Elost/Retaking the Fort

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<a name="#battle">Battle in Elost</a>   (28 days, 5 hours ago)

<tbody></tbody>
No.RoleUnitCommanderRealmUnitFormationOrgCS
1A<.RG.> Unorthodox ZemmiphAmathoEston30 MIbox18 %  522
2A<.RG.> BurophobicAnthropoEston40 Archline17 %  563
3A<.RG.> Hellbringer'sEdwinEston29 Infline16 %  458
4A<.RG.> KingsmenEgorEston20 Archline10 %  279
5A<.RG.> Max CoreMaxEston38 Infbox94 %  524
6A<.RG.> Red GuardJordanEston29 Archline11 %  322
7A<.RG.> tiny PIELoneEston16 Infbox13 %  320
8A<.RG.>LoyalistscapitolEston19 Archline12 %  297
9A-------[]- Ice N Snow KommandoesRognakNorland1 Infline85 %  23
10A---[]- Taco MeatLotharNorland1 Archline88 %  24
11A--~ Belegrond BezerkersFenrigNorland47 Infline89 %  566
12A--~ Black Swords of UforthChisilNorland6 Infline90 %  106
13A--~ Brackhead SnipersBranimirNorland28 Archbox87 %  279
14A--~ Hammer of the GodsKinjalNorland50 Archline89 %  488
15A--~Holy SpoonsGunner 'Serpent'Norland4 Infline88 %  61
16AChampions of MassillionDilgaardEston15 Infline89 %  244
17ADondor BallistasTelmarEston11 SFline94 %  471
18ADrake's AvengersDrake AlexanderEston7 Cavline85 %  175
19AefelerPenthesileaNorland10 Infline90 %  150
20AEmerald BroadswordsArturiusEston63 Infline86 %  494
21AErasmus MemoriumJean AlainEston17 Infline91 %  284
22AEston JusticTorikEston9 Infline89 %  137
23AHél-BlarR'guardNorland19 Infline92 %  284
24AHammers of the NorthEtchNorland16 Infline91 %  221
25AHernepoole VSV DistillersMatthiasNorland6 Infline89 %  85
26AIron LightningThiamEston43 Archline89 %  504
27AKyler's KillersKylerEston17 Archline90 %  281
28ALacirith LongbowmenLanEston17 Archline93 %  340
29AMistri SmrtiBoleslavaNorland13 Archline87 %  144
30APhoenix GuardNight HawkEston47 Infline85 %  297
31ARiver Riders of MansbridgePhillip LacosteNorland4 Cavwedge90 %  112
32ASniper LadiesGuinevereNorland18 Archline88 %  204
33ATanin's GuardsTaninEston30 Infline91 %  399
34ATintar Broad SwordsmenLemonadeEston13 Infbox87 %  178
35AVage ForceVitoEston7 SFline94 %  308
36AWind DragonsTianaEston9 Cavline93 %  228
37AWoodmen InfantryGlendalEston25 Infline91 %  328
38AYeti RepellantSigneNorland11 Archline86 %  125
39A[VP] MasamunePepoEston12 Infline90 %  231
40A{]---- Mansbridge Elite MarksmenAricNorland32 Archbox91 %  439
41D§SP§ Vulpes' RangersTargon ValerianMinas Ithil11 Archline89 %  181
42D-=YE=- Bows of York(militia/guard unit)Minas Ithil5 Archline13 %  88
43D-=YE=- Fennel's FlightFennelMinas Ithil13 Archline91 %  208
44D-=YE=- Silver of Cheltenborne(militia/guard unit)Minas Ithil7 Infline12 %  171
45D-=YE=- Silver of YorkMalcorMinas Ithil5 Infline90 %  97
46D-=YE=- York RangersDrizztMinas Ithil30 Archline87 %  270
47D=]V[][= Rowan's Riders ReturnersRowanMinas Ithil24 Cavwedge65 %  488
48DArch Priestess Holy GuardKatherineMinas Ithil25 Cavwedge64 %  390
49DArches UnlimitedElayneMinas Ithil6 Archline90 %  136
50DBarad Riel Snipers(militia/guard unit)Minas Ithil23 Archline12 %  279
51DBlack GuardHagenMinas Ithil22 Infline89 %  326
52DBrute Squad(militia/guard unit)Minas Ithil6 Infline11 %  129
53DCrahandan GuardNewenaMinas Ithil22 Infline87 %  267
54DDeaths Head IIGotharMinas Ithil28 Infline89 %  301
55DElite Palace GuardCodyMinas Ithil20 Infwedge95 %  343
56DFeets of thunderDead Angel3Minas Ithil74 Infline17 %  920
57DFennel's Flight(militia/guard unit)Minas Ithil10 Archline13 %  144
58DFinal ArchersSammaelMinas Ithil17 Archline93 %  267
59DFirst Elvish CavalryFinweMinas Ithil29 Cavwedge63 %  390
60DFor the oppressed!SpecterMinas Ithil36 Infline90 %  472
61DGlory RidersZainMinas Ithil25 Cavwedge66 %  353
62DIthilian Light InfantryFlaviusMinas Ithil30 Infline87 %  295
63DKings Guard(militia/guard unit)Minas Ithil5 Infbox14 %  109
64DKings Guard(militia/guard unit)Minas Ithil7 Infline14 %  113
65DLeohampton CenturionsRamilMinas Ithil21 Infline90 %  294
66DLeohampton ElitesBluescarMinas Ithil25 SFline93 %  610
67DNightguardC'thonMinas Ithil4 Infline85 %  73
68DPersonal GuardHywelMinas Ithil3 Infbox85 %  56
69DPraetorian Guard(militia/guard unit)Minas Ithil5 Infline9 %  94
70DS/P| Elost's UnsulliedSandorMinas Ithil3 Infline89 %  90
71DSolarian PaladinsAlaricMinas Ithil8 Infline88 %  158
72DTaglaz' RidersTaglazMinas Ithil2 Cavwedge13 %  63
73DThe ChosenJearomMinas Ithil35 Infline94 %  422
74DWayfarersRoxasMinas Ithil13 Cavwedge10 %  227
75DWhiteblade Heavy Infantry(militia/guard unit)Minas Ithil14 Infbox11 %  236
76NCryfdwr Bandits(not present)Eston0 MIline18 %  0


Total:
40 attackers (423 Inf, 30 MI, 338 Arch, 20 Cav, 18 SF)
35 defenders (355 Inf, 115 Arch, 118 Cav, 25 SF)
Total combat strengths: 11495 vs. 9060
1 neutral observers (0 combat strength).

Cryfdwr Bandits have no combat-ready men and thus stay out of the battle.
The region owner Minas Ithil and their allies defend.
The Eston troops attack because they are at war with Minas Ithil.
The Norland troops attack because they are at war with Minas Ithil.

A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Palisade (1).

Torik Dom, Royal Magistrate of Eston, Duke of Hawthorne is spotted wearing the Dragon-Scale Gauntlets of Strength.
Sir Dead Angel3 of the White Guardians, King of Minas Ithil is spotted reading from the Ucdauh's Book of Necromancy.
Katherine Yorke, Justiciar of Minas Ithil, Countess of Cheltenborne is spotted reading from the Sacred Book of Betrayal.
Arturius Entreri, Marquis of Anost, Marshal of the Logans Lacirith Army is spotted wearing the Thrice-Blessed Gauntlets of Saradic.
Malcor Devereaux, Field Marshal of Minas Ithil, Marshal of the York's Elite Army is spotted wielding the Cursed Longsword of Slaying.
Arturius Entreri, Marquis of Anost, Marshal of the Logans Lacirith Army takes command of his army. They deploy in Infantry Charge formation.
Chisil Arnel, Baron of Hernepoole, Marshal of the Spears takes command of his army. They deploy in Infantry Charge formation.
Matthias aXomerang, Marshal of the Hammers takes command of his army. They deploy in Infantry Charge formation.
Malcor Devereaux, Field Marshal of Minas Ithil, Marshal of the York's Elite Army takes command of his army. They deploy in Fortification Defense formation.
Rowan MacGregor, Viscount of Lyton, Marshal of the Mounted Knights of Minas Ithil takes command of his army. They deploy in no particular formation.
Ramil Aldarion, Marshal of the Leohampton Legion takes command of his army. They deploy in Fortification Defense formation.
Sandor Poire, Viscount of Elost takes command of his army. They deploy in Fortification Defense formation.
Jean Alain de Bardt (Knight of Melias, Eston) takes command of his army. They deploy in Infantry Charge formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

<tbody></tbody>
  18 (7-C)
31 (4-C)
36 (9-C)
2 (40-A)
4 (20-A)
6 (29-A)
8 (19-A)
10 (1-A)
13 (28-A)
14 (50-A)
17 (11-S)
26 (43-A)
27 (17-A)
28 (17-A)
29 (13-A)
32 (18-A)
35 (7-S)
38 (11-A)
40 (32-A)
1 (30-M)
3 (29-I)
5 (38-I)
7 (16-I)
9 (1-I)
11 (47-I)
12 (6-I)
15 (4-I)
16 (15-I)
19 (10-I)
20 (63-I)
21 (17-I)
22 (9-I)
23 (19-I)
24 (16-I)
25 (6-I)
30 (47-I)
33 (30-I)
34 (13-I)
37 (25-I)
39 (12-I)
 41 (11-A)
43 (13-A)
45 (5-I)
46 (30-A)
49 (6-A)
51 (22-I)
53 (22-I)
54 (28-I)
55 (20-I)
58 (17-A)
60 (36-I)
62 (30-I)
65 (21-I)
66 (25-S)
67 (4-I)
68 (3-I)
70 (3-I)
71 (8-I)
73 (35-I)
<char>42 (5-A)
</char><char>44 (7-I)
</char><char>50 (23-A)
</char><char>52 (6-I)
</char>56 (74-I)
<char>57 (10-A)
</char><char>63 (5-I)
</char><char>64 (7-I)
</char><char>69 (5-I)
</char><char>75 (14-I)
</char>
47 (24-C)
48 (25-C)
59 (29-C)
61 (25-C)
72 (2-C)
74 (13-C)
 

Arches Unlimited (49) fire on --~ Belegrond Bezerkers (11), scoring 46 hits.
<.RG.> Burophobic (2) fire on Leohampton Elites (66), scoring 173 hits.
<.RG.> Unorthodox Zemmiph (1) move closer to get better shots.
--~ Hammer of the Gods (14) fire on For the oppressed! (60), scoring 169 hits.
Sniper Ladies (32) fire on The Chosen (73), scoring 50 hits.
Iron Lightning (26) fire on Elite Palace Guard (55), scoring 196 hits.
<.RG.>Loyalists (8) fire on Black Guard (51), scoring 55 hits.
Kyler's Killers (27) fire on The Chosen (73), scoring 97 hits.
Leohampton Elites (66) move into close combat.
-=YE=- York Rangers (46) fire on <.RG.> Max Core (5), scoring 135 hits.
---[]- Taco Meat (10) fire on Leohampton Centurions (65), scoring 7 hits.
Final Archers (58) fire on Emerald Broadswords (20), scoring 91 hits.
<char>Barad Riel Snipers (50) fire on --~ Belegrond Bezerkers (11), scoring 80 hits.
</char><.RG.> Kingsmen (4) fire on Deaths Head II (54), scoring 38 hits.
<char>-=YE=- Bows of York (42) fire on <.RG.> Hellbringer's (3), scoring 29 hits.
</char>§SP§ Vulpes' Rangers (41) fire on Tanin's Guards (33), scoring 58 hits.
<char>Fennel's Flight (57) fire on <.RG.> Hellbringer's (3), scoring 32 hits.
</char>Yeti Repellant (38) hold their fire.
<.RG.> Red Guard (6) move closer to get better shots.
--~ Brackhead Snipers (13) fire on Leohampton Centurions (65), scoring 124 hits.
Mistri Smrti (29) fire on Crahandan Guard (53), scoring 48 hits.
Vage Force (35) fire on Ithilian Light Infantry (62), scoring 100 hits.
-=YE=- Fennel's Flight (43) fire on --~ Belegrond Bezerkers (11), scoring 121 hits.
Dondor Ballistas (17) fire on Deaths Head II (54), scoring 121 hits.
Lacirith Longbowmen (28) move closer to get better shots.
{]---- Mansbridge Elite Marksmen (40) fire on Black Guard (51), scoring 137 hits.
Taglaz' Riders (72) stay in their defensive position, awaiting an opportunity to charge.
Arch Priestess Holy Guard (48) stay in their defensive position, awaiting an opportunity to charge.
Wayfarers (74) stay in their defensive position, awaiting an opportunity to charge.
First Elvish Cavalry (59) stay in their defensive position, awaiting an opportunity to charge.
=]V[][= Rowan's Riders Returners (47) stay in their defensive position, awaiting an opportunity to charge.
Glory Riders (61) stay in their defensive position, awaiting an opportunity to charge.
River Riders of Mansbridge (31), Drake's Avengers (18) and Wind Dragons (36) ride on, closing in on the defenders.
<.RG.> tiny PIE (7) can not advance, because the front lines are too crowded.
<.RG.> Hellbringer's (3) can not advance, because the front lines are too crowded.
Tintar Broad Swordsmen (34) can not advance, because the front lines are too crowded.
Erasmus Memorium (21) can not advance, because the front lines are too crowded.
Hernepoole VSV Distillers (25) can not advance, because the front lines are too crowded.
Eston Justic (22) can not advance, because the front lines are too crowded.
Tanin's Guards (33) can not advance, because the front lines are too crowded.
Hél-Blar (23) can not advance, because the front lines are too crowded.
-------[]- Ice N Snow Kommandoes (9) can not advance, because the front lines are too crowded.
Woodmen Infantry (37) can not advance, because the front lines are too crowded.
Champions of Massillion (16) can not advance, because the front lines are too crowded.
--~ Black Swords of Uforth (12) can not advance, because the front lines are too crowded.
--~Holy Spoons (15) can not advance, because the front lines are too crowded.
Hammers of the North (24) can not advance, because the front lines are too crowded.
Phoenix Guard (30) can not advance, because the front lines are too crowded.
<.RG.> Max Core (5) can not advance, because the front lines are too crowded.
[VP] Masamune (39), efeler (19), --~ Belegrond Bezerkers (11) and Emerald Broadswords (20) advance towards the enemy.
Feets of thunder (56), -=YE=- Silver of Cheltenborne (44), Brute Squad (52), Kings Guard (64), Praetorian Guard (69), Kings Guard (63) and Whiteblade Heavy Infantry (75) move forward to take up positions at the outer wall.
Deaths Head II (54), Nightguard (67), Ithilian Light Infantry (62), Crahandan Guard (53), The Chosen (73), Elite Palace Guard (55), Leohampton Centurions (65), S/P| Elost's Unsullied (70), Solarian Paladins (71), Personal Guard (68), -=YE=- Silver of York (45), For the oppressed! (60) and Black Guard (51) hold their positions at the outer wall, waiting for the attack.

Close Combat:
7 Eston banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
[VP] Masamune (39) score 194 hits.
<.RG.> Unorthodox Zemmiph (1) score 187 hits.
efeler (19) score 101 hits.
--~ Belegrond Bezerkers (11) score 296 hits.
Leohampton Elites (66) score 281 hits.
Emerald Broadswords (20) score 277 hits.
Total hits suffered: Attackers: 281, Defenders: 657 (1055 before overkill)

[VP] Masamune (39) take 105 hits in close combat, which cause 3 casualties.
<.RG.> Unorthodox Zemmiph (1) take 57 hits in close combat, which cause 2 casualties.
Deaths Head II (54) take 64 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
efeler (19) take 42 hits in close combat, which cause 1 casualties.
--~ Belegrond Bezerkers (11) take 288 hits (41 in close combat, 247 from archer fire), which cause 7 casualties.
Leohampton Elites (66) take 830 hits (657 in close combat, 173 from archer fire), which cause 16 casualties.
Emerald Broadswords (20) take 127 hits (36 in close combat, 91 from archer fire), which cause 4 casualties.
Ithilian Light Infantry (62) take 40 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Crahandan Guard (53) take 19 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
The Chosen (73) take 59 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
<.RG.> Hellbringer's (3) take 61 hits from archer fire, which cause 2 casualties.
Elite Palace Guard (55) take 78 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Leohampton Centurions (65) take 52 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Tanin's Guards (33) take 58 hits from archer fire, which cause 2 casualties.
For the oppressed! (60) take 68 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Black Guard (51) take 77 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
<.RG.> Max Core (5) take 135 hits from archer fire, which cause 4 casualties.
Total casualties: 25 attackers, 30 defenders

Turn No. 2

<tbody></tbody>
   2 (40-A)
4 (20-A)
8 (19-A)
10 (1-A)
13 (28-A)
14 (50-A)
17 (11-S)
26 (43-A)
27 (17-A)
29 (13-A)
32 (18-A)
35 (7-S)
38 (11-A)
40 (32-A)
3 (27-I)
5 (34-I)
6 (29-A)
7 (16-I)
9 (1-I)
12 (6-I)
15 (4-I)
16 (15-I)
18 (7-C)
21 (17-I)
22 (9-I)
23 (19-I)
24 (16-I)
25 (6-I)
28 (17-A)
30 (47-I)
31 (4-C)
33 (28-I)
34 (13-I)
36 (9-C)
37 (25-I)
1 (28-M)
11 (40-I)
19 (9-I)
20 (59-I)
39 (9-I)
66 (9-S)
41 (11-A)
43 (13-A)
<char>44 (7-I)
</char>45 (5-I)
46 (30-A)
49 (6-A)
51 (20-I)
<char>52 (6-I)
</char>53 (21-I)
54 (25-I)
55 (18-I)
56 (74-I)
58 (17-A)
60 (34-I)
62 (29-I)
<char>63 (5-I)
</char><char>64 (7-I)
</char>65 (20-I)
67 (4-I)
68 (3-I)
<char>69 (5-I)
</char>70 (3-I)
71 (8-I)
73 (33-I)
<char>75 (14-I)
</char>
<char>42 (5-A)
</char><char>50 (23-A)
</char><char>57 (10-A)
</char>
47 (24-C)
48 (25-C)
59 (29-C)
61 (25-C)
72 (2-C)
74 (13-C)
 

Yeti Repellant (38) hold their fire.
Iron Lightning (26) move closer to get better shots.
Vage Force (35) move closer to get better shots.
{]---- Mansbridge Elite Marksmen (40) fire on Feets of thunder (56), scoring 124 hits.
<char>Barad Riel Snipers (50) fire on <.RG.> Max Core (5), scoring 62 hits.
</char><char>Fennel's Flight (57) fire on <.RG.> Hellbringer's (3), scoring 26 hits.
</char>Sniper Ladies (32) fire on Feets of thunder (56), scoring 72 hits.
---[]- Taco Meat (10) fire on Feets of thunder (56), scoring 8 hits.
-=YE=- Fennel's Flight (43) fire on Iron Lightning (26), scoring 71 hits.
Dondor Ballistas (17) fire on Feets of thunder (56), scoring 137 hits.
<.RG.>Loyalists (8) fire on For the oppressed! (60), scoring 62 hits.
<char>-=YE=- Bows of York (42) fire on Tanin's Guards (33), scoring 17 hits.
</char><.RG.> Red Guard (6) fire on The Chosen (73), scoring 90 hits.
Kyler's Killers (27) fire on For the oppressed! (60), scoring 97 hits.
Lacirith Longbowmen (28) fire on Feets of thunder (56), scoring 229 hits.
-=YE=- York Rangers (46) fire on <.RG.> Max Core (5), scoring 117 hits.
<.RG.> Kingsmen (4) fire on Black Guard (51), scoring 48 hits.
§SP§ Vulpes' Rangers (41) fire on <.RG.> Hellbringer's (3), scoring 52 hits.
--~ Brackhead Snipers (13) fire on Elite Palace Guard (55), scoring 84 hits.
Arches Unlimited (49) fire on Woodmen Infantry (37), scoring 45 hits.
Final Archers (58) fire on Tanin's Guards (33), scoring 65 hits.
--~ Hammer of the Gods (14) fire on Leohampton Centurions (65), scoring 165 hits.
Mistri Smrti (29) fire on Crahandan Guard (53), scoring 54 hits.
<.RG.> Burophobic (2) fire on Deaths Head II (54), scoring 126 hits.
Wayfarers (74) stay in their defensive position, awaiting an opportunity to charge.
Taglaz' Riders (72) stay in their defensive position, awaiting an opportunity to charge.
Glory Riders (61) stay in their defensive position, awaiting an opportunity to charge.
=]V[][= Rowan's Riders Returners (47) stay in their defensive position, awaiting an opportunity to charge.
First Elvish Cavalry (59) stay in their defensive position, awaiting an opportunity to charge.
Arch Priestess Holy Guard (48) ride on, closing in on the enemy.
Drake's Avengers (18), Wind Dragons (36) and River Riders of Mansbridge (31) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 2 siege engines at the walls.
Hernepoole VSV Distillers (25) can not advance, because the front lines are too crowded.
Tanin's Guards (33) can not advance, because the front lines are too crowded.
<.RG.> tiny PIE (7) can not advance, because the front lines are too crowded.
Phoenix Guard (30) can not advance, because the front lines are too crowded.
Hammers of the North (24) can not advance, because the front lines are too crowded.
Hél-Blar (23) can not advance, because the front lines are too crowded.
Woodmen Infantry (37) can not advance, because the front lines are too crowded.
Champions of Massillion (16) can not advance, because the front lines are too crowded.
--~Holy Spoons (15) can not advance, because the front lines are too crowded.
Erasmus Memorium (21) can not advance, because the front lines are too crowded.
<.RG.> Max Core (5) can not advance, because the front lines are too crowded.
-------[]- Ice N Snow Kommandoes (9) can not advance, because the front lines are too crowded.
Tintar Broad Swordsmen (34) can not advance, because the front lines are too crowded.
--~ Black Swords of Uforth (12) can not advance, because the front lines are too crowded.
<.RG.> Hellbringer's (3) can not advance, because the front lines are too crowded.
Eston Justic (22) can not advance, because the front lines are too crowded.
Brute Squad (52), Crahandan Guard (53), Whiteblade Heavy Infantry (75), Feets of thunder (56), Deaths Head II (54), Praetorian Guard (69), Leohampton Centurions (65), -=YE=- Silver of Cheltenborne (44), Black Guard (51), Ithilian Light Infantry (62), Solarian Paladins (71), Kings Guard (63), S/P| Elost's Unsullied (70), -=YE=- Silver of York (45), Elite Palace Guard (55), Nightguard (67), Kings Guard (64), The Chosen (73), For the oppressed! (60) and Personal Guard (68) hold their positions at the outer wall, waiting for the attack.

Close Combat:
7 Eston banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
efeler (19) score 103 hits.
--~ Belegrond Bezerkers (11) score 346 hits.
Leohampton Elites (66) score 300 hits.
Emerald Broadswords (20) score 248 hits.
[VP] Masamune (39) score 163 hits.
<.RG.> Unorthodox Zemmiph (1) score 188 hits.
Total hits suffered: Attackers: 300, Defenders: 287 (1048 before overkill)

Crahandan Guard (53) take 22 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Tanin's Guards (33) take 82 hits from archer fire, which cause 2 casualties.
Iron Lightning (26) take 71 hits from archer fire, which cause 2 casualties.
Feets of thunder (56) take 228 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Sir Dead Angel3 of the White Guardians, King of Minas Ithil has been wounded.
Deaths Head II (54) take 50 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Woodmen Infantry (37) take 45 hits from archer fire, which cause 1 casualties.
Leohampton Centurions (65) take 66 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Black Guard (51) take 19 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
efeler (19) take 109 hits in close combat, which cause 3 casualties.
--~ Belegrond Bezerkers (11) take 58 hits in close combat, which cause 1 casualties.
<.RG.> Max Core (5) take 179 hits from archer fire, which cause 5 casualties.
Leohampton Elites (66) take 287 hits in close combat, which cause 5 casualties.
Emerald Broadswords (20) take 74 hits in close combat, which cause 2 casualties.
Elite Palace Guard (55) take 34 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
The Chosen (73) take 36 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
[VP] Masamune (39) take 41 hits in close combat, which cause 1 casualties.
For the oppressed! (60) take 64 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
<.RG.> Hellbringer's (3) take 78 hits from archer fire, which cause 2 casualties.
<.RG.> Unorthodox Zemmiph (1) take 18 hits in close combat. No casualties.
Total casualties: 19 attackers, 21 defenders

Turn No. 3

<tbody></tbody>
   2 (40-A)
4 (20-A)
8 (19-A)
10 (1-A)
13 (28-A)
14 (50-A)
17 (11-S)
27 (17-A)
29 (13-A)
32 (18-A)
38 (11-A)
40 (32-A)
3 (25-I)
5 (29-I)
6 (29-A)
7 (16-I)
9 (1-I)
12 (6-I)
15 (4-I)
16 (15-I)
18 (7-C)
21 (17-I)
22 (9-I)
23 (19-I)
24 (16-I)
25 (6-I)
26 (41-A)
28 (17-A)
30 (47-I)
31 (4-C)
33 (26-I)
34 (13-I)
35 (7-S)
36 (9-C)
37 (24-I)
1 (28-M)
11 (39-I)
19 (6-I)
20 (57-I)
39 (8-I)
66 (4-S)
41 (11-A)
43 (13-A)
<char>44 (7-I)
</char>45 (5-I)
46 (30-A)
48 (25-C)
49 (6-A)
51 (19-I)
<char>52 (6-I)
</char>53 (20-I)
54 (23-I)
55 (17-I)
56 (68-I)
58 (17-A)
60 (32-I)
62 (29-I)
<char>63 (5-I)
</char><char>64 (7-I)
</char>65 (18-I)
67 (4-I)
68 (3-I)
<char>69 (5-I)
</char>70 (3-I)
71 (8-I)
73 (32-I)
<char>75 (14-I)
</char>
<char>42 (5-A)
</char><char>50 (23-A)
</char><char>57 (10-A)
</char>
47 (24-C)
59 (29-C)
61 (25-C)
72 (2-C)
74 (13-C)
 

-=YE=- Fennel's Flight (43) fire on Iron Lightning (26), scoring 117 hits.
Dondor Ballistas (17) fire on Feets of thunder (56), scoring 143 hits.
-=YE=- York Rangers (46) fire on <.RG.> Max Core (5), scoring 89 hits.
Sniper Ladies (32) fire on Feets of thunder (56), scoring 88 hits.
--~ Hammer of the Gods (14) fire on Feets of thunder (56), scoring 134 hits.
<char>Fennel's Flight (57) fire on <.RG.> Hellbringer's (3), scoring 47 hits.
</char>Mistri Smrti (29) fire on For the oppressed! (60), scoring 42 hits.
Kyler's Killers (27) fire on Arch Priestess Holy Guard (48), scoring 70 hits.
{]---- Mansbridge Elite Marksmen (40) fire on The Chosen (73), scoring 118 hits.
Vage Force (35) fire on For the oppressed! (60), scoring 135 hits.
Iron Lightning (26) fire on Black Guard (51), scoring 326 hits.
Yeti Repellant (38) hold their fire.
---[]- Taco Meat (10) fire on Elite Palace Guard (55), scoring 7 hits.
<.RG.> Red Guard (6) fire on Ithilian Light Infantry (62), scoring 105 hits.
--~ Brackhead Snipers (13) fire on Elite Palace Guard (55), scoring 72 hits.
<char>Barad Riel Snipers (50) fire on Lacirith Longbowmen (28), scoring 80 hits.
</char>Arches Unlimited (49) fire on Tanin's Guards (33), scoring 44 hits.
Final Archers (58) fire on Woodmen Infantry (37), scoring 116 hits.
<.RG.> Kingsmen (4) fire on Arch Priestess Holy Guard (48), scoring 21 hits.
<.RG.>Loyalists (8) fire on Leohampton Centurions (65), scoring 49 hits.
Lacirith Longbowmen (28) fire on Crahandan Guard (53), scoring 161 hits.
<.RG.> Burophobic (2) fire on Deaths Head II (54), scoring 184 hits.
<char>-=YE=- Bows of York (42) fire on Phoenix Guard (30), scoring 20 hits.
</char>§SP§ Vulpes' Rangers (41) fire on <.RG.> tiny PIE (7), scoring 90 hits.
Taglaz' Riders (72) stay in their defensive position, awaiting an opportunity to charge.
Glory Riders (61) stay in their defensive position, awaiting an opportunity to charge.
First Elvish Cavalry (59) stay in their defensive position, awaiting an opportunity to charge.
=]V[][= Rowan's Riders Returners (47) and Wayfarers (74) ride on, closing in on the enemy.
Arch Priestess Holy Guard (48) charge forward.
River Riders of Mansbridge (31), Wind Dragons (36) and Drake's Avengers (18) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 2 siege engines at the walls.
Woodmen Infantry (37) can not advance, because the front lines are too crowded.
Eston Justic (22) can not advance, because the front lines are too crowded.
Champions of Massillion (16) can not advance, because the front lines are too crowded.
<.RG.> Hellbringer's (3) can not advance, because the front lines are too crowded.
Hernepoole VSV Distillers (25) can not advance, because the front lines are too crowded.
-------[]- Ice N Snow Kommandoes (9) can not advance, because the front lines are too crowded.
Tintar Broad Swordsmen (34) can not advance, because the front lines are too crowded.
Tanin's Guards (33) can not advance, because the front lines are too crowded.
Erasmus Memorium (21) can not advance, because the front lines are too crowded.
<.RG.> Max Core (5) can not advance, because the front lines are too crowded.
Phoenix Guard (30) can not advance, because the front lines are too crowded.
Hél-Blar (23) can not advance, because the front lines are too crowded.
Hammers of the North (24) can not advance, because the front lines are too crowded.
--~ Black Swords of Uforth (12) can not advance, because the front lines are too crowded.
--~Holy Spoons (15) and <.RG.> tiny PIE (7) advance towards the enemy.
Solarian Paladins (71), Whiteblade Heavy Infantry (75), Elite Palace Guard (55), S/P| Elost's Unsullied (70), Personal Guard (68), Leohampton Centurions (65), Ithilian Light Infantry (62), Kings Guard (64), Feets of thunder (56), Brute Squad (52), -=YE=- Silver of Cheltenborne (44), -=YE=- Silver of York (45), Crahandan Guard (53), Praetorian Guard (69), Nightguard (67), Deaths Head II (54), Black Guard (51), For the oppressed! (60), The Chosen (73) and Kings Guard (63) hold their positions at the outer wall, waiting for the attack.

Close Combat:
7 Eston banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
--~Holy Spoons (15) score 28 hits.
<.RG.> tiny PIE (7) score 196 hits.
Arch Priestess Holy Guard (48) score 847 hits.
Leohampton Elites (66) score 143 hits.
[VP] Masamune (39) score 139 hits.
--~ Belegrond Bezerkers (11) score 318 hits.
Emerald Broadswords (20) score 251 hits.
<.RG.> Unorthodox Zemmiph (1) score 198 hits.
efeler (19) score 81 hits.
Total hits suffered: Attackers: 990, Defenders: 920 (1211 before overkill)

--~Holy Spoons (15) take 312 hits in close combat, which cause 4 casualties, wiping the unit out.
<.RG.> tiny PIE (7) take 271 hits (181 in close combat, 90 from archer fire), which cause 6 casualties.
Arch Priestess Holy Guard (48) take 856 hits (765 in close combat, 91 from archer fire), which cause 25 casualties, wiping the unit out.
Katherine Yorke, Justiciar of Minas Ithil, Countess of Cheltenborne has been captured by Eston forces.
Elite Palace Guard (55) take 32 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Leohampton Elites (66) take 155 hits in close combat, which cause 3 casualties.
Woodmen Infantry (37) take 116 hits from archer fire, which cause 4 casualties.
<.RG.> Hellbringer's (3) take 47 hits from archer fire, which cause 1 casualties.
[VP] Masamune (39) take 189 hits in close combat, which cause 5 casualties. 2 Eston banners fall.
--~ Belegrond Bezerkers (11) take 84 hits in close combat, which cause 2 casualties.
Leohampton Centurions (65) take 20 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Ithilian Light Infantry (62) take 42 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Feets of thunder (56) take 146 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Iron Lightning (26) take 117 hits from archer fire, which cause 4 casualties.
Crahandan Guard (53) take 64 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Tanin's Guards (33) take 44 hits from archer fire, which cause 1 casualties.
Emerald Broadswords (20) take 107 hits in close combat, which cause 3 casualties.
<.RG.> Max Core (5) take 89 hits from archer fire, which cause 3 casualties.
Phoenix Guard (30) take 20 hits from archer fire, which cause 1 casualties.
<.RG.> Unorthodox Zemmiph (1) take 70 hits in close combat, which cause 2 casualties.
Deaths Head II (54) take 74 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Lacirith Longbowmen (28) take 80 hits from archer fire, which cause 2 casualties.
Black Guard (51) take 130 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
For the oppressed! (60) take 71 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
The Chosen (73) take 47 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
efeler (19) take 47 hits in close combat, which cause 1 casualties.
Total casualties: 39 attackers, 47 defenders

Turn No. 4

<tbody></tbody>
   2 (40-A)
4 (20-A)
8 (19-A)
10 (1-A)
13 (28-A)
14 (50-A)
17 (11-S)
27 (17-A)
29 (13-A)
32 (18-A)
38 (11-A)
40 (32-A)
3 (24-I)
5 (26-I)
6 (29-A)
9 (1-I)
12 (6-I)
16 (15-I)
18 (7-C)
21 (17-I)
22 (9-I)
23 (19-I)
24 (16-I)
25 (6-I)
26 (37-A)
28 (15-A)
30 (46-I)
31 (4-C)
33 (25-I)
34 (13-I)
35 (7-S)
36 (9-C)
37 (20-I)
1 (26-M)
7 (10-I)
11 (37-I)
19 (5-I)
20 (54-I)
39 (3-I)
66 (1-S)
41 (11-A)
43 (13-A)
<char>44 (7-I)
</char>45 (5-I)
46 (30-A)
47 (24-C)
49 (6-A)
51 (16-I)
<char>52 (6-I)
</char>53 (18-I)
54 (19-I)
55 (16-I)
56 (64-I)
58 (17-A)
60 (30-I)
62 (28-I)
<char>63 (5-I)
</char><char>64 (7-I)
</char>65 (17-I)
67 (4-I)
68 (3-I)
<char>69 (5-I)
</char>70 (3-I)
71 (8-I)
73 (31-I)
<char>75 (14-I)
</char>
<char>42 (5-A)
</char><char>50 (23-A)
</char><char>57 (10-A)
</char>74 (13-C)
59 (29-C)
61 (25-C)
72 (2-C)
 

<.RG.> Kingsmen (4) fire on Feets of thunder (56), scoring 47 hits.
Mistri Smrti (29) fire on Feets of thunder (56), scoring 55 hits.
Arches Unlimited (49) fire on Iron Lightning (26), scoring 53 hits.
--~ Hammer of the Gods (14) fire on Feets of thunder (56), scoring 103 hits.
{]---- Mansbridge Elite Marksmen (40) fire on =]V[][= Rowan's Riders Returners (47), scoring 129 hits.
Yeti Repellant (38) hold their fire.
Kyler's Killers (27) fire on Feets of thunder (56), scoring 136 hits.
<char>Barad Riel Snipers (50) fire on <.RG.> Max Core (5), scoring 70 hits.
</char><char>-=YE=- Bows of York (42) fire on <.RG.> Hellbringer's (3), scoring 27 hits.
</char><char>Fennel's Flight (57) move closer to get better shots.
</char>---[]- Taco Meat (10) fire on For the oppressed! (60), scoring 10 hits.
Final Archers (58) fire on Tanin's Guards (33), scoring 76 hits.
Lacirith Longbowmen (28) fire on For the oppressed! (60), scoring 217 hits.
<.RG.> Burophobic (2) fire on The Chosen (73), scoring 141 hits.
--~ Brackhead Snipers (13) fire on Elite Palace Guard (55), scoring 119 hits.
<.RG.>Loyalists (8) fire on Ithilian Light Infantry (62), scoring 62 hits.
-=YE=- Fennel's Flight (43) fire on Iron Lightning (26), scoring 103 hits.
-=YE=- York Rangers (46) fire on <.RG.> Hellbringer's (3), scoring 118 hits.
Sniper Ladies (32) fire on Black Guard (51), scoring 82 hits.
Dondor Ballistas (17) move closer to get better shots.
Iron Lightning (26) fire on =]V[][= Rowan's Riders Returners (47), scoring 155 hits.
§SP§ Vulpes' Rangers (41) fire on Dondor Ballistas (17), scoring 91 hits.
Vage Force (35) fire on Leohampton Centurions (65), scoring 168 hits.
<.RG.> Red Guard (6) fire on Crahandan Guard (53), scoring 116 hits.
Taglaz' Riders (72) stay in their defensive position, awaiting an opportunity to charge.
Glory Riders (61) stay in their defensive position, awaiting an opportunity to charge.
First Elvish Cavalry (59) stay in their defensive position, awaiting an opportunity to charge.
=]V[][= Rowan's Riders Returners (47) charge forward.
Wayfarers (74) charge ahead, into the attackers' ranks.
River Riders of Mansbridge (31), Wind Dragons (36) and Drake's Avengers (18) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 2 siege engines at the walls.
-------[]- Ice N Snow Kommandoes (9) can not advance, because the front lines are too crowded.
<.RG.> Max Core (5) can not advance, because the front lines are too crowded.
Erasmus Memorium (21) can not advance, because the front lines are too crowded.
<.RG.> Hellbringer's (3) can not advance, because the front lines are too crowded.
Phoenix Guard (30) can not advance, because the front lines are too crowded.
Hammers of the North (24) can not advance, because the front lines are too crowded.
Tanin's Guards (33) can not advance, because the front lines are too crowded.
--~ Black Swords of Uforth (12) can not advance, because the front lines are too crowded.
Woodmen Infantry (37) can not advance, because the front lines are too crowded.
Hernepoole VSV Distillers (25), Eston Justic (22), Champions of Massillion (16), Hél-Blar (23) and Tintar Broad Swordsmen (34) advance towards the enemy.
The Chosen (73), Nightguard (67), Brute Squad (52), Praetorian Guard (69), Crahandan Guard (53), For the oppressed! (60), Kings Guard (63), -=YE=- Silver of York (45), -=YE=- Silver of Cheltenborne (44), Feets of thunder (56), Leohampton Centurions (65), Personal Guard (68), Kings Guard (64), Deaths Head II (54), Ithilian Light Infantry (62), Black Guard (51), S/P| Elost's Unsullied (70), Whiteblade Heavy Infantry (75), Elite Palace Guard (55) and Solarian Paladins (71) hold their positions at the outer wall, waiting for the attack.

Close Combat:
8 Eston banners are visible in the melee.
3 Norland banners are visible in the melee.
3 Minas Ithil banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Hernepoole VSV Distillers (25) score 46 hits.
Eston Justic (22) score 95 hits.
Champions of Massillion (16) score 180 hits.
Hél-Blar (23) score 191 hits.
Tintar Broad Swordsmen (34) score 110 hits.
Leohampton Elites (66) score 30 hits.
<.RG.> Unorthodox Zemmiph (1) score 163 hits.
Emerald Broadswords (20) score 266 hits.
Wayfarers (74) score 386 hits.
=]V[][= Rowan's Riders Returners (47) score 1426 hits.
efeler (19) score 75 hits.
[VP] Masamune (39) score 63 hits.
--~ Belegrond Bezerkers (11) score 330 hits.
<.RG.> tiny PIE (7) score 138 hits.
Total hits suffered: Attackers: 1842, Defenders: 1426 (1657 before overkill)

The Chosen (73) take 56 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Hernepoole VSV Distillers (25) take 413 hits in close combat, which cause 6 casualties, wiping the unit out.
Matthias aXomerang, Marshal of the Hammers has been wounded.
Eston Justic (22) take 369 hits in close combat, which cause 9 casualties, wiping the unit out.
Crahandan Guard (53) take 46 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Champions of Massillion (16) take 253 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Hél-Blar (23) take 206 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Tintar Broad Swordsmen (34) take 187 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Leohampton Elites (66) take 388 hits in close combat, which cause 1 casualties, wiping the unit out.
Bluescar Tradsbin (Dame of Leohampton, Minas Ithil) has been wounded.
For the oppressed! (60) take 91 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
<.RG.> Unorthodox Zemmiph (1) take 66 hits in close combat, which cause 2 casualties.
Emerald Broadswords (20) take 114 hits in close combat, which cause 3 casualties.
Wayfarers (74) take 607 hits in close combat, which cause 13 casualties, wiping the unit out.
=]V[][= Rowan's Riders Returners (47) take 715 hits (431 in close combat, 284 from archer fire), which cause 21 casualties, making the unit retreat from the battlefield. 3 Minas Ithil banners fall.
<.RG.> Max Core (5) take 70 hits from archer fire, which cause 2 casualties.
Feets of thunder (56) take 136 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
efeler (19) take 62 hits in close combat, which cause 2 casualties.
Penthesilea Nesa (Dame of Brackhead, Norland) has been wounded.
Leohampton Centurions (65) take 67 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
<.RG.> Hellbringer's (3) take 145 hits from archer fire, which cause 4 casualties.
Ithilian Light Infantry (62) take 25 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Black Guard (51) take 33 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Dondor Ballistas (17) take 91 hits from archer fire, which cause 2 casualties.
[VP] Masamune (39) take 50 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
--~ Belegrond Bezerkers (11) take 48 hits in close combat, which cause 1 casualties.
<.RG.> tiny PIE (7) take 74 hits in close combat, which cause 2 casualties.
Iron Lightning (26) take 156 hits from archer fire, which cause 5 casualties.
Tanin's Guards (33) take 76 hits from archer fire, which cause 2 casualties.
Elite Palace Guard (55) take 48 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 57 attackers, 49 defenders

Turn No. 5

<tbody></tbody>
   2 (40-A)
4 (20-A)
8 (19-A)
10 (1-A)
13 (28-A)
14 (50-A)
27 (17-A)
29 (13-A)
32 (18-A)
38 (11-A)
40 (32-A)
3 (20-I)
5 (24-I)
6 (29-A)
9 (1-I)
12 (6-I)
17 (9-S)
18 (7-C)
21 (17-I)
24 (16-I)
26 (32-A)
28 (15-A)
30 (46-I)
31 (4-C)
33 (23-I)
35 (7-S)
36 (9-C)
37 (20-I)
1 (24-M)
7 (8-I)
11 (36-I)
19 (3-I)
20 (51-I)
41 (11-A)
43 (13-A)
<char>44 (7-I)
</char>45 (5-I)
46 (30-A)
49 (6-A)
51 (15-I)
<char>52 (6-I)
</char>53 (16-I)
54 (19-I)
55 (15-I)
56 (61-I)
<char>57 (10-A)
</char>58 (17-A)
60 (28-I)
62 (27-I)
<char>63 (5-I)
</char><char>64 (7-I)
</char>65 (15-I)
67 (4-I)
68 (3-I)
<char>69 (5-I)
</char>70 (3-I)
71 (8-I)
73 (29-I)
<char>75 (14-I)
</char>
<char>42 (5-A)
</char><char>50 (23-A)
</char>
59 (29-C)
61 (25-C)
72 (2-C)
 

<char>Barad Riel Snipers (50) fire on --~ Belegrond Bezerkers (11), scoring 104 hits.
</char>Arches Unlimited (49) fire on <.RG.> Unorthodox Zemmiph (1), scoring 42 hits.
Dondor Ballistas (17) fire on Feets of thunder (56), scoring 245 hits.
Final Archers (58) fire on Emerald Broadswords (20), scoring 92 hits.
Kyler's Killers (27) fire on For the oppressed! (60), scoring 125 hits.
<.RG.> Red Guard (6) fire on The Chosen (73), scoring 73 hits.
-=YE=- Fennel's Flight (43) fire on <.RG.> Unorthodox Zemmiph (1), scoring 78 hits.
Sniper Ladies (32) fire on Feets of thunder (56), scoring 64 hits.
Yeti Repellant (38) have no enemy in range and advance to better firing positions.
-=YE=- York Rangers (46) fire on --~ Belegrond Bezerkers (11), scoring 145 hits.
{]---- Mansbridge Elite Marksmen (40) fire on Ithilian Light Infantry (62), scoring 107 hits.
<.RG.>Loyalists (8) fire on Elite Palace Guard (55), scoring 57 hits.
Mistri Smrti (29) fire on Black Guard (51), scoring 47 hits.
Lacirith Longbowmen (28) fire on Leohampton Centurions (65), scoring 232 hits.
<char>Fennel's Flight (57) fire on Emerald Broadswords (20), scoring 77 hits.
</char>---[]- Taco Meat (10) fire on Feets of thunder (56), scoring 9 hits.
§SP§ Vulpes' Rangers (41) fire on <.RG.> Unorthodox Zemmiph (1), scoring 84 hits.
--~ Hammer of the Gods (14) fire on Deaths Head II (54), scoring 132 hits.
Vage Force (35) fire on Crahandan Guard (53), scoring 145 hits.
Iron Lightning (26) fire on The Chosen (73), scoring 207 hits.
--~ Brackhead Snipers (13) fire on Feets of thunder (56), scoring 67 hits.
<char><.RG.> Burophobic (2) fire on Whiteblade Heavy Infantry (75), scoring 137 hits.
</char><.RG.> Unorthodox Zemmiph (1) fire on For the oppressed! (60), scoring 109 hits.
<.RG.> Kingsmen (4) fire on Black Guard (51), scoring 42 hits.
<char>-=YE=- Bows of York (42) fire on <.RG.> tiny PIE (7), scoring 29 hits.
</char>Taglaz' Riders (72) stay in their defensive position, awaiting an opportunity to charge.
First Elvish Cavalry (59) stay in their defensive position, awaiting an opportunity to charge.
Glory Riders (61) stay in their defensive position, awaiting an opportunity to charge.
River Riders of Mansbridge (31), Wind Dragons (36) and Drake's Avengers (18) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 2 siege engines at the walls.
--~ Belegrond Bezerkers (11) squeeze through the heavily overcrowded siege engines.
<.RG.> tiny PIE (7) squeeze through the heavily overcrowded siege engines.
Emerald Broadswords (20) squeeze through the heavily overcrowded siege engines.
efeler (19) squeeze through the heavily overcrowded siege engines.
Hammers of the North (24), --~ Black Swords of Uforth (12), -------[]- Ice N Snow Kommandoes (9), Phoenix Guard (30), <.RG.> Hellbringer's (3), Erasmus Memorium (21), <.RG.> Max Core (5), Woodmen Infantry (37) and Tanin's Guards (33) advance towards the enemy.
Feets of thunder (56), Kings Guard (64), Leohampton Centurions (65), Personal Guard (68), Kings Guard (63), Whiteblade Heavy Infantry (75) and -=YE=- Silver of York (45) hold their positions at the outer wall, waiting for the attack.

Close Combat:
2 Eston banners are visible in the melee.
10 Minas Ithil banners are visible in the melee.
Feets of thunder (56) score 536 hits.
<char>Kings Guard (64) score 59 hits.
</char>Leohampton Centurions (65) score 209 hits.
Arches Unlimited (49) score 23 hits.
Final Archers (58) score 34 hits.
Personal Guard (68) score 33 hits.
<char>Kings Guard (63) score 43 hits.
</char><char>Whiteblade Heavy Infantry (75) score 149 hits.
</char>-=YE=- Fennel's Flight (43) score 38 hits.
-=YE=- Silver of York (45) score 67 hits.
-=YE=- York Rangers (46) score 41 hits.
--~ Belegrond Bezerkers (11) score 183 hits.
<char>Fennel's Flight (57) score 23 hits.
</char><.RG.> tiny PIE (7) score 63 hits.
Black Guard (51) score 209 hits.
Crahandan Guard (53) score 129 hits.
<char>Brute Squad (52) score 110 hits.
</char>§SP§ Vulpes' Rangers (41) score 26 hits.
Ithilian Light Infantry (62) score 223 hits.
Emerald Broadswords (20) score 136 hits.
For the oppressed! (60) score 357 hits.
S/P| Elost's Unsullied (70) score 88 hits.
Nightguard (67) score 31 hits.
<char>-=YE=- Silver of Cheltenborne (44) score 155 hits.
</char>The Chosen (73) score 258 hits.
<char>Praetorian Guard (69) score 69 hits.
</char>efeler (19) score 39 hits.
Elite Palace Guard (55) score 256 hits.
Solarian Paladins (71) score 83 hits.
Deaths Head II (54) score 249 hits.
Total hits suffered: Attackers: 3498, Defenders: 421

Feets of thunder (56) take 228 hits (74 in close combat, 154 from archer fire) (reduced due to fortifications), which cause 6 casualties.
<char>Kings Guard (64) take 50 hits in close combat (reduced due to fortifications), which cause 2 casualties.
</char>Leohampton Centurions (65) take 152 hits (59 in close combat, 93 from archer fire) (reduced due to fortifications), which cause 4 casualties.
Arches Unlimited (49) take 42 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Final Archers (58) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Personal Guard (68) take 43 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
<char>Kings Guard (63) take 26 hits in close combat (reduced due to fortifications), which cause 1 casualties.
</char><char>Whiteblade Heavy Infantry (75) take 97 hits (42 in close combat, 55 from archer fire) (reduced due to fortifications), which cause 3 casualties.
</char>--~ Belegrond Bezerkers (11) take 1769 hits (1520 in close combat, 249 from archer fire), which cause 36 casualties, wiping the unit out.
<.RG.> tiny PIE (7) take 763 hits (734 in close combat, 29 from archer fire), which cause 8 casualties, wiping the unit out.
Black Guard (51) take 36 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Crahandan Guard (53) take 58 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Ithilian Light Infantry (62) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Emerald Broadswords (20) take 1152 hits (983 in close combat, 169 from archer fire), which cause 35 casualties, making the unit retreat from the battlefield. 2 Eston banners fall.
Arturius Entreri, Marquis of Anost, Marshal of the Logans Lacirith Army has been wounded.
For the oppressed! (60) take 94 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
<.RG.> Unorthodox Zemmiph (1) take 204 hits from archer fire, which cause 5 casualties.
The Chosen (73) take 112 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
efeler (19) take 261 hits in close combat, which cause 3 casualties, wiping the unit out.
Elite Palace Guard (55) take 23 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Deaths Head II (54) take 53 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Total casualties: 87 attackers, 35 defenders

Turn No. 6

<tbody></tbody>
   2 (40-A)
4 (20-A)
8 (19-A)
10 (1-A)
13 (28-A)
14 (50-A)
27 (17-A)
29 (13-A)
32 (18-A)
40 (32-A)
6 (29-A)
17 (9-S)
18 (7-C)
26 (32-A)
28 (15-A)
31 (4-C)
35 (7-S)
36 (9-C)
38 (11-A)
1 (19-M)
3 (20-I)
5 (24-I)
9 (1-I)
12 (6-I)
21 (17-I)
24 (16-I)
30 (46-I)
33 (23-I)
37 (20-I)
41 (11-A)
43 (13-A)
<char>44 (7-I)
</char>45 (5-I)
46 (30-A)
49 (4-A)
51 (14-I)
<char>52 (6-I)
</char>53 (14-I)
54 (16-I)
55 (14-I)
56 (55-I)
<char>57 (10-A)
</char>58 (16-A)
60 (26-I)
62 (26-I)
<char>63 (4-I)
</char><char>64 (5-I)
</char>65 (11-I)
67 (4-I)
<char>69 (5-I)
</char>70 (3-I)
71 (8-I)
73 (25-I)
<char>75 (11-I)
</char>
<char>42 (5-A)
</char><char>50 (23-A)
</char>
59 (29-C)
61 (25-C)
72 (2-C)
 

-=YE=- York Rangers (46) fire on <.RG.> Max Core (5), scoring 122 hits.
Arches Unlimited (49) fire on <.RG.> Unorthodox Zemmiph (1), scoring 44 hits.
<char>Barad Riel Snipers (50) fire on <.RG.> Hellbringer's (3), scoring 139 hits.
</char>--~ Hammer of the Gods (14) move closer to get better shots.
<.RG.> Burophobic (2) fire on Feets of thunder (56), scoring 165 hits.
<char>Fennel's Flight (57) fire on Tanin's Guards (33), scoring 74 hits.
</char>---[]- Taco Meat (10) fire on Feets of thunder (56), scoring 7 hits.
Final Archers (58) fire on Phoenix Guard (30), scoring 114 hits.
Vage Force (35) fire on Feets of thunder (56), scoring 152 hits.
<.RG.> Kingsmen (4) move closer to get better shots.
§SP§ Vulpes' Rangers (41) fire on <.RG.> Unorthodox Zemmiph (1), scoring 65 hits.
Sniper Ladies (32) move closer to get better shots.
Kyler's Killers (27) fire on For the oppressed! (60), scoring 127 hits.
Lacirith Longbowmen (28) fire on The Chosen (73), scoring 203 hits.
<.RG.> Unorthodox Zemmiph (1) fire on Ithilian Light Infantry (62), scoring 59 hits.
<.RG.> Red Guard (6) fire on Elite Palace Guard (55), scoring 72 hits.
<char>-=YE=- Bows of York (42) fire on Erasmus Memorium (21), scoring 49 hits.
</char>{]---- Mansbridge Elite Marksmen (40) move closer to get better shots.
--~ Brackhead Snipers (13) fire on Black Guard (51), scoring 99 hits.
Dondor Ballistas (17) move closer to get better shots.
<.RG.>Loyalists (8) fire on Crahandan Guard (53), scoring 52 hits.
Mistri Smrti (29) fire on Deaths Head II (54), scoring 47 hits.
-=YE=- Fennel's Flight (43) fire on Dondor Ballistas (17), scoring 113 hits.
Iron Lightning (26) fire on Leohampton Centurions (65), scoring 153 hits.
<char>Yeti Repellant (38) fire on Whiteblade Heavy Infantry (75), scoring 77 hits.
</char>First Elvish Cavalry (59) stay in their defensive position, awaiting an opportunity to charge.
Taglaz' Riders (72) stay in their defensive position, awaiting an opportunity to charge.
Glory Riders (61) stay in their defensive position, awaiting an opportunity to charge.
River Riders of Mansbridge (31), Wind Dragons (36) and Drake's Avengers (18) keep their distance to the fortifications, waiting for other troops to breach them first.
Woodmen Infantry (37) scale the fortifications (reduced combat effectiveness for this turn).
Erasmus Memorium (21) scale the fortifications (reduced combat effectiveness for this turn).
<.RG.> Hellbringer's (3) scale the fortifications (reduced combat effectiveness for this turn).
Phoenix Guard (30) scale the fortifications (reduced combat effectiveness for this turn).
Hammers of the North (24) scale the fortifications (reduced combat effectiveness for this turn).
--~ Black Swords of Uforth (12) scale the fortifications (reduced combat effectiveness for this turn).
<.RG.> Max Core (5) scale the fortifications (reduced combat effectiveness for this turn).
-------[]- Ice N Snow Kommandoes (9) scale the fortifications (reduced combat effectiveness for this turn).
Tanin's Guards (33) scale the fortifications (reduced combat effectiveness for this turn).

Close Combat:
1 Eston banners are visible in the melee.
10 Minas Ithil banners are visible in the melee.
Woodmen Infantry (37) score 75 hits.
Erasmus Memorium (21) score 95 hits.
-=YE=- York Rangers (46) score 41 hits.
Ithilian Light Infantry (62) score 216 hits.
Arches Unlimited (49) score 16 hits.
Deaths Head II (54) score 224 hits.
Nightguard (67) score 35 hits.
<.RG.> Hellbringer's (3) score 85 hits.
<char>Kings Guard (64) score 50 hits.
</char><char>Fennel's Flight (57) score 23 hits.
</char>Phoenix Guard (30) score 32 hits.
Hammers of the North (24) score 74 hits.
Final Archers (58) score 37 hits.
--~ Black Swords of Uforth (12) score 45 hits.
<.RG.> Max Core (5) score 98 hits.
-------[]- Ice N Snow Kommandoes (9) score 7 hits.
S/P| Elost's Unsullied (70) score 98 hits.
§SP§ Vulpes' Rangers (41) score 25 hits.
The Chosen (73) score 263 hits.
<char>Brute Squad (52) score 122 hits.
</char><char>-=YE=- Silver of Cheltenborne (44) score 140 hits.
</char>Feets of thunder (56) score 582 hits.
<char>Kings Guard (63) score 41 hits.
</char>Black Guard (51) score 229 hits.
<char>Whiteblade Heavy Infantry (75) score 141 hits.
</char>Elite Palace Guard (55) score 216 hits.
Solarian Paladins (71) score 79 hits.
Crahandan Guard (53) score 101 hits.
<char>Praetorian Guard (69) score 72 hits.
</char>-=YE=- Fennel's Flight (43) score 31 hits.
-=YE=- Silver of York (45) score 68 hits.
Tanin's Guards (33) score 94 hits.
For the oppressed! (60) score 358 hits.
Leohampton Centurions (65) score 190 hits.
Total hits suffered: Attackers: 3398, Defenders: 605

Woodmen Infantry (37) take 573 hits in close combat, which cause 17 casualties, making the unit retreat from the battlefield.
Erasmus Memorium (21) take 751 hits (702 in close combat, 49 from archer fire), which cause 17 casualties, wiping the unit out.
-=YE=- York Rangers (46) take 95 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Ithilian Light Infantry (62) take 72 hits (48 in close combat, 24 from archer fire) (reduced due to fortifications), which cause 2 casualties.
Arches Unlimited (49) take 85 hits in close combat (reduced due to fortifications), which cause 4 casualties, wiping the unit out.
Deaths Head II (54) take 78 hits (59 in close combat, 19 from archer fire) (reduced due to fortifications), which cause 4 casualties.
Nightguard (67) take 59 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
<.RG.> Hellbringer's (3) take 737 hits (598 in close combat, 139 from archer fire), which cause 20 casualties, wiping the unit out.
<char>Kings Guard (64) take 38 hits in close combat (reduced due to fortifications), which cause 1 casualties.
</char><char>Fennel's Flight (57) take 40 hits in close combat (reduced due to fortifications), which cause 1 casualties.
</char>Phoenix Guard (30) take 638 hits (524 in close combat, 114 from archer fire), which cause 27 casualties, making the unit retreat from the battlefield.
Hammers of the North (24) take 332 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield.
Final Archers (58) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties.
--~ Black Swords of Uforth (12) take 236 hits in close combat, which cause 6 casualties, wiping the unit out.
Chisil Arnel, Baron of Hernepoole, Marshal of the Spears has been wounded.
<.RG.> Max Core (5) take 305 hits (183 in close combat, 122 from archer fire), which cause 9 casualties.
-------[]- Ice N Snow Kommandoes (9) take 156 hits in close combat, which cause 1 casualties, wiping the unit out.
S/P| Elost's Unsullied (70) take 24 hits in close combat (reduced due to fortifications), which cause 1 casualties.
§SP§ Vulpes' Rangers (41) take 16 hits in close combat (reduced due to fortifications), which cause 1 casualties.
The Chosen (73) take 113 hits (32 in close combat, 81 from archer fire) (reduced due to fortifications), which cause 4 casualties.
<.RG.> Unorthodox Zemmiph (1) take 109 hits from archer fire, which cause 3 casualties.
Feets of thunder (56) take 130 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Black Guard (51) take 40 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
<char>Whiteblade Heavy Infantry (75) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
</char>Elite Palace Guard (55) take 29 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Dondor Ballistas (17) take 113 hits from archer fire, which cause 2 casualties, making the unit retreat from the battlefield.
Crahandan Guard (53) take 21 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Tanin's Guards (33) take 168 hits (94 in close combat, 74 from archer fire), which cause 5 casualties.
For the oppressed! (60) take 51 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Leohampton Centurions (65) take 61 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Total casualties: 116 attackers, 36 defenders

Turn No. 7

<tbody></tbody>
   2 (40-A)
8 (19-A)
10 (1-A)
13 (28-A)
27 (17-A)
29 (13-A)
4 (20-A)
6 (29-A)
14 (50-A)
18 (7-C)
26 (32-A)
28 (15-A)
31 (4-C)
32 (18-A)
35 (7-S)
36 (9-C)
38 (11-A)
40 (32-A)
1 (16-M)
5 (15-I)
33 (18-I)
41 (10-A)
43 (13-A)
<char>44 (7-I)
</char>45 (5-I)
46 (26-A)
51 (13-I)
<char>52 (6-I)
</char>53 (13-I)
54 (12-I)
55 (13-I)
56 (52-I)
<char>57 (9-A)
</char>58 (15-A)
60 (25-I)
62 (24-I)
<char>63 (4-I)
</char><char>64 (4-I)
</char>65 (9-I)
<char>69 (5-I)
</char>70 (2-I)
71 (8-I)
73 (21-I)
<char>75 (10-I)
</char>
<char>42 (5-A)
</char><char>50 (23-A)
</char>
59 (29-C)
61 (25-C)
72 (2-C)
 

{]---- Mansbridge Elite Marksmen (40) move closer to get better shots.
<char>Vage Force (35) fire on Barad Riel Snipers (50), scoring 86 hits.
</char><char>---[]- Taco Meat (10) fire on Barad Riel Snipers (50), scoring 7 hits.
</char>Yeti Repellant (38) hold their fire.
<char>Barad Riel Snipers (50) fire on {]---- Mansbridge Elite Marksmen (40), scoring 74 hits.
</char><char><.RG.> Red Guard (6) fire on -=YE=- Bows of York (42), scoring 63 hits.
</char><char>-=YE=- Bows of York (42) fire on <.RG.> Unorthodox Zemmiph (1), scoring 43 hits.
</char><char><.RG.> Kingsmen (4) fire on Barad Riel Snipers (50), scoring 46 hits.
</char><char>--~ Brackhead Snipers (13) fire on -=YE=- Bows of York (42), scoring 57 hits.
</char><char><.RG.> Burophobic (2) fire on Barad Riel Snipers (50), scoring 161 hits.
</char><char><.RG.>Loyalists (8) fire on -=YE=- Bows of York (42), scoring 30 hits.
</char><char>Sniper Ladies (32) fire on -=YE=- Bows of York (42), scoring 94 hits.
</char><char>--~ Hammer of the Gods (14) fire on -=YE=- Bows of York (42), scoring 119 hits.
</char><.RG.> Unorthodox Zemmiph (1) move in, hoping to reach close combat.
<char><.RG.> Unorthodox Zemmiph (1) fire on Barad Riel Snipers (50), scoring 73 hits.
</char><char>Mistri Smrti (29) fire on Barad Riel Snipers (50), scoring 33 hits.
</char><char>Iron Lightning (26) fire on Barad Riel Snipers (50), scoring 179 hits.
</char><char>Lacirith Longbowmen (28) fire on -=YE=- Bows of York (42), scoring 128 hits.
</char><char>Kyler's Killers (27) fire on -=YE=- Bows of York (42), scoring 63 hits.
</char>Glory Riders (61) leave their fortified positions and attack the enemy
First Elvish Cavalry (59) leave their fortified positions and attack the enemy
Taglaz' Riders (72) ride on, closing in on the enemy.
Drake's Avengers (18) and Wind Dragons (36) ride carefully through the breached fortifications.
River Riders of Mansbridge (31) keep their distance to the fortifications, waiting for other troops to breach them first.

Close Combat:
3 Eston banners are visible in the melee.
11 Minas Ithil banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
-=YE=- Silver of York (45) score 81 hits.
§SP§ Vulpes' Rangers (41) score 50 hits.
Ithilian Light Infantry (62) score 191 hits.
<char>Brute Squad (52) score 110 hits.
</char>Glory Riders (61) score 575 hits.
Feets of thunder (56) score 482 hits.
-=YE=- Fennel's Flight (43) score 70 hits.
S/P| Elost's Unsullied (70) score 56 hits.
Elite Palace Guard (55) score 201 hits.
Black Guard (51) score 196 hits.
Leohampton Centurions (65) score 156 hits.
<char>Praetorian Guard (69) score 68 hits.
</char><char>-=YE=- Silver of Cheltenborne (44) score 162 hits.
</char><char>Fennel's Flight (57) score 38 hits.
</char>-=YE=- York Rangers (46) score 68 hits.
Drake's Avengers (18) score 82 hits.
Tanin's Guards (33) score 150 hits.
First Elvish Cavalry (59) score 728 hits.
<char>Kings Guard (63) score 45 hits.
</char>Deaths Head II (54) score 187 hits.
<.RG.> Unorthodox Zemmiph (1) score 58 hits.
<.RG.> Max Core (5) score 141 hits.
Final Archers (58) score 65 hits.
Crahandan Guard (53) score 122 hits.
Solarian Paladins (71) score 80 hits.
The Chosen (73) score 263 hits.
For the oppressed! (60) score 378 hits.
<char>Kings Guard (64) score 43 hits.
</char><char>Whiteblade Heavy Infantry (75) score 111 hits.
</char>Wind Dragons (36) score 138 hits.
Total hits suffered: Attackers: 3438 (4526 before overkill), Defenders: 569

{]---- Mansbridge Elite Marksmen (40) take 74 hits from archer fire, which cause 2 casualties.
-=YE=- Silver of York (45) take 95 hits in close combat (reduced due to fortifications), which cause 4 casualties.
§SP§ Vulpes' Rangers (41) take 44 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Ithilian Light Infantry (62) take 57 hits in close combat (reduced due to fortifications), which cause 2 casualties.
<char>Brute Squad (52) take 46 hits in close combat (reduced due to fortifications), which cause 2 casualties.
</char>Glory Riders (61) take 63 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Feets of thunder (56) take 42 hits in close combat (reduced due to fortifications), which cause 1 casualties.
-=YE=- Fennel's Flight (43) take 42 hits in close combat (reduced due to fortifications), which cause 1 casualties.
S/P| Elost's Unsullied (70) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties, making the unit retreat from the battlefield.
Elite Palace Guard (55) take 33 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Black Guard (51) take 43 hits in close combat (reduced due to fortifications), which cause 1 casualties.
<char>Barad Riel Snipers (50) take 488 hits from archer fire (reduced due to fortifications), which cause 16 casualties, making the unit retreat from the battlefield.
</char><char>-=YE=- Bows of York (42) take 462 hits from archer fire (reduced due to fortifications), which cause 5 casualties, wiping the unit out.
</char>Drake's Avengers (18) take 1118 hits in close combat, which cause 7 casualties, wiping the unit out.
Tanin's Guards (33) take 980 hits in close combat, which cause 18 casualties, wiping the unit out.
<.RG.> Unorthodox Zemmiph (1) take 721 hits (678 in close combat, 43 from archer fire), which cause 16 casualties, wiping the unit out.
<.RG.> Max Core (5) take 338 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield.
Wind Dragons (36) take 324 hits in close combat, which cause 9 casualties, wiping the unit out.
Tiana Salvator (Dame of Anost, Eston) has been wounded.
Total casualties: 62 attackers, 38 defenders

Turn No. 8

<tbody></tbody>
   2 (40-A)
8 (19-A)
10 (1-A)
13 (28-A)
27 (17-A)
29 (13-A)
4 (20-A)
6 (29-A)
14 (50-A)
26 (32-A)
28 (15-A)
31 (4-C)
32 (18-A)
35 (7-S)
38 (11-A)
40 (30-A)
41 (8-A)
43 (12-A)
<char>44 (7-I)
</char>45 (1-I)
46 (26-A)
51 (12-I)
<char>52 (4-I)
</char>53 (13-I)
54 (12-I)
55 (12-I)
56 (51-I)
<char>57 (9-A)
</char>58 (15-A)
59 (29-C)
60 (25-I)
61 (23-C)
62 (22-I)
<char>63 (4-I)
</char><char>64 (4-I)
</char>65 (9-I)
<char>69 (5-I)
</char>71 (8-I)
73 (21-I)
<char>75 (10-I)
</char>
72 (2-C)
   

Sniper Ladies (32) fire on Feets of thunder (56), scoring 137 hits.
<.RG.> Kingsmen (4) fire on Feets of thunder (56), scoring 42 hits.
-=YE=- York Rangers (46) fire on {]---- Mansbridge Elite Marksmen (40), scoring 96 hits.
<char>Fennel's Flight (57) fire on {]---- Mansbridge Elite Marksmen (40), scoring 54 hits.
</char>-=YE=- Fennel's Flight (43) fire on {]---- Mansbridge Elite Marksmen (40), scoring 76 hits.
<.RG.>Loyalists (8) fire on First Elvish Cavalry (59), scoring 33 hits.
Mistri Smrti (29) fire on For the oppressed! (60), scoring 55 hits.
--~ Hammer of the Gods (14) fire on Feets of thunder (56), scoring 245 hits.
Final Archers (58) fire on {]---- Mansbridge Elite Marksmen (40), scoring 66 hits.
---[]- Taco Meat (10) fire on First Elvish Cavalry (59), scoring 6 hits.
Iron Lightning (26) fire on Glory Riders (61), scoring 158 hits.
Vage Force (35) fire on First Elvish Cavalry (59), scoring 92 hits.
§SP§ Vulpes' Rangers (41) fire on {]---- Mansbridge Elite Marksmen (40), scoring 45 hits.
Lacirith Longbowmen (28) fire on The Chosen (73), scoring 151 hits.
{]---- Mansbridge Elite Marksmen (40) fire on For the oppressed! (60), scoring 246 hits.
<.RG.> Red Guard (6) fire on Ithilian Light Infantry (62), scoring 128 hits.
Yeti Repellant (38) fire on Black Guard (51), scoring 80 hits.
Kyler's Killers (27) fire on Elite Palace Guard (55), scoring 145 hits.
<.RG.> Burophobic (2) fire on Crahandan Guard (53), scoring 127 hits.
--~ Brackhead Snipers (13) fire on Deaths Head II (54), scoring 101 hits.
Glory Riders (61) and First Elvish Cavalry (59) charge forward.
Taglaz' Riders (72) charge ahead, into the attackers' ranks.
River Riders of Mansbridge (31) keep their distance to the fortifications, waiting for other troops to breach them first.
Elite Palace Guard (55), -=YE=- Silver of Cheltenborne (44), Leohampton Centurions (65), Deaths Head II (54), Kings Guard (63), Feets of thunder (56), Black Guard (51), Brute Squad (52), -=YE=- Silver of York (45), For the oppressed! (60), Ithilian Light Infantry (62), Kings Guard (64), Whiteblade Heavy Infantry (75), Crahandan Guard (53), Praetorian Guard (69), The Chosen (73) and Solarian Paladins (71) hold their positions at the outer wall, waiting for the attack.

Close Combat:
2 Norland banners are visible in the melee.
1 Minas Ithil banners are visible in the melee.
Taglaz' Riders (72) score 96 hits.
{]---- Mansbridge Elite Marksmen (40) score 75 hits.
Glory Riders (61) score 565 hits.
First Elvish Cavalry (59) score 629 hits.
Total hits suffered: Attackers: 1290, Defenders: 75

Taglaz' Riders (72) take 28 hits in close combat, which cause 1 casualties.
Elite Palace Guard (55) take 58 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Deaths Head II (54) take 40 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Feets of thunder (56) take 170 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Black Guard (51) take 32 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
{]---- Mansbridge Elite Marksmen (40) take 1627 hits (1290 in close combat, 337 from archer fire), which cause 30 casualties, wiping the unit out.
Aric Grimstone, Viscount of Mansbridge has been wounded.
For the oppressed! (60) take 120 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Ithilian Light Infantry (62) take 51 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Crahandan Guard (53) take 51 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
The Chosen (73) take 60 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Glory Riders (61) take 205 hits (47 in close combat, 158 from archer fire), which cause 7 casualties.
First Elvish Cavalry (59) take 131 hits from archer fire, which cause 4 casualties.
Total casualties: 30 attackers, 29 defenders

Turn No. 9

<tbody></tbody>
   2 (40-A)
8 (19-A)
10 (1-A)
13 (28-A)
27 (17-A)
29 (13-A)
4 (20-A)
6 (29-A)
14 (50-A)
26 (32-A)
28 (15-A)
31 (4-C)
32 (18-A)
35 (7-S)
38 (11-A)
59 (25-C)
61 (16-C)
72 (1-C)
41 (8-A)
43 (12-A)
<char>44 (7-I)
</char>45 (1-I)
46 (26-A)
51 (11-I)
<char>52 (4-I)
</char>53 (11-I)
54 (10-I)
55 (11-I)
56 (47-I)
<char>57 (9-A)
</char>58 (15-A)
60 (22-I)
62 (20-I)
<char>63 (4-I)
</char><char>64 (4-I)
</char>65 (9-I)
<char>69 (5-I)
</char>71 (8-I)
73 (19-I)
<char>75 (10-I)
</char>
    

<.RG.> Kingsmen (4) fire on First Elvish Cavalry (59), scoring 36 hits.
Kyler's Killers (27) fire on First Elvish Cavalry (59), scoring 119 hits.
<char>Fennel's Flight (57) fire on --~ Hammer of the Gods (14), scoring 62 hits.
</char>Vage Force (35) fire on Glory Riders (61), scoring 140 hits.
-=YE=- Fennel's Flight (43) fire on Iron Lightning (26), scoring 86 hits.
Final Archers (58) fire on --~ Hammer of the Gods (14), scoring 98 hits.
<.RG.> Burophobic (2) fire on First Elvish Cavalry (59), scoring 191 hits.
---[]- Taco Meat (10) fire on Glory Riders (61), scoring 11 hits.
Sniper Ladies (32) fire on Taglaz' Riders (72), scoring 97 hits.
§SP§ Vulpes' Rangers (41) fire on Lacirith Longbowmen (28), scoring 57 hits.
Iron Lightning (26) fire on Glory Riders (61), scoring 189 hits.
Lacirith Longbowmen (28) fire on Taglaz' Riders (72), scoring 151 hits.
--~ Brackhead Snipers (13) fire on First Elvish Cavalry (59), scoring 97 hits.
Mistri Smrti (29) fire on Glory Riders (61), scoring 53 hits.
--~ Hammer of the Gods (14) fire on Taglaz' Riders (72), scoring 232 hits.
-=YE=- York Rangers (46) fire on <.RG.> Red Guard (6), scoring 90 hits.
Yeti Repellant (38) fire on First Elvish Cavalry (59), scoring 67 hits.
<.RG.> Red Guard (6) fire on Glory Riders (61), scoring 93 hits.
<.RG.>Loyalists (8) fire on First Elvish Cavalry (59), scoring 86 hits.
Taglaz' Riders (72), First Elvish Cavalry (59) and Glory Riders (61) charge forward.
Ithilian Light Infantry (62), Whiteblade Heavy Infantry (75), -=YE=- Silver of Cheltenborne (44), Elite Palace Guard (55), Praetorian Guard (69), Deaths Head II (54), Solarian Paladins (71), For the oppressed! (60), Leohampton Centurions (65), Brute Squad (52), The Chosen (73), Black Guard (51), Crahandan Guard (53), Kings Guard (64), -=YE=- Silver of York (45), Kings Guard (63) and Feets of thunder (56) hold their positions at the outer wall, waiting for the attack.

Close Combat:
4 Eston banners are visible in the melee.
1 Norland banners are visible in the melee.
1 Minas Ithil banners are visible in the melee.
<.RG.> Kingsmen (4) score 24 hits.
Taglaz' Riders (72) score 42 hits.
First Elvish Cavalry (59) score 654 hits.
Vage Force (35) score 156 hits.
River Riders of Mansbridge (31) score 72 hits.
Glory Riders (61) score 479 hits.
Sniper Ladies (32) score 38 hits.
Iron Lightning (26) score 82 hits.
Lacirith Longbowmen (28) score 65 hits.
--~ Hammer of the Gods (14) score 74 hits.
Yeti Repellant (38) score 25 hits.
<.RG.> Red Guard (6) score 38 hits.
Total hits suffered: Attackers: 1175, Defenders: 574

<.RG.> Kingsmen (4) take 312 hits in close combat, which cause 11 casualties.
Taglaz' Riders (72) take 655 hits (175 in close combat, 480 from archer fire), which cause 1 casualties, wiping the unit out.
First Elvish Cavalry (59) take 889 hits (293 in close combat, 596 from archer fire), which cause 25 casualties, wiping the unit out.
Vage Force (35) take 160 hits in close combat, which cause 3 casualties.
River Riders of Mansbridge (31) take 279 hits in close combat, which cause 4 casualties, wiping the unit out.
Glory Riders (61) take 592 hits (106 in close combat, 486 from archer fire), which cause 16 casualties, wiping the unit out.
Sniper Ladies (32) take 77 hits in close combat, which cause 3 casualties.
Iron Lightning (26) take 189 hits (103 in close combat, 86 from archer fire), which cause 6 casualties.
Lacirith Longbowmen (28) take 123 hits (66 in close combat, 57 from archer fire), which cause 4 casualties.
Lan Cauthon (Knight of Barad Lacirith, Eston) has been wounded.
--~ Hammer of the Gods (14) take 241 hits (81 in close combat, 160 from archer fire), which cause 9 casualties.
Yeti Repellant (38) take 59 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
<.RG.> Red Guard (6) take 128 hits (38 in close combat, 90 from archer fire), which cause 4 casualties.
Total casualties: 46 attackers, 42 defenders

Turn No. 10

<tbody></tbody>
   2 (40-A)
8 (19-A)
10 (1-A)
13 (28-A)
27 (17-A)
29 (13-A)
4 (9-A)
6 (25-A)
14 (41-A)
26 (26-A)
28 (11-A)
32 (15-A)
35 (4-S)
 41 (8-A)
43 (12-A)
<char>44 (7-I)
</char>45 (1-I)
46 (26-A)
51 (11-I)
<char>52 (4-I)
</char>53 (11-I)
54 (10-I)
55 (11-I)
56 (47-I)
<char>57 (9-A)
</char>58 (15-A)
60 (22-I)
62 (20-I)
<char>63 (4-I)
</char><char>64 (4-I)
</char>65 (9-I)
<char>69 (5-I)
</char>71 (8-I)
73 (19-I)
<char>75 (10-I)
</char>
    

--~ Hammer of the Gods (14) fire on Feets of thunder (56), scoring 188 hits.
--~ Brackhead Snipers (13) fire on For the oppressed! (60), scoring 91 hits.
Final Archers (58) fire on Iron Lightning (26), scoring 71 hits.
-=YE=- York Rangers (46) fire on Lacirith Longbowmen (28), scoring 131 hits.
---[]- Taco Meat (10) fire on Feets of thunder (56), scoring 7 hits.
Iron Lightning (26) fire on Feets of thunder (56), scoring 180 hits.
§SP§ Vulpes' Rangers (41) fire on <.RG.> Red Guard (6), scoring 64 hits.
Lacirith Longbowmen (28) fire on The Chosen (73), scoring 207 hits.
<.RG.>Loyalists (8) fire on Black Guard (51), scoring 62 hits.
<.RG.> Kingsmen (4) fire on Ithilian Light Infantry (62), scoring 51 hits.
-=YE=- Fennel's Flight (43) fire on --~ Hammer of the Gods (14), scoring 108 hits.
Vage Force (35) move closer to get better shots.
<.RG.> Burophobic (2) move closer to get better shots.
Sniper Ladies (32) fire on Elite Palace Guard (55), scoring 87 hits.
Kyler's Killers (27) fire on Crahandan Guard (53), scoring 149 hits.
<char>Fennel's Flight (57) fire on Vage Force (35), scoring 80 hits.
</char>Mistri Smrti (29) fire on For the oppressed! (60), scoring 71 hits.
<.RG.> Red Guard (6) fire on Deaths Head II (54), scoring 78 hits.
The Chosen (73) leave the fortification, attacking the enemy.
Solarian Paladins (71) leave the fortification, attacking the enemy.
Deaths Head II (54) are eager to attack, but the melee is too crowded already.
Kings Guard (63) are eager to attack, but the melee is too crowded already.
Whiteblade Heavy Infantry (75) are eager to attack, but the melee is too crowded already.
Black Guard (51) are eager to attack, but the melee is too crowded already.
Feets of thunder (56) are eager to attack, but the melee is too crowded already.
Elite Palace Guard (55) are eager to attack, but the melee is too crowded already.
Kings Guard (64) are eager to attack, but the melee is too crowded already.
Leohampton Centurions (65) are eager to attack, but the melee is too crowded already.
Brute Squad (52) are eager to attack, but the melee is too crowded already.
-=YE=- Silver of York (45) are eager to attack, but the melee is too crowded already.
Crahandan Guard (53) are eager to attack, but the melee is too crowded already.
Praetorian Guard (69) are eager to attack, but the melee is too crowded already.
For the oppressed! (60) are eager to attack, but the melee is too crowded already.
-=YE=- Silver of Cheltenborne (44) are eager to attack, but the melee is too crowded already.
Ithilian Light Infantry (62) are eager to attack, but the melee is too crowded already.

Close Combat:
2 Minas Ithil banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
The Chosen (73) score 201 hits.
Solarian Paladins (71) score 86 hits.
Vage Force (35) score 94 hits.
Total hits suffered: Attackers: 165 (287 before overkill), Defenders: 94

The Chosen (73) take 272 hits (65 in close combat, 207 from archer fire), which cause 9 casualties.
--~ Hammer of the Gods (14) take 108 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Solarian Paladins (71) take 29 hits in close combat, which cause 1 casualties.
Deaths Head II (54) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Iron Lightning (26) take 71 hits from archer fire, which cause 2 casualties.
Black Guard (51) take 25 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Feets of thunder (56) take 150 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Lacirith Longbowmen (28) take 131 hits from archer fire, which cause 4 casualties.
Lan Cauthon (Knight of Barad Lacirith, Eston) has been seriously wounded.
Elite Palace Guard (55) take 35 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Crahandan Guard (53) take 60 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
For the oppressed! (60) take 65 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Vage Force (35) take 245 hits (165 in close combat, 80 from archer fire), which cause 4 casualties, wiping the unit out.
<.RG.> Red Guard (6) take 64 hits from archer fire, which cause 2 casualties.
Ithilian Light Infantry (62) take 20 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 16 attackers, 22 defenders

Turn No. 11

<tbody></tbody>
   8 (19-A)
10 (1-A)
13 (28-A)
27 (17-A)
29 (13-A)
2 (40-A)
4 (9-A)
6 (23-A)
26 (24-A)
28 (7-A)
32 (15-A)
71 (7-I)
73 (10-I)
41 (8-A)
43 (12-A)
<char>44 (7-I)
</char>45 (1-I)
46 (26-A)
51 (10-I)
<char>52 (4-I)
</char>53 (9-I)
54 (9-I)
55 (10-I)
56 (43-I)
<char>57 (9-A)
</char>58 (15-A)
60 (20-I)
62 (19-I)
<char>63 (4-I)
</char><char>64 (4-I)
</char>65 (9-I)
<char>69 (5-I)
</char><char>75 (10-I)
</char>
    

<char>Fennel's Flight (57) fire on <.RG.> Burophobic (2), scoring 57 hits.
</char><.RG.> Kingsmen (4) fire on The Chosen (73), scoring 51 hits.
Final Archers (58) fire on <.RG.> Burophobic (2), scoring 65 hits.
Kyler's Killers (27) fire on Solarian Paladins (71), scoring 140 hits.
---[]- Taco Meat (10) fire on The Chosen (73), scoring 16 hits.
-=YE=- York Rangers (46) fire on <.RG.> Burophobic (2), scoring 93 hits.
§SP§ Vulpes' Rangers (41) fire on Iron Lightning (26), scoring 85 hits.
--~ Brackhead Snipers (13) fire on The Chosen (73), scoring 111 hits.
<.RG.>Loyalists (8) fire on Solarian Paladins (71), scoring 76 hits.
Iron Lightning (26) fire on The Chosen (73), scoring 176 hits.
Lacirith Longbowmen (28) fire on Solarian Paladins (71), scoring 101 hits.
Sniper Ladies (32) fire on Solarian Paladins (71), scoring 94 hits.
Mistri Smrti (29) fire on The Chosen (73), scoring 70 hits.
<.RG.> Burophobic (2) fire on The Chosen (73), scoring 273 hits.
-=YE=- Fennel's Flight (43) fire on <.RG.> Red Guard (6), scoring 105 hits.
<.RG.> Red Guard (6) fire on Solarian Paladins (71), scoring 106 hits.
Kings Guard (63) leave the fortification, attacking the enemy.
-=YE=- Silver of York (45) leave the fortification, attacking the enemy.
Whiteblade Heavy Infantry (75) leave the fortification, attacking the enemy.
Deaths Head II (54) leave the fortification, attacking the enemy.
Crahandan Guard (53) leave the fortification, attacking the enemy.
Leohampton Centurions (65) leave the fortification, attacking the enemy.
Praetorian Guard (69) leave the fortification, attacking the enemy.
For the oppressed! (60) leave the fortification, attacking the enemy.
Ithilian Light Infantry (62) leave the fortification, attacking the enemy.
Black Guard (51) leave the fortification, attacking the enemy.
Elite Palace Guard (55) leave the fortification, attacking the enemy.
Brute Squad (52) leave the fortification, attacking the enemy.
Kings Guard (64) leave the fortification, attacking the enemy.
Feets of thunder (56) leave the fortification, attacking the enemy.
-=YE=- Silver of Cheltenborne (44) leave the fortification, attacking the enemy.

Close Combat:
4 Eston banners are visible in the melee.
2 Minas Ithil banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
<.RG.> Kingsmen (4) score 15 hits.
The Chosen (73) score 153 hits.
Solarian Paladins (71) score 67 hits.
Iron Lightning (26) score 66 hits.
Lacirith Longbowmen (28) score 38 hits.
Sniper Ladies (32) score 31 hits.
<.RG.> Burophobic (2) score 105 hits.
<.RG.> Red Guard (6) score 29 hits.
Total hits suffered: Attackers: 220, Defenders: 163 (284 before overkill)
With no infantry cover left, --~ Brackhead Snipers (13) panic and retreat.

<.RG.> Kingsmen (4) take 64 hits in close combat, which cause 2 casualties.
The Chosen (73) take 819 hits (122 in close combat, 697 from archer fire), which cause 10 casualties, wiping the unit out.
Jearom Gaidin (Knight of Leohampton, Minas Ithil) has been wounded.
Solarian Paladins (71) take 558 hits (41 in close combat, 517 from archer fire), which cause 7 casualties, wiping the unit out.
--~ Brackhead Snipers (13) are shocked, making the unit retreat from the battlefield.
Iron Lightning (26) take 123 hits (38 in close combat, 85 from archer fire), which cause 4 casualties.
Lacirith Longbowmen (28) take 39 hits in close combat, which cause 1 casualties.
Sniper Ladies (32) take 46 hits in close combat, which cause 2 casualties.
<.RG.> Burophobic (2) take 248 hits (33 in close combat, 215 from archer fire), which cause 8 casualties.
<.RG.> Red Guard (6) take 105 hits from archer fire, which cause 4 casualties.
Total casualties: 21 attackers, 17 defenders

Turn No. 12

<tbody></tbody>
   8 (19-A)
10 (1-A)
27 (17-A)
29 (13-A)
2 (32-A)
4 (7-A)
6 (19-A)
26 (20-A)
28 (6-A)
32 (13-A)
<char>44 (7-I)
</char>45 (1-I)
51 (10-I)
<char>52 (4-I)
</char>53 (9-I)
54 (9-I)
55 (10-I)
56 (43-I)
60 (20-I)
62 (19-I)
<char>63 (4-I)
</char><char>64 (4-I)
</char>65 (9-I)
<char>69 (5-I)
</char><char>75 (10-I)
</char>
41 (8-A)
43 (12-A)
46 (26-A)
<char>57 (9-A)
</char>58 (15-A)
    

-=YE=- Fennel's Flight (43) fire on <.RG.> Burophobic (2), scoring 124 hits.
Mistri Smrti (29) fire on Feets of thunder (56), scoring 74 hits.
---[]- Taco Meat (10) fire on Feets of thunder (56), scoring 12 hits.
Lacirith Longbowmen (28) fire on Feets of thunder (56), scoring 124 hits.
<.RG.> Burophobic (2) fire on For the oppressed! (60), scoring 310 hits.
<.RG.>Loyalists (8) fire on Feets of thunder (56), scoring 104 hits.
<.RG.> Red Guard (6) fire on Black Guard (51), scoring 66 hits.
Iron Lightning (26) fire on Ithilian Light Infantry (62), scoring 118 hits.
<.RG.> Kingsmen (4) fire on Elite Palace Guard (55), scoring 43 hits.
Final Archers (58) fire on Sniper Ladies (32), scoring 61 hits.
§SP§ Vulpes' Rangers (41) fire on Iron Lightning (26), scoring 76 hits.
<char>Sniper Ladies (32) fire on Whiteblade Heavy Infantry (75), scoring 104 hits.
</char>Kyler's Killers (27) fire on Leohampton Centurions (65), scoring 177 hits.
<char>Fennel's Flight (57) fire on <.RG.> Red Guard (6), scoring 54 hits.
</char>-=YE=- York Rangers (46) fire on Lacirith Longbowmen (28), scoring 85 hits.

Close Combat:
4 Eston banners are visible in the melee.
8 Minas Ithil banners are visible in the melee.
Black Guard (51) score 190 hits.
Crahandan Guard (53) score 82 hits.
<char>Kings Guard (64) score 45 hits.
</char>Elite Palace Guard (55) score 159 hits.
Lacirith Longbowmen (28) score 32 hits.
<char>Whiteblade Heavy Infantry (75) score 116 hits.
</char><.RG.> Burophobic (2) score 88 hits.
-=YE=- Silver of York (45) score 21 hits.
<.RG.> Red Guard (6) score 26 hits.
Iron Lightning (26) score 60 hits.
<char>Brute Squad (52) score 89 hits.
</char>For the oppressed! (60) score 267 hits.
Ithilian Light Infantry (62) score 145 hits.
<char>Kings Guard (63) score 46 hits.
</char><.RG.> Kingsmen (4) score 12 hits.
<char>-=YE=- Silver of Cheltenborne (44) score 134 hits.
</char>Feets of thunder (56) score 526 hits.
Deaths Head II (54) score 146 hits.
Leohampton Centurions (65) score 178 hits.
Sniper Ladies (32) score 32 hits.
<char>Praetorian Guard (69) score 72 hits.
</char>Total hits suffered: Attackers: 2216, Defenders: 250
With no infantry cover left, Mistri Smrti (29) panic and retreat.

Black Guard (51) take 124 hits (58 in close combat, 66 from archer fire), which cause 3 casualties, making the unit retreat from the battlefield.
Mistri Smrti (29) are shocked, causing panicked flight among the survivors.
Crahandan Guard (53) take 50 hits in close combat, which cause 2 casualties.
<char>Kings Guard (64) take 38 hits in close combat, which cause 1 casualties.
</char>Elite Palace Guard (55) take 91 hits (48 in close combat, 43 from archer fire), which cause 2 casualties.
Lacirith Longbowmen (28) take 748 hits (663 in close combat, 85 from archer fire), which cause 6 casualties, wiping the unit out.
<char>Whiteblade Heavy Infantry (75) take 124 hits (20 in close combat, 104 from archer fire), which cause 4 casualties.
</char><.RG.> Burophobic (2) take 784 hits (660 in close combat, 124 from archer fire), which cause 25 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
-=YE=- Silver of York (45) take 36 hits in close combat, which cause 1 casualties, wiping the unit out.
<.RG.> Red Guard (6) take 425 hits (371 in close combat, 54 from archer fire), which cause 15 casualties, making the unit retreat from the battlefield. One Eston banner is lost.
Iron Lightning (26) take 257 hits (181 in close combat, 76 from archer fire), which cause 8 casualties, making the unit retreat from the battlefield.
For the oppressed! (60) take 310 hits from archer fire, which cause 8 casualties.
Ithilian Light Infantry (62) take 118 hits from archer fire, which cause 4 casualties.
<.RG.> Kingsmen (4) take 156 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Feets of thunder (56) take 314 hits from archer fire, which cause 8 casualties.
Leohampton Centurions (65) take 177 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
Sniper Ladies (32) take 246 hits (185 in close combat, 61 from archer fire), which cause 9 casualties, making the unit retreat from the battlefield.
Total casualties: 68 attackers, 38 defenders

Turn No. 13

<tbody></tbody>
   8 (19-A)
10 (1-A)
27 (17-A)
<char>44 (7-I)
</char><char>52 (4-I)
</char>53 (7-I)
54 (9-I)
55 (8-I)
56 (35-I)
60 (12-I)
62 (15-I)
<char>63 (4-I)
</char><char>64 (3-I)
</char><char>69 (5-I)
</char><char>75 (6-I)
</char>
 41 (8-A)
43 (12-A)
46 (26-A)
<char>57 (9-A)
</char>58 (15-A)
    

§SP§ Vulpes' Rangers (41) fire on Kyler's Killers (27), scoring 54 hits.
-=YE=- York Rangers (46) fire on <.RG.>Loyalists (8), scoring 58 hits.
<.RG.>Loyalists (8) fire on Feets of thunder (56), scoring 109 hits.
Kyler's Killers (27) fire on Feets of thunder (56), scoring 134 hits.
-=YE=- Fennel's Flight (43) fire on Kyler's Killers (27), scoring 59 hits.
---[]- Taco Meat (10) fire on For the oppressed! (60), scoring 10 hits.
<char>Fennel's Flight (57) fire on <.RG.>Loyalists (8), scoring 41 hits.
</char>Final Archers (58) fire on ---[]- Taco Meat (10), scoring 70 hits.

Close Combat:
2 Eston banners are visible in the melee.
7 Minas Ithil banners are visible in the melee.
Feets of thunder (56) score 459 hits.
<.RG.>Loyalists (8) score 36 hits.
Elite Palace Guard (55) score 162 hits.
Kyler's Killers (27) score 62 hits.
<char>-=YE=- Silver of Cheltenborne (44) score 158 hits.
</char>For the oppressed! (60) score 220 hits.
---[]- Taco Meat (10) score 4 hits.
Ithilian Light Infantry (62) score 154 hits.
Crahandan Guard (53) score 81 hits.
Deaths Head II (54) score 161 hits.
<char>Whiteblade Heavy Infantry (75) score 112 hits.
</char><char>Brute Squad (52) score 85 hits.
</char><char>Praetorian Guard (69) score 72 hits.
</char><char>Kings Guard (64) score 32 hits.
</char><char>Kings Guard (63) score 44 hits.
</char>Total hits suffered: Attackers: 1740, Defenders: 102

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Feets of thunder (56) take 281 hits (38 in close combat, 243 from archer fire), which cause 7 casualties.
<.RG.>Loyalists (8) take 1213 hits (1114 in close combat, 99 from archer fire), which cause 19 casualties, wiping the unit out.
capitol felony (Knight of Dondor, Eston) has been captured by Minas Ithil forces.
Elite Palace Guard (55) take 32 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Kyler's Killers (27) take 467 hits (354 in close combat, 113 from archer fire), which cause 17 casualties, wiping the unit out.
<char>-=YE=- Silver of Cheltenborne (44) take 32 hits in close combat, which cause 1 casualties.
</char>For the oppressed! (60) take 10 hits from archer fire. No casualties.
---[]- Taco Meat (10) take 342 hits (272 in close combat, 70 from archer fire), which cause 1 casualties, wiping the unit out.
Total casualties: 37 attackers, 9 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 5 %.
The local roads network has also been damaged.
The battle does 31 % damage to the fortifications.