Difference between revisions of "Xerolco"

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{{Private|are part of the Teroist sect of the [[Blood Cult]] or otherwise related to its planning}}
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'''''Notice: Xerolco is no longer an official realm since its capital of Athol Margos was taken over by Netherworld daimons. The Xerol then ruled the Netherworld until the coming of the Goddess of the daimons during the fourth invasion.'''''
  
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Xerolco, the land of the Dark Lord Xerotl, was created by Enweilian colonists and and led by the exiled monarchs of Fwuvoghor. Xerolco is an oligarchic constitutional theocracy where religious tenants is law, and one would do best to familiarize himself with these laws or risk full penalty of law. Xerolco is a realm of warriors, priests, and infiltrators, each of them being highly valued by society and having their own special avenue, working hard to promote their realm and god. It is born from those who held "Honour, Courage, and Strength" as motto, and its system greatly reflects this in many aspects, where weakness is not only measured in body but in mind and soul.
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Xerolco is, literally, the realm of Xerotl, the Dark Lord once called Teros and worshipped in the Kingdom of Fwuvoghor. It was founded by a noble of Melhed for colonists from abroad. It was then taken over by the netherworld daimons which occupied it before the colonists became the leaders of the Netherworld itself.
  
 
==Past History==
 
==Past History==
(see [[Republic of Fwuvoghor#Era_II|Kingdom of Fwuvoghor]])
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(see the [[Xerolco/Kingdom of Fwuvoghor|Kingdom of Fwuvoghor]], [[Enweil#History|Enweil during the third Invasion]] and [[Melhed/History#Age_of_Betrayal|Melhed's Age of Betrayal]])
 
==History==
 
==History==
 
===Colonisation===
 
===Colonisation===
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Following this came the southern campaigns, and after much fighting Riombara was reduced to a few unstable regions as well as their fortified city of Grehk and rich city of Rines. Knowing the only way to defeat them for good would be to take at least one of these away from them, the colonization effort for Xerolco was put up, and many Enweilians, led by Nicolas Chénier, came by force to install themselves.
 
Following this came the southern campaigns, and after much fighting Riombara was reduced to a few unstable regions as well as their fortified city of Grehk and rich city of Rines. Knowing the only way to defeat them for good would be to take at least one of these away from them, the colonization effort for Xerolco was put up, and many Enweilians, led by Nicolas Chénier, came by force to install themselves.
  
==[[The Blood Cult/Sects/Xerotl|Religion]]==
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However, it was only when the Teocoatl, a noble of Melhed, lent them his support that they found a new realm. The people of Athol Margos, worn by the daimonic occupation that had plagued them and seeking back the glory of when they were the capital of an influential realm, were quickly converted to the Blood Cult and given the hope they needed to rebel against the daimons and form their own government with the Teocoatl at their head.
The Atlepetl of Xerolco is inspired off the ancient traditions of the mythical Tlahtocayotl of the lost age. It has as religious institutions but only the Blood Cult, and the sole god which is allowed to be worshipped is Xerotl, the Dark Lord. Piety is strictly enforced, and all nobles are expected to worship and please this patron, no other faith is permitted.
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===Rise===
 
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Quickly, the daimons were agitated by renewed human activity in their area, and a new breeding ground was created. For the settlers, it became obvious that while they could resist a few days, they would need foreign armies to free them of the daimons, and so relentless efforts were made to secure a cease-fire among the warring realms to free the capital, Athol Margos, of the daimonic occupiers. Some realms vowed to their destruction, others spread all kinds of rumours to justify their inaction. As the colonists were rebuilding in the midst of chaos and attempting to secure themselves a home, the daimons continued their rampage. Some friends were made, alliances were signed with Enweil, Avalon, and Irombrozia, there was hope of a foreign liberation army.
==Official Documents==
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===Transformation===
*The [[Xerolco/Constitution|Constitution]] of Xerolco
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Then something happened... Daimonic nests grew, and overtook several key locations. The allies had left them behind, skipping opportunities to help them and not promising further aid, it was clear that the colonists were on their own. When the daimons overtook the temporary capitol, strange things began to happen, and by means unknown to the world, the colonists have taken their fate into their own hands.
*The [[Xerolco/Code|Code of the Government]] of Xerolco
 
*The [[Xerolco/Imperial Legislation|Imperial Legislation]]
 
**Generic Legislation
 
**Tort
 
**Governmental Vows and Duties
 
**Social Code
 
 
 
==[[Xerolco/Military|Military]]==
 
*Armies of Xerolco
 
**Tlatoani Xerotl's Imperial Guard
 
**Fwuvoghor's Crusaders
 
==Culture==
 
*War
 
*Governing
 
*Poisons
 
*Architecture
 
*Metal working
 
*Ball game
 
==Institutions==
 
* [[Xerolco/Inquisition|The Inquisition]] - Judicial Institution of Xerolco.
 
* [[Xerolco/Consortium|The Obsidian Consortium]] - Legislative and Executive Institution of Xerolco.
 
* Flame of Xerotl - Newspaper of Xerolco.
 
* Eastern Seminar - Cultural exchange organization.
 
* Pit of Glory - Patrimonial Memorial and combat Colosseum.
 
  
 
==Regions==
 
==Regions==
 +
*'''[[Athol Margos]]
 
==Newspaper==
 
==Newspaper==
 
==[[Xerolco/Archives|Archives]]==
 
==[[Xerolco/Archives|Archives]]==
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|-
 
|-
 
|
 
|
! width="100%" bgcolor="#501" style="text-align: center;" | <font size=2><span style="color: white">Duchy of Fwuvoghor</span> </font>
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! width="100%" bgcolor="#501" style="text-align: center;" | <font size=2><span style="color: white">Duchy of Athol Margos</span> </font>
 
|-
 
|-
 
| align="center" colspan="3" |
 
| align="center" colspan="3" |
'''{{Reglink|BT|Fwuvoghor}}''' | '''{{Reglink|BT|Villriil}}''' | '''{{Reglink|BT|Melegra}}''' | '''{{Reglink|BT|Darhauyo}}''' | '''{{Reglink|BT|Wilwau}}''' | '''{{Reglink|BT|Orombo}}'''
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'''[[Athol Margos]]'''
 
|-
 
|-
 
|}
 
|}
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 +
[[Category:Netherworld]]

Latest revision as of 20:29, 18 November 2010


Notice: Xerolco is no longer an official realm since its capital of Athol Margos was taken over by Netherworld daimons. The Xerol then ruled the Netherworld until the coming of the Goddess of the daimons during the fourth invasion.

The Altepetl of Xerolco
Xerolco-Banner.jpg
Coram Deo ulciscor
[[Image:{{{Image}}}]]
Continent / Island Beluaterra
Government System
  • Tlatoani Xerotl
  • High Marshal
  • High Inquisitor
  • High Administrator
Theocracy

Ruler
General
Judge
Banker

Capital Athol Margos
State Religion The Blood Cult

Xerolco is, literally, the realm of Xerotl, the Dark Lord once called Teros and worshipped in the Kingdom of Fwuvoghor. It was founded by a noble of Melhed for colonists from abroad. It was then taken over by the netherworld daimons which occupied it before the colonists became the leaders of the Netherworld itself.

Past History

(see the Kingdom of Fwuvoghor, Enweil during the third Invasion and Melhed's Age of Betrayal)

History

Colonisation

It was the Regicide Wars which allowed Xerolco to become reality, after much planning and conflict. As the Enweilian armies marched upon the usurpers to regain the holy city of Fwuvoghor, Riombara declared war on Enweil to attempt to stop them. However, the Riombaran offensive failed and republican forces quickly fell in battle. Fwuvoghor, which had been seceded by the traitor Dirrik Hobbs, was finally retaken by Enweil. Following Avalonian invasions, Mordred's Republic of Fwuvoghor soon ceased to be.

Following this came the southern campaigns, and after much fighting Riombara was reduced to a few unstable regions as well as their fortified city of Grehk and rich city of Rines. Knowing the only way to defeat them for good would be to take at least one of these away from them, the colonization effort for Xerolco was put up, and many Enweilians, led by Nicolas Chénier, came by force to install themselves.

However, it was only when the Teocoatl, a noble of Melhed, lent them his support that they found a new realm. The people of Athol Margos, worn by the daimonic occupation that had plagued them and seeking back the glory of when they were the capital of an influential realm, were quickly converted to the Blood Cult and given the hope they needed to rebel against the daimons and form their own government with the Teocoatl at their head.

Rise

Quickly, the daimons were agitated by renewed human activity in their area, and a new breeding ground was created. For the settlers, it became obvious that while they could resist a few days, they would need foreign armies to free them of the daimons, and so relentless efforts were made to secure a cease-fire among the warring realms to free the capital, Athol Margos, of the daimonic occupiers. Some realms vowed to their destruction, others spread all kinds of rumours to justify their inaction. As the colonists were rebuilding in the midst of chaos and attempting to secure themselves a home, the daimons continued their rampage. Some friends were made, alliances were signed with Enweil, Avalon, and Irombrozia, there was hope of a foreign liberation army.

Transformation

Then something happened... Daimonic nests grew, and overtook several key locations. The allies had left them behind, skipping opportunities to help them and not promising further aid, it was clear that the colonists were on their own. When the daimons overtook the temporary capitol, strange things began to happen, and by means unknown to the world, the colonists have taken their fate into their own hands.

Regions

Newspaper

Archives

  • Line of Rulers
  • Line of Generals
  • Line of Judges
  • Line of Bankers
  • History of the regions
DragonIconLeft.png _______________The Altepetl of Xerolco_______________ DragonIcon.png
Duchy of Athol Margos

Athol Margos