Falasan Inquirer/Archive/aprilbattle1

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The Great Patriotic War


Fourth Battle of Belegmon (3rd of April, 2007)


No.RoleUnitCommanderRealmUnitFormationCS
1A4th Liao GuardsJuanDarka20 Infline  323
2AApollon GuardApollonDarka12 Infline  253
3AArm of ZjanGiroDarka20 Infline  195
4AAzzal's WrathAlexeiDarka9 Infline  154
5ABerakier BrawlersBonievierTara5 Infline  88
6ABoldur's EliteBoldurDarka26 Infline  415
7ACúchulainn RaidersConorTara9 Infbox  141
8ACavalryThrawnDarka11 Cavwedge  180
9AChampions of MassillionVeronicaEston28 Infline  358
10AChargersDaftDarka15 Cavwedge  281
11ACondottaGiottoDarka10 Infline  213
12ADelphin GuardDelphinDarka25 Infline  304
13ADouble EdgedValensDarka40 Infline  606
14AElite PikemenNynaeveDarka27 Infline  430
15AEmarama VanguardKealanEston21 Cavwedge  460
16AFlow's knightsFlowinDarka18 Infline  245
17AGringold's GruntsGringoldTara9 MIline  187
18AGuards of AlcatilEricaTara9 MIline  223
19AHeroes of our PastBryannaDarka20 Infline  310
20AInsistant StandsCraciersDarka20 Infline  253
21AKarskinsFingoDarka32 Infline  391
22ALacirith LongbowmenBenjaminEston13 Archline  227
23ALemm's Snipe PeckersLemmEston20 Archline  296
24ALuke's KnightsLukeDarka4 Infline  78
25AMasamunePepoEston25 Infline  249
26AMelias Katana Heavy CorpsBaenorEston10 Infline  127
27AMyrmidonAliverDarka30 Infline  443
28ANiccolo's PrideNiccoloEston20 Infline  222
29APersonal GuardTryssTara3 Infline  70
30APersonal GuardJordyDarka21 Infline  274
31APersonal Guard/ArchersAllenDarka25 Archline  306
32ARangersBaasTara5 Archline  110
33ASentinels of EstonDaighEston30 Infline  391
34AShadow GuardsXeonTara19 Cavwedge  434
35AShield of DarkaViclinDarka31 Infline  342
36AShiny BootsBillyDarka32 Infline  305
37ASinclair's ArchersSeanEston30 Archline  223
38ASiver's FinestTorenDarka5 Infline  86
39AStorm BringersNefastoDarka25 Infline  383
40AThirteensCortEston20 Infline  271
41ATrueshotsTrulanDarka25 Archline  311
42AVicious LegionViciousDarka21 Infline  298
43AVoidridersVoidsmithEston11 Cavwedge  161
44AWarriors of the Flame MaidenHernandoDarka38 Infline  595
45AWind StalkersNeoDarka20 Cavwedge  324
46A[VG] Herumor's Elite HaradrimHerumorDarka100 Infline  1177
47A[VG] MaelstromNirandorDarka24 Infline  279
48A[VG] Pathetic BunchDoromirDarka26 Infline  393
49A[VG] Sigrid's War MonksRachelDarka21 Infline  265
50A~~v~~WilsonDarka12 Infline  123
51D=BF=Werewolf SkirmishersAbrahamFalasan27 Infbox  301
52D=TCA= ArchersBlack AssassinFalasan30 Archline  358
53DAmourus MichaelQuarrumCarelia19 Infbox  309
54DBlack ShirtsDeamonCarelia28 Infbox  324
55DBodyguardRynsgaldCarelia21 Infbox  305
56DCantabrum IndomitusChusCarelia19 Infbox  346
57DCarelian GuardDrakCarelia32 Infline  406
58DChargersGuckyFalasan25 Cavwedge  539
59DCornelius GuardiansTharanCarelia21 Infbox  373
60DCrimson ClawRauCarelia16 Infbox  313
61DDe Montfort BerserkersIainCarelia16 Infbox  293
62Ddeath brigadesilviusCarelia19 Archline  340
63DDrafted CrossbowmanTelvanyFalasan40 Archline  399
64DFalasan GuardsHamFalasan15 Infbox  294
65DFencini SkirmishersLuciusCarelia6 MIline  157
66DGrancourt ArchersLaurieCarelia13 Archline  281
67DGuardsmenDoblaFalasan7 Infbox  178
68DInfiltrator SpecialistSonyaCarelia23 Archline  448
69DIron ShaftsOlrynFalasan35 Archline  493
70DIX Legio TriariiFurius SilvaFalasan6 Infline  150
71DJusticiarsErasmosCarelia6 Infbox  140
72DLong Shafted Pointy ThingsRogetsCarelia26 Infbox  358
73DMøt VeggenJosteinCarelia27 Infbox  354
74DPersonal GuardAlexiusFalasan12 Infbox  214
75DPersonal GuardMisterCarelia24 Infbox  337
76DPhoenix GuardBregganCarelia29 Archline  310
77DRathman's RangersRathmanCarelia9 SFbox  419
78DRiskersGaruCarelia19 Infbox  389
79DScarbran DefendersAlexander MathiasCarelia12 Infbox  196
80DSilver lanceSilverowlCarelia22 Cavwedge  536
81DTarkhog Elite HalberdiersLeoCarelia22 Infbox  330
82DThe Black ArrowsLetoFalasan21 Archline  327
83DThe Black GuardiansKarandrasCarelia21 Archline  246
84DThe Red Bees IIIJerichoFalasan17 Archline  301
85DThe Swords Of YavannaYavannaCarelia37 Infbox  399
86DThe SwornJoramCarelia20 Archline  232
87DTime's ArrowEritreaFalasan14 Archline  234
88DTitansKronosCarelia45 Infbox  632
89DVader's LegionVaderFalasan19 Archline  271
90DVengeanceKaninCarelia9 Infline  79
91DWarrior's of the FakraThaneCarelia13 Infbox  309
92Dwarriors of deathjiffymanCarelia30 Infbox  447
93DWooden RainsKeesCarelia17 Archline  152
94D~=B.A=~ Reilwin's RoguesReilwinFalasan82 Infbox  550
95D~=B.F.=~ Cloth-yard RangersTatharFalasan24 Archline  278
96D~=B.F=~ Yavuz's SipahisYavuzFalasan17 Cavwedge  394
97D~=B.F=~ Zopyros' MightZopyrosFalasan11 Infbox  173


Total:
50 attackers (819 Inf, 18 MI, 118 Arch, 97 Cav)
47 defenders (602 Inf, 6 MI, 342 Arch, 64 Cav, 9 SF)
Total combat strengths: 14773 vs. 15214

The forces from Falasan brace as they prepare to defend their ongoing takeover.
The region owner Eston and their allies attack the takeover forces.
The Eston troops attack because they are at war with Falasan.
The Darka troops attack because they are at war with Falasan.
Cúchulainn Raiders have attack orders.
Guards of Alcatil have attack orders.
Shadow Guards have attack orders.
Rangers have attack orders.
Gringold's Grunts have attack orders.
Personal Guard have attack orders.
Berakier Brawlers have attack orders.
The troops from Carelia join the defense because of their alliance with Falasan.

Strong winds and gusts are making ranged combat a game of luck.
Even though there is a fortification nearby, neither attackers nor defenders are able to make use of it, so the battlefield is in the open.
Veronica, Marshal of the Venerist Paladin's of Eston takes command of the attacker forces.
The attackers are set up in Infantry Charge formation.
Sir Garu, Marshal of the Rage of Tarree takes command of the defender forces.
The defenders are set up in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

  8 (11-C)
10 (15-C)
15 (21-C)
34 (19-C)
43 (11-C)
45 (20-C)
22 (13-A)
23 (20-A)
31 (25-A)
32 (5-A)
37 (30-A)
41 (25-A)
1 (20-I)
2 (12-I)
3 (20-I)
4 (9-I)
5 (5-I)
6 (26-I)
7 (9-I)
9 (28-I)
11 (10-I)
12 (25-I)
13 (40-I)
14 (27-I)
16 (18-I)
17 (9-M)
18 (9-M)
19 (20-I)
20 (20-I)
21 (32-I)
24 (4-I)
25 (25-I)
26 (10-I)
27 (30-I)
28 (20-I)
29 (3-I)
30 (21-I)
33 (30-I)
35 (31-I)
36 (32-I)
38 (5-I)
39 (25-I)
40 (20-I)
42 (21-I)
44 (38-I)
46 (100-I)
47 (24-I)
48 (26-I)
49 (21-I)
50 (12-I)
 57 (32-I)
62 (19-A)
63 (40-A)
65 (6-M)
66 (13-A)
68 (23-A)
69 (35-A)
70 (6-I)
76 (29-A)
82 (21-A)
83 (21-A)
84 (17-A)
86 (20-A)
87 (14-A)
89 (19-A)
93 (17-A)
95 (24-A)
51 (27-I)
52 (30-A)
53 (19-I)
54 (28-I)
55 (21-I)
56 (19-I)
59 (21-I)
60 (16-I)
61 (16-I)
64 (15-I)
67 (7-I)
71 (6-I)
72 (26-I)
73 (27-I)
74 (12-I)
75 (24-I)
77 (9-S)
78 (19-I)
79 (12-I)
81 (22-I)
85 (37-I)
88 (45-I)
90 (9-I)
91 (13-I)
92 (30-I)
94 (82-I)
97 (11-I)
 58 (25-C)
80 (22-C)
96 (17-C)
 


=TCA= Archers (52) fire on [VG] Herumor's Elite Haradrim (46), scoring 64 hits.
Drafted Crossbowman (63) fire on [VG] Herumor's Elite Haradrim (46), scoring 108 hits.
Fencini Skirmishers (65) fire on [VG] Herumor's Elite Haradrim (46), scoring 38 hits.
The Sworn (86) fire on [VG] Herumor's Elite Haradrim (46), scoring 22 hits.
Vader's Legion (89) fire on [VG] Herumor's Elite Haradrim (46), scoring 102 hits.
Iron Shafts (69) fire on Double Edged (13), scoring 150 hits.
The Red Bees III (84) fire on Warriors of the Flame Maiden (44), scoring 90 hits.
Personal Guard/Archers (31) fire on Infiltrator Specialist (68), scoring 72 hits.
Phoenix Guard (76) fire on [VG] Herumor's Elite Haradrim (46), scoring 70 hits.
The Black Guardians (83) fire on Myrmidon (27), scoring 66 hits.
Gringold's Grunts (17) move in, hoping to reach close combat.
Gringold's Grunts (17) fire on Carelian Guard (57), scoring 30 hits.
Guards of Alcatil (18) fire on Carelian Guard (57), scoring 31 hits.
Trueshots (41) fire on death brigade (62), scoring 61 hits.
Lacirith Longbowmen (22) fire on Infiltrator Specialist (68), scoring 77 hits.
Wooden Rains (93) fire on Gringold's Grunts (17), scoring 41 hits.
The Black Arrows (82) fire on Gringold's Grunts (17), scoring 91 hits.
death brigade (62) fire on Gringold's Grunts (17), scoring 88 hits.
Time's Arrow (87) fire on Gringold's Grunts (17), scoring 110 hits.
Rangers (32) fire on Grancourt Archers (66), scoring 27 hits.
Sinclair's Archers (37) fire on ~=B.F.=~ Cloth-yard Rangers (95), scoring 55 hits.
Grancourt Archers (66) fire on Gringold's Grunts (17), scoring 131 hits.
~=B.F.=~ Cloth-yard Rangers (95) fire on Gringold's Grunts (17), scoring 124 hits.
Lemm's Snipe Peckers (23) fire on Carelian Guard (57), scoring 115 hits.
Infiltrator Specialist (68) fire on Gringold's Grunts (17), scoring 161 hits.
~=B.F=~ Yavuz's Sipahis (96) stay in their defensive position, awaiting an opportunity to charge.
Chargers (58) stay in their defensive position, awaiting an opportunity to charge.
Silver lance (80) stay in their defensive position, awaiting an opportunity to charge.
Cavalry (8), Wind Stalkers (45), Voidriders (43), Shadow Guards (34), Chargers (10) and Emarama Vanguard (15) ride on, closing in on the defenders.
Falasan Guards (64) stay behind their camp fortifications.
Cantabrum Indomitus (56) stay behind their camp fortifications.
IX Legio Triarii (70) stay behind their camp fortifications.
Carelian Guard (57) stay behind their camp fortifications.
Vengeance (90) stay behind their camp fortifications.
Cornelius Guardians (59) stay behind their camp fortifications.
Black Shirts (54) stay behind their camp fortifications.
Crimson Claw (60) stay behind their camp fortifications.
Personal Guard (75) stay behind their camp fortifications.
Warrior's of the Fakra (91) stay behind their camp fortifications.
De Montfort Berserkers (61) stay behind their camp fortifications.
Titans (88) stay behind their camp fortifications.
Møt Veggen (73) stay behind their camp fortifications.
Tarkhog Elite Halberdiers (81) stay behind their camp fortifications.
~=B.A=~ Reilwin's Rogues (94) stay behind their camp fortifications.
~=B.F=~ Zopyros' Might (97) stay behind their camp fortifications.
Guardsmen (67) stay behind their camp fortifications.
Personal Guard (74) stay behind their camp fortifications.
Rathman's Rangers (77) stay behind their camp fortifications.
The Swords Of Yavanna (85) stay behind their camp fortifications.
=BF=Werewolf Skirmishers (51) stay behind their camp fortifications.
Riskers (78) stay behind their camp fortifications.
Amourus Michael (53) stay behind their camp fortifications.
Scarbran Defenders (79) stay behind their camp fortifications.
Justiciars (71) stay behind their camp fortifications.
Karskins (21), Berakier Brawlers (5), Condotta (11), Luke's Knights (24), [VG] Sigrid's War Monks (49), Delphin Guard (12), Double Edged (13), Storm Bringers (39), Shiny Boots (36), Personal Guard (30), [VG] Pathetic Bunch (48), Niccolo's Pride (28), Elite Pikemen (14), Boldur's Elite (6), ~~v~~ (50), Masamune (25), Warriors of the Flame Maiden (44), Apollon Guard (2), Champions of Massillion (9), Arm of Zjan (3), Heroes of our Past (19), Sentinels of Eston (33), Insistant Stands (20), [VG] Herumor's Elite Haradrim (46), [VG] Maelstrom (47), Vicious Legion (42), Shield of Darka (35), Personal Guard (29), 4th Liao Guards (1), Azzal's Wrath (4), Cúchulainn Raiders (7), Siver's Finest (38), Melias Katana Heavy Corps (26), Myrmidon (27), Thirteens (40) and Flow's knights (16) advance towards the enemy.
Bodyguard (55), warriors of death (92) and Long Shafted Pointy Things (72) advance towards the enemy.

Carelian Guard (57) take 88 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Double Edged (13) take 150 hits from archer fire, which cause 3 casualties.
Gringold's Grunts (17) take 746 hits from archer fire, which cause 9 casualties, wiping the unit out.
Gringold (Noble) has been captured by Carelia forces.
Warriors of the Flame Maiden (44) take 90 hits from archer fire, which cause 2 casualties.
death brigade (62) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
silvius (Noble of Carelia) has been wounded.
[VG] Herumor's Elite Haradrim (46) take 404 hits from archer fire, which cause 9 casualties.
Grancourt Archers (66) take 14 hits from archer fire (reduced due to fortifications). No casualties.
~=B.F.=~ Cloth-yard Rangers (95) take 28 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Infiltrator Specialist (68) take 75 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Myrmidon (27) take 66 hits from archer fire, which cause 1 casualties.
Total casualties: 24 attackers, 7 defenders

Turn No. 2

   22 (13-A)
23 (20-A)
31 (25-A)
32 (5-A)
37 (30-A)
41 (25-A)
8 (11-C)
10 (15-C)
15 (21-C)
18 (9-M)
34 (19-C)
43 (11-C)
45 (20-C)
1 (20-I)
2 (12-I)
3 (20-I)
4 (9-I)
5 (5-I)
6 (26-I)
7 (9-I)
9 (28-I)
11 (10-I)
12 (25-I)
13 (37-I)
14 (27-I)
16 (18-I)
19 (20-I)
20 (20-I)
21 (32-I)
24 (4-I)
25 (25-I)
26 (10-I)
27 (29-I)
28 (20-I)
29 (3-I)
30 (21-I)
33 (30-I)
35 (31-I)
36 (32-I)
38 (5-I)
39 (25-I)
40 (20-I)
42 (21-I)
44 (36-I)
46 (91-I)
47 (24-I)
48 (26-I)
49 (21-I)
50 (12-I)
55 (21-I)
57 (29-I)
62 (18-A)
63 (40-A)
65 (6-M)
66 (13-A)
68 (21-A)
69 (35-A)
70 (6-I)
72 (26-I)
76 (29-A)
82 (21-A)
83 (21-A)
84 (17-A)
86 (20-A)
87 (14-A)
89 (19-A)
92 (30-I)
93 (17-A)
95 (23-A)
51 (27-I)
52 (30-A)
53 (19-I)
54 (28-I)
56 (19-I)
59 (21-I)
60 (16-I)
61 (16-I)
64 (15-I)
67 (7-I)
71 (6-I)
73 (27-I)
74 (12-I)
75 (24-I)
77 (9-S)
78 (19-I)
79 (12-I)
81 (22-I)
85 (37-I)
88 (45-I)
90 (9-I)
91 (13-I)
94 (82-I)
97 (11-I)
 58 (25-C)
80 (22-C)
96 (17-C)
 


Drafted Crossbowman (63) fire on [VG] Herumor's Elite Haradrim (46), scoring 67 hits.
Sinclair's Archers (37) fire on Iron Shafts (69), scoring 51 hits.
Phoenix Guard (76) fire on [VG] Herumor's Elite Haradrim (46), scoring 81 hits.
Rangers (32) fire on warriors of death (92), scoring 28 hits.
Grancourt Archers (66) fire on [VG] Herumor's Elite Haradrim (46), scoring 78 hits.
Wooden Rains (93) fire on [VG] Herumor's Elite Haradrim (46), scoring 33 hits.
The Black Guardians (83) fire on [VG] Herumor's Elite Haradrim (46), scoring 47 hits.
~=B.F.=~ Cloth-yard Rangers (95) fire on Double Edged (13), scoring 79 hits.
Trueshots (41) fire on Infiltrator Specialist (68), scoring 81 hits.
The Sworn (86) fire on Warriors of the Flame Maiden (44), scoring 43 hits.
Vader's Legion (89) fire on [VG] Herumor's Elite Haradrim (46), scoring 142 hits.
Personal Guard/Archers (31) fire on Iron Shafts (69), scoring 76 hits.
Lacirith Longbowmen (22) fire on warriors of death (92), scoring 112 hits.
=TCA= Archers (52) fire on Warriors of the Flame Maiden (44), scoring 151 hits.
The Black Arrows (82) fire on Sentinels of Eston (33), scoring 101 hits.
death brigade (62) fire on Boldur's Elite (6), scoring 132 hits.
Iron Shafts (69) fire on Myrmidon (27), scoring 187 hits.
Guards of Alcatil (18) move in, hoping to reach close combat.
Guards of Alcatil (18) fire on Carelian Guard (57), scoring 37 hits.
Time's Arrow (87) fire on Elite Pikemen (14), scoring 118 hits.
Lemm's Snipe Peckers (23) fire on Long Shafted Pointy Things (72), scoring 130 hits.
Fencini Skirmishers (65) move into close combat.
Infiltrator Specialist (68) fire on Emarama Vanguard (15), scoring 92 hits.
The Red Bees III (84) fire on Shadow Guards (34), scoring 90 hits.
Emarama Vanguard (15) are eager to charge, but the melee is too crowded already.
Wind Stalkers (45) are eager to charge, but the melee is too crowded already.
Chargers (10) are eager to charge, but the melee is too crowded already.
Shadow Guards (34) are eager to charge, but the melee is too crowded already.
Voidriders (43) are eager to charge, but the melee is too crowded already.
Cavalry (8) are eager to charge, but the melee is too crowded already.
Chargers (58) stay in their defensive position, awaiting an opportunity to charge.
~=B.F=~ Yavuz's Sipahis (96) and Silver lance (80) ride on, closing in on the enemy.
Elite Pikemen (14) break through the frontlines!
Luke's Knights (24) break through the frontlines!
Thirteens (40) break through the frontlines!
Karskins (21) break through the frontlines!
Black Shirts (54) stay behind their camp fortifications.
Falasan Guards (64) stay behind their camp fortifications.
Warriors of the Flame Maiden (44) break through the frontlines!
Cúchulainn Raiders (7) break through the frontlines!
Vicious Legion (42) break through the frontlines!
Storm Bringers (39) break through the frontlines!
Sentinels of Eston (33) break through the frontlines!
Tarkhog Elite Halberdiers (81) stay behind their camp fortifications.
Flow's knights (16) break through the frontlines!
Scarbran Defenders (79) stay behind their camp fortifications.
Titans (88) stay behind their camp fortifications.
~=B.A=~ Reilwin's Rogues (94) stay behind their camp fortifications.
The Swords Of Yavanna (85) stay behind their camp fortifications.
~=B.F=~ Zopyros' Might (97) stay behind their camp fortifications.
Personal Guard (29) break through the frontlines!
Double Edged (13) break through the frontlines!
Insistant Stands (20) break through the frontlines!
Møt Veggen (73) stay behind their camp fortifications.
Myrmidon (27) break through the frontlines!
Champions of Massillion (9) break through the frontlines!
4th Liao Guards (1) break through the frontlines!
~~v~~ (50) break through the frontlines!
Delphin Guard (12) break through the frontlines!
=BF=Werewolf Skirmishers (51) stay behind their camp fortifications.
Masamune (25) break through the frontlines!
Heroes of our Past (19) break through the frontlines!
Riskers (78) stay behind their camp fortifications.
Guardsmen (67) stay behind their camp fortifications.
Crimson Claw (60) stay behind their camp fortifications.
Personal Guard (30) break through the frontlines!
[VG] Pathetic Bunch (48) break through the frontlines!
[VG] Maelstrom (47) break through the frontlines!
Arm of Zjan (3) break through the frontlines!
Condotta (11) break through the frontlines!
Melias Katana Heavy Corps (26) break through the frontlines!
De Montfort Berserkers (61) stay behind their camp fortifications.
Rathman's Rangers (77) stay behind their camp fortifications.
Vengeance (90) stay behind their camp fortifications.
Warrior's of the Fakra (91) stay behind their camp fortifications.
Siver's Finest (38) break through the frontlines!
Niccolo's Pride (28) break through the frontlines!
Cornelius Guardians (59) stay behind their camp fortifications.
Personal Guard (74) stay behind their camp fortifications.
[VG] Herumor's Elite Haradrim (46) break through the frontlines!
Justiciars (71) stay behind their camp fortifications.
Shield of Darka (35) break through the frontlines!
Cantabrum Indomitus (56) stay behind their camp fortifications.
Personal Guard (75) stay behind their camp fortifications.
Amourus Michael (53) stay behind their camp fortifications.
Bodyguard (55) advance towards the enemy.

Close Combat:
3 Darka banners are visible in the melee.
Bodyguard (55) score 167 hits.
Guards of Alcatil (18) score 35 hits.
Fencini Skirmishers (65) score 69 hits.
Azzal's Wrath (4) score 94 hits.
Berakier Brawlers (5) score 38 hits.
Boldur's Elite (6) score 326 hits.
Apollon Guard (2) score 168 hits.
Shiny Boots (36) score 132 hits.
[VG] Sigrid's War Monks (49) score 171 hits.
Total hits suffered: Attackers: 236, Defenders: 964

Close Combat:
2 Falasan banners are visible in the melee.
3 Eston banners are visible in the melee.
19 Darka banners are visible in the melee.
4 Carelia banners are visible in the melee.
Drafted Crossbowman (63) score 31 hits.
Elite Pikemen (14) score 308 hits.
Luke's Knights (24) score 49 hits.
Phoenix Guard (76) score 29 hits.
Thirteens (40) score 189 hits.
Karskins (21) score 236 hits.
Grancourt Archers (66) score 43 hits.
Warriors of the Flame Maiden (44) score 505 hits.
Cúchulainn Raiders (7) score 58 hits.
Wooden Rains (93) score 13 hits.
Vicious Legion (42) score 140 hits.
The Black Guardians (83) score 23 hits.
Storm Bringers (39) score 221 hits.
Sentinels of Eston (33) score 293 hits.
~=B.F.=~ Cloth-yard Rangers (95) score 41 hits.
Flow's knights (16) score 138 hits.
Personal Guard (29) score 37 hits.
Double Edged (13) score 560 hits.
Insistant Stands (20) score 169 hits.
Myrmidon (27) score 350 hits.
Champions of Massillion (9) score 274 hits.
The Sworn (86) score 13 hits.
Vader's Legion (89) score 43 hits.
4th Liao Guards (1) score 289 hits.
~~v~~ (50) score 30 hits.
Delphin Guard (12) score 260 hits.
Masamune (25) score 151 hits.
Heroes of our Past (19) score 318 hits.
Personal Guard (30) score 211 hits.
[VG] Pathetic Bunch (48) score 235 hits.
[VG] Maelstrom (47) score 142 hits.
Arm of Zjan (3) score 93 hits.
Condotta (11) score 206 hits.
Melias Katana Heavy Corps (26) score 94 hits.
The Black Arrows (82) score 39 hits.
Long Shafted Pointy Things (72) score 202 hits.
death brigade (62) score 44 hits.
Siver's Finest (38) score 52 hits.
warriors of death (92) score 209 hits.
Iron Shafts (69) score 87 hits.
Carelian Guard (57) score 183 hits.
Time's Arrow (87) score 39 hits.
Niccolo's Pride (28) score 117 hits.
[VG] Herumor's Elite Haradrim (46) score 1004 hits.
Infiltrator Specialist (68) score 54 hits.
The Red Bees III (84) score 46 hits.
Shield of Darka (35) score 101 hits.
IX Legio Triarii (70) score 76 hits.
Total hits suffered: Attackers: 1215, Defenders: 6830

Drafted Crossbowman (63) take 955 hits in close combat (reduced due to fortifications), which cause 34 casualties. One Falasan banner is lost.
Bodyguard (55) take 871 hits in close combat, which cause 21 casualties, wiping the unit out.
Elite Pikemen (14) take 483 hits (365 in close combat, 118 from archer fire), which cause 10 casualties.
Lady Nynaeve (Dame of Saler, Darka) has been wounded.
Luke's Knights (24) take 154 hits in close combat, which cause 4 casualties, wiping the unit out.
Phoenix Guard (76) take 1345 hits in close combat (reduced due to fortifications), which cause 29 casualties, wiping the unit out.
Breggan (Knight of Tarree, Carelia) has been wounded.
Thirteens (40) take 133 hits in close combat, which cause 3 casualties.
Emarama Vanguard (15) take 92 hits from archer fire, which cause 2 casualties.
Karskins (21) take 124 hits in close combat, which cause 3 casualties.
Grancourt Archers (66) take 1019 hits in close combat (reduced due to fortifications), which cause 13 casualties, wiping the unit out.
Warriors of the Flame Maiden (44) take 326 hits (132 in close combat, 194 from archer fire), which cause 7 casualties.
Cúchulainn Raiders (7) take 90 hits in close combat, which cause 5 casualties.
Wooden Rains (93) take 624 hits in close combat (reduced due to fortifications), which cause 17 casualties, wiping the unit out.
Kees (Noble of Carelia) has been wounded.
Vicious Legion (42) take 44 hits in close combat, which cause 1 casualties.
The Black Guardians (83) take 423 hits in close combat (reduced due to fortifications), which cause 15 casualties.
Storm Bringers (39) take 74 hits in close combat, which cause 2 casualties.
Sentinels of Eston (33) take 149 hits (48 in close combat, 101 from archer fire), which cause 3 casualties.
~=B.F.=~ Cloth-yard Rangers (95) take 481 hits in close combat (reduced due to fortifications), which cause 18 casualties.
Flow's knights (16) take 26 hits in close combat, which cause 1 casualties.
Personal Guard (29) take 25 hits in close combat, which cause 1 casualties.
Double Edged (13) take 79 hits from archer fire, which cause 2 casualties.
Myrmidon (27) take 187 hits from archer fire, which cause 4 casualties.
The Sworn (86) take 288 hits in close combat (reduced due to fortifications), which cause 13 casualties.
Vader's Legion (89) take 219 hits in close combat (reduced due to fortifications), which cause 8 casualties.
The Black Arrows (82) take 215 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Long Shafted Pointy Things (72) take 249 hits (119 in close combat, 130 from archer fire), which cause 8 casualties.
death brigade (62) take 85 hits in close combat (reduced due to fortifications), which cause 3 casualties.
warriors of death (92) take 250 hits (110 in close combat, 140 from archer fire), which cause 7 casualties.
Shadow Guards (34) take 90 hits from archer fire, which cause 2 casualties.
Iron Shafts (69) take 221 hits (94 in close combat, 127 from archer fire), which cause 7 casualties.
Carelian Guard (57) take 81 hits (62 in close combat, 19 from archer fire) (reduced due to fortifications), which cause 2 casualties.
Guards of Alcatil (18) take 60 hits in close combat, which cause 2 casualties.
Time's Arrow (87) take 63 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Fencini Skirmishers (65) take 93 hits in close combat, which cause 3 casualties.
[VG] Herumor's Elite Haradrim (46) take 448 hits from archer fire, which cause 10 casualties.
Infiltrator Specialist (68) take 103 hits (62 in close combat, 41 from archer fire) (reduced due to fortifications), which cause 2 casualties.
The Red Bees III (84) take 44 hits in close combat (reduced due to fortifications), which cause 1 casualties.
IX Legio Triarii (70) take 31 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Azzal's Wrath (4) take 69 hits in close combat, which cause 2 casualties.
Berakier Brawlers (5) take 40 hits in close combat, which cause 1 casualties.
Boldur's Elite (6) take 172 hits (40 in close combat, 132 from archer fire), which cause 4 casualties.
Apollon Guard (2) take 27 hits in close combat, which cause 1 casualties.
Total casualties: 70 attackers, 213 defenders

Turn No. 3

   22 (13-A)
23 (20-A)
31 (25-A)
32 (5-A)
37 (30-A)
41 (25-A)
8 (11-C)
10 (15-C)
15 (19-C)
34 (17-C)
43 (11-C)
45 (20-C)
2 (11-I)
4 (7-I)
5 (4-I)
6 (22-I)
18 (7-M)
36 (32-I)
49 (21-I)
65 (3-M)
1 (20-I)
3 (20-I)
7 (4-I)
9 (28-I)
11 (10-I)
12 (25-I)
13 (35-I)
14 (17-I)
16 (17-I)
19 (20-I)
20 (20-I)
21 (29-I)
25 (25-I)
26 (10-I)
27 (25-I)
28 (20-I)
29 (2-I)
30 (21-I)
33 (27-I)
35 (31-I)
38 (5-I)
39 (23-I)
40 (17-I)
42 (20-I)
44 (29-I)
46 (81-I)
47 (24-I)
48 (26-I)
50 (12-I)
57 (27-I)
62 (15-A)
63 (6-A)
68 (19-A)
69 (28-A)
70 (5-I)
72 (18-I)
82 (14-A)
83 (6-A)
84 (16-A)
86 (7-A)
87 (10-A)
89 (11-A)
92 (23-I)
95 (5-A)
51 (27-I)
52 (30-A)
53 (19-I)
54 (28-I)
56 (19-I)
59 (21-I)
60 (16-I)
61 (16-I)
64 (15-I)
67 (7-I)
71 (6-I)
73 (27-I)
74 (12-I)
75 (24-I)
77 (9-S)
78 (19-I)
79 (12-I)
80 (22-C)
81 (22-I)
85 (37-I)
88 (45-I)
90 (9-I)
91 (13-I)
94 (82-I)
96 (17-C)
97 (11-I)
 58 (25-C)
 


Lemm's Snipe Peckers (23) hold their fire.
=TCA= Archers (52) fire on Emarama Vanguard (15), scoring 43 hits.
Lacirith Longbowmen (22) move closer to get better shots.
Rangers (32) hold their fire.
Trueshots (41) fire on Titans (88), scoring 44 hits.
Sinclair's Archers (37) hold their fire.
Personal Guard/Archers (31) hold their fire.
Chargers (58) stay in their defensive position, awaiting an opportunity to charge.
Emarama Vanguard (15) are eager to charge, but the melee is too crowded already.
Cavalry (8) are eager to charge, but the melee is too crowded already.
Chargers (10) are eager to charge, but the melee is too crowded already.
Shadow Guards (34) are eager to charge, but the melee is too crowded already.
Wind Stalkers (45) are eager to charge, but the melee is too crowded already.
Voidriders (43) are eager to charge, but the melee is too crowded already.
Silver lance (80) and ~=B.F=~ Yavuz's Sipahis (96) charge forward.
Berakier Brawlers (5) break through the frontlines!
Rathman's Rangers (77) stay behind their camp fortifications.
Tarkhog Elite Halberdiers (81) stay behind their camp fortifications.
Personal Guard (75) stay behind their camp fortifications.
Møt Veggen (73) stay behind their camp fortifications.
Guardsmen (67) stay behind their camp fortifications.
~=B.A=~ Reilwin's Rogues (94) stay behind their camp fortifications.
Shiny Boots (36) break through the frontlines!
Scarbran Defenders (79) stay behind their camp fortifications.
The Swords Of Yavanna (85) stay behind their camp fortifications.
~=B.F=~ Zopyros' Might (97) stay behind their camp fortifications.
Vengeance (90) stay behind their camp fortifications.
Black Shirts (54) stay behind their camp fortifications.
Riskers (78) stay behind their camp fortifications.
Justiciars (71) stay behind their camp fortifications.
Falasan Guards (64) stay behind their camp fortifications.
Cornelius Guardians (59) stay behind their camp fortifications.
Crimson Claw (60) stay behind their camp fortifications.
Titans (88) stay behind their camp fortifications.
Personal Guard (74) stay behind their camp fortifications.
Azzal's Wrath (4) break through the frontlines!
=BF=Werewolf Skirmishers (51) stay behind their camp fortifications.
Warrior's of the Fakra (91) stay behind their camp fortifications.
Apollon Guard (2) break through the frontlines!
Boldur's Elite (6) break through the frontlines!
[VG] Sigrid's War Monks (49) break through the frontlines!
Amourus Michael (53) stay behind their camp fortifications.
De Montfort Berserkers (61) stay behind their camp fortifications.
Cantabrum Indomitus (56) stay behind their camp fortifications.

Close Combat:
Fencini Skirmishers (65) score 43 hits.
Guards of Alcatil (18) score 62 hits.
Total hits suffered: Attackers: 43, Defenders: 62

Close Combat:
1 Falasan banners are visible in the melee.
3 Eston banners are visible in the melee.
22 Darka banners are visible in the melee.
2 Carelia banners are visible in the melee.
Long Shafted Pointy Things (72) score 181 hits.
Masamune (25) score 135 hits.
Berakier Brawlers (5) score 41 hits.
The Black Guardians (83) score 24 hits.
death brigade (62) score 74 hits.
Flow's knights (16) score 126 hits.
[VG] Maelstrom (47) score 181 hits.
Carelian Guard (57) score 196 hits.
warriors of death (92) score 196 hits.
Iron Shafts (69) score 147 hits.
Silver lance (80) score 1192 hits.
[VG] Herumor's Elite Haradrim (46) score 904 hits.
Storm Bringers (39) score 235 hits.
Sentinels of Eston (33) score 287 hits.
Siver's Finest (38) score 67 hits.
Shiny Boots (36) score 142 hits.
Personal Guard (29) score 21 hits.
Delphin Guard (12) score 275 hits.
~~v~~ (50) score 29 hits.
Champions of Massillion (9) score 307 hits.
Thirteens (40) score 197 hits.
IX Legio Triarii (70) score 78 hits.
The Black Arrows (82) score 62 hits.
Karskins (21) score 214 hits.
Elite Pikemen (14) score 238 hits.
Condotta (11) score 208 hits.
Cúchulainn Raiders (7) score 36 hits.
The Sworn (86) score 16 hits.
Myrmidon (27) score 374 hits.
Insistant Stands (20) score 166 hits.
Vicious Legion (42) score 141 hits.
Arm of Zjan (3) score 84 hits.
Personal Guard (30) score 176 hits.
Drafted Crossbowman (63) score 24 hits.
Niccolo's Pride (28) score 135 hits.
Azzal's Wrath (4) score 95 hits.
Time's Arrow (87) score 61 hits.
Shield of Darka (35) score 106 hits.
Melias Katana Heavy Corps (26) score 104 hits.
Double Edged (13) score 480 hits.
Heroes of our Past (19) score 261 hits.
The Red Bees III (84) score 102 hits.
Vader's Legion (89) score 56 hits.
Apollon Guard (2) score 207 hits.
~=B.F.=~ Cloth-yard Rangers (95) score 30 hits.
Infiltrator Specialist (68) score 114 hits.
Boldur's Elite (6) score 313 hits.
Warriors of the Flame Maiden (44) score 457 hits.
[VG] Sigrid's War Monks (49) score 203 hits.
4th Liao Guards (1) score 255 hits.
[VG] Pathetic Bunch (48) score 251 hits.
~=B.F=~ Yavuz's Sipahis (96) score 809 hits.
Total hits suffered: Attackers: 3362, Defenders: 7451

Long Shafted Pointy Things (72) take 1108 hits in close combat, which cause 18 casualties, wiping the unit out.
Rogets, Count of Cummaol has been wounded.
Masamune (25) take 404 hits in close combat, which cause 13 casualties.
Berakier Brawlers (5) take 622 hits in close combat, which cause 4 casualties, wiping the unit out.
Bonievier (Noble) has been captured by Carelia forces.
The Black Guardians (83) take 624 hits in close combat (reduced due to fortifications), which cause 6 casualties, wiping the unit out.
Emarama Vanguard (15) take 43 hits from archer fire, which cause 1 casualties.
death brigade (62) take 951 hits in close combat (reduced due to fortifications), which cause 15 casualties, wiping the unit out.
Flow's knights (16) take 538 hits in close combat, which cause 17 casualties, wiping the unit out.
[VG] Maelstrom (47) take 378 hits in close combat, which cause 12 casualties.
Carelian Guard (57) take 696 hits in close combat (reduced due to fortifications), which cause 21 casualties.
warriors of death (92) take 588 hits in close combat, which cause 16 casualties.
Iron Shafts (69) take 597 hits in close combat, which cause 18 casualties.
Silver lance (80) take 588 hits in close combat, which cause 16 casualties.
[VG] Herumor's Elite Haradrim (46) take 242 hits in close combat, which cause 5 casualties.
Storm Bringers (39) take 236 hits in close combat, which cause 7 casualties.
Sentinels of Eston (33) take 255 hits in close combat, which cause 5 casualties.
Siver's Finest (38) take 90 hits in close combat, which cause 3 casualties.
Shiny Boots (36) take 96 hits in close combat, which cause 3 casualties.
Personal Guard (29) take 151 hits in close combat, which cause 2 casualties, wiping the unit out.
Delphin Guard (12) take 64 hits in close combat, which cause 2 casualties.
~~v~~ (50) take 74 hits in close combat, which cause 3 casualties.
Champions of Massillion (9) take 39 hits in close combat, which cause 1 casualties.
Thirteens (40) take 38 hits in close combat, which cause 1 casualties.
IX Legio Triarii (70) take 385 hits in close combat (reduced due to fortifications), which cause 5 casualties, wiping the unit out.
Karskins (21) take 57 hits in close combat, which cause 1 casualties.
The Black Arrows (82) take 281 hits in close combat (reduced due to fortifications), which cause 9 casualties. One Falasan banner is lost.
Elite Pikemen (14) take 32 hits in close combat, which cause 1 casualties.
Condotta (11) take 46 hits in close combat, which cause 1 casualties.
The Sworn (86) take 338 hits in close combat (reduced due to fortifications), which cause 7 casualties, wiping the unit out.
Fencini Skirmishers (65) take 62 hits in close combat, which cause 2 casualties.
Guards of Alcatil (18) take 43 hits in close combat, which cause 2 casualties.
Drafted Crossbowman (63) take 182 hits in close combat (reduced due to fortifications), which cause 6 casualties, wiping the unit out.
Telvany (Dame of Barad Falas, Falasan) has been wounded.
Titans (88) take 22 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Time's Arrow (87) take 219 hits in close combat (reduced due to fortifications), which cause 10 casualties, wiping the unit out.
Eritrea (Dame of Barad Falas) has been captured by Darka forces.
The Red Bees III (84) take 139 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Vader's Legion (89) take 136 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Vader (Noble of Falasan) has been wounded.
~=B.F.=~ Cloth-yard Rangers (95) take 96 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Infiltrator Specialist (68) take 62 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.F=~ Yavuz's Sipahis (96) take 50 hits in close combat, which cause 1 casualties.
Total casualties: 84 attackers, 165 defenders

Turn No. 4

   23 (20-A)
31 (25-A)
32 (5-A)
37 (30-A)
41 (25-A)
8 (11-C)
10 (15-C)
15 (18-C)
22 (13-A)
34 (17-C)
43 (11-C)
45 (20-C)
18 (5-M)
65 (1-M)
1 (20-I)
2 (11-I)
3 (20-I)
4 (7-I)
6 (22-I)
7 (4-I)
9 (27-I)
11 (9-I)
12 (23-I)
13 (35-I)
14 (16-I)
19 (20-I)
20 (20-I)
21 (28-I)
25 (12-I)
26 (10-I)
27 (25-I)
28 (20-I)
30 (21-I)
33 (22-I)
35 (31-I)
36 (29-I)
38 (2-I)
39 (16-I)
40 (16-I)
42 (20-I)
44 (29-I)
46 (76-I)
47 (12-I)
48 (26-I)
49 (21-I)
50 (9-I)
57 (6-I)
68 (18-A)
69 (10-A)
80 (6-C)
82 (5-A)
84 (12-A)
89 (6-A)
92 (7-I)
95 (1-A)
96 (16-C)
51 (27-I)
52 (30-A)
53 (19-I)
54 (28-I)
56 (19-I)
59 (21-I)
60 (16-I)
61 (16-I)
64 (15-I)
67 (7-I)
71 (6-I)
73 (27-I)
74 (12-I)
75 (24-I)
77 (9-S)
78 (19-I)
79 (12-I)
81 (22-I)
85 (37-I)
88 (44-I)
90 (9-I)
91 (13-I)
94 (82-I)
97 (11-I)
 58 (25-C)
 


=TCA= Archers (52) fire on Emarama Vanguard (15), scoring 51 hits.
Lacirith Longbowmen (22) fire on Titans (88), scoring 132 hits.
Sinclair's Archers (37) hold their fire.
Rangers (32) hold their fire.
Trueshots (41) fire on ~=B.A=~ Reilwin's Rogues (94), scoring 24 hits.
Lemm's Snipe Peckers (23) hold their fire.
Personal Guard/Archers (31) hold their fire.
Chargers (10) are eager to charge, but the melee is too crowded already.
Shadow Guards (34) are eager to charge, but the melee is too crowded already.
Wind Stalkers (45) are eager to charge, but the melee is too crowded already.
Emarama Vanguard (15) are eager to charge, but the melee is too crowded already.
Cavalry (8) are eager to charge, but the melee is too crowded already.
Voidriders (43) are eager to charge, but the melee is too crowded already.
Chargers (58) ride on, closing in on the enemy.
Falasan Guards (64), Vengeance (90), Black Shirts (54), The Swords Of Yavanna (85), De Montfort Berserkers (61), Scarbran Defenders (79), Titans (88), ~=B.F=~ Zopyros' Might (97), Crimson Claw (60), Warrior's of the Fakra (91), Riskers (78), Cornelius Guardians (59), =BF=Werewolf Skirmishers (51), Guardsmen (67), Tarkhog Elite Halberdiers (81), Møt Veggen (73), Personal Guard (75), ~=B.A=~ Reilwin's Rogues (94), Amourus Michael (53), Rathman's Rangers (77), Justiciars (71), Cantabrum Indomitus (56) and Personal Guard (74) advance towards the enemy.

Close Combat:
Fencini Skirmishers (65) score 12 hits.
Guards of Alcatil (18) score 41 hits.
Total hits suffered: Attackers: 12, Defenders: 41

Close Combat:
4 Falasan banners are visible in the melee.
3 Eston banners are visible in the melee.
22 Darka banners are visible in the melee.
19 Carelia banners are visible in the melee.
[VG] Pathetic Bunch (48) score 234 hits.
Falasan Guards (64) score 153 hits.
Vengeance (90) score 39 hits.
Silver lance (80) score 246 hits.
4th Liao Guards (1) score 326 hits.
Black Shirts (54) score 130 hits.
Masamune (25) score 89 hits.
The Swords Of Yavanna (85) score 187 hits.
De Montfort Berserkers (61) score 174 hits.
[VG] Herumor's Elite Haradrim (46) score 905 hits.
Scarbran Defenders (79) score 66 hits.
Titans (88) score 382 hits.
Vader's Legion (89) score 40 hits.
~=B.F=~ Yavuz's Sipahis (96) score 277 hits.
Melias Katana Heavy Corps (26) score 106 hits.
Niccolo's Pride (28) score 120 hits.
[VG] Sigrid's War Monks (49) score 190 hits.
~=B.F.=~ Cloth-yard Rangers (95) score 8 hits.
~=B.F=~ Zopyros' Might (97) score 87 hits.
Azzal's Wrath (4) score 92 hits.
Crimson Claw (60) score 192 hits.
Iron Shafts (69) score 89 hits.
Personal Guard (30) score 224 hits.
Cúchulainn Raiders (7) score 29 hits.
Arm of Zjan (3) score 82 hits.
Warrior's of the Fakra (91) score 228 hits.
Delphin Guard (12) score 215 hits.
warriors of death (92) score 94 hits.
Riskers (78) score 241 hits.
Karskins (21) score 221 hits.
Carelian Guard (57) score 77 hits.
Condotta (11) score 193 hits.
Apollon Guard (2) score 204 hits.
The Black Arrows (82) score 31 hits.
Shiny Boots (36) score 132 hits.
Insistant Stands (20) score 161 hits.
Cornelius Guardians (59) score 290 hits.
=BF=Werewolf Skirmishers (51) score 186 hits.
[VG] Maelstrom (47) score 95 hits.
Guardsmen (67) score 117 hits.
Vicious Legion (42) score 173 hits.
Myrmidon (27) score 342 hits.
Heroes of our Past (19) score 284 hits.
Sentinels of Eston (33) score 247 hits.
Tarkhog Elite Halberdiers (81) score 168 hits.
Møt Veggen (73) score 278 hits.
Double Edged (13) score 475 hits.
Shield of Darka (35) score 103 hits.
Infiltrator Specialist (68) score 109 hits.
Siver's Finest (38) score 34 hits.
Storm Bringers (39) score 203 hits.
Boldur's Elite (6) score 309 hits.
Personal Guard (75) score 167 hits.
~=B.A=~ Reilwin's Rogues (94) score 242 hits.
Amourus Michael (53) score 128 hits.
Rathman's Rangers (77) score 532 hits.
Elite Pikemen (14) score 232 hits.
Warriors of the Flame Maiden (44) score 458 hits.
Justiciars (71) score 100 hits.
Thirteens (40) score 179 hits.
The Red Bees III (84) score 86 hits.
Cantabrum Indomitus (56) score 259 hits.
Champions of Massillion (9) score 259 hits.
~~v~~ (50) score 23 hits.
Personal Guard (74) score 112 hits.
Total hits suffered: Attackers: 5515, Defenders: 6939

[VG] Pathetic Bunch (48) take 1490 hits in close combat, which cause 26 casualties, wiping the unit out.
Falasan Guards (64) take 972 hits in close combat, which cause 15 casualties, wiping the unit out.
Ham (Knight of Anfalas) has been captured by Darka forces.
Vengeance (90) take 1015 hits in close combat, which cause 9 casualties, wiping the unit out.
Kanin (Noble) has been captured by Darka forces.
Silver lance (80) take 1040 hits in close combat, which cause 6 casualties, wiping the unit out.
4th Liao Guards (1) take 1208 hits in close combat, which cause 20 casualties, wiping the unit out.
Black Shirts (54) take 666 hits in close combat, which cause 21 casualties. 2 Carelia banners fall.
Masamune (25) take 451 hits in close combat, which cause 12 casualties, wiping the unit out.
Pepo (Knight of Slantrax, Eston) has been wounded.
The Swords Of Yavanna (85) take 585 hits in close combat, which cause 23 casualties, making the unit retreat from the battlefield. 2 Carelia banners fall.
Yavanna, Duchess of Nida, Marshal of the The Black Swords Of Vengeance has been wounded.
De Montfort Berserkers (61) take 400 hits in close combat, which cause 12 casualties. 2 Carelia banners fall.
[VG] Herumor's Elite Haradrim (46) take 639 hits in close combat, which cause 14 casualties.
Scarbran Defenders (79) take 249 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield. One Carelia banner is lost.
Alexander Mathias, Count of Canock has been wounded.
Titans (88) take 636 hits (504 in close combat, 132 from archer fire), which cause 16 casualties.
Vader's Legion (89) take 344 hits in close combat (reduced due to fortifications), which cause 6 casualties, wiping the unit out.
~=B.F=~ Yavuz's Sipahis (96) take 193 hits in close combat, which cause 6 casualties.
Melias Katana Heavy Corps (26) take 260 hits in close combat, which cause 6 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Niccolo's Pride (28) take 191 hits in close combat, which cause 4 casualties.
[VG] Sigrid's War Monks (49) take 307 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield.
~=B.F.=~ Cloth-yard Rangers (95) take 128 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
Tathar (Imperial Knight) has been captured by Darka forces.
~=B.F=~ Zopyros' Might (97) take 192 hits in close combat, which cause 8 casualties.
Azzal's Wrath (4) take 223 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Crimson Claw (60) take 91 hits in close combat, which cause 3 casualties.
Emarama Vanguard (15) take 51 hits from archer fire, which cause 1 casualties.
Iron Shafts (69) take 72 hits in close combat, which cause 2 casualties.
Personal Guard (30) take 150 hits in close combat, which cause 3 casualties.
Cúchulainn Raiders (7) take 144 hits in close combat, which cause 4 casualties, wiping the unit out.
Arm of Zjan (3) take 86 hits in close combat, which cause 3 casualties.
Fencini Skirmishers (65) take 41 hits in close combat, which cause 1 casualties, wiping the unit out.
Warrior's of the Fakra (91) take 102 hits in close combat, which cause 3 casualties.
Delphin Guard (12) take 66 hits in close combat, which cause 2 casualties.
Delphin, Count of Clintoc, Marshal of the Saler Shock Troops has been wounded.
warriors of death (92) take 62 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Riskers (78) take 63 hits in close combat, which cause 2 casualties.
Karskins (21) take 91 hits in close combat, which cause 2 casualties.
Carelian Guard (57) take 48 hits in close combat (reduced due to fortifications), which cause 1 casualties, making the unit retreat from the battlefield.
Condotta (11) take 59 hits in close combat, which cause 2 casualties.
Apollon Guard (2) take 66 hits in close combat, which cause 2 casualties.
The Black Arrows (82) take 43 hits in close combat (reduced due to fortifications), which cause 1 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Leto (Noble) has been captured by Darka forces.
Shiny Boots (36) take 38 hits in close combat, which cause 1 casualties.
Insistant Stands (20) take 46 hits in close combat, which cause 1 casualties.
Cornelius Guardians (59) take 44 hits in close combat, which cause 1 casualties.
=BF=Werewolf Skirmishers (51) take 32 hits in close combat, which cause 1 casualties.
Guardsmen (67) take 38 hits in close combat, which cause 1 casualties.
~=B.A=~ Reilwin's Rogues (94) take 24 hits from archer fire, which cause 1 casualties.
Guards of Alcatil (18) take 12 hits in close combat. No casualties.
Total casualties: 120 attackers, 152 defenders

Turn No. 5

   23 (20-A)
31 (25-A)
32 (5-A)
37 (30-A)
41 (25-A)
8 (11-C)
10 (15-C)
15 (17-C)
22 (13-A)
34 (17-C)
43 (11-C)
45 (20-C)
18 (5-M)
2 (9-I)
3 (17-I)
6 (22-I)
9 (27-I)
11 (7-I)
12 (21-I)
13 (35-I)
14 (16-I)
19 (20-I)
20 (19-I)
21 (26-I)
27 (25-I)
28 (16-I)
30 (18-I)
33 (22-I)
35 (31-I)
36 (28-I)
38 (2-I)
39 (16-I)
40 (16-I)
42 (20-I)
44 (29-I)
46 (62-I)
47 (12-I)
50 (9-I)
51 (26-I)
53 (19-I)
54 (7-I)
56 (19-I)
59 (20-I)
60 (13-I)
61 (4-I)
67 (6-I)
68 (18-A)
69 (8-A)
71 (6-I)
73 (27-I)
74 (12-I)
75 (24-I)
77 (9-S)
78 (17-I)
81 (22-I)
84 (12-A)
88 (28-I)
91 (10-I)
94 (81-I)
96 (10-C)
97 (3-I)
52 (30-A)
58 (25-C)
   


=TCA= Archers (52) fire on Guards of Alcatil (18), scoring 142 hits.
Rangers (32) have no enemy in range and advance to better firing positions.
Lacirith Longbowmen (22) fire on Chargers (58), scoring 64 hits.
Personal Guard/Archers (31) have no enemy in range and advance to better firing positions.
Lemm's Snipe Peckers (23) have no enemy in range and advance to better firing positions.
Sinclair's Archers (37) have no enemy in range and advance to better firing positions.
Guards of Alcatil (18) retreat from the close combat near them.
Trueshots (41) fire on Chargers (58), scoring 32 hits.
Chargers (58) charge forward.
Wind Stalkers (45), Voidriders (43), Chargers (10), Shadow Guards (34), Cavalry (8) and Emarama Vanguard (15) charge ahead, into the defenders' ranks.

Close Combat:
13 Falasan banners are visible in the melee.
6 Eston banners are visible in the melee.
20 Darka banners are visible in the melee.
10 Carelia banners are visible in the melee.
Rathman's Rangers (77) score 365 hits.
Vicious Legion (42) score 173 hits.
Apollon Guard (2) score 156 hits.
Personal Guard (75) score 135 hits.
Sentinels of Eston (33) score 213 hits.
[VG] Maelstrom (47) score 100 hits.
Shield of Darka (35) score 94 hits.
~=B.F=~ Zopyros' Might (97) score 43 hits.
Chargers (58) score 1146 hits.
~=B.F=~ Yavuz's Sipahis (96) score 260 hits.
Condotta (11) score 181 hits.
Double Edged (13) score 525 hits.
Warrior's of the Fakra (91) score 153 hits.
Black Shirts (54) score 75 hits.
Crimson Claw (60) score 161 hits.
Møt Veggen (73) score 222 hits.
De Montfort Berserkers (61) score 87 hits.
Wind Stalkers (45) score 551 hits.
Cantabrum Indomitus (56) score 246 hits.
Boldur's Elite (6) score 308 hits.
Arm of Zjan (3) score 70 hits.
Niccolo's Pride (28) score 111 hits.
Guardsmen (67) score 92 hits.
Riskers (78) score 218 hits.
Justiciars (71) score 93 hits.
Storm Bringers (39) score 205 hits.
Personal Guard (74) score 100 hits.
Heroes of our Past (19) score 290 hits.
[VG] Herumor's Elite Haradrim (46) score 750 hits.
Insistant Stands (20) score 148 hits.
~~v~~ (50) score 25 hits.
Karskins (21) score 167 hits.
Iron Shafts (69) score 74 hits.
Elite Pikemen (14) score 256 hits.
Cornelius Guardians (59) score 230 hits.
Personal Guard (30) score 186 hits.
Myrmidon (27) score 320 hits.
The Red Bees III (84) score 86 hits.
Tarkhog Elite Halberdiers (81) score 154 hits.
Infiltrator Specialist (68) score 98 hits.
~=B.A=~ Reilwin's Rogues (94) score 203 hits.
=BF=Werewolf Skirmishers (51) score 160 hits.
Voidriders (43) score 269 hits.
Delphin Guard (12) score 191 hits.
Shiny Boots (36) score 116 hits.
Chargers (10) score 491 hits.
Thirteens (40) score 168 hits.
Shadow Guards (34) score 766 hits.
Cavalry (8) score 240 hits.
Titans (88) score 239 hits.
Amourus Michael (53) score 120 hits.
Emarama Vanguard (15) score 717 hits.
Warriors of the Flame Maiden (44) score 436 hits.
Siver's Finest (38) score 31 hits.
Champions of Massillion (9) score 271 hits.
Total hits suffered: Attackers: 4760, Defenders: 8525

Rathman's Rangers (77) take 2047 hits in close combat, which cause 9 casualties, wiping the unit out.
Rathman (Noble of Carelia) has been wounded.
Vicious Legion (42) take 1286 hits in close combat, which cause 20 casualties, wiping the unit out.
Apollon Guard (2) take 800 hits in close combat, which cause 9 casualties, wiping the unit out.
Apollon (Knight of Tolhuar, Darka) has been wounded.
Personal Guard (75) take 1102 hits in close combat, which cause 24 casualties, wiping the unit out.
Sentinels of Eston (33) take 562 hits in close combat, which cause 11 casualties.
[VG] Maelstrom (47) take 338 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield.
Shield of Darka (35) take 320 hits in close combat, which cause 12 casualties.
~=B.F=~ Zopyros' Might (97) take 807 hits in close combat, which cause 3 casualties, wiping the unit out.
Zopyros (Knight of Barad Falas, Falasan) has been wounded.
Chargers (58) take 599 hits (503 in close combat, 96 from archer fire), which cause 17 casualties. 9 Falasan banners fall.
~=B.F=~ Yavuz's Sipahis (96) take 895 hits in close combat, which cause 10 casualties, wiping the unit out.
Condotta (11) take 437 hits in close combat, which cause 7 casualties, wiping the unit out.
Double Edged (13) take 285 hits in close combat, which cause 6 casualties.
Warrior's of the Fakra (91) take 476 hits in close combat, which cause 10 casualties, wiping the unit out.
Black Shirts (54) take 674 hits in close combat, which cause 7 casualties, wiping the unit out.
Crimson Claw (60) take 283 hits in close combat, which cause 9 casualties.
Møt Veggen (73) take 313 hits in close combat, which cause 8 casualties.
De Montfort Berserkers (61) take 300 hits in close combat, which cause 4 casualties, wiping the unit out.
Wind Stalkers (45) take 147 hits in close combat, which cause 4 casualties.
Cantabrum Indomitus (56) take 271 hits in close combat, which cause 7 casualties.
Boldur's Elite (6) take 94 hits in close combat, which cause 2 casualties.
Arm of Zjan (3) take 123 hits in close combat, which cause 4 casualties.
Niccolo's Pride (28) take 85 hits in close combat, which cause 2 casualties.
Guardsmen (67) take 129 hits in close combat, which cause 4 casualties.
Dobla (Knight of Elroth, Falasan) has been wounded.
Riskers (78) take 138 hits in close combat, which cause 4 casualties.
Justiciars (71) take 136 hits in close combat, which cause 4 casualties.
Storm Bringers (39) take 77 hits in close combat, which cause 2 casualties.
Personal Guard (74) take 91 hits in close combat, which cause 3 casualties.
Heroes of our Past (19) take 58 hits in close combat, which cause 1 casualties.
[VG] Herumor's Elite Haradrim (46) take 65 hits in close combat, which cause 1 casualties.
Insistant Stands (20) take 30 hits in close combat, which cause 1 casualties.
~~v~~ (50) take 32 hits in close combat, which cause 1 casualties.
Karskins (21) take 21 hits in close combat, which cause 1 casualties.
Iron Shafts (69) take 65 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Cornelius Guardians (59) take 68 hits in close combat, which cause 2 casualties.
The Red Bees III (84) take 51 hits in close combat (reduced due to fortifications), which cause 1 casualties, making the unit retreat from the battlefield.
Tarkhog Elite Halberdiers (81) take 46 hits in close combat, which cause 1 casualties.
Infiltrator Specialist (68) take 44 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Reilwin's Rogues (94) take 22 hits in close combat, which cause 1 casualties.
Guards of Alcatil (18) take 142 hits from archer fire, which cause 5 casualties, wiping the unit out.
=BF=Werewolf Skirmishers (51) take 12 hits in close combat. No casualties.
Titans (88) take 43 hits in close combat, which cause 1 casualties.
Total casualties: 100 attackers, 132 defenders

Turn No. 6

   41 (25-A)
22 (13-A)
23 (20-A)
31 (25-A)
32 (5-A)
37 (30-A)
 3 (13-I)
6 (20-I)
8 (11-C)
9 (27-I)
10 (15-C)
12 (21-I)
13 (29-I)
14 (16-I)
15 (17-C)
19 (19-I)
20 (18-I)
21 (25-I)
27 (25-I)
28 (14-I)
30 (18-I)
33 (11-I)
34 (17-C)
35 (19-I)
36 (28-I)
38 (2-I)
39 (14-I)
40 (16-I)
43 (11-C)
44 (29-I)
45 (16-C)
46 (61-I)
50 (8-I)
51 (26-I)
53 (19-I)
56 (12-I)
58 (8-C)
59 (18-I)
60 (4-I)
67 (2-I)
68 (17-A)
71 (2-I)
73 (19-I)
74 (9-I)
78 (13-I)
81 (21-I)
88 (27-I)
94 (80-I)
52 (30-A)
   


Personal Guard/Archers (31) fire on =TCA= Archers (52), scoring 125 hits.
=TCA= Archers (52) fire on Lemm's Snipe Peckers (23), scoring 127 hits.
Lacirith Longbowmen (22) fire on =TCA= Archers (52), scoring 66 hits.
Trueshots (41) fire on =TCA= Archers (52), scoring 31 hits.
Sinclair's Archers (37) fire on =TCA= Archers (52), scoring 46 hits.
Rangers (32) fire on =TCA= Archers (52), scoring 29 hits.
Lemm's Snipe Peckers (23) fire on =TCA= Archers (52), scoring 109 hits.

Close Combat:
4 Falasan banners are visible in the melee.
6 Eston banners are visible in the melee.
20 Darka banners are visible in the melee.
8 Carelia banners are visible in the melee.
~=B.A=~ Reilwin's Rogues (94) score 222 hits.
Cantabrum Indomitus (56) score 155 hits.
Justiciars (71) score 42 hits.
Heroes of our Past (19) score 302 hits.
Thirteens (40) score 152 hits.
Cavalry (8) score 123 hits.
Shadow Guards (34) score 382 hits.
Warriors of the Flame Maiden (44) score 466 hits.
Cornelius Guardians (59) score 247 hits.
Tarkhog Elite Halberdiers (81) score 147 hits.
Champions of Massillion (9) score 309 hits.
Voidriders (43) score 108 hits.
Guardsmen (67) score 31 hits.
[VG] Herumor's Elite Haradrim (46) score 721 hits.
Personal Guard (30) score 180 hits.
Riskers (78) score 236 hits.
Personal Guard (74) score 83 hits.
Insistant Stands (20) score 146 hits.
Sentinels of Eston (33) score 137 hits.
=BF=Werewolf Skirmishers (51) score 161 hits.
Emarama Vanguard (15) score 352 hits.
Crimson Claw (60) score 63 hits.
Karskins (21) score 160 hits.
Siver's Finest (38) score 27 hits.
Amourus Michael (53) score 149 hits.
Møt Veggen (73) score 179 hits.
Infiltrator Specialist (68) score 113 hits.
Shiny Boots (36) score 128 hits.
Myrmidon (27) score 374 hits.
Wind Stalkers (45) score 195 hits.
Niccolo's Pride (28) score 107 hits.
Double Edged (13) score 383 hits.
Titans (88) score 249 hits.
Chargers (10) score 260 hits.
Elite Pikemen (14) score 250 hits.
~~v~~ (50) score 20 hits.
Chargers (58) score 201 hits.
Boldur's Elite (6) score 304 hits.
Shield of Darka (35) score 89 hits.
Arm of Zjan (3) score 76 hits.
Delphin Guard (12) score 235 hits.
Storm Bringers (39) score 187 hits.
Total hits suffered: Attackers: 2278, Defenders: 6173

~=B.A=~ Reilwin's Rogues (94) take 1615 hits in close combat, which cause 57 casualties.
=TCA= Archers (52) take 203 hits from archer fire (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield.
Cantabrum Indomitus (56) take 621 hits in close combat, which cause 12 casualties, wiping the unit out.
Chus (Knight of Kilbranba) has been captured by Eston forces.
Justiciars (71) take 984 hits in close combat, which cause 2 casualties, wiping the unit out.
Heroes of our Past (19) take 456 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield.
Thirteens (40) take 310 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
Cavalry (8) take 318 hits in close combat, which cause 11 casualties, wiping the unit out.
Shadow Guards (34) take 335 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield.
Warriors of the Flame Maiden (44) take 104 hits in close combat, which cause 2 casualties.
Cornelius Guardians (59) take 541 hits in close combat, which cause 14 casualties.
Tarkhog Elite Halberdiers (81) take 563 hits in close combat, which cause 18 casualties, causing panicked flight among the survivors.
Champions of Massillion (9) take 159 hits in close combat, which cause 4 casualties.
Voidriders (43) take 120 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Guardsmen (67) take 256 hits in close combat, which cause 2 casualties, wiping the unit out.
[VG] Herumor's Elite Haradrim (46) take 105 hits in close combat, which cause 2 casualties.
Personal Guard (30) take 112 hits in close combat, which cause 2 casualties.
Riskers (78) take 477 hits in close combat, which cause 12 casualties.
Personal Guard (74) take 257 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
Insistant Stands (20) take 63 hits in close combat, which cause 2 casualties.
Sentinels of Eston (33) take 59 hits in close combat, which cause 1 casualties.
=BF=Werewolf Skirmishers (51) take 141 hits in close combat, which cause 5 casualties.
Emarama Vanguard (15) take 63 hits in close combat, which cause 1 casualties.
Crimson Claw (60) take 165 hits in close combat, which cause 4 casualties, wiping the unit out.
Karskins (21) take 28 hits in close combat, which cause 1 casualties.
Siver's Finest (38) take 46 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Amourus Michael (53) take 207 hits in close combat, which cause 6 casualties.
Møt Veggen (73) take 131 hits in close combat, which cause 3 casualties.
Lemm's Snipe Peckers (23) take 127 hits from archer fire, which cause 3 casualties, making the unit retreat from the battlefield.
Infiltrator Specialist (68) take 76 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Titans (88) take 53 hits in close combat, which cause 1 casualties.
Chargers (58) take 78 hits in close combat, which cause 2 casualties.
Total casualties: 61 attackers, 155 defenders

Turn No. 7

   41 (25-A)
22 (13-A)
31 (25-A)
32 (5-A)
37 (30-A)
 3 (13-I)
6 (20-I)
9 (23-I)
10 (15-C)
12 (21-I)
13 (29-I)
14 (16-I)
15 (16-C)
20 (16-I)
21 (24-I)
27 (25-I)
28 (14-I)
30 (16-I)
33 (10-I)
35 (19-I)
36 (28-I)
39 (14-I)
44 (27-I)
45 (16-C)
46 (59-I)
50 (8-I)
51 (21-I)
53 (13-I)
58 (6-C)
59 (4-I)
68 (15-A)
73 (16-I)
78 (1-I)
88 (26-I)
94 (23-I)
    


Sinclair's Archers (37) hold their fire.
Personal Guard/Archers (31) hold their fire.
Rangers (32) hold their fire.
Trueshots (41) have no enemy in range and advance to better firing positions.
Lacirith Longbowmen (22) hold their fire.

Close Combat:
4 Falasan banners are visible in the melee.
3 Eston banners are visible in the melee.
20 Darka banners are visible in the melee.
3 Carelia banners are visible in the melee.
Insistant Stands (20) score 128 hits.
Titans (88) score 243 hits.
Sentinels of Eston (33) score 125 hits.
~=B.A=~ Reilwin's Rogues (94) score 110 hits.
Riskers (78) score 20 hits.
Storm Bringers (39) score 166 hits.
Delphin Guard (12) score 233 hits.
Warriors of the Flame Maiden (44) score 453 hits.
~~v~~ (50) score 20 hits.
Niccolo's Pride (28) score 98 hits.
Boldur's Elite (6) score 278 hits.
Chargers (58) score 146 hits.
Shiny Boots (36) score 130 hits.
Chargers (10) score 250 hits.
Double Edged (13) score 490 hits.
=BF=Werewolf Skirmishers (51) score 122 hits.
Elite Pikemen (14) score 208 hits.
Champions of Massillion (9) score 221 hits.
Personal Guard (30) score 150 hits.
Møt Veggen (73) score 204 hits.
Cornelius Guardians (59) score 94 hits.
Amourus Michael (53) score 108 hits.
Wind Stalkers (45) score 204 hits.
Infiltrator Specialist (68) score 105 hits.
Shield of Darka (35) score 85 hits.
Arm of Zjan (3) score 69 hits.
[VG] Herumor's Elite Haradrim (46) score 655 hits.
Emarama Vanguard (15) score 291 hits.
Myrmidon (27) score 326 hits.
Karskins (21) score 155 hits.
Total hits suffered: Attackers: 1152, Defenders: 4735

Insistant Stands (20) take 242 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Titans (88) take 1149 hits in close combat, which cause 26 casualties, wiping the unit out.
Sir Kronos, King of Carelia, Marshal of the Royal Guard has been captured by Darka forces.
Sentinels of Eston (33) take 201 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
~=B.A=~ Reilwin's Rogues (94) take 931 hits in close combat, which cause 23 casualties, wiping the unit out.
Riskers (78) take 628 hits in close combat, which cause 1 casualties, wiping the unit out.
Sir Garu, Marshal of the Rage of Tarree has been wounded.
Storm Bringers (39) take 114 hits in close combat, which cause 3 casualties.
Delphin Guard (12) take 179 hits in close combat, which cause 4 casualties.
Warriors of the Flame Maiden (44) take 84 hits in close combat, which cause 2 casualties.
~~v~~ (50) take 80 hits in close combat, which cause 3 casualties.
Niccolo's Pride (28) take 69 hits in close combat, which cause 2 casualties.
Boldur's Elite (6) take 45 hits in close combat, which cause 1 casualties.
Boldur (Knight of Mnt. Sinclair, Darka) has been wounded.
Chargers (58) take 464 hits in close combat, which cause 6 casualties, wiping the unit out.
Shiny Boots (36) take 47 hits in close combat, which cause 1 casualties.
Chargers (10) take 36 hits in close combat, which cause 1 casualties.
Double Edged (13) take 28 hits in close combat, which cause 1 casualties.
=BF=Werewolf Skirmishers (51) take 426 hits in close combat, which cause 15 casualties. 2 Falasan banners fall.
Elite Pikemen (14) take 27 hits in close combat, which cause 1 casualties.
Møt Veggen (73) take 247 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Cornelius Guardians (59) take 405 hits in close combat, which cause 4 casualties, wiping the unit out.
Amourus Michael (53) take 330 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield. One Carelia banner is lost.
Quarrum (Noble of Carelia) has been wounded.
Infiltrator Specialist (68) take 141 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Total casualties: 29 attackers, 94 defenders

Turn No. 8

    22 (13-A)
31 (25-A)
32 (5-A)
37 (30-A)
41 (25-A)
 3 (13-I)
6 (19-I)
9 (23-I)
10 (14-C)
12 (17-I)
13 (28-I)
14 (15-I)
15 (16-C)
21 (24-I)
27 (25-I)
28 (12-I)
30 (16-I)
35 (19-I)
36 (27-I)
39 (11-I)
44 (25-I)
45 (16-C)
46 (59-I)
50 (5-I)
51 (6-I)
68 (12-A)
    


Sinclair's Archers (37) hold their fire.
Personal Guard/Archers (31) hold their fire.
Lacirith Longbowmen (22) hold their fire.
Trueshots (41) hold their fire.
Rangers (32) hold their fire.

Close Combat:
2 Eston banners are visible in the melee.
20 Darka banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
=BF=Werewolf Skirmishers (51) score 70 hits.
Warriors of the Flame Maiden (44) score 362 hits.
Boldur's Elite (6) score 305 hits.
Arm of Zjan (3) score 59 hits.
Champions of Massillion (9) score 247 hits.
Shiny Boots (36) score 136 hits.
Wind Stalkers (45) score 268 hits.
Double Edged (13) score 467 hits.
Infiltrator Specialist (68) score 77 hits.
Shield of Darka (35) score 76 hits.
Chargers (10) score 191 hits.
Personal Guard (30) score 157 hits.
[VG] Herumor's Elite Haradrim (46) score 769 hits.
Emarama Vanguard (15) score 304 hits.
Niccolo's Pride (28) score 79 hits.
Storm Bringers (39) score 154 hits.
Myrmidon (27) score 350 hits.
Karskins (21) score 171 hits.
Delphin Guard (12) score 191 hits.
~~v~~ (50) score 20 hits.
Elite Pikemen (14) score 251 hits.
Total hits suffered: Attackers: 147, Defenders: 1000 (4557 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

=BF=Werewolf Skirmishers (51) take 490 hits in close combat, which cause 6 casualties, wiping the unit out.
Abraham, Royal Treasurer of Falasan, Baron of Chato has been captured by Darka forces.
Warriors of the Flame Maiden (44) take 41 hits in close combat, which cause 1 casualties.
Boldur's Elite (6) take 38 hits in close combat, which cause 1 casualties.
Arm of Zjan (3) take 38 hits in close combat, which cause 1 casualties.
Champions of Massillion (9) take 30 hits in close combat, which cause 1 casualties.
Infiltrator Specialist (68) take 464 hits in close combat (reduced due to fortifications), which cause 11 casualties, causing panicked flight among the survivors.
Total casualties: 4 attackers, 17 defenders

Attacker Victory!

The battle does extensive damage to the local infrastructure. Production falls 59 %.