No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
1 | A | | Monsters | (Monsters) | (rogue) | 3 other | line | 260 |
2 | D | | 13th Legion | (militia/guard unit) | D'Hara | 28 Arch | line | 401 |
3 | D | | 13th Legion | James | D'Hara | 80 Arch | line | 973 |
4 | D | | Chesney Archers | (militia/guard unit) | D'Hara | 38 Arch | box | 548 |
5 | D | | Dragons Breath | Drecan | D'Hara | 77 Arch | line | 926 |
6 | D | | Fang’s Huntsmen | Bill | D'Hara | 70 Arch | box | 881 |
7 | D | | Seafaring gunmen | Antigone | D'Hara | 55 SF | box | 1424 |
8 | D | | The Emerald Blades | Cedric | D'Hara | 60 Inf | box | 865 |
Total:
1 attackers (3 other)
7 defenders (60 Inf, 293 Arch, 55 SF)
Total combat strengths: 260 vs. 6018
The region owner D'Hara and their allies defend.
The (rogue) troops attack because they are at war with D'Hara.
There is almost no wind today, archers will be deadly.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
| | | | 1 (3-M)
| | | 2 (28-A) 3 (80-A) 4 (38-A) 5 (77-A)
| 6 (70-A) 7 (55-S) 8 (60-I)
| | |
13th Legion (2) fire on Monsters (1), scoring 250 hits.
Dragons Breath (5) fire on Monsters (1), scoring 505 hits.
Fang’s Huntsmen (6) fire on Monsters (1), scoring 274 hits.
Seafaring gunmen (7) fire on Monsters (1), scoring 671 hits.
Chesney Archers (4) fire on Monsters (1), scoring 204 hits.
13th Legion (3) fire on Monsters (1), scoring 324 hits.
Total ranged hits suffered: Attackers: 2228, Defenders: 0
Monsters (1) advance towards the enemy.
The Emerald Blades (8) advance towards the enemy.
Monsters (1) take 2674 hits from archer fire, which cause 3 casualties, wiping the unit out. 0 more soldiers die on the field.
Total hits suffered: Attackers: 2674 (0 from close combat and 2674 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 3 attackers, 0 defenders
Defender Victory!
The locals are grateful for defeating the evil forces plaguing their region.