784 | |
8 | D | Stalwart Sticks | Remus | Irondale | 184 MI | skirmish | 1739 |
Total:
2 attackers (481 other)
6 defenders (132 Inf, 184 MI, 57 Arch, 76 Cav)
Total combat strengths: 12649 vs. 5742
The region owner Nothoi and their allies defend.
The Exiled Trinity troops attack because they are at war with Irondale.
A calm wind blows, to the joy of the archers.
Baroness Ryusho Oshu Fujiwara is spotted wearing the Ornate Gauntlets of Victory.
Earl Haakon Konran is spotted wearing the Gem of the Blessed.
Facing so many Daimons with so few unique items, the defenders suffer a small morale penalty.
Haakon Konran, Earl of Heen, Marshal of the the Noctan Legion army takes command of his army. They deploy in no particular formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (235-D) 2 (246-D) | 4 (107-I) 5 (25-I) 7 (57-A) 8 (184-M) | 6 (26-C) | 3 (50-C) |
Flesh Marble Pawns II (2) fire on Stalwart Sticks (8), scoring 167 hits.
Oshu Fujiwara Retainers (7) fire on Flesh Marble Knights V (1), scoring 145 hits.
Stalwart Sticks (8) fire on Flesh Marble Knights V (1), scoring 300 hits.
Flesh Marble Knights V (1) fire on Hunting Pack (4), scoring 698 hits.
Total ranged hits suffered: Attackers: 445, Defenders: 865
Keffan Coursers (6) and Dark Steeds of Zraath (3) ride on, closing in on the enemy.
Iron Maiden Company (5) and Hunting Pack (4) advance towards the enemy.
Hunting Pack (4) take 698 hits from archer fire, which cause 13 casualties.
Stalwart Sticks (8) take 167 hits from archer fire, which cause 6 casualties.
Flesh Marble Knights V (1) take 445 hits from archer fire, which cause 10 casualties.
Total hits suffered: Attackers: 445 (0 from close combat and 445 from ranged), Defenders: 865 (0 from close combat and 865 from ranged)
Total casualties: 10 attackers, 19 defenders
Turn No. 2
1 (225-D) 2 (246-D) | 4 (94-I) 5 (25-I) | 6 (26-C) 7 (57-A) 8 (178-M) | 3 (50-C) |
Oshu Fujiwara Retainers (7) fire on Flesh Marble Knights V (1), scoring 134 hits.
Flesh Marble Knights V (1) fire on Hunting Pack (4), scoring 1361 hits.
Flesh Marble Pawns II (2) fire on Iron Maiden Company (5), scoring 336 hits.
Stalwart Sticks (8) fire on Flesh Marble Pawns II (2), scoring 375 hits.
Total ranged hits suffered: Attackers: 509, Defenders: 1697
Keffan Coursers (6) and Dark Steeds of Zraath (3) ride on, closing in on the enemy.
Iron Maiden Company (5) and Hunting Pack (4) advance towards the enemy.
Flesh Marble Knights V (1) take 134 hits from archer fire, which cause 3 casualties.
Iron Maiden Company (5) take 336 hits from archer fire, which cause 9 casualties.
Flesh Marble Pawns II (2) take 375 hits from archer fire, which cause 8 casualties.
Hunting Pack (4) take 1361 hits from archer fire, which cause 25 casualties.
Haakon Konran, Earl of Heen, Marshal of the the Noctan Legion army has been wounded by Flesh Marble Knights V (1).
Total hits suffered: Attackers: 509 (0 from close combat and 509 from ranged), Defenders: 1697 (0 from close combat and 1697 from ranged)
Total casualties: 11 attackers, 34 defenders
Turn No. 3
1 (222-D) 2 (238-D) | 4 (69-I) 5 (16-I) 6 (26-C) | 3 (50-C) | 7 (57-A) 8 (178-M) |
Stalwart Sticks (8) fire on Flesh Marble Knights V (1), scoring 485 hits.
Flesh Marble Pawns II (2) fire on Hunting Pack (4), scoring 639 hits.
Flesh Marble Knights V (1) fire on Keffan Coursers (6), scoring 888 hits.
Oshu Fujiwara Retainers (7) fire on Flesh Marble Pawns II (2), scoring 136 hits.
Total ranged hits suffered: Attackers: 621, Defenders: 1527
Keffan Coursers (6) charge forward.
Dark Steeds of Zraath (3) charge ahead, into the attackers\' ranks.
Hunting Pack (4) and Iron Maiden Company (5) advance towards the enemy.
Close Combat (Attacker Line 2):
7 Irondale banners are visible in the melee.
Hunting Pack (4) score 1173 hits on Flesh Marble Pawns II (2).
Dark Steeds of Zraath (3) score 1352 hits on Flesh Marble Knights V (1).
Flesh Marble Pawns II (2) score 88 hits on Hunting Pack (4) (238 before overkill).
Flesh Marble Pawns II (2) score 19 hits on Iron Maiden Company (5) (52 before overkill).
Iron Maiden Company (5) score 503 hits on Flesh Marble Pawns II (2).
Keffan Coursers (6) score 1001 hits on Flesh Marble Knights V (1).
Flesh Marble Knights V (1) score 51 hits on Keffan Coursers (6) (142 before overkill).
Flesh Marble Knights V (1) score 113 hits on Dark Steeds of Zraath (3) (315 before overkill).
Total close combat hits suffered: Attackers: 4029, Defenders: 271 (747 before overkill)
Hunting Pack (4) take 727 hits (88 in close combat, 639 from archer fire), which cause 13 casualties.
Dark Steeds of Zraath (3) take 113 hits in close combat, which cause 3 casualties.
Flesh Marble Pawns II (2) take 1812 hits (1676 in close combat, 136 from archer fire), which cause 40 casualties.
Iron Maiden Company (5) take 19 hits in close combat. No casualties.
Keffan Coursers (6) take 939 hits (51 in close combat, 888 from archer fire), which cause 26 casualties, wiping the unit out. 5 more soldiers die on the field.
Flesh Marble Knights V (1) take 2838 hits (2353 in close combat, 485 from archer fire), which cause 63 casualties.
Total hits suffered: Attackers: 4650 (4029 from close combat and 621 from ranged), Defenders: 1798 (271 from close combat and 1527 from ranged)
Total casualties: 103 attackers, 42 defenders
Turn No. 4
1 (159-D) 2 (198-D) 3 (47-C) 4 (56-I) 5 (16-I) | 7 (57-A) 8 (178-M) |
Oshu Fujiwara Retainers (7) move closer to get better shots.
Stalwart Sticks (8) move closer to get better shots.
Close Combat (Attacker Line 2):
7 Irondale banners are visible in the melee.
Iron Maiden Company (5) score 510 hits on Flesh Marble Pawns II (2).
Hunting Pack (4) score 1363 hits on Flesh Marble Pawns II (2).
Dark Steeds of Zraath (3) score 726 hits on Flesh Marble Knights V (1).
Flesh Marble Pawns II (2) score 109 hits on Hunting Pack (4) (292 before overkill).
Flesh Marble Pawns II (2) score 28 hits on Iron Maiden Company (5) (75 before overkill).
Flesh Marble Knights V (1) score 281 hits on Dark Steeds of Zraath (3) (898 before overkill).
Total close combat hits suffered: Attackers: 2599, Defenders: 418 (1265 before overkill)
Iron Maiden Company (5) take 28 hits in close combat, which cause 1 casualties.
Hunting Pack (4) take 109 hits in close combat, which cause 2 casualties.
Dark Steeds of Zraath (3) take 281 hits in close combat, which cause 7 casualties.
Flesh Marble Pawns II (2) take 1873 hits in close combat, which cause 42 casualties.
Flesh Marble Knights V (1) take 726 hits in close combat, which cause 16 casualties.
Total hits suffered: Attackers: 2599 (2599 from close combat and 0 from ranged), Defenders: 418 (418 from close combat and 0 from ranged)
Total casualties: 58 attackers, 10 defenders
Turn No. 5
1 (143-D) 2 (156-D) 3 (40-C) 4 (54-I) 5 (15-I) | 7 (57-A) 8 (178-M) |
Stalwart Sticks (8) move closer so they can fire safely into the melee.
Oshu Fujiwara Retainers (7) move closer so they can fire safely into the melee.
Close Combat (Attacker Line 2):
7 Irondale banners are visible in the melee.
Dark Steeds of Zraath (3) score 661 hits on Flesh Marble Pawns II (2).
Hunting Pack (4) score 1042 hits on Flesh Marble Knights V (1).
Flesh Marble Knights V (1) score 158 hits on Hunting Pack (4) (409 before overkill).
Flesh Marble Pawns II (2) score 97 hits on Dark Steeds of Zraath (3) (270 before overkill).
Flesh Marble Pawns II (2) score 35 hits on Iron Maiden Company (5) (97 before overkill).
Iron Maiden Company (5) score 353 hits on Flesh Marble Pawns II (2).
Total close combat hits suffered: Attackers: 2056, Defenders: 290 (776 before overkill)
Dark Steeds of Zraath (3) take 97 hits in close combat, which cause 2 casualties.
Hunting Pack (4) take 158 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Haakon Konran, Earl of Heen, Marshal of the the Noctan Legion army has been captured by Flesh Marble Knights V (1).
Flesh Marble Knights V (1) take 1042 hits in close combat, which cause 23 casualties.
Flesh Marble Pawns II (2) take 1014 hits in close combat, which cause 23 casualties.
Iron Maiden Company (5) take 35 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 2056 (2056 from close combat and 0 from ranged), Defenders: 290 (290 from close combat and 0 from ranged)
Total casualties: 46 attackers, 6 defenders
Turn No. 6
1 (120-D) 2 (133-D) 3 (38-C) | 7 (57-A) 8 (178-M) |
Stalwart Sticks (8) fire carefully into the close combat near them.
Stalwart Sticks (8) fire on Flesh Marble Pawns II (2), scoring 276 hits.
Oshu Fujiwara Retainers (7) fire carefully into the close combat near them.
Oshu Fujiwara Retainers (7) fire on Flesh Marble Knights V (1), scoring 176 hits.
Total ranged hits suffered: Attackers: 452, Defenders: 0
Flesh Marble Knights V (1) cannot join the melee, as it is too crowded.
Close Combat (Attacker Line 2):
Flesh Marble Pawns II (2) score 98 hits on Dark Steeds of Zraath (3) (323 before overkill).
Dark Steeds of Zraath (3) score 588 hits on Flesh Marble Pawns II (2).
Total close combat hits suffered: Attackers: 588, Defenders: 98 (323 before overkill)
Flesh Marble Pawns II (2) take 864 hits (588 in close combat, 276 from archer fire), which cause 19 casualties.
Dark Steeds of Zraath (3) take 98 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Flesh Marble Knights V (1) take 176 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 1040 (588 from close combat and 452 from ranged), Defenders: 98 (98 from close combat and 0 from ranged)
Total casualties: 23 attackers, 3 defenders
Turn No. 7
1 (116-D) 2 (114-D) | 7 (57-A) 8 (178-M) |
Flesh Marble Pawns II (2) fire on Stalwart Sticks (8), scoring 130 hits.
Flesh Marble Knights V (1) fire on Stalwart Sticks (8), scoring 211 hits.
Oshu Fujiwara Retainers (7) fire on Flesh Marble Knights V (1), scoring 233 hits.
Stalwart Sticks (8) fire on Flesh Marble Pawns II (2), scoring 368 hits.
Total ranged hits suffered: Attackers: 601, Defenders: 341
Flesh Marble Pawns II (2) take 368 hits from archer fire, which cause 8 casualties.
Flesh Marble Knights V (1) take 233 hits from archer fire, which cause 5 casualties.
Stalwart Sticks (8) take 341 hits from archer fire, which cause 13 casualties.
Total hits suffered: Attackers: 601 (0 from close combat and 601 from ranged), Defenders: 341 (0 from close combat and 341 from ranged)
Total casualties: 13 attackers, 13 defenders
Turn No. 8
1 (111-D) 2 (106-D) | 7 (57-A) 8 (165-M) |
Oshu Fujiwara Retainers (7) fire on Flesh Marble Knights V (1), scoring 287 hits.
Flesh Marble Knights V (1) fire on Stalwart Sticks (8), scoring 414 hits.
Flesh Marble Pawns II (2) fire on Stalwart Sticks (8), scoring 200 hits.
Stalwart Sticks (8) fire on Flesh Marble Pawns II (2), scoring 549 hits.
Total ranged hits suffered: Attackers: 836, Defenders: 614
Flesh Marble Knights V (1) take 287 hits from archer fire, which cause 6 casualties.
Flesh Marble Pawns II (2) take 549 hits from archer fire, which cause 12 casualties.
Stalwart Sticks (8) take 614 hits from archer fire, which cause 23 casualties.
Total hits suffered: Attackers: 836 (0 from close combat and 836 from ranged), Defenders: 614 (0 from close combat and 614 from ranged)
Total casualties: 18 attackers, 23 defenders
Turn No. 9
1 (105-D) 2 (94-D) | 7 (57-A) 8 (142-M) |
Oshu Fujiwara Retainers (7) fire on Flesh Marble Knights V (1), scoring 173 hits.
Stalwart Sticks (8) fire on Flesh Marble Knights V (1), scoring 591 hits.
Flesh Marble Pawns II (2) fire on Stalwart Sticks (8), scoring 129 hits.
Flesh Marble Knights V (1) fire on Stalwart Sticks (8), scoring 366 hits.
Total ranged hits suffered: Attackers: 764, Defenders: 495
Stalwart Sticks (8) take 495 hits from archer fire, which cause 18 casualties.
Flesh Marble Knights V (1) take 764 hits from archer fire, which cause 17 casualties.
Total hits suffered: Attackers: 764 (0 from close combat and 764 from ranged), Defenders: 495 (0 from close combat and 495 from ranged)
Total casualties: 17 attackers, 18 defenders
Turn No. 10
1 (88-D) 2 (94-D) | 7 (57-A) 8 (124-M) |
Flesh Marble Knights V (1) fire on Stalwart Sticks (8), scoring 211 hits.
Stalwart Sticks (8) fire on Flesh Marble Pawns II (2), scoring 487 hits.
Flesh Marble Pawns II (2) fire on Oshu Fujiwara Retainers (7), scoring 230 hits.
Oshu Fujiwara Retainers (7) fire on Flesh Marble Knights V (1), scoring 202 hits.
Total ranged hits suffered: Attackers: 689, Defenders: 441
Flesh Marble Knights V (1) take 202 hits from archer fire, which cause 4 casualties.
Stalwart Sticks (8) take 211 hits from archer fire, which cause 8 casualties.
Flesh Marble Pawns II (2) take 487 hits from archer fire, which cause 11 casualties.
Oshu Fujiwara Retainers (7) take 230 hits from archer fire, which cause 9 casualties.
Total hits suffered: Attackers: 689 (0 from close combat and 689 from ranged), Defenders: 441 (0 from close combat and 441 from ranged)
Total casualties: 15 attackers, 17 defenders
Turn No. 11
1 (84-D) 2 (83-D) | 7 (48-A) 8 (116-M) |
Oshu Fujiwara Retainers (7) fire on Flesh Marble Knights V (1), scoring 272 hits.
Flesh Marble Pawns II (2) fire on Stalwart Sticks (8), scoring 198 hits.
Stalwart Sticks (8) fire on Flesh Marble Knights V (1), scoring 335 hits.
Flesh Marble Knights V (1) fire on Stalwart Sticks (8), scoring 238 hits.
Total ranged hits suffered: Attackers: 607, Defenders: 436
Stalwart Sticks (8) take 436 hits from archer fire, which cause 16 casualties.
Flesh Marble Knights V (1) take 607 hits from archer fire, which cause 13 casualties.
Total hits suffered: Attackers: 607 (0 from close combat and 607 from ranged), Defenders: 436 (0 from close combat and 436 from ranged)
Total casualties: 13 attackers, 16 defenders
Turn No. 12
1 (71-D) 2 (83-D) | 7 (48-A) 8 (100-M) |
Oshu Fujiwara Retainers (7) fire on Flesh Marble Pawns II (2), scoring 213 hits.
Flesh Marble Pawns II (2) fire on Stalwart Sticks (8), scoring 166 hits.
Stalwart Sticks (8) fire on Flesh Marble Knights V (1), scoring 297 hits.
Flesh Marble Knights V (1) fire on Stalwart Sticks (8), scoring 161 hits.
Total ranged hits suffered: Attackers: 510, Defenders: 327
Flesh Marble Pawns II (2) take 213 hits from archer fire, which cause 5 casualties.
Stalwart Sticks (8) take 327 hits from archer fire, which cause 12 casualties.
Flesh Marble Knights V (1) take 297 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 510 (0 from close combat and 510 from ranged), Defenders: 327 (0 from close combat and 327 from ranged)
Total casualties: 12 attackers, 12 defenders
Turn No. 13
1 (64-D) 2 (78-D) | 7 (48-A) 8 (88-M) |
Oshu Fujiwara Retainers (7) fire on Flesh Marble Pawns II (2), scoring 297 hits.
Flesh Marble Pawns II (2) fire on Stalwart Sticks (8), scoring 120 hits.
Stalwart Sticks (8) fire on Flesh Marble Knights V (1), scoring 241 hits.
Flesh Marble Knights V (1) fire on Stalwart Sticks (8), scoring 149 hits.
Total ranged hits suffered: Attackers: 538, Defenders: 269
Flesh Marble Pawns II (2) take 297 hits from archer fire, which cause 7 casualties.
Stalwart Sticks (8) take 269 hits from archer fire, which cause 10 casualties.
Flesh Marble Knights V (1) take 241 hits from archer fire, which cause 5 casualties.
Total hits suffered: Attackers: 538 (0 from close combat and 538 from ranged), Defenders: 269 (0 from close combat and 269 from ranged)
Total casualties: 12 attackers, 10 defenders
Turn No. 14
1 (59-D) 2 (71-D) | 7 (48-A) 8 (78-M) |
Oshu Fujiwara Retainers (7) fire on Flesh Marble Pawns II (2), scoring 239 hits.
Flesh Marble Knights V (1) fire on Stalwart Sticks (8), scoring 188 hits.
Stalwart Sticks (8) fire on Flesh Marble Pawns II (2), scoring 275 hits.
Flesh Marble Pawns II (2) fire on Oshu Fujiwara Retainers (7), scoring 73 hits.
Total ranged hits suffered: Attackers: 514, Defenders: 261
Oshu Fujiwara Retainers (7) take 73 hits from archer fire, which cause 3 casualties.
Stalwart Sticks (8) take 188 hits from archer fire, which cause 7 casualties.
Flesh Marble Pawns II (2) take 514 hits from archer fire, which cause 11 casualties.
Total hits suffered: Attackers: 514 (0 from close combat and 514 from ranged), Defenders: 261 (0 from close combat and 261 from ranged)
Total casualties: 11 attackers, 10 defenders
Turn No. 15
1 (59-D) 2 (60-D) | 7 (45-A) 8 (71-M) |
Flesh Marble Knights V (1) fire on Stalwart Sticks (8), scoring 297 hits.
Stalwart Sticks (8) fire on Flesh Marble Pawns II (2), scoring 378 hits.
Oshu Fujiwara Retainers (7) fire on Flesh Marble Pawns II (2), scoring 187 hits.
Flesh Marble Pawns II (2) fire on Oshu Fujiwara Retainers (7), scoring 124 hits.
Total ranged hits suffered: Attackers: 565, Defenders: 421
Stalwart Sticks (8) take 297 hits from archer fire, which cause 11 casualties.
Oshu Fujiwara Retainers (7) take 124 hits from archer fire, which cause 5 casualties.
Flesh Marble Pawns II (2) take 565 hits from archer fire, which cause 13 casualties.
Total hits suffered: Attackers: 565 (0 from close combat and 565 from ranged), Defenders: 421 (0 from close combat and 421 from ranged)
Total casualties: 13 attackers, 16 defenders
Turn No. 16
1 (59-D) 2 (47-D) | 7 (40-A) 8 (60-M) |
Stalwart Sticks (8) fire on Flesh Marble Knights V (1), scoring 280 hits.
Flesh Marble Pawns II (2) fire on Oshu Fujiwara Retainers (7), scoring 130 hits.
Oshu Fujiwara Retainers (7) fire on Flesh Marble Knights V (1), scoring 173 hits.
Flesh Marble Knights V (1) fire on Stalwart Sticks (8), scoring 235 hits.
Total ranged hits suffered: Attackers: 453, Defenders: 365
Stalwart Sticks (8) take 235 hits from archer fire, which cause 9 casualties.
Remus Prestongreen, Hierophant of Irondale, Royal of Irondale, Duke of Prisma Noctis has been wounded by Flesh Marble Knights V (1).
Oshu Fujiwara Retainers (7) take 130 hits from archer fire, which cause 5 casualties.
Flesh Marble Knights V (1) take 453 hits from archer fire, which cause 10 casualties.
Total hits suffered: Attackers: 453 (0 from close combat and 453 from ranged), Defenders: 365 (0 from close combat and 365 from ranged)
Total casualties: 10 attackers, 14 defenders
Turn No. 17
1 (49-D) 2 (47-D) | 7 (35-A) 8 (51-M) |
Flesh Marble Knights V (1) fire on Stalwart Sticks (8), scoring 181 hits.
Oshu Fujiwara Retainers (7) fire on Flesh Marble Pawns II (2), scoring 136 hits.
Flesh Marble Pawns II (2) fire on Stalwart Sticks (8), scoring 64 hits.
Stalwart Sticks (8) fire on Flesh Marble Knights V (1), scoring 160 hits.
Total ranged hits suffered: Attackers: 296, Defenders: 245
Flesh Marble Knights V (1) take 160 hits from archer fire, which cause 4 casualties.
Flesh Marble Pawns II (2) take 136 hits from archer fire, which cause 3 casualties.
Stalwart Sticks (8) take 245 hits from archer fire, which cause 9 casualties.
Total hits suffered: Attackers: 296 (0 from close combat and 296 from ranged), Defenders: 245 (0 from close combat and 245 from ranged)
Total casualties: 7 attackers, 9 defenders
Turn No. 18
1 (45-D) 2 (44-D) | 7 (35-A) 8 (42-M) |
Flesh Marble Knights V (1) fire on Stalwart Sticks (8), scoring 166 hits.
Stalwart Sticks (8) fire on Flesh Marble Pawns II (2), scoring 211 hits.
Oshu Fujiwara Retainers (7) fire on Flesh Marble Pawns II (2), scoring 186 hits.
Flesh Marble Pawns II (2) fire on Oshu Fujiwara Retainers (7), scoring 89 hits.
Total ranged hits suffered: Attackers: 397, Defenders: 255
Stalwart Sticks (8) take 166 hits from archer fire, which cause 6 casualties, making the unit retreat from the battlefield.
Oshu Fujiwara Retainers (7) take 89 hits from archer fire, which cause 3 casualties.
Flesh Marble Pawns II (2) take 397 hits from archer fire, which cause 9 casualties.
Total hits suffered: Attackers: 397 (0 from close combat and 397 from ranged), Defenders: 255 (0 from close combat and 255 from ranged)
Total casualties: 9 attackers, 9 defenders
Turn No. 19
1 (45-D) 2 (35-D) | 7 (32-A) |
Oshu Fujiwara Retainers (7) fire on Flesh Marble Knights V (1), scoring 194 hits.
Flesh Marble Knights V (1) fire on Oshu Fujiwara Retainers (7), scoring 122 hits.
Flesh Marble Pawns II (2) fire on Oshu Fujiwara Retainers (7), scoring 101 hits.
Total ranged hits suffered: Attackers: 194, Defenders: 223
Oshu Fujiwara Retainers (7) take 223 hits from archer fire, which cause 8 casualties.
Flesh Marble Knights V (1) take 194 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 194 (0 from close combat and 194 from ranged), Defenders: 223 (0 from close combat and 223 from ranged)
Total casualties: 4 attackers, 8 defenders
Turn No. 20
1 (41-D) 2 (35-D) | 7 (24-A) |
Flesh Marble Pawns II (2) fire on Oshu Fujiwara Retainers (7), scoring 68 hits.
Oshu Fujiwara Retainers (7) fire on Flesh Marble Knights V (1), scoring 106 hits.
Flesh Marble Knights V (1) fire on Oshu Fujiwara Retainers (7), scoring 190 hits.
Total ranged hits suffered: Attackers: 106, Defenders: 258
Oshu Fujiwara Retainers (7) take 258 hits from archer fire, which cause 10 casualties, making the unit retreat from the battlefield.
Flesh Marble Knights V (1) take 106 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 106 (0 from close combat and 106 from ranged), Defenders: 258 (0 from close combat and 258 from ranged)
Total casualties: 2 attackers, 10 defenders
Attacker Victory!
The battle does extensive damage to the local infrastructure. Production falls 22 %.
The local roads network has also been damaged.