Irondale/Records/Aku 2024-12-04
Battle in Aku
message to all nobles participating in the battle in Aku
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Dark Steeds of Zraath | Erasmus | Irondale | 49 Cav | wedge | 754 | |
2 | A | Hunting Pack | Haakon | Irondale | 88 Inf | wedge | 1372 | |
3 | A | Iron Maiden Company | Adela | Irondale | 92 Inf | wedge | 1383 | |
4 | A | Keffan Coursers | Saoirse | Irondale | 10 Cav | wedge | 337 | |
5 | A | Spears of Aku | Duontin | Irondale | 88 Inf | wedge | 1269 | |
6 | A | Stalwart Sticks | Remus | Irondale | 181 MI | box | 2044 | |
7 | A | The Silver Horde | Hilda | Irondale | 60 SF | skirmish | 1364 | |
8 | D | Huntsmen IV | (Daimons) | Exiled Trinity | 3 other | skirmish | 399 | |
9 | D | Huntsmen XVII | (Daimons) | Exiled Trinity | 2 other | skirmish | 273 | |
10 | D | Huntsmen XVIII | (Daimons) | Exiled Trinity | 1 other | skirmish | 140 | |
11 | D | Javelineers IV | (Daimons) | Exiled Trinity | 1 other | line | 126 | |
12 | D | Javelineers VII | (Daimons) | Exiled Trinity | 1 other | line | 126 | |
13 | D | Javelineers VIII | (Daimons) | Exiled Trinity | 1 other | line | 126 |
Total:
7 attackers (268 Inf, 181 MI, 59 Cav, 60 SF)
6 defenders (9 other)
Total combat strengths: 8523 vs. 1190
The troops from Exiled Trinity set up defenses because they control the battlefield.
The Irondale troops attack because they are at war with Exiled Trinity.
A calm wind blows, to the joy of the archers.
Margrave Haakon Konran is spotted wearing the Gem of the Blessed.
Thanks to the unique item(s), the attacker fight with full morale.
Haakon Konran, Margrave of Heen, Marshal of the the Noctan Legion army takes command of his army. They deploy in no particular formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (49-C) | 4 (10-C) | 2 (88-I) 3 (92-I) 5 (88-I) 6 (181-M) 7 (60-S) | 11 (1-D) 12 (1-D) 13 (1-D) | 8 (3-D) 9 (2-D) 10 (1-D) |
Javelineers IV (11) fire on Stalwart Sticks (6), scoring 7 hits.
Javelineers VII (12) fire on Stalwart Sticks (6), scoring 11 hits.
The Silver Horde (7) fire on Javelineers VIII (13), scoring 697 hits.
Huntsmen IV (8) fire on Stalwart Sticks (6), scoring 28 hits.
Javelineers VIII (13) fire on Stalwart Sticks (6), scoring 5 hits.
Huntsmen XVIII (10) fire on Stalwart Sticks (6), scoring 10 hits.
Huntsmen XVII (9) fire on Stalwart Sticks (6), scoring 10 hits.
Stalwart Sticks (6) fire on Javelineers IV (11), scoring 979 hits.
Total ranged hits suffered: Attackers: 71, Defenders: 1676
Keffan Coursers (4) and Dark Steeds of Zraath (1) ride on, closing in on the defenders.
Iron Maiden Company (3), Hunting Pack (2) and Spears of Aku (5) advance towards the enemy.
Javelineers IV (11) take 979 hits from archer fire, which cause 1 casualties, wiping the unit out. 0 more soldiers die on the field.
Javelineers VIII (13) take 697 hits from archer fire, which cause 1 casualties, wiping the unit out. 0 more soldiers die on the field.
Stalwart Sticks (6) take 71 hits from archer fire, which cause 1 casualties.
Total hits suffered: Attackers: 71 (0 from close combat and 71 from ranged), Defenders: 1676 (0 from close combat and 1676 from ranged)
Total casualties: 1 attackers, 2 defenders
Turn No. 2
1 (49-C) | 4 (10-C) 6 (180-M) 7 (60-S) | 2 (88-I) 3 (92-I) 5 (88-I) | 12 (1-D) | 8 (3-D) 9 (2-D) 10 (1-D) |
Huntsmen XVII (9) fire on Hunting Pack (2), scoring 15 hits.
Stalwart Sticks (6) fire on Javelineers VII (12), scoring 799 hits.
Huntsmen IV (8) fire on Iron Maiden Company (3), scoring 27 hits.
Javelineers VII (12) fire on Hunting Pack (2), scoring 8 hits.
The Silver Horde (7) fire on Javelineers VII (12), scoring 1087 hits.
Huntsmen XVIII (10) fire on Hunting Pack (2), scoring 9 hits.
Total ranged hits suffered: Attackers: 59, Defenders: 1886
Dark Steeds of Zraath (1) ride on, closing in on the defenders.
Keffan Coursers (4) charge ahead, into the defenders\' ranks.
Hunting Pack (2), Iron Maiden Company (3) and Spears of Aku (5) advance towards the enemy.
Iron Maiden Company (3) and Keffan Coursers (4) cannot join the melee, as it is too crowded.
Close Combat (Defender Line 1):
7 Irondale banners are visible in the melee.
Hunting Pack (2) score 336 hits on Javelineers VII (12) (1555 before overkill).
Javelineers VII (12) score 0 hits on Spears of Aku (5).
Javelineers VII (12) score 3 hits on Hunting Pack (2).
Spears of Aku (5) score 319 hits on Javelineers VII (12) (1477 before overkill).
Total close combat hits suffered: Attackers: 3, Defenders: 655 (3032 before overkill)
Hunting Pack (2) take 35 hits (3 in close combat, 32 from archer fire), which cause 1 casualties.
Iron Maiden Company (3) take 27 hits from archer fire. No casualties.
Javelineers VII (12) take 2541 hits (655 in close combat, 1886 from archer fire), which cause 1 casualties, wiping the unit out. 0 more soldiers die on the field.
Total hits suffered: Attackers: 62 (3 from close combat and 59 from ranged), Defenders: 2541 (655 from close combat and 1886 from ranged)
Total casualties: 1 attackers, 1 defenders
Turn No. 3
6 (180-M) 7 (60-S) | 1 (49-C) | 2 (87-I) 3 (92-I) 4 (10-C) 5 (88-I) | 8 (3-D) 9 (2-D) 10 (1-D) |
Huntsmen XVII (9) fire on Iron Maiden Company (3), scoring 9 hits.
Stalwart Sticks (6) fire on Huntsmen IV (8), scoring 304 hits.
Huntsmen XVIII (10) fire on Hunting Pack (2), scoring 5 hits.
The Silver Horde (7) fire on Huntsmen XVII (9), scoring 195 hits.
Huntsmen IV (8) fire on Hunting Pack (2), scoring 27 hits.
Total ranged hits suffered: Attackers: 41, Defenders: 499
Keffan Coursers (4) charge forward.
Dark Steeds of Zraath (1) charge ahead, into the defenders\' ranks.
Spears of Aku (5), Iron Maiden Company (3) and Hunting Pack (2) advance towards the enemy.
Close Combat (Defender Line 2):
7 Irondale banners are visible in the melee.
Spears of Aku (5) score 558 hits on Huntsmen XVII (9) (1501 before overkill).
Dark Steeds of Zraath (1) score 2332 hits on Huntsmen IV (8).
Huntsmen XVII (9) score 7 hits on Spears of Aku (5).
Huntsmen XVIII (10) score 0 hits on Hunting Pack (2).
Huntsmen XVIII (10) score 0 hits on Iron Maiden Company (3).
Iron Maiden Company (3) score 273 hits on Huntsmen XVIII (10) (1285 before overkill).
Hunting Pack (2) score 335 hits on Huntsmen XVIII (10) (1575 before overkill).
Keffan Coursers (4) score 656 hits on Huntsmen IV (8).
Huntsmen IV (8) score 1 hits on Keffan Coursers (4).
Huntsmen IV (8) score 8 hits on Dark Steeds of Zraath (1).
Total close combat hits suffered: Attackers: 16, Defenders: 4154 (7349 before overkill)
Spears of Aku (5) take 7 hits in close combat. No casualties.
Dark Steeds of Zraath (1) take 8 hits in close combat. No casualties.
Huntsmen XVII (9) take 753 hits (558 in close combat, 195 from archer fire), which cause 2 casualties, wiping the unit out. 0 more soldiers die on the field.
Huntsmen XVIII (10) take 608 hits in close combat, which cause 1 casualties, wiping the unit out. 0 more soldiers die on the field.
Iron Maiden Company (3) take 9 hits from archer fire. No casualties.
Hunting Pack (2) take 32 hits from archer fire, which cause 1 casualties.
Keffan Coursers (4) take 1 hits in close combat. No casualties.
Huntsmen IV (8) take 3292 hits (2988 in close combat, 304 from archer fire), which cause 3 casualties, wiping the unit out. 0 more soldiers die on the field.
Total hits suffered: Attackers: 57 (16 from close combat and 41 from ranged), Defenders: 4653 (4154 from close combat and 499 from ranged)
Total casualties: 1 attackers, 6 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 4 %.
The locals are grateful for defeating the evil forces plaguing their region.